From 646f483869892386d507fab78d806b5afc899be3 Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Sun, 17 Aug 2025 23:24:29 +0900 Subject: [PATCH] =?UTF-8?q?isMoveing=20->=20isMoving=EC=9C=BC=EB=A1=9C=20?= =?UTF-8?q?=EC=98=A4=ED=83=88=EC=9E=90=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Player/KnightAnimatorController.controller | 18 +++++++++--------- .../UnityEngine 네임스페이스 전체.xlsx.meta | 7 +++++++ 2 files changed, 16 insertions(+), 9 deletions(-) create mode 100644 Assets/Documentation/UnityEngine 네임스페이스 전체.xlsx.meta diff --git a/Assets/Art/Animation/Player/KnightAnimatorController.controller b/Assets/Art/Animation/Player/KnightAnimatorController.controller index 18681d61..dc6e283c 100644 --- a/Assets/Art/Animation/Player/KnightAnimatorController.controller +++ b/Assets/Art/Animation/Player/KnightAnimatorController.controller @@ -9,13 +9,13 @@ AnimatorStateTransition: m_Name: m_Conditions: - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 2757263598689776561} @@ -40,7 +40,7 @@ AnimatorStateTransition: m_Name: m_Conditions: - m_ConditionMode: 1 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 1194071702998055935} @@ -95,7 +95,7 @@ AnimatorStateTransition: m_ConditionEvent: isJumping m_EventTreshold: 0 - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 - m_ConditionMode: 2 m_ConditionEvent: isAttacking @@ -123,7 +123,7 @@ AnimatorController: m_Name: KnightAnimatorController serializedVersion: 5 m_AnimatorParameters: - - m_Name: isMoveing + - m_Name: isMoving m_Type: 4 m_DefaultFloat: 0 m_DefaultInt: 0 @@ -190,7 +190,7 @@ AnimatorStateTransition: m_Name: m_Conditions: - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 - m_ConditionMode: 1 m_ConditionEvent: isJumping @@ -278,7 +278,7 @@ AnimatorStateTransition: m_Name: m_Conditions: - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 - m_ConditionMode: 2 m_ConditionEvent: isAttacking @@ -336,7 +336,7 @@ AnimatorStateTransition: m_Name: m_Conditions: - m_ConditionMode: 2 - m_ConditionEvent: isMoveing + m_ConditionEvent: isMoving m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 2757263598689776561} diff --git a/Assets/Documentation/UnityEngine 네임스페이스 전체.xlsx.meta b/Assets/Documentation/UnityEngine 네임스페이스 전체.xlsx.meta new file mode 100644 index 00000000..46d59041 --- /dev/null +++ b/Assets/Documentation/UnityEngine 네임스페이스 전체.xlsx.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 261800cf66b87a14090c1c1708add0c0 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: