diff --git a/Gameton-06/Assets/Gameton/Scripts/Character/DamageEffect.cs b/Gameton-06/Assets/Gameton/Scripts/Character/DamageEffect.cs index b4bea95f..03d66251 100644 --- a/Gameton-06/Assets/Gameton/Scripts/Character/DamageEffect.cs +++ b/Gameton-06/Assets/Gameton/Scripts/Character/DamageEffect.cs @@ -19,7 +19,6 @@ namespace TON Canvas canvas = gameObject.GetComponentInChildren(); if (canvas.renderMode == RenderMode.WorldSpace && canvas.worldCamera == null) { - Debug.Log("test camera"); canvas.worldCamera = Camera.main; // Main Camera 할당 }