보스 몬스터 Ai 관련 코드 틀 추가

This commit is contained in:
Mingu Kim
2025-09-03 21:16:42 +09:00
parent 5b48bad730
commit a7133a4aba
15 changed files with 162 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
using UnityEngine;
public class EPatrolState : IEnemyState
{
public void EnterState(EnemyStateManager enemy)
{
Debug.Log("EPatrolState에서 EnterState 실행");
}
public void UpdateState(EnemyStateManager enemy)
{
if (Input.GetKeyDown(KeyCode.Tab))
{
enemy.TransitionToState(new EChaseState());
}
}
public void ExitState(EnemyStateManager enemy)
{
Debug.Log("EPatrolState에서 ExitState 실행");
}
}