diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs b/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs index 40ab6987..10d23f79 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs @@ -7,10 +7,13 @@ namespace TON { public class JSONLoader : MonoBehaviour { + private const string DATA_PATH = "GameData/"; + /// Resources 폴더에서 JSON 파일을 읽어 특정 데이터 타입으로 변환하는 함수 public static T LoadFromResources(string fileName) { - TextAsset jsonFile = Resources.Load(fileName); + string path = DATA_PATH + $"{fileName}"; + TextAsset jsonFile = Resources.Load(path); if (jsonFile != null) { return JsonUtility.FromJson(jsonFile.text);