fix: 게임 종료 시 경험치가 2배로 저장되는 오류 수정

This commit is contained in:
aube.lee
2025-03-03 15:12:00 +09:00
parent a1b2b78789
commit 342c9a49a2
3 changed files with 7 additions and 5 deletions

View File

@@ -679,7 +679,7 @@ MonoBehaviour:
m_fontColor32: m_fontColor32:
serializedVersion: 2 serializedVersion: 2
rgba: 4294967295 rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_fontColor: {r: 0, g: 0, b: 0, a: 1}
m_enableVertexGradient: 0 m_enableVertexGradient: 0
m_colorMode: 3 m_colorMode: 3
m_fontColorGradient: m_fontColorGradient:
@@ -1962,7 +1962,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &1781236700806201943 --- !u!224 &1781236700806201943
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -1012,7 +1012,7 @@ GameObject:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 0
--- !u!224 &694752155933920904 --- !u!224 &694752155933920904
RectTransform: RectTransform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -23,15 +23,17 @@ namespace TON
private BackendCashDataManager cashDataManager; private BackendCashDataManager cashDataManager;
private BackendItemDataManager itemDataManager; private BackendItemDataManager itemDataManager;
public void Initalize() private void OnEnable()
{ {
cashDataManager = new BackendCashDataManager(); cashDataManager = new BackendCashDataManager();
itemDataManager = new BackendItemDataManager(); itemDataManager = new BackendItemDataManager();
}
public void Initalize()
{
LoadPlayerData(); LoadPlayerData();
LoadPlayerCashData(); LoadPlayerCashData();
LoadPlayerItemData(); LoadPlayerItemData();
} }
private void LoadPlayerData() private void LoadPlayerData()