Unity Project

reference
https://cardgames.io/yahtzee/
This commit is contained in:
mcutegs2
2020-07-21 15:43:56 +09:00
commit 42edc18e4e
4081 changed files with 189452 additions and 0 deletions

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using System;
using System.Collections.Generic;
using UnityEngine.Playables;
namespace UnityEngine.Timeline
{
/// <inheritdoc />
/// <summary>
/// Use this track to add Markers bound to a GameObject.
/// </summary>
[Serializable]
[TrackBindingType(typeof(GameObject))]
[HideInMenu]
[ExcludeFromPreset]
public class MarkerTrack : TrackAsset
{
/// <inheritdoc/>
public override IEnumerable<PlayableBinding> outputs
{
get
{
return this == timelineAsset.markerTrack ?
new List<PlayableBinding> {ScriptPlayableBinding.Create(name, null, typeof(GameObject))} :
base.outputs;
}
}
}
}