feat: 패키지 오류 수정
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@@ -1,97 +0,0 @@
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// Copyright (C) 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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import groovy.util.XmlSlurper
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import groovy.xml.XmlUtil
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import java.util.zip.ZipEntry
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import java.util.zip.ZipOutputStream
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configurations {
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// Configuration used to resolve the artifacts of dependencies.
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aarArtifacts.extendsFrom implementation
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}
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/**
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* Validates the Unity GMA plugin dependencies.
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* Add the following snippet to Assets/Plugins/Android/mainTemplate.gradle in the Unity Editor or
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* unityLibrary/build.gradle in an Android project to use this script:
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* <pre>{@code
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* gradle.projectsEvaluated {
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* apply from: 'GoogleMobileAdsPlugin.androidlib/validate_dependencies.gradle'
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* }
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* }</pre>
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*/
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task validateDependencies {
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def expandedArchiveDirectory
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// List of artifacts resolved from the aarArtifacts configuration.
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project.configurations.aarArtifacts.
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resolvedConfiguration.lenientConfiguration.
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getArtifacts(Specs.satisfyAll()).findResults {
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ResolvedArtifact artifact ->
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File artifactTargetFile = new File(artifact.file.parent , artifact.file.name)
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// Desired artifact - com.google.android.gms:play-services-ads-lite:22.4.0
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// Group ID - com.google.android.gms
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// Artifact ID - play-services-ads-lite
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// Since Gradle has different naming convention for the same artifact in
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// * modules-2 cache - play-services-ads-lite-22.4.0.aar
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// * transforms-2 cache - com.google.android.gms.play-services-ads-lite-22.4.0
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// we look for the common segment.
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if (artifact.name.contains("play-services-ads-lite")) {
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// Explode the archive to a temporary directory.
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FileTree expandedArchive = project.zipTree(artifactTargetFile)
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expandedArchive.forEach { File androidManifest ->
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if (androidManifest.getName() == "AndroidManifest.xml") {
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def xml = new XmlSlurper().parse(androidManifest)
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def propertyNode = xml.depthFirst().find { it.name() == 'property' }
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if (propertyNode) {
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// Replace the <property> node with a comment.
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propertyNode.replaceNode {
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mkp.comment 'android.adservices.AD_SERVICES_CONFIG property'\
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+ ' removed by GoogleMobileAds Unity plugin - Release notes: '\
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+ 'https://github.com/googleads/googleads-mobile-unity/releases/'\
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+ 'tag/v8.6.0'
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}
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}
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def updatedXml = XmlUtil.serialize(xml)
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androidManifest.setWritable(true)
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androidManifest.text = updatedXml
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expandedArchiveDirectory = androidManifest.parent
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}
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}
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// Update the artifact archive.
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artifactTargetFile.withOutputStream { outputStream ->
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def zipStream = new ZipOutputStream(outputStream)
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file(expandedArchiveDirectory).eachFileRecurse { file ->
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if (file.isFile()) {
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def entry = new ZipEntry(file.name)
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zipStream.putNextEntry(entry)
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file.withInputStream { zipStream << it }
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zipStream.closeEntry()
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}
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}
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zipStream.close()
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}
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}
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}
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// Clean up the temporary directory.
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if (expandedArchiveDirectory) delete expandedArchiveDirectory
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}
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// Run the update task before unityLibrary project is built.
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project(':unityLibrary:GoogleMobileAdsPlugin.androidlib') {
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tasks.named('preBuild') {
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dependsOn validateDependencies
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}
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}
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