This commit is contained in:
aube.lee
2025-03-04 00:03:31 +09:00
2 changed files with 35 additions and 1 deletions

View File

@@ -119,7 +119,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 7652757368300776695} m_TargetGraphic: {fileID: 7652757368300776695}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls:
- m_Target: {fileID: 6017598305918751662}
m_TargetAssemblyTypeName: TON.ShopUI, Assembly-CSharp
m_MethodName: OnClickLobbyButton
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &4375841029355944655 --- !u!1 &4375841029355944655
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -6,6 +6,10 @@ namespace TON
{ {
public class ShopUI : UIBase public class ShopUI : UIBase
{ {
// // 보유 포션 수량
// [SerializeField] private TextMeshProUGUI hpPotionCount;
// [SerializeField] private TextMeshProUGUI mpPotionCount;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
@@ -17,5 +21,23 @@ namespace TON
{ {
} }
private void OnEnable()
{
SetUserItemData();
}
private void SetUserItemData()
{
UserItemData userItem = PlayerDataManager.Singleton.userItem;
// hpPotionCount.text = $"{userItem.hpPotion}";
// mpPotionCount.text = $"{userItem.mpPotion}";
}
public void OnClickLobbyButton()
{
Main.Singleton.ChangeScene(SceneType.Lobby);
}
} }
} }