# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
haystackHuman: Circle Collider 2D: Broadcast Message
haystackProgrammer: CircleCollider2D.BroadcastMessage
favoriteKey: UnityEngine.CircleCollider2D.BroadcastMessage(System.StringSystem.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;BroadcastMessage;System.String;System.Object
tag3: UnityEngine.Component;BroadcastMessage;System.String;System.Object
valueInputTypes: UnityEngine.CircleCollider2D|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","parameter"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"22f76146-ca01-46a8-b818-8eb5d53c96b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
haystackHuman: Circle Collider 2D: Broadcast Message
haystackProgrammer: CircleCollider2D.BroadcastMessage
favoriteKey: UnityEngine.CircleCollider2D.BroadcastMessage(System.String)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;BroadcastMessage;System.String
tag3: UnityEngine.Component;BroadcastMessage;System.String
valueInputTypes: UnityEngine.CircleCollider2D|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"04cf2721-9373-4f74-b069-de3edb989913","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
haystackHuman: Circle Collider 2D: Broadcast Message
haystackProgrammer: CircleCollider2D.BroadcastMessage
favoriteKey: UnityEngine.CircleCollider2D.BroadcastMessage(System.StringUnityEngine.SendMessageOptions)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;BroadcastMessage;System.String;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.CircleCollider2D|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"BroadcastMessage","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"f78fa934-6302-495c-9ea2-bb6dc4e3890d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Circle Collider 2D: Get Entity Id
haystackProgrammer: CircleCollider2D.GetEntityId
favoriteKey: UnityEngine.CircleCollider2D.GetEntityId()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e09675c-94da-4066-aaa3-8e316b525afa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Circle Collider 2D: Get Instance ID
haystackProgrammer: CircleCollider2D.GetInstanceID
favoriteKey: UnityEngine.CircleCollider2D.GetInstanceID()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52ea2ed5-ec31-4b5c-ad3e-9d13f24846b1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Circle Collider 2D: Get Hash Code
haystackProgrammer: CircleCollider2D.GetHashCode
favoriteKey: UnityEngine.CircleCollider2D.GetHashCode()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e461e98f-fead-4cb7-a161-4d6402c2e40b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Circle Collider 2D: Equals
haystackProgrammer: CircleCollider2D.Equals
favoriteKey: UnityEngine.CircleCollider2D.Equals(System.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.CircleCollider2D|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c169eb2-1814-4421-835b-d6fb37d42392","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
tag1: UnityEngine.CircleCollider2D
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.CircleCollider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"51d63cfc-d338-4a00-b383-935bad1226e5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
tag1: UnityEngine.CircleCollider2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.CircleCollider2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"19892ee0-8a89-4877-b1d9-18a9dfc6e3ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
favoriteKey: UnityEngine.CircleCollider2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"9e4017fd-bb3c-4aca-b40a-c4867f6ddfa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
favoriteKey: UnityEngine.CircleCollider2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"410b7537-7a0a-4521-bdbe-26deda8678a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
favoriteKey: UnityEngine.CircleCollider2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"50246990-37c7-42d5-88b5-c30292c0ff3b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Circle Collider 2D: Instantiate
haystackProgrammer: CircleCollider2D.Instantiate
favoriteKey: UnityEngine.CircleCollider2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"724ce352-64bf-4bac-9143-edc2538cafab","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Circle Collider 2D: Destroy
haystackProgrammer: CircleCollider2D.Destroy
favoriteKey: UnityEngine.CircleCollider2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"03bb7ed1-884f-42c0-b0c1-188a26b92dfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Circle Collider 2D: Destroy
haystackProgrammer: CircleCollider2D.Destroy
favoriteKey: UnityEngine.CircleCollider2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"a294e0bf-6ea2-4602-a474-681b97432354","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CircleCollider2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6cada4b5-d677-4a54-9a3f-ec10104b9349","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Circle Collider 2D: Destroy Immediate
haystackProgrammer: CircleCollider2D.DestroyImmediate
favoriteKey: UnityEngine.CircleCollider2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"f2fa6842-b9c5-4705-a265-68b7877857f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Circle Collider 2D: Find Objects By Type
haystackProgrammer: CircleCollider2D.FindObjectsByType
favoriteKey: UnityEngine.CircleCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"f500f356-b01d-4295-b91f-cd5246c52c8d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Circle Collider 2D: Find Objects By Type
haystackProgrammer: CircleCollider2D.FindObjectsByType
tag1: UnityEngine.CircleCollider2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.CircleCollider2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.CircleCollider2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"fb7b5ad5-54c7-44f6-956f-6ec9d016bb98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Circle Collider 2D: Dont Destroy On Load
haystackProgrammer: CircleCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.CircleCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"4b2e7a8e-1564-434f-a2c7-f002ce919351","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Circle Collider 2D: Find First Object By Type
haystackProgrammer: CircleCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.CircleCollider2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ce1ea8c8-524c-4363-b9a0-df7febfbb528","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Circle Collider 2D: Find Any Object By Type
haystackProgrammer: CircleCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CircleCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"720fc6f4-90a6-4d47-9707-0dc1cc63d31f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Circle Collider 2D: Find First Object By Type
haystackProgrammer: CircleCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.CircleCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"81b74230-330a-4209-b4e9-8d6e5291e697","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Circle Collider 2D: Find Any Object By Type
haystackProgrammer: CircleCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.CircleCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Circle Collider 2D: To String
haystackProgrammer: CircleCollider2D.ToString
favoriteKey: UnityEngine.CircleCollider2D.ToString()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24fdcd15-9e12-4669-99c9-35183f1cb753","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Circle Collider 2D: Equals
haystackProgrammer: CircleCollider2D.Equals
favoriteKey: UnityEngine.CircleCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d0408fcb-23d4-4f2d-b524-c927f1ae457f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Circle Collider 2D: Get Type
haystackProgrammer: CircleCollider2D.GetType
favoriteKey: UnityEngine.CircleCollider2D.GetType()@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c32f90d1-3f97-4d30-a8dc-15ca0b2115ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Circle Collider 2D: Reference Equals
haystackProgrammer: CircleCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CircleCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aaa89bce-42a6-47ce-8e10-64efdfab5dec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Circle Collider 2D: Get Radius
haystackProgrammer: CircleCollider2D.radius (get)
favoriteKey: UnityEngine.CircleCollider2D.radius@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
tag3: UnityEngine.CircleCollider2D;radius
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d790ff1-68bd-408e-b1a7-bcb5b245697b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Circle Collider 2D: Set Radius
haystackProgrammer: CircleCollider2D.radius (set)
favoriteKey: UnityEngine.CircleCollider2D.radius@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;radius
tag3: UnityEngine.CircleCollider2D;radius
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b023ad8d-97d0-4b73-af1c-e60ab3e82c4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Circle Collider 2D: Get Density
haystackProgrammer: CircleCollider2D.density (get)
favoriteKey: UnityEngine.CircleCollider2D.density@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4136a99c-ba37-4e0d-b6bd-0d3e0e9478ee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Circle Collider 2D: Set Density
haystackProgrammer: CircleCollider2D.density (set)
favoriteKey: UnityEngine.CircleCollider2D.density@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;density
tag3: UnityEngine.CircleCollider2D;density
valueInputTypes: UnityEngine.CircleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da05ec6e-a405-484f-a03b-2e4f7ae6eb89","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Circle Collider 2D: Is Trigger
haystackProgrammer: CircleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00762aa9-c93d-4a62-a6cc-fc59d00b22f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Circle Collider 2D: Set Trigger
haystackProgrammer: CircleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CircleCollider2D.isTrigger@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isTrigger
tag3: UnityEngine.CircleCollider2D;isTrigger
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f46ed3b2-275d-4edf-83a2-be5c3ab551a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Circle Collider 2D: Get Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d0d64b0-eb43-4bd3-8599-5e2bff0b942d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Circle Collider 2D: Set Used By Effector
haystackProgrammer: CircleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CircleCollider2D.usedByEffector@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;usedByEffector
tag3: UnityEngine.CircleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4eb62602-5fbb-4983-ad43-22a98f73b4f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Circle Collider 2D: Get Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7862595b-1446-4dbf-b1d8-da23bd9c463d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Circle Collider 2D: Set Composite Operation
haystackProgrammer: CircleCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOperation@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOperation
tag3: UnityEngine.CircleCollider2D;compositeOperation
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"10e673dc-4515-4baf-98e1-6c1433328073","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Circle Collider 2D: Get Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e372d61-1752-428d-a196-ffa081bf2b86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Circle Collider 2D: Set Composite Order
haystackProgrammer: CircleCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CircleCollider2D.compositeOrder@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeOrder
tag3: UnityEngine.CircleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4f21b326-c50a-4128-b023-8c615596a99a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Circle Collider 2D: Get Composite
haystackProgrammer: CircleCollider2D.composite (get)
favoriteKey: UnityEngine.CircleCollider2D.composite@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;composite
tag3: UnityEngine.CircleCollider2D;composite
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a96084b5-4df6-4525-abe6-e3d5b5f88aaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Circle Collider 2D: Get Offset
haystackProgrammer: CircleCollider2D.offset (get)
favoriteKey: UnityEngine.CircleCollider2D.offset@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5b8d394-28bb-4bce-a072-94b71fe9b14f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Circle Collider 2D: Set Offset
haystackProgrammer: CircleCollider2D.offset (set)
favoriteKey: UnityEngine.CircleCollider2D.offset@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;offset
tag3: UnityEngine.CircleCollider2D;offset
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"8f6fd199-f95a-4595-b8cc-02ca452b50fc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Circle Collider 2D: Get Attached Rigidbody
haystackProgrammer: CircleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CircleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;attachedRigidbody
tag3: UnityEngine.CircleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3737614a-8b14-47c6-a461-5c7ca96b35b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Circle Collider 2D: Get Local To World Matrix
haystackProgrammer: CircleCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CircleCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;localToWorldMatrix
tag3: UnityEngine.CircleCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"737f5d21-8622-475c-ada4-1104aa1aa47c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Circle Collider 2D: Get Shape Count
haystackProgrammer: CircleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CircleCollider2D.shapeCount@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;shapeCount
tag3: UnityEngine.CircleCollider2D;shapeCount
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ed39947-0970-4246-873c-10a3c6145be3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Circle Collider 2D: Get Bounds
haystackProgrammer: CircleCollider2D.bounds (get)
favoriteKey: UnityEngine.CircleCollider2D.bounds@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounds
tag3: UnityEngine.CircleCollider2D;bounds
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a66845dd-f7e6-45cc-9956-8315b689c0e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Circle Collider 2D: Get Error State
haystackProgrammer: CircleCollider2D.errorState (get)
favoriteKey: UnityEngine.CircleCollider2D.errorState@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;errorState
tag3: UnityEngine.CircleCollider2D;errorState
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7d86c935-8ca5-492c-99f3-f54fa0656e31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Circle Collider 2D: Get Composite Capable
haystackProgrammer: CircleCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CircleCollider2D.compositeCapable@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;compositeCapable
tag3: UnityEngine.CircleCollider2D;compositeCapable
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0232e74-328c-45a0-a9c4-8dbe65c70803","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Circle Collider 2D: Get Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57a75a4e-974b-4d31-8c3c-e967c640ad28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Circle Collider 2D: Set Shared Material
haystackProgrammer: CircleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CircleCollider2D.sharedMaterial@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;sharedMaterial
tag3: UnityEngine.CircleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"346551d1-ebea-4304-a7f8-0828f5e7dfb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Circle Collider 2D: Get Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aaf59aca-b244-4d3b-8e0c-58ee9e4186b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Circle Collider 2D: Set Layer Override Priority
haystackProgrammer: CircleCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CircleCollider2D.layerOverridePriority@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;layerOverridePriority
tag3: UnityEngine.CircleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CircleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"39a79e58-57ff-44c3-bc6b-1d52ef74f90c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Circle Collider 2D: Get Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bcfb765-70d9-46db-a39a-f9ca9171011b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Circle Collider 2D: Set Exclude Layers
haystackProgrammer: CircleCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.excludeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;excludeLayers
tag3: UnityEngine.CircleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6f714ed-d9d8-472d-aa36-a442b25a300f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Circle Collider 2D: Get Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04155432-6165-477b-914f-f3dec4b0bf6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Circle Collider 2D: Set Include Layers
haystackProgrammer: CircleCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.includeLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;includeLayers
tag3: UnityEngine.CircleCollider2D;includeLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"617e7521-fd94-4f49-9227-4115677f3845","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Circle Collider 2D: Get Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33dfefff-e843-49b5-8ea7-abcd6ff00c3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Circle Collider 2D: Set Force Send Layers
haystackProgrammer: CircleCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceSendLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceSendLayers
tag3: UnityEngine.CircleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29e0c228-1301-4505-a9da-d56f04180969","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Circle Collider 2D: Get Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cde524eb-136d-4e30-b4c9-9803c937a5db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Circle Collider 2D: Set Force Receive Layers
haystackProgrammer: CircleCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;forceReceiveLayers
tag3: UnityEngine.CircleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"516a49c9-9cdd-4972-88c0-ed0d8bee2ea4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Circle Collider 2D: Get Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbb91825-7be8-44c8-96a5-bd979463398e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Circle Collider 2D: Set Contact Capture Layers
haystackProgrammer: CircleCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactCaptureLayers
tag3: UnityEngine.CircleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8749dbb5-6ebd-4705-948e-5377b29f44a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Circle Collider 2D: Get Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6b7b5a9-830c-4b81-a5bc-fb88d6864dca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Circle Collider 2D: Set Callback Layers
haystackProgrammer: CircleCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CircleCollider2D.callbackLayers@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;callbackLayers
tag3: UnityEngine.CircleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f11cc0e-2b45-45a0-94ed-a993d1aa0687","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Circle Collider 2D: Get Friction
haystackProgrammer: CircleCollider2D.friction (get)
favoriteKey: UnityEngine.CircleCollider2D.friction@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;friction
tag3: UnityEngine.CircleCollider2D;friction
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3912a6ba-b398-45d5-a560-b2319f45b458","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Circle Collider 2D: Get Bounciness
haystackProgrammer: CircleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CircleCollider2D.bounciness@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounciness
tag3: UnityEngine.CircleCollider2D;bounciness
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"645426cb-e768-4eab-89a7-edfa376a817d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Circle Collider 2D: Get Friction Combine
haystackProgrammer: CircleCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CircleCollider2D.frictionCombine@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;frictionCombine
tag3: UnityEngine.CircleCollider2D;frictionCombine
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27056f81-e0c8-48e2-814c-f490aaedde81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Circle Collider 2D: Get Bounce Combine
haystackProgrammer: CircleCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CircleCollider2D.bounceCombine@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;bounceCombine
tag3: UnityEngine.CircleCollider2D;bounceCombine
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b9cc6d4-b0b4-4639-9a8d-5c5362099063","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Circle Collider 2D: Get Contact Mask
haystackProgrammer: CircleCollider2D.contactMask (get)
favoriteKey: UnityEngine.CircleCollider2D.contactMask@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;contactMask
tag3: UnityEngine.CircleCollider2D;contactMask
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ede96ae0-33c7-4ebf-b8fb-8b17d6c29d7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Circle Collider 2D: Get Enabled
haystackProgrammer: CircleCollider2D.enabled (get)
favoriteKey: UnityEngine.CircleCollider2D.enabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aeafc6fd-c192-4afe-9333-c09d94910b74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Circle Collider 2D: Set Enabled
haystackProgrammer: CircleCollider2D.enabled (set)
favoriteKey: UnityEngine.CircleCollider2D.enabled@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;enabled
tag3: UnityEngine.CircleCollider2D;enabled
valueInputTypes: UnityEngine.CircleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"97111d6e-13ee-4661-9b88-5ad22a0a0056","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Circle Collider 2D: Is Active And Enabled
haystackProgrammer: CircleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CircleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CircleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e665c158-37fb-490f-9651-b23da3b2b3f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Circle Collider 2D: Get Transform
haystackProgrammer: CircleCollider2D.transform (get)
favoriteKey: UnityEngine.CircleCollider2D.transform@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"55ef9316-b822-4db0-b0c5-9066edd6e375","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Circle Collider 2D: Get Transform Handle
haystackProgrammer: CircleCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CircleCollider2D.transformHandle@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d71d8ec8-5920-4086-a5c7-114684f407a0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Circle Collider 2D: Get Game Object
haystackProgrammer: CircleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CircleCollider2D.gameObject@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff84701b-5f92-4b17-8f20-cc7b5743853a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Circle Collider 2D: Get Tag
haystackProgrammer: CircleCollider2D.tag (get)
favoriteKey: UnityEngine.CircleCollider2D.tag@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"98e99537-b12b-44df-8c1f-4eaf23d47a1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Circle Collider 2D: Set Tag
haystackProgrammer: CircleCollider2D.tag (set)
favoriteKey: UnityEngine.CircleCollider2D.tag@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f50a28c7-a5d4-430c-9554-806d2090ca15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Circle Collider 2D: Get Name
haystackProgrammer: CircleCollider2D.name (get)
favoriteKey: UnityEngine.CircleCollider2D.name@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab4c5848-13fd-48a9-a8c1-04433f3ffd07","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Circle Collider 2D: Set Name
haystackProgrammer: CircleCollider2D.name (set)
favoriteKey: UnityEngine.CircleCollider2D.name@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CircleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"14f068c5-03ba-4468-842b-9a97684a3979","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Circle Collider 2D: Get Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@get
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf76086e-4176-468c-855f-80bd74649b0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Circle Collider 2D: Set Hide Flags
haystackProgrammer: CircleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CircleCollider2D.hideFlags@set
tag1: UnityEngine.CircleCollider2D
tag2: UnityEngine.CircleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CircleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CircleCollider2D","targetTypeName":"UnityEngine.CircleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9b87566e-d92a-41bf-bd59-b7032fd7cab3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a13b4c18-74b8-4dea-8478-a1de31e3152e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Capsule Collider 2D: Create Mesh
haystackProgrammer: CapsuleCollider2D.CreateMesh
favoriteKey: UnityEngine.CapsuleCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CapsuleCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation","useDelaunay"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"},"%useDelaunay":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"615dc310-7639-40df-829d-3e000246d796","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Capsule Collider 2D: Get Shape Hash
haystackProgrammer: CapsuleCollider2D.GetShapeHash
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapeHash()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapeHash;
tag3: UnityEngine.CapsuleCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1abe2621-9b41-4a22-b369-b57ae1162126","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
favoriteKey: UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["physicsShapeGroup"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9ab02be-266b-4027-a55c-fb8b42864454","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Capsule Collider 2D: Get Shapes
haystackProgrammer: CapsuleCollider2D.GetShapes
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CapsuleCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

unit:
{"chainable":false,"parameterNames":["physicsShapeGroup","shapeIndex","shapeCount"],"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"423ec7bf-69a8-4a66-9657-c9281792d07b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Capsule Collider 2D: Get Shape Bounds
haystackProgrammer: CapsuleCollider2D.GetShapeBounds
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
UnityEngine.CapsuleCollider2D.GetShapeBounds(System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.BooleanSystem.Boolean)@any

tag2:
UnityEngine.CapsuleCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
UnityEngine.CapsuleCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

unit:
{"chainable":false,"parameterNames":["bounds","useRadii","useWorldSpace"],"member":{"name":"GetShapeBounds","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Boolean","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%useRadii":{"$content":false,"$type":"System.Boolean"},"%useWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4d257ec0-fb93-4e61-bb42-0ae4b9b82846","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Capsule Collider 2D: Can Contact
haystackProgrammer: CapsuleCollider2D.CanContact
favoriteKey: UnityEngine.CapsuleCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.CapsuleCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"CanContact","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"e7dd69d4-8a1d-48a2-b758-cb18ff85b619","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Capsule Collider 2D: Is Touching
haystackProgrammer: CapsuleCollider2D.IsTouching
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"a3e7a7a8-f371-4ffe-9f31-14e297a9206b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Capsule Collider 2D: Is Touching
haystackProgrammer: CapsuleCollider2D.IsTouching
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["collider","contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"09408830-a94d-429d-b9c3-8029587e653f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Capsule Collider 2D: Is Touching
haystackProgrammer: CapsuleCollider2D.IsTouching
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.CapsuleCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["contactFilter"],"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0a4d5a6-58d0-4ecb-9dd2-51d6dfe84d0f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Capsule Collider 2D: Is Touching Layers
haystackProgrammer: CapsuleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouchingLayers;
tag3: UnityEngine.CapsuleCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsTouchingLayers","parameterTypes":[],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b71dd91-426c-454f-8c80-cb6b8089859c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Capsule Collider 2D: Is Touching Layers
haystackProgrammer: CapsuleCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CapsuleCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.CapsuleCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["layerMask"],"member":{"name":"IsTouchingLayers","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"819b5a4b-6818-47a7-9bab-af72138696b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Capsule Collider 2D: Overlap Point
haystackProgrammer: CapsuleCollider2D.OverlapPoint
favoriteKey: UnityEngine.CapsuleCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.CapsuleCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["point"],"member":{"name":"OverlapPoint","parameterTypes":["UnityEngine.Vector2"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%point":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"165ce877-034a-45e7-adb0-4b81ca58028a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Capsule Collider 2D: Overlap
haystackProgrammer: CapsuleCollider2D.Overlap
favoriteKey: UnityEngine.CapsuleCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CapsuleCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["contactFilter","results"],"member":{"name":"Overlap","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48891aa8-c16c-475e-84e9-14536c8ca7c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Capsule Collider 2D: Overlap
haystackProgrammer: CapsuleCollider2D.Overlap
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Overlap(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CapsuleCollider2D;Overlap;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CapsuleCollider2D;Overlap;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["results"],"member":{"name":"Overlap","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54f8a329-82bf-48a2-8f27-68c0677be9fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Capsule Collider 2D: Overlap
haystackProgrammer: CapsuleCollider2D.Overlap
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: To String ()
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labelProgrammer: size (get)
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haystackProgrammer: CapsuleCollider2D.size (get)
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labelProgrammer: density (set)
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labelHuman: Is Trigger
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labelProgrammer: isTrigger (set)
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labelProgrammer: usedByEffector (get)
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labelProgrammer: usedByEffector (set)
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labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
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haystackProgrammer: CapsuleCollider2D.compositeOperation (get)
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labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
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valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"48467f6e-1ff1-4ae6-893c-a45fdcef3e6c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Capsule Collider 2D: Get Composite Order
haystackProgrammer: CapsuleCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOrder@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;compositeOrder
tag3: UnityEngine.CapsuleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc3d60e8-cab4-4dc3-b8f5-9ac2e48b65c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Capsule Collider 2D: Set Composite Order
haystackProgrammer: CapsuleCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeOrder@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;compositeOrder
tag3: UnityEngine.CapsuleCollider2D;compositeOrder
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a6212eb3-1ec4-460a-b47a-a6fb96f281ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Capsule Collider 2D: Get Composite
haystackProgrammer: CapsuleCollider2D.composite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.composite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;composite
tag3: UnityEngine.CapsuleCollider2D;composite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b21d99ee-1f14-4c37-9ff2-c2973bc8d1fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Capsule Collider 2D: Get Offset
haystackProgrammer: CapsuleCollider2D.offset (get)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b7f4aa5-52c9-4463-bc91-fb63ecbfd51e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Capsule Collider 2D: Set Offset
haystackProgrammer: CapsuleCollider2D.offset (set)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"78b6db1e-f42e-49a5-9d27-3acb2d2e5359","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider 2D: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;attachedRigidbody
tag3: UnityEngine.CapsuleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ba48493-30d9-4fb7-b7f5-c2fde59e597e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Capsule Collider 2D: Get Local To World Matrix
haystackProgrammer: CapsuleCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CapsuleCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;localToWorldMatrix
tag3: UnityEngine.CapsuleCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe7dad81-0aee-4d95-901a-186b54b45627","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Capsule Collider 2D: Get Shape Count
haystackProgrammer: CapsuleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CapsuleCollider2D.shapeCount@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;shapeCount
tag3: UnityEngine.CapsuleCollider2D;shapeCount
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45be3b5f-5a3d-4183-adba-decbac56640a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider 2D: Get Bounds
haystackProgrammer: CapsuleCollider2D.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounds@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounds
tag3: UnityEngine.CapsuleCollider2D;bounds
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"221935f6-c73c-4396-a1cc-a1f067b73f74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Capsule Collider 2D: Get Error State
haystackProgrammer: CapsuleCollider2D.errorState (get)
favoriteKey: UnityEngine.CapsuleCollider2D.errorState@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;errorState
tag3: UnityEngine.CapsuleCollider2D;errorState
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83af8335-6a15-4ff8-b4e5-ac2adac03301","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Capsule Collider 2D: Get Composite Capable
haystackProgrammer: CapsuleCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CapsuleCollider2D.compositeCapable@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;compositeCapable
tag3: UnityEngine.CapsuleCollider2D;compositeCapable
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4d638c44-2f81-4cd4-bbca-6b941e88b046","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider 2D: Get Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b858683d-33a5-4585-97d2-e8fef42b0aed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider 2D: Set Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"cb88fd57-3042-4ef6-8277-57f3f30dcc43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Capsule Collider 2D: Get Layer Override Priority
haystackProgrammer: CapsuleCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CapsuleCollider2D.layerOverridePriority@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;layerOverridePriority
tag3: UnityEngine.CapsuleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"310a2f4a-e1c9-42d1-85ed-b3034a855810","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Capsule Collider 2D: Set Layer Override Priority
haystackProgrammer: CapsuleCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CapsuleCollider2D.layerOverridePriority@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;layerOverridePriority
tag3: UnityEngine.CapsuleCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a555a858-bbdd-41c9-83b5-4584acf8d528","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Capsule Collider 2D: Get Exclude Layers
haystackProgrammer: CapsuleCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.excludeLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;excludeLayers
tag3: UnityEngine.CapsuleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ec5762c8-5705-4bcf-a4df-ab95fc6dd1b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Capsule Collider 2D: Set Exclude Layers
haystackProgrammer: CapsuleCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.excludeLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;excludeLayers
tag3: UnityEngine.CapsuleCollider2D;excludeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e59a232-1224-4df3-b412-4a33ea32f77a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Capsule Collider 2D: Get Include Layers
haystackProgrammer: CapsuleCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.includeLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;includeLayers
tag3: UnityEngine.CapsuleCollider2D;includeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09bf8de-da0a-4fd3-a4b2-d938ea99901a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Capsule Collider 2D: Set Include Layers
haystackProgrammer: CapsuleCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.includeLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;includeLayers
tag3: UnityEngine.CapsuleCollider2D;includeLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3cd9a57e-3349-4f27-8e78-ffb2596f5e35","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Capsule Collider 2D: Get Force Send Layers
haystackProgrammer: CapsuleCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.forceSendLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceSendLayers
tag3: UnityEngine.CapsuleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ecc61500-8c90-4f04-98c7-df7f718a4dcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Capsule Collider 2D: Set Force Send Layers
haystackProgrammer: CapsuleCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.forceSendLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceSendLayers
tag3: UnityEngine.CapsuleCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e7ba5cf-080c-4a02-a0ef-38867dfd741e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Capsule Collider 2D: Get Force Receive Layers
haystackProgrammer: CapsuleCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceReceiveLayers
tag3: UnityEngine.CapsuleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8abff706-f7ab-4187-96bd-23b385f4433c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Capsule Collider 2D: Set Force Receive Layers
haystackProgrammer: CapsuleCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;forceReceiveLayers
tag3: UnityEngine.CapsuleCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"554eda73-16c6-4332-83fc-57729edc5dd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Capsule Collider 2D: Get Contact Capture Layers
haystackProgrammer: CapsuleCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;contactCaptureLayers
tag3: UnityEngine.CapsuleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6baeaaa-5174-4108-b57b-490ffc975b41","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Capsule Collider 2D: Set Contact Capture Layers
haystackProgrammer: CapsuleCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;contactCaptureLayers
tag3: UnityEngine.CapsuleCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81e00864-8fc9-47d3-bc87-58c59f70f3bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Capsule Collider 2D: Get Callback Layers
haystackProgrammer: CapsuleCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CapsuleCollider2D.callbackLayers@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;callbackLayers
tag3: UnityEngine.CapsuleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1242008b-c14f-4b76-9f78-cf65ae061ff6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Capsule Collider 2D: Set Callback Layers
haystackProgrammer: CapsuleCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CapsuleCollider2D.callbackLayers@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;callbackLayers
tag3: UnityEngine.CapsuleCollider2D;callbackLayers
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Capsule Collider 2D: Get Friction
haystackProgrammer: CapsuleCollider2D.friction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.friction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;friction
tag3: UnityEngine.CapsuleCollider2D;friction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbe9cc85-8b6d-4b74-98ff-9ae8fefaacf6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Capsule Collider 2D: Get Bounciness
haystackProgrammer: CapsuleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounciness@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounciness
tag3: UnityEngine.CapsuleCollider2D;bounciness
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d7379ab7-28a0-4304-9edd-665635c5515d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Capsule Collider 2D: Get Friction Combine
haystackProgrammer: CapsuleCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CapsuleCollider2D.frictionCombine@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;frictionCombine
tag3: UnityEngine.CapsuleCollider2D;frictionCombine
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"972ee830-3af5-4134-ae2c-21ad51eef36c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Capsule Collider 2D: Get Bounce Combine
haystackProgrammer: CapsuleCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounceCombine@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounceCombine
tag3: UnityEngine.CapsuleCollider2D;bounceCombine
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0120c106-ac90-4a68-90ad-cf8c4b99613f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Capsule Collider 2D: Get Contact Mask
haystackProgrammer: CapsuleCollider2D.contactMask (get)
favoriteKey: UnityEngine.CapsuleCollider2D.contactMask@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;contactMask
tag3: UnityEngine.CapsuleCollider2D;contactMask
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4532ae5c-f465-4aa7-a29e-bae6f25b053b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider 2D: Get Enabled
haystackProgrammer: CapsuleCollider2D.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d99db2e-625f-4cfa-b0c6-8da5cb668237","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider 2D: Set Enabled
haystackProgrammer: CapsuleCollider2D.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a18fded5-19e9-4b48-b712-ff48c544136a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Capsule Collider 2D: Is Active And Enabled
haystackProgrammer: CapsuleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"707b699f-719b-4aea-b8e3-75356b5c9ada","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Capsule Collider 2D: Get Transform
haystackProgrammer: CapsuleCollider2D.transform (get)
favoriteKey: UnityEngine.CapsuleCollider2D.transform@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4d2781a-9c34-4027-83f3-69c58fe4f040","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Capsule Collider 2D: Get Transform Handle
haystackProgrammer: CapsuleCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CapsuleCollider2D.transformHandle@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81bf1ccb-3c94-40b3-ab7a-df93ca6b4500","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider 2D: Get Game Object
haystackProgrammer: CapsuleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider2D.gameObject@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"672e70f7-ec5d-4e31-929c-84e75c7c3e1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider 2D: Get Tag
haystackProgrammer: CapsuleCollider2D.tag (get)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7de51cb7-1d20-4057-a8a0-8b5972025912","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider 2D: Set Tag
haystackProgrammer: CapsuleCollider2D.tag (set)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bbcfa32d-12ef-4524-b58c-59fd25e5a878","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider 2D: Get Name
haystackProgrammer: CapsuleCollider2D.name (get)
favoriteKey: UnityEngine.CapsuleCollider2D.name@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6caeb993-7d34-45ec-aa2d-a949e3e10e4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider 2D: Set Name
haystackProgrammer: CapsuleCollider2D.name (set)
favoriteKey: UnityEngine.CapsuleCollider2D.name@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0a33f2a8-f53a-48a0-b241-1d635dac6e82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Capsule Collider 2D: Get Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1545c174-9be7-45e2-a650-cb614aed5362","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Capsule Collider 2D: Set Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"800b8011-f411-4731-8763-44a49211bbd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Edge Collider 2D: Reset
haystackProgrammer: EdgeCollider2D.Reset
favoriteKey: UnityEngine.EdgeCollider2D.Reset()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Reset;
tag3: UnityEngine.EdgeCollider2D;Reset;
valueInputTypes: UnityEngine.EdgeCollider2D
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f82b1c0c-13d9-4a90-8a6f-36d18d12bfb2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Points (Points)
labelProgrammer: GetPoints (points)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.GetPoints
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.GetPoints(System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EdgeCollider2D;GetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EdgeCollider2D;GetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.EdgeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Points (Points)
labelProgrammer: SetPoints (points)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.SetPoints
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.EdgeCollider2D.SetPoints(System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EdgeCollider2D;SetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EdgeCollider2D;SetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["points"],"member":{"name":"SetPoints","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2aa75d4-c129-4e79-a4e7-ad1da98cd40b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d54bff97-6dd5-46ab-8d4e-3b3d0ddf2800","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"parameterNames":["useBodyPosition","useBodyRotation","useDelaunay"],"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"},"%useDelaunay":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"307c8b6a-61d5-4b03-bc1f-a8f0cab2fba1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Edge Collider 2D: Get Shape Hash
haystackProgrammer: EdgeCollider2D.GetShapeHash
favoriteKey: UnityEngine.EdgeCollider2D.GetShapeHash()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapeHash;
tag3: UnityEngine.EdgeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.UInt32
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labelProgrammer: GetShapes (physicsShapeGroup)
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labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
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labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
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labelProgrammer: CanContact (collider)
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labelProgrammer: IsTouching (collider)
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labelProgrammer: IsTouching (collider, contactFilter)
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labelProgrammer: IsTouching (contactFilter)
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labelProgrammer: IsTouchingLayers ()
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labelProgrammer: OverlapPoint (point)
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labelProgrammer: CompareTag (tag)
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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haystackProgrammer: EdgeCollider2D.ReferenceEquals
favoriteKey: UnityEngine.EdgeCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb94f579-72e8-4afc-b97b-0bbc65a0c3ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Edge Collider 2D: Get Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff4d766f-5c42-4eb4-ab72-d9b425bf69f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Edge Collider 2D: Set Edge Radius
haystackProgrammer: EdgeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.EdgeCollider2D.edgeRadius@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeRadius
tag3: UnityEngine.EdgeCollider2D;edgeRadius
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2ca95b97-17e3-4ce7-a11a-ca3233a32594","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Count
labelProgrammer: edgeCount (get)
haystackHuman: Edge Collider 2D: Get Edge Count
haystackProgrammer: EdgeCollider2D.edgeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.edgeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;edgeCount
tag3: UnityEngine.EdgeCollider2D;edgeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"edgeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71d16e8d-be8f-44fc-9d06-5d1dfd1f0c39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Edge Collider 2D: Get Point Count
haystackProgrammer: EdgeCollider2D.pointCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.pointCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;pointCount
tag3: UnityEngine.EdgeCollider2D;pointCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5b12912-fc35-4104-99f2-a90ff99cb9f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.points (get)
favoriteKey: UnityEngine.EdgeCollider2D.points@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2bc5d06-eb5d-4a0c-aa36-94a74149686d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.points (set)
favoriteKey: UnityEngine.EdgeCollider2D.points@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;points
tag3: UnityEngine.EdgeCollider2D;points
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7679dae9-5d3c-45a9-be9c-80b25979e112","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0305c99-5725-4f94-852b-87d7a2969d2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


