diff --git a/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs b/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs
index 40ab6987..10d23f79 100644
--- a/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs
+++ b/Gameton-06/Assets/Gameton/Scripts/Common/JSONLoader.cs
@@ -7,10 +7,13 @@ namespace TON
{
public class JSONLoader : MonoBehaviour
{
+ private const string DATA_PATH = "GameData/";
+
/// Resources 폴더에서 JSON 파일을 읽어 특정 데이터 타입으로 변환하는 함수
public static T LoadFromResources(string fileName)
{
- TextAsset jsonFile = Resources.Load(fileName);
+ string path = DATA_PATH + $"{fileName}";
+ TextAsset jsonFile = Resources.Load(path);
if (jsonFile != null)
{
return JsonUtility.FromJson(jsonFile.text);