From 0dac23ba4aabef7d946df3545623269c2bd4cd1a Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Wed, 26 Feb 2025 01:31:16 +0900 Subject: [PATCH] =?UTF-8?q?fix:=20=EC=8A=A4=ED=82=AC=20collider=20trigger?= =?UTF-8?q?=20=EB=88=84=EB=9D=BD=EB=B6=80=EB=B6=84=20=EC=A0=81=EC=9A=A9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Resources/Player/Character Skill/Darknessball.prefab | 2 +- .../Gameton/Resources/Player/Character Skill/Fireball.prefab | 2 +- .../Gameton/Resources/Player/Character Skill/Iceball.prefab | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Darknessball.prefab b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Darknessball.prefab index 44e76793..ff046812 100644 --- a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Darknessball.prefab +++ b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Darknessball.prefab @@ -165,7 +165,7 @@ CapsuleCollider2D: m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 - m_IsTrigger: 0 + m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} diff --git a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Fireball.prefab b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Fireball.prefab index 45d56ae6..b85feb15 100644 --- a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Fireball.prefab +++ b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Fireball.prefab @@ -138,7 +138,7 @@ CapsuleCollider2D: m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 - m_IsTrigger: 0 + m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} diff --git a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Iceball.prefab b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Iceball.prefab index c7be54c8..d558af08 100644 --- a/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Iceball.prefab +++ b/Gameton-06/Assets/Gameton/Resources/Player/Character Skill/Iceball.prefab @@ -138,7 +138,7 @@ CapsuleCollider2D: m_CallbackLayers: serializedVersion: 2 m_Bits: 4294967295 - m_IsTrigger: 0 + m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0}