diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/IngameUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/IngameUI.cs index b7c4be51..56c86a2e 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/IngameUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/IngameUI.cs @@ -23,11 +23,6 @@ namespace TON private int lastSeconds = -1; private string cachedTimeString = "00:00"; - // public TextMeshProUGUI monsterHp; - // public Image monsterHpBar; - // public Image monsterImage; - - private string playerType; [SerializeField] private CharacterBase character; @@ -35,7 +30,7 @@ namespace TON private void OnEnable() { - character = GameObject.FindWithTag("Player").GetComponent(); + character = GameObject.Find("TON.Player").GetComponentInChildren(); playerType = PlayerDataManager.Singleton.player.type; if (character != null)