Files
2020-07-21 15:43:56 +09:00

20 lines
446 B
C#

using System;
using System.Linq;
using UnityEngine;
namespace Packages.Rider.Editor.Util
{
public static class UnityUtils
{
internal static readonly string UnityApplicationVersion = Application.unityVersion;
public static Version UnityVersion
{
get
{
var ver = UnityApplicationVersion.Split(".".ToCharArray()).Take(2).Aggregate((a, b) => a + "." + b);
return new Version(ver);
}
}
}
}