UI 샘플 씬 적용
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@@ -281,7 +281,7 @@ Camera:
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far clip plane: 1000
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field of view: 60
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orthographic: 1
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orthographic size: 5
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orthographic size: 540
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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@@ -305,8 +305,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1185367601}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -7.5013795, y: -11.077314, z: -42.051575}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -361,6 +361,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1795290568}
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- component: {fileID: 1795290569}
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m_Layer: 0
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m_Name: TON.InputSytem
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m_TagString: Untagged
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@@ -383,6 +384,18 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1795290569
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1795290567}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 94c58e7fc0b907b43bbe208a18ca6ded, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1986734010
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GameObject:
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m_ObjectHideFlags: 0
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@@ -408,7 +421,7 @@ Transform:
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m_GameObject: {fileID: 1986734010}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 7.5013795, y: 12.077314, z: 32.051575}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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