diff --git a/Gameton-06/Assets/Gameton/Resources/GameData/skill.json b/Gameton-06/Assets/Gameton/Resources/GameData/skill.json new file mode 100644 index 00000000..c7468250 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Resources/GameData/skill.json @@ -0,0 +1,23 @@ +[ + { + "characterId": 0, + "id": "K0001", + "mp": 10, + "damage": 1.2, + "cooltime": 5 + }, + { + "characterId": 0, + "id": "K0002", + "mp": 15, + "damage": 1.45, + "cooltime": 15 + }, + { + "characterId": 0, + "id": "K0003", + "mp": 15, + "damage": 1.7, + "cooltime": 10 + } +] \ No newline at end of file diff --git a/Gameton-06/Assets/Gameton/Resources/GameData/skill.json.meta b/Gameton-06/Assets/Gameton/Resources/GameData/skill.json.meta new file mode 100644 index 00000000..7b763f86 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Resources/GameData/skill.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 7cc2b005fde2e364e9285d35f5f10a9a +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs b/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs new file mode 100644 index 00000000..9dd905e0 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace TON +{ + [System.Serializable] + public class SkillData + { + public int characterId; + public int id; + public int mp; + public float damage; + public int cooltime; + } +} diff --git a/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs.meta b/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs.meta new file mode 100644 index 00000000..a24ae256 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ceb094546f5f41047bee44a58756e6de +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: