Files
Knight_Hollow/Assets/Scripts/Enemies/EnemyMove.cs
2025-07-13 21:12:52 +09:00

17 lines
297 B
C#

using UnityEngine;
public class EnemyMove : MonoBehaviour
{
Rigidbody2D _rigidbody;
void Awake()
{
_rigidbody = GetComponent<Rigidbody2D>();
}
private void FixedUpdate()
{
_rigidbody.linearVelocity = new Vector2(-1, _rigidbody.linearVelocityX);
}
}