PlayerAttack 레이어 추가

몬스터 피격 시 반투명 효과 추가(임시)
몬스터 체력 0일때 디스트로이 추가
This commit is contained in:
Mingu Kim
2025-08-24 20:33:08 +09:00
parent 3e551e99d0
commit 6eb081104f
3 changed files with 46 additions and 2 deletions

View File

@@ -166,6 +166,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0de3500b3118bd04ebf644b811d74319, type: 3}
m_Name:
m_EditorClassIdentifier:
hp: 3
--- !u!50 &48873539
Rigidbody2D:
serializedVersion: 5
@@ -5804,6 +5805,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0de3500b3118bd04ebf644b811d74319, type: 3}
m_Name:
m_EditorClassIdentifier:
hp: 3
--- !u!1 &1991645574
GameObject:
m_ObjectHideFlags: 0
@@ -5989,7 +5991,7 @@ GameObject:
- component: {fileID: 2119498365}
- component: {fileID: 2119498366}
- component: {fileID: 2119498367}
m_Layer: 10
m_Layer: 12
m_Name: AttackArea
m_TagString: Player
m_Icon: {fileID: 0}