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using UnityEngine;
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using UnityEngine.UI;
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namespace TMPro
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{
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/// <summary>
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/// A simple component that can be added to a newly created object where inheriting from MaskableGraphic is needed.
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/// </summary>
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public class TMP_SelectionCaret : MaskableGraphic
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{
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/// <summary>
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/// Override to Cull function of MaskableGraphic to prevent Culling.
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/// </summary>
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/// <param name="clipRect"></param>
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/// <param name="validRect"></param>
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public override void Cull(Rect clipRect, bool validRect)
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{
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//base.Cull(clipRect, validRect);
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}
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}
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}
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