Idle로 애니메이션명 변경 및 컨트롤러명 변경
This commit is contained in:
@@ -6,7 +6,7 @@ AnimationClip:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle-Knight Animation
|
||||
m_Name: Idle
|
||||
serializedVersion: 7
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
@@ -6,7 +6,7 @@ AnimatorController:
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Idle-Knight
|
||||
m_Name: KnightAnimatorController
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters: []
|
||||
m_AnimatorLayers:
|
||||
@@ -33,7 +33,7 @@ AnimatorStateMachine:
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 2757263598689776561}
|
||||
m_Position: {x: 200, y: 0, z: 0}
|
||||
m_Position: {x: 270, y: 60, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
@@ -41,7 +41,7 @@ AnimatorStateMachine:
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||
m_ExitPosition: {x: 50, y: 190, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: 2757263598689776561}
|
||||
--- !u!1102 &2757263598689776561
|
||||
Reference in New Issue
Block a user