# UnitOptionRow

sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: SPUM_ Prefabs: Stop All Coroutines
haystackProgrammer: SPUM_Prefabs.StopAllCoroutines
favoriteKey: SPUM_Prefabs.StopAllCoroutines()@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: SPUM_Prefabs
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d75dbb5-6073-4048-9fb6-dd41efd7cb22","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: SPUM_ Prefabs: Print
haystackProgrammer: SPUM_Prefabs.print
favoriteKey: SPUM_Prefabs.print(System.Object)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"aa77460f-d525-49b1-8adc-bb8c6f8963cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: SPUM_ Prefabs: Get Component
haystackProgrammer: SPUM_Prefabs.GetComponent
favoriteKey: SPUM_Prefabs.GetComponent(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ad0092ca-868d-48f3-a08b-c4cadc162498","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: SPUM_ Prefabs: Try Get Component
haystackProgrammer: SPUM_Prefabs.TryGetComponent
favoriteKey: SPUM_Prefabs.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0b8b9994-d219-4006-a037-f70535a440f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: SPUM_ Prefabs: Get Component
haystackProgrammer: SPUM_Prefabs.GetComponent
favoriteKey: SPUM_Prefabs.GetComponent(System.String)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: SPUM_Prefabs|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"721d4441-3432-423d-894f-ffd123e8df1c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: SPUM_ Prefabs: Get Component In Children
haystackProgrammer: SPUM_Prefabs.GetComponentInChildren
favoriteKey: SPUM_Prefabs.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: SPUM_Prefabs|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e3235f87-c2be-44e3-b618-f112663ccf66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: SPUM_ Prefabs: Get Component In Children
haystackProgrammer: SPUM_Prefabs.GetComponentInChildren
favoriteKey: SPUM_Prefabs.GetComponentInChildren(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"f7edd34e-c79e-4456-ad03-de80d5300fc4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: SPUM_ Prefabs: Get Components In Children
haystackProgrammer: SPUM_Prefabs.GetComponentsInChildren
favoriteKey: SPUM_Prefabs.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: SPUM_Prefabs|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a261743f-fab7-4fb6-b5b1-640291607123","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: SPUM_ Prefabs: Get Components In Children
haystackProgrammer: SPUM_Prefabs.GetComponentsInChildren
favoriteKey: SPUM_Prefabs.GetComponentsInChildren(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"634b2150-b37a-480a-8242-002ed06e55bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: SPUM_ Prefabs: Get Component In Parent
haystackProgrammer: SPUM_Prefabs.GetComponentInParent
favoriteKey: SPUM_Prefabs.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: SPUM_Prefabs|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"31531f68-46f9-408b-a280-8a4ec6fe0402","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: SPUM_ Prefabs: Get Component In Parent
haystackProgrammer: SPUM_Prefabs.GetComponentInParent
favoriteKey: SPUM_Prefabs.GetComponentInParent(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"cdc38e40-ab33-4a77-8fea-da4e95860ee5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: SPUM_ Prefabs: Get Components In Parent
haystackProgrammer: SPUM_Prefabs.GetComponentsInParent
favoriteKey: SPUM_Prefabs.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: SPUM_Prefabs|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"05f3fa3f-c4b2-4fe2-aff9-7b34567dc1ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: SPUM_ Prefabs: Get Components In Parent
haystackProgrammer: SPUM_Prefabs.GetComponentsInParent
favoriteKey: SPUM_Prefabs.GetComponentsInParent(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"219537f7-1c1e-4794-8eaf-8b124e9429ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: SPUM_ Prefabs: Get Components
haystackProgrammer: SPUM_Prefabs.GetComponents
favoriteKey: SPUM_Prefabs.GetComponents(System.Type)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: SPUM_Prefabs|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b670c511-d7cb-430d-948d-fa07346df47f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: SPUM_ Prefabs: Get Components
haystackProgrammer: SPUM_Prefabs.GetComponents
tag1: SPUM_Prefabs
favoriteKey:
SPUM_Prefabs.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
SPUM_Prefabs;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"caa0b933-a445-4754-9c6e-acb3f2db14c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
SPUM_Prefabs|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: SPUM_ Prefabs: Get Component Index
haystackProgrammer: SPUM_Prefabs.GetComponentIndex
favoriteKey: SPUM_Prefabs.GetComponentIndex()@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: SPUM_Prefabs
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"097dfdf5-aea0-42bd-9060-fdf5836f8f40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: SPUM_ Prefabs: Compare Tag
haystackProgrammer: SPUM_Prefabs.CompareTag
favoriteKey: SPUM_Prefabs.CompareTag(System.String)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: SPUM_Prefabs|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["System.String"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%tag":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8da268e9-f632-4096-a015-1195922b8bfd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: SPUM_ Prefabs: Compare Tag
haystackProgrammer: SPUM_Prefabs.CompareTag
favoriteKey: SPUM_Prefabs.CompareTag(UnityEngine.TagHandle)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: SPUM_Prefabs|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["tag"],"member":{"name":"CompareTag","parameterTypes":["UnityEngine.TagHandle"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f943da1-24bc-43a4-bf8f-227ed076c03d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: SPUM_ Prefabs: Send Message Upwards
haystackProgrammer: SPUM_Prefabs.SendMessageUpwards
favoriteKey: SPUM_Prefabs.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: SPUM_Prefabs|System.String|System.Object|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","value","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object","UnityEngine.SendMessageOptions"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"1f6cd5a3-cfbc-4ffd-89d3-f95100701b7e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: SPUM_ Prefabs: Send Message Upwards
haystackProgrammer: SPUM_Prefabs.SendMessageUpwards
favoriteKey: SPUM_Prefabs.SendMessageUpwards(System.StringSystem.Object)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SendMessageUpwards;System.String;System.Object
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object
valueInputTypes: SPUM_Prefabs|System.String|System.Object
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","System.Object"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"943be413-0915-4580-b88c-ce89d47b8e7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: SPUM_ Prefabs: Send Message Upwards
haystackProgrammer: SPUM_Prefabs.SendMessageUpwards
favoriteKey: SPUM_Prefabs.SendMessageUpwards(System.String)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
valueInputTypes: SPUM_Prefabs|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4a323f14-a725-4032-ae3c-3dd3a839f9b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Options)
labelProgrammer: SendMessageUpwards (methodName, options)
haystackHuman: SPUM_ Prefabs: Send Message Upwards
haystackProgrammer: SPUM_Prefabs.SendMessageUpwards
favoriteKey: SPUM_Prefabs.SendMessageUpwards(System.StringUnityEngine.SendMessageOptions)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;UnityEngine.SendMessageOptions
valueInputTypes: SPUM_Prefabs|System.String|UnityEngine.SendMessageOptions
unit:
{"chainable":false,"parameterNames":["methodName","options"],"member":{"name":"SendMessageUpwards","parameterTypes":["System.String","UnityEngine.SendMessageOptions"],"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%options":{"$content":"RequireReceiver","$type":"UnityEngine.SendMessageOptions"}},"position":{"x":0.0,"y":0.0},"guid":"a0b71d77-2b0e-440f-b826-a58d706ed191","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
haystackHuman: SPUM_ Prefabs: Send Message
haystackProgrammer: SPUM_Prefabs.SendMessage
favoriteKey: SPUM_Prefabs.SendMessage(System.StringSystem.Object)@any
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SendMessage;System.String;System.Object
tag3: UnityEngine.Component;SendMessage;System.String;System.Object
valueInputTypes: SPUM_Prefabs|System.String|System.Object
unit:
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labelProgrammer: destroyCancellationToken (get)
haystackHuman: SPUM_ Prefabs: Get Destroy Cancellation Token
haystackProgrammer: SPUM_Prefabs.destroyCancellationToken (get)
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valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4421e7ee-678e-4656-bc2b-09501cbc2c7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: SPUM_ Prefabs: Set Name
haystackProgrammer: SPUM_Prefabs.name (set)
favoriteKey: SPUM_Prefabs.name@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;name
tag3: UnityEngine.Object;name
valueInputTypes: SPUM_Prefabs|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d1e3a719-84a0-47b9-85ab-8fa1a7a73781","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: SPUM_ Prefabs: Get Hide Flags
haystackProgrammer: SPUM_Prefabs.hideFlags (get)
favoriteKey: SPUM_Prefabs.hideFlags@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: SPUM_Prefabs
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"762e82a1-c90b-4b80-beb1-e3cdb4df4362","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: SPUM_ Prefabs: Set Hide Flags
haystackProgrammer: SPUM_Prefabs.hideFlags (set)
favoriteKey: SPUM_Prefabs.hideFlags@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: SPUM_Prefabs|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"2c7a62ba-90c7-45ed-9fe8-492e3b7151a1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get _ version
labelProgrammer: _version (get)
haystackHuman: SPUM_ Prefabs: Get _ version
haystackProgrammer: SPUM_Prefabs._version (get)
favoriteKey: SPUM_Prefabs._version@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_version
tag3: SPUM_Prefabs;_version
valueInputTypes: SPUM_Prefabs
valueOutputTypes: System.Single
unit:
{"member":{"name":"_version","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b6373fc-e1e7-4f2f-8384-ca8f2d05fafd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set _ version
labelProgrammer: _version (set)
haystackHuman: SPUM_ Prefabs: Set _ version
haystackProgrammer: SPUM_Prefabs._version (set)
favoriteKey: SPUM_Prefabs._version@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_version
tag3: SPUM_Prefabs;_version
valueInputTypes: SPUM_Prefabs|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"_version","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"48b3b106-2807-47cf-995a-1e6b8bcedcea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edit Chk
labelProgrammer: EditChk (get)
haystackHuman: SPUM_ Prefabs: Get Edit Chk
haystackProgrammer: SPUM_Prefabs.EditChk (get)
favoriteKey: SPUM_Prefabs.EditChk@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;EditChk
tag3: SPUM_Prefabs;EditChk
valueInputTypes: SPUM_Prefabs
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"EditChk","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0351229e-7d60-428b-8e79-cd0254192d47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edit Chk
labelProgrammer: EditChk (set)
haystackHuman: SPUM_ Prefabs: Set Edit Chk
haystackProgrammer: SPUM_Prefabs.EditChk (set)
favoriteKey: SPUM_Prefabs.EditChk@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;EditChk
tag3: SPUM_Prefabs;EditChk
valueInputTypes: SPUM_Prefabs|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"EditChk","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"481a95b7-103c-4b3d-8a77-c7d64329e48c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get _ code
labelProgrammer: _code (get)
haystackHuman: SPUM_ Prefabs: Get _ code
haystackProgrammer: SPUM_Prefabs._code (get)
favoriteKey: SPUM_Prefabs._code@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_code
tag3: SPUM_Prefabs;_code
valueInputTypes: SPUM_Prefabs
valueOutputTypes: System.String
unit:
{"member":{"name":"_code","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"62027ae6-6580-4de8-a0bd-e530aa7f89a7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set _ code
labelProgrammer: _code (set)
haystackHuman: SPUM_ Prefabs: Set _ code
haystackProgrammer: SPUM_Prefabs._code (set)
favoriteKey: SPUM_Prefabs._code@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_code
tag3: SPUM_Prefabs;_code
valueInputTypes: SPUM_Prefabs|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"_code","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2d72446c-df45-4a19-890e-0b3034a67cd1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get _ anim
labelProgrammer: _anim (get)
haystackHuman: SPUM_ Prefabs: Get _ anim
haystackProgrammer: SPUM_Prefabs._anim (get)
favoriteKey: SPUM_Prefabs._anim@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_anim
tag3: SPUM_Prefabs;_anim
valueInputTypes: SPUM_Prefabs
valueOutputTypes: UnityEngine.Animator
unit:
{"member":{"name":"_anim","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2993f4d-0e14-4631-ba99-7c084e6998b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set _ anim
labelProgrammer: _anim (set)
haystackHuman: SPUM_ Prefabs: Set _ anim
haystackProgrammer: SPUM_Prefabs._anim (set)
favoriteKey: SPUM_Prefabs._anim@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;_anim
tag3: SPUM_Prefabs;_anim
valueInputTypes: SPUM_Prefabs|UnityEngine.Animator
valueOutputTypes: UnityEngine.Animator
unit:
{"chainable":false,"member":{"name":"_anim","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"39f99fc5-ded2-4b7b-9a96-64e635cf41a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Override Controller
labelProgrammer: OverrideController (get)
haystackHuman: SPUM_ Prefabs: Get Override Controller
haystackProgrammer: SPUM_Prefabs.OverrideController (get)
favoriteKey: SPUM_Prefabs.OverrideController@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;OverrideController
tag3: SPUM_Prefabs;OverrideController
valueInputTypes: SPUM_Prefabs
valueOutputTypes: UnityEngine.AnimatorOverrideController
unit:
{"member":{"name":"OverrideController","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab19521b-a372-48db-9e76-44c82e2853f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Override Controller
labelProgrammer: OverrideController (set)
haystackHuman: SPUM_ Prefabs: Set Override Controller
haystackProgrammer: SPUM_Prefabs.OverrideController (set)
favoriteKey: SPUM_Prefabs.OverrideController@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;OverrideController
tag3: SPUM_Prefabs;OverrideController
valueInputTypes: SPUM_Prefabs|UnityEngine.AnimatorOverrideController
valueOutputTypes: UnityEngine.AnimatorOverrideController
unit:
{"chainable":false,"member":{"name":"OverrideController","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"de6da7c7-27f6-48c2-9581-007bb0c01ffc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Unit Type
labelProgrammer: UnitType (get)
haystackHuman: SPUM_ Prefabs: Get Unit Type
haystackProgrammer: SPUM_Prefabs.UnitType (get)
favoriteKey: SPUM_Prefabs.UnitType@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;UnitType
tag3: SPUM_Prefabs;UnitType
valueInputTypes: SPUM_Prefabs
valueOutputTypes: System.String
unit:
{"member":{"name":"UnitType","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37edb1c9-3138-4fcf-9f1a-393adaba6fd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Unit Type
labelProgrammer: UnitType (set)
haystackHuman: SPUM_ Prefabs: Set Unit Type
haystackProgrammer: SPUM_Prefabs.UnitType (set)
favoriteKey: SPUM_Prefabs.UnitType@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;UnitType
tag3: SPUM_Prefabs;UnitType
valueInputTypes: SPUM_Prefabs|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"UnitType","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"56fbbbf9-20be-4261-aaf1-dcacedf1d385","$version":"A","$type":"Unity.VisualScripting.SetMember"}


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spum Packages
labelProgrammer: spumPackages (get)
haystackHuman: SPUM_ Prefabs: Get Spum Packages
haystackProgrammer: SPUM_Prefabs.spumPackages (get)
favoriteKey: SPUM_Prefabs.spumPackages@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;spumPackages
tag3: SPUM_Prefabs;spumPackages
valueInputTypes: SPUM_Prefabs
unit:
{"member":{"name":"spumPackages","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88a08ded-345e-4cdb-a578-c7383bb84845","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[SpumPackage, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spum Packages
labelProgrammer: spumPackages (set)
haystackHuman: SPUM_ Prefabs: Set Spum Packages
haystackProgrammer: SPUM_Prefabs.spumPackages (set)
favoriteKey: SPUM_Prefabs.spumPackages@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;spumPackages
tag3: SPUM_Prefabs;spumPackages
unit:
{"chainable":false,"member":{"name":"spumPackages","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a856c0d-325b-4d59-a41d-e4863ee4ef8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
SPUM_Prefabs|System.Collections.Generic.List`1[[SpumPackage, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[SpumPackage, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Element
labelProgrammer: ImageElement (get)
haystackHuman: SPUM_ Prefabs: Get Image Element
haystackProgrammer: SPUM_Prefabs.ImageElement (get)
favoriteKey: SPUM_Prefabs.ImageElement@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;ImageElement
tag3: SPUM_Prefabs;ImageElement
valueInputTypes: SPUM_Prefabs
unit:
{"member":{"name":"ImageElement","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20815c31-a978-45ca-95e5-62de9bfdc2f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[PreviewMatchingElement, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image Element
labelProgrammer: ImageElement (set)
haystackHuman: SPUM_ Prefabs: Set Image Element
haystackProgrammer: SPUM_Prefabs.ImageElement (set)
favoriteKey: SPUM_Prefabs.ImageElement@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;ImageElement
tag3: SPUM_Prefabs;ImageElement
unit:
{"chainable":false,"member":{"name":"ImageElement","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e62f577-605b-4ffb-9aae-9b25987c2a76","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
SPUM_Prefabs|System.Collections.Generic.List`1[[PreviewMatchingElement, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[PreviewMatchingElement, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spum Animation Data
labelProgrammer: SpumAnimationData (get)
haystackHuman: SPUM_ Prefabs: Get Spum Animation Data
haystackProgrammer: SPUM_Prefabs.SpumAnimationData (get)
favoriteKey: SPUM_Prefabs.SpumAnimationData@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SpumAnimationData
tag3: SPUM_Prefabs;SpumAnimationData
valueInputTypes: SPUM_Prefabs
unit:
{"member":{"name":"SpumAnimationData","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ecdbeff-0995-4b3a-a22d-1f52be8eeb6d","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[SPUM_AnimationData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spum Animation Data
labelProgrammer: SpumAnimationData (set)
haystackHuman: SPUM_ Prefabs: Set Spum Animation Data
haystackProgrammer: SPUM_Prefabs.SpumAnimationData (set)
favoriteKey: SPUM_Prefabs.SpumAnimationData@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;SpumAnimationData
tag3: SPUM_Prefabs;SpumAnimationData
unit:
{"chainable":false,"member":{"name":"SpumAnimationData","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0a0edcbe-b6e9-40ed-b43f-8ae712485bdd","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
SPUM_Prefabs|System.Collections.Generic.List`1[[SPUM_AnimationData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[SPUM_AnimationData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get State Animation Pairs
labelProgrammer: StateAnimationPairs (get)
haystackHuman: SPUM_ Prefabs: Get State Animation Pairs
haystackProgrammer: SPUM_Prefabs.StateAnimationPairs (get)
favoriteKey: SPUM_Prefabs.StateAnimationPairs@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;StateAnimationPairs
tag3: SPUM_Prefabs;StateAnimationPairs
valueInputTypes: SPUM_Prefabs
unit:
{"member":{"name":"StateAnimationPairs","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fd39968-4959-46fa-bdaf-c505247205e5","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set State Animation Pairs
labelProgrammer: StateAnimationPairs (set)
haystackHuman: SPUM_ Prefabs: Set State Animation Pairs
haystackProgrammer: SPUM_Prefabs.StateAnimationPairs (set)
favoriteKey: SPUM_Prefabs.StateAnimationPairs@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;StateAnimationPairs
tag3: SPUM_Prefabs;StateAnimationPairs
unit:
{"chainable":false,"member":{"name":"StateAnimationPairs","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97f98f07-da2e-420f-93d2-ee22cec6d26e","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
SPUM_Prefabs|System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

valueOutputTypes:
System.Collections.Generic.Dictionary`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get IDLE_ List
labelProgrammer: IDLE_List (get)
haystackHuman: SPUM_ Prefabs: Get IDLE_ List
haystackProgrammer: SPUM_Prefabs.IDLE_List (get)
favoriteKey: SPUM_Prefabs.IDLE_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;IDLE_List
tag3: SPUM_Prefabs;IDLE_List
valueInputTypes: SPUM_Prefabs
unit:
{"member":{"name":"IDLE_List","parameterTypes":null,"targetType":"SPUM_Prefabs","targetTypeName":"SPUM_Prefabs","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca4bfc10-0122-4bdf-b257-b679c958dc5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set IDLE_ List
labelProgrammer: IDLE_List (set)
haystackHuman: SPUM_ Prefabs: Set IDLE_ List
haystackProgrammer: SPUM_Prefabs.IDLE_List (set)
favoriteKey: SPUM_Prefabs.IDLE_List@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;IDLE_List
tag3: SPUM_Prefabs;IDLE_List
unit:
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valueInputTypes:
SPUM_Prefabs|System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get MOVE_ List
labelProgrammer: MOVE_List (get)
haystackHuman: SPUM_ Prefabs: Get MOVE_ List
haystackProgrammer: SPUM_Prefabs.MOVE_List (get)
favoriteKey: SPUM_Prefabs.MOVE_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;MOVE_List
tag3: SPUM_Prefabs;MOVE_List
valueInputTypes: SPUM_Prefabs
unit:
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set MOVE_ List
labelProgrammer: MOVE_List (set)
haystackHuman: SPUM_ Prefabs: Set MOVE_ List
haystackProgrammer: SPUM_Prefabs.MOVE_List (set)
favoriteKey: SPUM_Prefabs.MOVE_List@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;MOVE_List
tag3: SPUM_Prefabs;MOVE_List
unit:
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valueInputTypes:
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get ATTACK_ List
labelProgrammer: ATTACK_List (get)
haystackHuman: SPUM_ Prefabs: Get ATTACK_ List
haystackProgrammer: SPUM_Prefabs.ATTACK_List (get)
favoriteKey: SPUM_Prefabs.ATTACK_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;ATTACK_List
tag3: SPUM_Prefabs;ATTACK_List
valueInputTypes: SPUM_Prefabs
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set ATTACK_ List
labelProgrammer: ATTACK_List (set)
haystackHuman: SPUM_ Prefabs: Set ATTACK_ List
haystackProgrammer: SPUM_Prefabs.ATTACK_List (set)
favoriteKey: SPUM_Prefabs.ATTACK_List@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;ATTACK_List
tag3: SPUM_Prefabs;ATTACK_List
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valueInputTypes:
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get DAMAGED_ List
labelProgrammer: DAMAGED_List (get)
haystackHuman: SPUM_ Prefabs: Get DAMAGED_ List
haystackProgrammer: SPUM_Prefabs.DAMAGED_List (get)
favoriteKey: SPUM_Prefabs.DAMAGED_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;DAMAGED_List
tag3: SPUM_Prefabs;DAMAGED_List
valueInputTypes: SPUM_Prefabs
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set DAMAGED_ List
labelProgrammer: DAMAGED_List (set)
haystackHuman: SPUM_ Prefabs: Set DAMAGED_ List
haystackProgrammer: SPUM_Prefabs.DAMAGED_List (set)
favoriteKey: SPUM_Prefabs.DAMAGED_List@set
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get DEBUFF_ List
labelProgrammer: DEBUFF_List (get)
haystackHuman: SPUM_ Prefabs: Get DEBUFF_ List
haystackProgrammer: SPUM_Prefabs.DEBUFF_List (get)
favoriteKey: SPUM_Prefabs.DEBUFF_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;DEBUFF_List
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set DEBUFF_ List
labelProgrammer: DEBUFF_List (set)
haystackHuman: SPUM_ Prefabs: Set DEBUFF_ List
haystackProgrammer: SPUM_Prefabs.DEBUFF_List (set)
favoriteKey: SPUM_Prefabs.DEBUFF_List@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;DEBUFF_List
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get DEATH_ List
labelProgrammer: DEATH_List (get)
haystackHuman: SPUM_ Prefabs: Get DEATH_ List
haystackProgrammer: SPUM_Prefabs.DEATH_List (get)
favoriteKey: SPUM_Prefabs.DEATH_List@get
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;DEATH_List
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valueInputTypes: SPUM_Prefabs
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set DEATH_ List
labelProgrammer: DEATH_List (set)
haystackHuman: SPUM_ Prefabs: Set DEATH_ List
haystackProgrammer: SPUM_Prefabs.DEATH_List (set)
favoriteKey: SPUM_Prefabs.DEATH_List@set
tag1: SPUM_Prefabs
tag2: SPUM_Prefabs;DEATH_List
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get OTHER_ List
labelProgrammer: OTHER_List (get)
haystackHuman: SPUM_ Prefabs: Get OTHER_ List
haystackProgrammer: SPUM_Prefabs.OTHER_List (get)
favoriteKey: SPUM_Prefabs.OTHER_List@get
tag1: SPUM_Prefabs
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sourceScriptGuids: 28ac21711b0ec40a0812d33a586eb7ec
optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set OTHER_ List
labelProgrammer: OTHER_List (set)
haystackHuman: SPUM_ Prefabs: Set OTHER_ List
haystackProgrammer: SPUM_Prefabs.OTHER_List (set)
favoriteKey: SPUM_Prefabs.OTHER_List@set
tag1: SPUM_Prefabs
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Sprite Pos: Is Invoking
haystackProgrammer: SpritePos.IsInvoking
favoriteKey: SpritePos.IsInvoking()@any
tag1: SpritePos
tag2: SpritePos;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: SpritePos
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Sprite Pos: Cancel Invoke
haystackProgrammer: SpritePos.CancelInvoke
favoriteKey: SpritePos.CancelInvoke()@any
tag1: SpritePos
tag2: SpritePos;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: SpritePos
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Sprite Pos: Invoke
haystackProgrammer: SpritePos.Invoke
favoriteKey: SpritePos.Invoke(System.StringSystem.Single)@any
tag1: SpritePos
tag2: SpritePos;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: SpritePos|System.String|System.Single
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Sprite Pos: Invoke Repeating
haystackProgrammer: SpritePos.InvokeRepeating
favoriteKey: SpritePos.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: SpritePos
tag2: SpritePos;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: SpritePos|System.String|System.Single
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Sprite Pos: Cancel Invoke
haystackProgrammer: SpritePos.CancelInvoke
favoriteKey: SpritePos.CancelInvoke(System.String)@any
tag1: SpritePos
tag2: SpritePos;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: SpritePos|System.String
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Sprite Pos: Is Invoking
haystackProgrammer: SpritePos.IsInvoking
favoriteKey: SpritePos.IsInvoking(System.String)@any
tag1: SpritePos
tag2: SpritePos;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: SpritePos|System.String
valueOutputTypes: System.Boolean
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Sprite Pos: Start Coroutine
haystackProgrammer: SpritePos.StartCoroutine
favoriteKey: SpritePos.StartCoroutine(System.String)@any
tag1: SpritePos
tag2: SpritePos;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: SpritePos|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelProgrammer: StartCoroutine (methodName, value)
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haystackProgrammer: SpritePos.StartCoroutine
favoriteKey: SpritePos.StartCoroutine(System.StringSystem.Object)@any
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tag2: SpritePos;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: SpritePos|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
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haystackProgrammer: SpritePos.StartCoroutine
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tag2: SpritePos;StartCoroutine;System.Collections.IEnumerator
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valueInputTypes: SpritePos|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: SpritePos.StopCoroutine
favoriteKey: SpritePos.StopCoroutine(System.Collections.IEnumerator)@any
tag1: SpritePos
tag2: SpritePos;StopCoroutine;System.Collections.IEnumerator
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelProgrammer: StopCoroutine (routine)
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haystackProgrammer: SpritePos.StopCoroutine
favoriteKey: SpritePos.StopCoroutine(UnityEngine.Coroutine)@any
tag1: SpritePos
tag2: SpritePos;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: SpritePos|UnityEngine.Coroutine
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
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haystackProgrammer: SpritePos.StopCoroutine
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tag1: SpritePos
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valueInputTypes: SpritePos|System.String
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Sprite Pos: Stop All Coroutines
haystackProgrammer: SpritePos.StopAllCoroutines
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tag1: SpritePos
tag2: SpritePos;StopAllCoroutines;
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haystackProgrammer: SpritePos.GetType
favoriteKey: SpritePos.GetType()@any
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labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: SpritePos.ReferenceEquals
favoriteKey: SpritePos.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: SpritePos
tag2: SpritePos;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
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haystackProgrammer: SpritePos.destroyCancellationToken (get)
favoriteKey: SpritePos.destroyCancellationToken@get
tag1: SpritePos
tag2: SpritePos;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: SpritePos
valueOutputTypes: System.Threading.CancellationToken
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labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
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haystackProgrammer: SpritePos.useGUILayout (get)
favoriteKey: SpritePos.useGUILayout@get
tag1: SpritePos
tag2: SpritePos;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
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labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
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haystackProgrammer: SpritePos.useGUILayout (set)
favoriteKey: SpritePos.useGUILayout@set
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labelProgrammer: didStart (get)
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haystackProgrammer: SpritePos.didStart (get)
favoriteKey: SpritePos.didStart@get
tag1: SpritePos
tag2: SpritePos;didStart
tag3: UnityEngine.MonoBehaviour;didStart
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labelProgrammer: didAwake (get)
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haystackProgrammer: SpritePos.didAwake (get)
favoriteKey: SpritePos.didAwake@get
tag1: SpritePos
tag2: SpritePos;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
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labelProgrammer: runInEditMode (get)
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haystackProgrammer: SpritePos.runInEditMode (get)
favoriteKey: SpritePos.runInEditMode@get
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tag2: SpritePos;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: SpritePos
valueOutputTypes: System.Boolean
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favoriteKey: SpritePos.runInEditMode@set
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tag2: SpritePos;runInEditMode
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labelProgrammer: enabled (get)
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haystackProgrammer: SpritePos.enabled (get)
favoriteKey: SpritePos.enabled@get
tag1: SpritePos
tag2: SpritePos;enabled
tag3: SpritePos;enabled
valueInputTypes: SpritePos
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labelProgrammer: enabled (set)
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haystackProgrammer: SpritePos.enabled (set)
favoriteKey: SpritePos.enabled@set
tag1: SpritePos
tag2: SpritePos;enabled
tag3: SpritePos;enabled
valueInputTypes: SpritePos|System.Boolean
valueOutputTypes: System.Boolean
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labelProgrammer: isActiveAndEnabled (get)
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favoriteKey: SpritePos.isActiveAndEnabled@get
tag1: SpritePos
tag2: SpritePos;isActiveAndEnabled
tag3: SpritePos;isActiveAndEnabled
valueInputTypes: SpritePos
valueOutputTypes: System.Boolean
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labelProgrammer: transform (get)
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haystackProgrammer: SpritePos.transform (get)
favoriteKey: SpritePos.transform@get
tag1: SpritePos
tag2: SpritePos;transform
tag3: UnityEngine.Component;transform
valueInputTypes: SpritePos
valueOutputTypes: UnityEngine.Transform
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labelProgrammer: transformHandle (get)
haystackHuman: Sprite Pos: Get Transform Handle
haystackProgrammer: SpritePos.transformHandle (get)
favoriteKey: SpritePos.transformHandle@get
tag1: SpritePos
tag2: SpritePos;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: SpritePos
valueOutputTypes: UnityEngine.TransformHandle
unit:
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labelProgrammer: gameObject (get)
haystackHuman: Sprite Pos: Get Game Object
haystackProgrammer: SpritePos.gameObject (get)
favoriteKey: SpritePos.gameObject@get
tag1: SpritePos
tag2: SpritePos;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: SpritePos
valueOutputTypes: UnityEngine.GameObject
unit:
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labelProgrammer: tag (get)
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haystackProgrammer: SpritePos.tag (get)
favoriteKey: SpritePos.tag@get
tag1: SpritePos
tag2: SpritePos;tag
tag3: UnityEngine.Component;tag
valueInputTypes: SpritePos
valueOutputTypes: System.String
unit:
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labelProgrammer: tag (set)
haystackHuman: Sprite Pos: Set Tag
haystackProgrammer: SpritePos.tag (set)
favoriteKey: SpritePos.tag@set
tag1: SpritePos
tag2: SpritePos;tag
tag3: UnityEngine.Component;tag
valueInputTypes: SpritePos|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelProgrammer: name (get)
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haystackProgrammer: SpritePos.name (get)
favoriteKey: SpritePos.name@get
tag1: SpritePos
tag2: SpritePos;name
tag3: UnityEngine.Object;name
valueInputTypes: SpritePos
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelProgrammer: name (set)
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haystackProgrammer: SpritePos.name (set)
favoriteKey: SpritePos.name@set
tag1: SpritePos
tag2: SpritePos;name
tag3: UnityEngine.Object;name
valueInputTypes: SpritePos|System.String
valueOutputTypes: System.String
unit:
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sourceScriptGuids: 7c562f92f3b8b435d98ac3b65547b755
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Sprite Pos: Get Hide Flags
haystackProgrammer: SpritePos.hideFlags (get)
favoriteKey: SpritePos.hideFlags@get
tag1: SpritePos
tag2: SpritePos;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: SpritePos
valueOutputTypes: UnityEngine.HideFlags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Sprite Pos: Set Hide Flags
haystackProgrammer: SpritePos.hideFlags (set)
favoriteKey: SpritePos.hideFlags@set
tag1: SpritePos
tag2: SpritePos;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: SpritePos|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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sourceScriptGuids: 069b494107f034389b40bf87dd28dc17
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labelHuman: Set Color Save ()
labelProgrammer: SetColorSave ()
haystackHuman: Color Select: Set Color Save
haystackProgrammer: ColorSelect.SetColorSave
favoriteKey: ColorSelect.SetColorSave()@any
tag1: ColorSelect
tag2: ColorSelect;SetColorSave;
tag3: ColorSelect;SetColorSave;
valueInputTypes: ColorSelect
unit:
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labelProgrammer: GetComponents (type, results)
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labelProgrammer: GetComponentIndex ()
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labelProgrammer: CompareTag (tag)
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labelProgrammer: CompareTag (tag)
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haystackProgrammer: ColorSelect.CompareTag
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labelProgrammer: SendMessageUpwards (methodName, value, options)
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haystackProgrammer: ColorSelect.isActiveAndEnabled (get)
favoriteKey: ColorSelect.isActiveAndEnabled@get
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labelProgrammer: transform (get)
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favoriteKey: ColorSelect.transform@get
tag1: ColorSelect
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labelProgrammer: transformHandle (get)
haystackHuman: Color Select: Get Transform Handle
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haystackProgrammer: ColorSelect.gameObject (get)
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labelProgrammer: tag (get)
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haystackProgrammer: ColorSelect.tag (get)
favoriteKey: ColorSelect.tag@get
tag1: ColorSelect
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favoriteKey: ColorSelect.name@get
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labelProgrammer: name (set)
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haystackHuman: SPUM_ Animation Controller Panel: Get Transform Handle
haystackProgrammer: SPUM_AnimationControllerPanel.transformHandle (get)
favoriteKey: SPUM_AnimationControllerPanel.transformHandle@get
tag1: SPUM_AnimationControllerPanel
tag2: SPUM_AnimationControllerPanel;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: SPUM_AnimationControllerPanel
valueOutputTypes: UnityEngine.TransformHandle
unit:
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labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: SPUM_ Animation Controller Panel: Get Game Object
haystackProgrammer: SPUM_AnimationControllerPanel.gameObject (get)
favoriteKey: SPUM_AnimationControllerPanel.gameObject@get
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: SPUM_ Animation Controller Panel: Get Tag
haystackProgrammer: SPUM_AnimationControllerPanel.tag (get)
favoriteKey: SPUM_AnimationControllerPanel.tag@get
tag1: SPUM_AnimationControllerPanel
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labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: SPUM_ Animation Controller Panel: Set Tag
haystackProgrammer: SPUM_AnimationControllerPanel.tag (set)
favoriteKey: SPUM_AnimationControllerPanel.tag@set
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: SPUM_ Animation Controller Panel: Get Name
haystackProgrammer: SPUM_AnimationControllerPanel.name (get)
favoriteKey: SPUM_AnimationControllerPanel.name@get
tag1: SPUM_AnimationControllerPanel
tag2: SPUM_AnimationControllerPanel;name
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: SPUM_ Animation Controller Panel: Set Name
haystackProgrammer: SPUM_AnimationControllerPanel.name (set)
favoriteKey: SPUM_AnimationControllerPanel.name@set
tag1: SPUM_AnimationControllerPanel
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valueOutputTypes: System.String
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: SPUM_ Animation Controller Panel: Get Hide Flags
haystackProgrammer: SPUM_AnimationControllerPanel.hideFlags (get)
favoriteKey: SPUM_AnimationControllerPanel.hideFlags@get
tag1: SPUM_AnimationControllerPanel
tag2: SPUM_AnimationControllerPanel;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: SPUM_ Animation Controller Panel: Set Hide Flags
haystackProgrammer: SPUM_AnimationControllerPanel.hideFlags (set)
favoriteKey: SPUM_AnimationControllerPanel.hideFlags@set
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valueOutputTypes: UnityEngine.HideFlags
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
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labelHuman: Scroll Content Reset ()
labelProgrammer: ScrollContentReset ()
haystackHuman: SPUM_ Animation Manager: Scroll Content Reset
haystackProgrammer: SPUM_AnimationManager.ScrollContentReset
favoriteKey: SPUM_AnimationManager.ScrollContentReset()@any
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labelHuman: Play Animation (Current Play Clip)
labelProgrammer: PlayAnimation (currentPlayClip)
haystackHuman: SPUM_ Animation Manager: Play Animation
haystackProgrammer: SPUM_AnimationManager.PlayAnimation
favoriteKey: SPUM_AnimationManager.PlayAnimation(SpumAnimationClip)@any
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tag2: SPUM_AnimationManager;PlayAnimation;SpumAnimationClip
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labelHuman: Close Animation Panels ()
labelProgrammer: CloseAnimationPanels ()
haystackHuman: SPUM_ Animation Manager: Close Animation Panels
haystackProgrammer: SPUM_AnimationManager.CloseAnimationPanels
favoriteKey: SPUM_AnimationManager.CloseAnimationPanels()@any
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tag2: SPUM_AnimationManager;CloseAnimationPanels;
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labelHuman: Initialize Dropdown ()
labelProgrammer: InitializeDropdown ()
haystackHuman: SPUM_ Animation Manager: Initialize Dropdown
haystackProgrammer: SPUM_AnimationManager.InitializeDropdown
favoriteKey: SPUM_AnimationManager.InitializeDropdown()@any
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tag2: SPUM_AnimationManager;InitializeDropdown;
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
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labelHuman: Load Preset Lst ()
labelProgrammer: LoadPresetLst ()
haystackHuman: SPUM_ Animation Manager: Load Preset Lst
haystackProgrammer: SPUM_AnimationManager.LoadPresetLst
favoriteKey: SPUM_AnimationManager.LoadPresetLst()@any
tag1: SPUM_AnimationManager
tag2: SPUM_AnimationManager;LoadPresetLst;
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labelHuman: Filter Presets By Name (Preset Name)
labelProgrammer: FilterPresetsByName (presetName)
haystackHuman: SPUM_ Animation Manager: Filter Presets By Name
haystackProgrammer: SPUM_AnimationManager.FilterPresetsByName
favoriteKey: SPUM_AnimationManager.FilterPresetsByName(System.String)@any
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tag2: SPUM_AnimationManager;FilterPresetsByName;System.String
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valueOutputTypes:
System.Collections.Generic.List`1[[SPUM_Preset, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


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labelHuman: Filter Presets By Unit Type (Unit Type)
labelProgrammer: FilterPresetsByUnitType (unitType)
haystackHuman: SPUM_ Animation Manager: Filter Presets By Unit Type
haystackProgrammer: SPUM_AnimationManager.FilterPresetsByUnitType
favoriteKey: SPUM_AnimationManager.FilterPresetsByUnitType(System.String)@any
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tag2: SPUM_AnimationManager;FilterPresetsByUnitType;System.String
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valueInputTypes: SPUM_AnimationManager|System.String
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labelHuman: Add Preset ()
labelProgrammer: AddPreset ()
haystackHuman: SPUM_ Animation Manager: Add Preset
haystackProgrammer: SPUM_AnimationManager.AddPreset
favoriteKey: SPUM_AnimationManager.AddPreset()@any
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tag2: SPUM_AnimationManager;AddPreset;
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labelHuman: Edit Preset Data (Previous Name, Changed Name)
labelProgrammer: EditPresetData (PreviousName, ChangedName)
haystackHuman: SPUM_ Animation Manager: Edit Preset Data
haystackProgrammer: SPUM_AnimationManager.EditPresetData
favoriteKey: SPUM_AnimationManager.EditPresetData(System.StringSystem.String)@any
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tag2: SPUM_AnimationManager;EditPresetData;System.String;System.String
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labelHuman: Save Preset Data (Preset Data)
labelProgrammer: SavePresetData (presetData)
haystackHuman: SPUM_ Animation Manager: Save Preset Data
haystackProgrammer: SPUM_AnimationManager.SavePresetData
favoriteKey: SPUM_AnimationManager.SavePresetData(SPUM_Preset)@any
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
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labelHuman: Delete Preset Data (Name)
labelProgrammer: DeletePresetData (name)
haystackHuman: SPUM_ Animation Manager: Delete Preset Data
haystackProgrammer: SPUM_AnimationManager.DeletePresetData
favoriteKey: SPUM_AnimationManager.DeletePresetData(System.String)@any
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tag2: SPUM_AnimationManager;DeletePresetData;System.String
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labelHuman: Apply Preset (Preset)
labelProgrammer: ApplyPreset (preset)
haystackHuman: SPUM_ Animation Manager: Apply Preset
haystackProgrammer: SPUM_AnimationManager.ApplyPreset
favoriteKey: SPUM_AnimationManager.ApplyPreset(SPUM_Preset)@any
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tag2: SPUM_AnimationManager;ApplyPreset;SPUM_Preset
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
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labelHuman: Play First Animation ()
labelProgrammer: PlayFirstAnimation ()
haystackHuman: SPUM_ Animation Manager: Play First Animation
haystackProgrammer: SPUM_AnimationManager.PlayFirstAnimation
favoriteKey: SPUM_AnimationManager.PlayFirstAnimation()@any
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labelHuman: Refresh State Panel ()
labelProgrammer: RefreshStatePanel ()
haystackHuman: SPUM_ Animation Manager: Refresh State Panel
haystackProgrammer: SPUM_AnimationManager.RefreshStatePanel
favoriteKey: SPUM_AnimationManager.RefreshStatePanel()@any
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labelHuman: Init Preview Unit Package ()
labelProgrammer: InitPreviewUnitPackage ()
haystackHuman: SPUM_ Animation Manager: Init Preview Unit Package
haystackProgrammer: SPUM_AnimationManager.InitPreviewUnitPackage
favoriteKey: SPUM_AnimationManager.InitPreviewUnitPackage()@any
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tag2: SPUM_AnimationManager;InitPreviewUnitPackage;
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labelHuman: Reset Selected State Type Index ()
labelProgrammer: ResetSelectedStateTypeIndex ()
haystackHuman: SPUM_ Animation Manager: Reset Selected State Type Index
haystackProgrammer: SPUM_AnimationManager.ResetSelectedStateTypeIndex
favoriteKey: SPUM_AnimationManager.ResetSelectedStateTypeIndex()@any
tag1: SPUM_AnimationManager
tag2: SPUM_AnimationManager;ResetSelectedStateTypeIndex;
tag3: SPUM_AnimationManager;ResetSelectedStateTypeIndex;
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labelHuman: Index Sawp (Clipindex, Dir)
labelProgrammer: IndexSawp (clipindex, dir)
haystackHuman: SPUM_ Animation Manager: Index Sawp
haystackProgrammer: SPUM_AnimationManager.IndexSawp
favoriteKey: SPUM_AnimationManager.IndexSawp(System.Int32System.Int32)@any
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labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: SPUM_ Animation Manager: Is Invoking
haystackProgrammer: SPUM_AnimationManager.IsInvoking
favoriteKey: SPUM_AnimationManager.IsInvoking()@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: SPUM_ Animation Manager: Cancel Invoke
haystackProgrammer: SPUM_AnimationManager.CancelInvoke
favoriteKey: SPUM_AnimationManager.CancelInvoke()@any
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tag3: UnityEngine.MonoBehaviour;CancelInvoke;
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: SPUM_ Animation Manager: Invoke
haystackProgrammer: SPUM_AnimationManager.Invoke
favoriteKey: SPUM_AnimationManager.Invoke(System.StringSystem.Single)@any
tag1: SPUM_AnimationManager
tag2: SPUM_AnimationManager;Invoke;System.String;System.Single
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sourceScriptGuids: ab2781c09bdf14e078fd4e004c85f489
optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: SPUM_ Animation Manager: Invoke Repeating
haystackProgrammer: SPUM_AnimationManager.InvokeRepeating
favoriteKey: SPUM_AnimationManager.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: SPUM_AnimationManager
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tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: SPUM_AnimationManager|System.String|System.Single
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