Files
2020-07-21 15:43:56 +09:00

15 lines
329 B
C#

using System;
namespace UnityEditor.Timeline
{
[AttributeUsage(AttributeTargets.Class)]
class ActiveInModeAttribute : Attribute
{
public TimelineModes modes { get; private set; }
public ActiveInModeAttribute(TimelineModes timelineModes)
{
modes = timelineModes;
}
}
}