This commit is contained in:
aube.lee
2025-03-03 18:14:45 +09:00
9 changed files with 567 additions and 302 deletions

View File

@@ -66,6 +66,9 @@ namespace TON
case SceneType.Lobby:
StartCoroutine(ChangeScene<LobbyScene>(onSceneChangeCompletedCallback));
break;
case SceneType.Shop:
StartCoroutine(ChangeScene<ShopScene>(onSceneChangeCompletedCallback));
break;
case SceneType.Stage:
StartCoroutine(ChangeScene<StageScene>(onSceneChangeCompletedCallback));
break;

View File

@@ -17,7 +17,7 @@ namespace TON
RankingUI, // 랭킹 UI
IngameUI, // 인게임 표시 UI
OptionUI, // 화면 우측 상단 골드, 인벤토리, 옵션 버튼 UI
ShopUI, // 상점
ShopUI, // 상점 UI
PANEL_END,

View File

@@ -19,6 +19,7 @@ namespace TON
}
UIManager.Show<ShopUI>(UIList.ShopUI);
UIManager.Show<OptionUI>(UIList.OptionUI);
}
public override IEnumerator OnEnd()
@@ -26,6 +27,7 @@ namespace TON
yield return null;
UIManager.Hide<ShopUI>(UIList.ShopUI);
UIManager.Hide<OptionUI>(UIList.OptionUI);
}
}
}

View File

@@ -133,6 +133,8 @@ namespace TON
{
// TODO: 상점 UI 추가
// 상점은 Scene으로 전환하자.
Main.Singleton.ChangeScene(SceneType.Shop);
}
public void OnClickRouletteButton()