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"Black" : "White"; + return LoadAsset($"UI/Player/{playerColor}_Cat", out result); + } } } diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI.cs index 58258dd0..d8808e04 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI.cs @@ -2,13 +2,13 @@ using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; +using UnityEngine.Assertions; using UnityEngine.UI; namespace TON { public class LobbyUI : UIBase { - public SerializableDictionary playerImages; [SerializeField] private TextMeshProUGUI characterName; [SerializeField] @@ -24,9 +24,10 @@ namespace TON private void Start() { - Image playerObj = GameObject.Find("TON.Player").GetComponent(); PlayerData player = PlayerDataManager.Singleton.player; - playerObj.sprite = playerImages.GetValueOrDefault(player.type); + + Image playerObj = GameObject.Find("TON.Player").GetComponent(); + playerObj.sprite = AssetManager.Singleton.LoadPlayerIcon(player.type, out Sprite playerImage) ? playerImage : null; characterName.text = player.name; characterHp.text = $"{player.hp}"; diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs new file mode 100644 index 00000000..ab3389d2 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs @@ -0,0 +1,11 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace TON +{ + public class LobbyUI_StagePage : MonoBehaviour + { + + } +} diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs.meta b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs.meta new file mode 100644 index 00000000..8e01f63a --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 20a9f61ddd2bf77478b2a76ca955e678 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: