diff --git a/Assets/Art/Animation/Player/KnightAnimatorController.controller b/Assets/Art/Animation/Player/KnightAnimatorController.controller index 938c4b6d..18681d61 100644 --- a/Assets/Art/Animation/Player/KnightAnimatorController.controller +++ b/Assets/Art/Animation/Player/KnightAnimatorController.controller @@ -7,7 +7,16 @@ AnimatorStateTransition: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - m_Conditions: [] + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: isMoveing + m_EventTreshold: 0 + - m_ConditionMode: 2 + m_ConditionEvent: isMoveing + m_EventTreshold: 0 + - m_ConditionMode: 2 + m_ConditionEvent: isMoveing + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 2757263598689776561} m_Solo: 0 @@ -15,7 +24,7 @@ AnimatorStateTransition: m_IsExit: 0 serializedVersion: 3 m_TransitionDuration: 0 - m_TransitionOffset: 0.000025868403 + m_TransitionOffset: 0 m_ExitTime: 0.9962245 m_HasExitTime: 0 m_HasFixedDuration: 1 @@ -88,6 +97,9 @@ AnimatorStateTransition: - m_ConditionMode: 2 m_ConditionEvent: isMoveing m_EventTreshold: 0 + - m_ConditionMode: 2 + m_ConditionEvent: isAttacking + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 2757263598689776561} m_Solo: 0 @@ -264,7 +276,16 @@ AnimatorStateTransition: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - m_Conditions: [] + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: isMoveing + m_EventTreshold: 0 + - m_ConditionMode: 2 + m_ConditionEvent: isAttacking + m_EventTreshold: 0 + - m_ConditionMode: 1 + m_ConditionEvent: isAttacking + m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: -4714013707488910386} m_Solo: 0