fix: shop 레이아웃 수정
This commit is contained in:
@@ -260,7 +260,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 275607999171026329}
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m_GameObject: {fileID: 275607999171026329}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -1836,9 +1836,9 @@ RectTransform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 6706871096779948289}
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m_Father: {fileID: 6706871096779948289}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0, y: 0.5}
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m_AnchoredPosition: {x: -846, y: -5}
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m_AnchoredPosition: {x: 15, y: -5}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 100, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1607399467229223130
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--- !u!222 &1607399467229223130
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@@ -2095,96 +2095,6 @@ MonoBehaviour:
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m_OnClick:
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--- !u!224 &321785113787487364
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 306350411729919013}
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m_AnchorMax: {x: 1, y: 1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5348562520642983786
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--- !u!114 &2470811503876151580
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m_Script: {fileID: 11500000, guid: adb30198aa32dd140b5750692dd48104, type: 3}
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m_Name:
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radius: 60
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image: {fileID: 8106667211122060160}
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--- !u!1 &2294005954813671699
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--- !u!1 &2294005954813671699
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GameObject:
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@@ -2211,7 +2121,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2294005954813671699}
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m_GameObject: {fileID: 2294005954813671699}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -2478,7 +2388,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2508486427533485595}
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m_GameObject: {fileID: 2508486427533485595}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -2648,6 +2558,58 @@ MonoBehaviour:
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m_FillOrigin: 0
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m_PixelsPerUnitMultiplier: 1
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serializedVersion: 6
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- component: {fileID: 8327199165570312367}
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- component: {fileID: 5351957573646018919}
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--- !u!224 &8327199165570312367
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--- !u!114 &5351957573646018919
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--- !u!1 &2735448093565187850
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@@ -2811,12 +2773,12 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2543191857787144860}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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--- !u!1 &3042117603251225300
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--- !u!1 &3042117603251225300
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GameObject:
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@@ -4196,6 +4158,8 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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- component: {fileID: 306350411729919013}
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- component: {fileID: 306350411729919013}
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- component: {fileID: 8455870245213323043}
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m_Layer: 5
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m_Layer: 5
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m_Name: ShopItemInfo
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m_Name: ShopItemInfo
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m_TagString: Untagged
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m_TagString: Untagged
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@@ -4215,7 +4179,6 @@ RectTransform:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -4224,6 +4187,44 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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--- !u!1 &4263826143611548209
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@@ -4567,7 +4568,7 @@ RectTransform:
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--- !u!1 &4515711257910592663
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GameObject:
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@@ -5230,7 +5231,7 @@ RectTransform:
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!1 &5434063502279182021
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--- !u!1 &5434063502279182021
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@@ -6059,13 +6060,13 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 306350411729919013}
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- {fileID: 306350411729919013}
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m_Father: {fileID: 341810246022023015}
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m_Father: {fileID: 8327199165570312367}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 193, y: 11.818176}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1540, y: -343.6364}
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m_SizeDelta: {x: 1540, y: -300}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &6428578470277499329
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--- !u!1 &6428578470277499329
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -6360,7 +6361,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6461774499591702844}
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m_GameObject: {fileID: 6461774499591702844}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -7149,13 +7150,13 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 6513150175843535492}
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- {fileID: 6513150175843535492}
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m_Father: {fileID: 341810246022023015}
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m_Father: {fileID: 8327199165570312367}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 280, y: 82}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1400, y: -421}
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m_SizeDelta: {x: 1400, y: -300}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &7304256302118504629
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--- !u!1 &7304256302118504629
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -7260,13 +7261,13 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 7197118792756714209}
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- {fileID: 7197118792756714209}
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m_Father: {fileID: 341810246022023015}
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m_Father: {fileID: 8327199165570312367}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 280, y: 82}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1400, y: -421}
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m_SizeDelta: {x: 1400, y: -300}
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m_Pivot: {x: 0, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &7403747019461453788
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--- !u!1 &7403747019461453788
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -7540,7 +7541,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7534034963920929488}
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m_GameObject: {fileID: 7534034963920929488}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -7705,10 +7706,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 2765594799675699280}
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- {fileID: 2765594799675699280}
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- {fileID: 6706871096779948289}
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- {fileID: 8327199165570312367}
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- {fileID: 8848155072220254009}
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- {fileID: 5385463519166523810}
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- {fileID: 2640998817256912009}
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- {fileID: 7144945094188092751}
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- {fileID: 7144945094188092751}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -7757,7 +7755,7 @@ MonoBehaviour:
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m_ScaleFactor: 1
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 1920, y: 1080}
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m_ReferenceResolution: {x: 1920, y: 1080}
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m_ScreenMatchMode: 0
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0
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m_MatchWidthOrHeight: 0.5
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m_PhysicalUnit: 3
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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m_DefaultSpriteDPI: 96
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@@ -8357,7 +8355,7 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8044027735577726137}
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m_GameObject: {fileID: 8044027735577726137}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@@ -9172,8 +9170,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -69}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 6}
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m_Pivot: {x: 0.5, y: 1}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!1 &8640881175171541704
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--- !u!1 &8640881175171541704
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GameObject:
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GameObject:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8674619843997683996}
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m_GameObject: {fileID: 8674619843997683996}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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Reference in New Issue
Block a user