From 4e4d50985ea89c4a5052e0b8274cb8214fd574b5 Mon Sep 17 00:00:00 2001 From: cooney Date: Thu, 2 Apr 2026 21:39:03 +0900 Subject: [PATCH] Update Assets/Editor/BuildScript.cs --- ... .Select(s => s.path) => BuildScript.cs} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename Assets/Editor/{BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path) => BuildScript.cs} (100%) diff --git a/Assets/Editor/BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path) b/Assets/Editor/BuildScript.cs similarity index 100% rename from Assets/Editor/BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path) rename to Assets/Editor/BuildScript.cs