캐릭터 점프 및 이동 코드 수정

This commit is contained in:
Mingu Kim
2025-07-07 21:09:55 +09:00
parent 1f9bd4a693
commit c36f82f485
9 changed files with 75 additions and 42 deletions

View File

@@ -954,7 +954,7 @@ Transform:
m_GameObject: {fileID: 313304219}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.337, y: -3.938, z: 0}
m_LocalPosition: {x: 3.567, y: -2.683, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1014,7 +1014,7 @@ Rigidbody2D:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 313304219}
m_BodyType: 0
m_BodyType: 2
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
@@ -1329,7 +1329,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &749815948
Transform:
m_ObjectHideFlags: 0
@@ -2526,6 +2526,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
maxSpeed: 5
jumpPower: 10
--- !u!1 &1133366865
GameObject:
m_ObjectHideFlags: 0