From 4a71dcf5a2d2fa0eb774011942857583ac8143de Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Thu, 20 Feb 2025 11:11:42 +0900 Subject: [PATCH] =?UTF-8?q?test:=20=ED=85=8C=EC=8A=A4=ED=8A=B8=20=EC=BD=94?= =?UTF-8?q?=EB=93=9C=20=EC=A0=9C=EA=B1=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs b/Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs index 6496df3b..fc626ae7 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/CharacterBase.cs @@ -107,9 +107,6 @@ namespace TON // 걷는 애니메이션 적용 animator.SetBool("IsMoving", Mathf.Abs(horizontalInput) > 0f); - // 공중/지상에 따른 이동 속도 계산 - - Debug.Log("wallChecker.IsWallTouching::: " + wallChecker.IsWallTouching); // 측면 충돌 체크 if (!isGrounded && wallChecker.IsWallTouching) {