# Conflicts:
#	Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs
This commit is contained in:
aube.lee
2025-03-02 15:53:43 +09:00
3 changed files with 41 additions and 16 deletions

View File

@@ -43,6 +43,7 @@ namespace TON
public AudioClip _attackSound;
public AudioClip _deathSound;
public AudioClip _hitSound;
public void Start()
{
@@ -283,6 +284,8 @@ namespace TON
OnHPChanged?.Invoke(currentHP, maxHP);
SoundManager.instance.SFXPlay("Hit", _hitSound);
// 체력이 0 아래로 떨어지고 현 상태가 IsAlive 일때만 동작하도록 함
if (currentHP <= 0f && prevHP > 0)
{