feat: 주석 추가 및 기본 하트 충전시간 조정

This commit is contained in:
aube.lee
2025-02-26 11:36:07 +09:00
parent a796cceed8
commit 467245ff90
3 changed files with 6 additions and 3 deletions

View File

@@ -13,7 +13,7 @@ namespace TON
private int characterId; private int characterId;
public int maxHearts = 3; public int maxHearts = 3;
public int heartRechargeTime = 600; public int heartRechargeTime = 360; // 하트 충전 시간 6분
public int GetCurrentHearts() => currentHeartData.currentHearts; public int GetCurrentHearts() => currentHeartData.currentHearts;
public DateTime GetLastHeartTime() => DateTime.Parse(currentHeartData.lastHeartTime); public DateTime GetLastHeartTime() => DateTime.Parse(currentHeartData.lastHeartTime);

View File

@@ -39,7 +39,7 @@ namespace TON
{ {
if (HeartDataManager.Singleton.GetCurrentHearts() >= HeartDataManager.Singleton.maxHearts) if (HeartDataManager.Singleton.GetCurrentHearts() >= HeartDataManager.Singleton.maxHearts)
{ {
timerText.text = "0:00"; timerText.text = "6:00";
return; return;
} }
@@ -52,7 +52,7 @@ namespace TON
return; return;
} }
timerText.text = $"{timeLeft / 60:D2}:{timeLeft % 60:D2}"; // mm:ss 포맷 timerText.text = $"{timeLeft / 60}:{timeLeft % 60:D2}"; // m:ss 포맷
} }
} }
} }

View File

@@ -23,6 +23,9 @@ namespace TON
public string stageId; public string stageId;
private SerializableDictionary<string, StageClearData> bestStageClearDict = new SerializableDictionary<string, StageClearData>(); private SerializableDictionary<string, StageClearData> bestStageClearDict = new SerializableDictionary<string, StageClearData>();
/// <summary>
/// 스테이지 1개 축소 및 게임 장르 변경으로 아래 메소드 사용하지 않음음
/// </summary>
public void Initalize(string stageId) public void Initalize(string stageId)
{ {
this.stageId = stageId; this.stageId = stageId;