# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Multiplayer Event System: Cancel Invoke
haystackProgrammer: MultiplayerEventSystem.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53ddca3a-b69f-47ad-be3e-c1888ff7641f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Multiplayer Event System: Invoke
haystackProgrammer: MultiplayerEventSystem.Invoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Single
unit:
{"chainable":false,"parameterNames":["methodName","time"],"member":{"name":"Invoke","parameterTypes":["System.String","System.Single"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"021352c5-9e9a-4fb6-82f9-972b6064ef58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Multiplayer Event System: Invoke Repeating
haystackProgrammer: MultiplayerEventSystem.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1fa0400d-e5bb-4348-86b7-55a14311663d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Multiplayer Event System: Cancel Invoke
haystackProgrammer: MultiplayerEventSystem.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5cbe25fd-7899-49f8-8939-885f888e229c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Multiplayer Event System: Is Invoking
haystackProgrammer: MultiplayerEventSystem.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"95e01d71-ed1a-44dd-b508-ab58864d7d01","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1bd5af3b-dd5d-49da-b9c3-ad7b87dd2e29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4b132bb2-6f42-46f6-8ba8-11744c5c94cc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Multiplayer Event System: Start Coroutine
haystackProgrammer: MultiplayerEventSystem.StartCoroutine
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.StartCoroutine(System.Collections.IEnumerator)@any

unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"122a0f2a-f87c-4977-986d-df516c451870","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65143a4b-2f04-46e5-89b2-3982154a3d93","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73f272b5-9e7d-4095-ad7b-a3e5e3dd7b03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Multiplayer Event System: Stop Coroutine
haystackProgrammer: MultiplayerEventSystem.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d3c84e3c-598b-409f-941d-ac708321c3aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Multiplayer Event System: Stop All Coroutines
haystackProgrammer: MultiplayerEventSystem.StopAllCoroutines
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.StopAllCoroutines()@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c948686-e37b-4c51-b3c5-7a1e36dc6bf2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Multiplayer Event System: Print
haystackProgrammer: MultiplayerEventSystem.print
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.print(System.Object)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9508660e-22fb-4a6d-8b72-83d0689d392b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Multiplayer Event System: Get Component
haystackProgrammer: MultiplayerEventSystem.GetComponent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponent(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"c0b36630-2cad-4d68-a726-388a6bb2d49f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Multiplayer Event System: Try Get Component
haystackProgrammer: MultiplayerEventSystem.TryGetComponent
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.TryGetComponent(System.TypeUnityEngine.Component&)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;TryGetComponent;System.Type;UnityEngine.Component&

unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"51440af7-bc09-48be-b59e-e665ee858e78","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Multiplayer Event System: Get Component
haystackProgrammer: MultiplayerEventSystem.GetComponent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponent(System.String)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"01a46430-2f38-4cf5-8cbd-48683c08f1fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Component In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentInChildren
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInChildren(System.TypeSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8ebcfcd0-f2de-45d1-9ea5-9916b1ef05b5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Multiplayer Event System: Get Component In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentInChildren
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"a521230b-7a92-49ce-94fc-750cef3ca43c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Components In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentsInChildren
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentsInChildren(System.TypeSystem.Boolean)@any

tag2:
UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentsInChildren;System.Type;System.Boolean

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0c85eff8-e304-4261-a275-4bea63524ca5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Multiplayer Event System: Get Components In Children
haystackProgrammer: MultiplayerEventSystem.GetComponentsInChildren
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8e31fb9a-5f38-4b6a-8d4e-1b27fefce482","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Component In Parent
haystackProgrammer: MultiplayerEventSystem.GetComponentInParent
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
favoriteKey:
UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInParent(System.TypeSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4df9c7de-c564-4c62-9e1f-a6b4f19cdbc9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Multiplayer Event System: Get Component In Parent
haystackProgrammer: MultiplayerEventSystem.GetComponentInParent
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.GetComponentInParent(System.Type)@any
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"4e002439-a56f-4051-b608-47a6acd987d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Multiplayer Event System: Get Components In Parent
haystackProgrammer: MultiplayerEventSystem.GetComponentsInParent
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
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{"member":{"name":"playerRoot","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fae2877f-506f-4c39-a342-1cee1ee33377","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Player Root
labelProgrammer: playerRoot (set)
haystackHuman: Multiplayer Event System: Set Player Root
haystackProgrammer: MultiplayerEventSystem.playerRoot (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.playerRoot@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;playerRoot
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"playerRoot","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"500a9612-03e7-43a2-aeff-a9581d0825be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current
labelProgrammer: current (get)
haystackHuman: Multiplayer Event System: Get Current
haystackProgrammer: MultiplayerEventSystem.current (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4a95c65-9059-4131-87b9-3924fb69cfc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Current
labelProgrammer: current (set)
haystackHuman: Multiplayer Event System: Set Current
haystackProgrammer: MultiplayerEventSystem.current (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.current@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;current
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.EventSystem
unit:
{"chainable":false,"member":{"name":"current","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"31102442-c8ef-4393-bec9-4197ec653720","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Send Navigation Events
labelProgrammer: sendNavigationEvents (get)
haystackHuman: Multiplayer Event System: Get Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"sendNavigationEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71b32955-8cb7-401e-b555-2654ef54a941","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Send Navigation Events
labelProgrammer: sendNavigationEvents (set)
haystackHuman: Multiplayer Event System: Set Send Navigation Events
haystackProgrammer: MultiplayerEventSystem.sendNavigationEvents (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.sendNavigationEvents@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;sendNavigationEvents
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"sendNavigationEvents","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b80b7ded-1c45-4548-af8e-9829587cd09a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (get)
haystackHuman: Multiplayer Event System: Get Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0550beea-e46e-4d5b-bccc-cfddc1020128","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Drag Threshold
labelProgrammer: pixelDragThreshold (set)
haystackHuman: Multiplayer Event System: Set Pixel Drag Threshold
haystackProgrammer: MultiplayerEventSystem.pixelDragThreshold (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.pixelDragThreshold@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;pixelDragThreshold
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pixelDragThreshold","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0c936405-4b75-4718-addc-55ad8081d53e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Multiplayer Event System: Get Current Input Module
haystackProgrammer: MultiplayerEventSystem.currentInputModule (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentInputModule@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentInputModule
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8346b4a3-ef82-42c3-a004-c394340b319b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get First Selected Game Object
labelProgrammer: firstSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dd0bca6c-308c-4fd2-82af-00ac1085f937","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set First Selected Game Object
labelProgrammer: firstSelectedGameObject (set)
haystackHuman: Multiplayer Event System: Set First Selected Game Object
haystackProgrammer: MultiplayerEventSystem.firstSelectedGameObject (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.firstSelectedGameObject@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;firstSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"firstSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"15bd4f80-2e40-4a20-8d0a-b51651f6bfce","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Selected Game Object
labelProgrammer: currentSelectedGameObject (get)
haystackHuman: Multiplayer Event System: Get Current Selected Game Object
haystackProgrammer: MultiplayerEventSystem.currentSelectedGameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.currentSelectedGameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;currentSelectedGameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"currentSelectedGameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9560c5db-6c19-42be-86c0-4b0b5ff74227","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Focused
labelProgrammer: isFocused (get)
haystackHuman: Multiplayer Event System: Is Focused
haystackProgrammer: MultiplayerEventSystem.isFocused (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isFocused@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isFocused
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isFocused","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2871a6e-f31c-4afc-a7b9-eb1f5c5f7d5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Already Selecting
labelProgrammer: alreadySelecting (get)
haystackHuman: Multiplayer Event System: Get Already Selecting
haystackProgrammer: MultiplayerEventSystem.alreadySelecting (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.alreadySelecting@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;alreadySelecting
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"alreadySelecting","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9238cbfa-c465-4b03-8411-ddfd0a187d45","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Multiplayer Event System: Get Destroy Cancellation Token
haystackProgrammer: MultiplayerEventSystem.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d3c938ef-c0cf-4d67-9773-ab8db9432a67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Multiplayer Event System: Get Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c216509-23d4-4708-850a-932a63f3fe2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Multiplayer Event System: Set Use GUI Layout
haystackProgrammer: MultiplayerEventSystem.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"649f4165-29e5-4fc1-b04e-e1329a7f8acd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Multiplayer Event System: Get Did Start
haystackProgrammer: MultiplayerEventSystem.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didStart@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4fe28dd-2872-431c-ad2b-e7d97498a481","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Multiplayer Event System: Get Did Awake
haystackProgrammer: MultiplayerEventSystem.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.didAwake@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e20fe4a9-9a26-4079-9974-f2111a06a918","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Multiplayer Event System: Get Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"090d5864-3941-48b1-b926-bddc8c85b9c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Multiplayer Event System: Set Run In Edit Mode
haystackProgrammer: MultiplayerEventSystem.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"01fd290a-33b9-460c-b0d8-e41c2a26b2e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Multiplayer Event System: Get Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5bac8e99-e112-43c4-a68d-3bf040442792","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Multiplayer Event System: Set Enabled
haystackProgrammer: MultiplayerEventSystem.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.enabled@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;enabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4e1fb1f4-2eb2-424f-b2b7-5cd144dd0d07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Multiplayer Event System: Is Active And Enabled
haystackProgrammer: MultiplayerEventSystem.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.MultiplayerEventSystem;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"981c1008-01b0-4d46-bafa-dd997f60fa66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Multiplayer Event System: Get Transform
haystackProgrammer: MultiplayerEventSystem.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.transform@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b5fd7dd-db1f-4462-9609-475cd8bad521","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Multiplayer Event System: Get Transform Handle
haystackProgrammer: MultiplayerEventSystem.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.transformHandle@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","targetTypeName":"UnityEngine.InputSystem.UI.MultiplayerEventSystem","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fe0e7c1-13d7-4899-9fa7-dd808f2cf369","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Multiplayer Event System: Get Game Object
haystackProgrammer: MultiplayerEventSystem.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.gameObject@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Multiplayer Event System: Get Tag
haystackProgrammer: MultiplayerEventSystem.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Multiplayer Event System: Set Tag
haystackProgrammer: MultiplayerEventSystem.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.tag@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Multiplayer Event System: Get Name
haystackProgrammer: MultiplayerEventSystem.name (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Multiplayer Event System: Set Name
haystackProgrammer: MultiplayerEventSystem.name (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.name@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Multiplayer Event System: Get Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@get
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Multiplayer Event System: Set Hide Flags
haystackProgrammer: MultiplayerEventSystem.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.MultiplayerEventSystem.hideFlags@set
tag1: UnityEngine.InputSystem.UI.MultiplayerEventSystem
tag2: UnityEngine.InputSystem.UI.MultiplayerEventSystem;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.MultiplayerEventSystem|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Event Data, Result Append List)
labelProgrammer: Raycast (eventData, resultAppendList)
haystackHuman: Tracked Device Raycaster: Raycast
haystackProgrammer: TrackedDeviceRaycaster.Raycast
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tracked Device Raycaster: To String
haystackProgrammer: TrackedDeviceRaycaster.ToString
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.ToString()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;ToString;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Tracked Device Raycaster: Is Active
haystackProgrammer: TrackedDeviceRaycaster.IsActive
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsActive()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsActive;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsActive;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Tracked Device Raycaster: Is Destroyed
haystackProgrammer: TrackedDeviceRaycaster.IsDestroyed
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsDestroyed()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsDestroyed;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Tracked Device Raycaster: Invoke
haystackProgrammer: TrackedDeviceRaycaster.Invoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Tracked Device Raycaster: Invoke Repeating
haystackProgrammer: TrackedDeviceRaycaster.InvokeRepeating
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Tracked Device Raycaster: Cancel Invoke
haystackProgrammer: TrackedDeviceRaycaster.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Tracked Device Raycaster: Is Invoking
haystackProgrammer: TrackedDeviceRaycaster.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Start Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StartCoroutine
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valueOutputTypes: UnityEngine.Coroutine
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Stop Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.StopCoroutine(System.Collections.IEnumerator)@any
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Tracked Device Raycaster: Stop Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Tracked Device Raycaster: Stop Coroutine
haystackProgrammer: TrackedDeviceRaycaster.StopCoroutine
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: TrackedDeviceRaycaster.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type)
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labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
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labelProgrammer: blockingMask (get)
haystackHuman: Tracked Device Raycaster: Get Blocking Mask
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labelProgrammer: blockingMask (set)
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labelHuman: Get Check For 3D Occlusion
labelProgrammer: checkFor3DOcclusion (get)
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labelProgrammer: checkFor2DOcclusion (get)
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haystackProgrammer: TrackedDeviceRaycaster.checkFor2DOcclusion (set)
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labelProgrammer: ignoreReversedGraphics (get)
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haystackProgrammer: TrackedDeviceRaycaster.ignoreReversedGraphics (get)
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labelProgrammer: maxDistance (get)
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Sort Order Priority
haystackProgrammer: TrackedDeviceRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.sortOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;sortOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortOrderPriority","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a50bbf59-5b27-4c1e-b749-293832bab0b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Tracked Device Raycaster: Get Render Order Priority
haystackProgrammer: TrackedDeviceRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.renderOrderPriority@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e25b65d-7554-45ee-9254-f8d7995ac323","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Tracked Device Raycaster: Get Root Raycaster
haystackProgrammer: TrackedDeviceRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.rootRaycaster@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;rootRaycaster
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"249307ef-70f6-4ed9-9723-60367faad5d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Tracked Device Raycaster: Get Destroy Cancellation Token
haystackProgrammer: TrackedDeviceRaycaster.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fea3aad-9403-488c-8e64-ecf351958b0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Tracked Device Raycaster: Get Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f974823f-9027-43cb-9b9d-1e1d782e2260","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Tracked Device Raycaster: Set Use GUI Layout
haystackProgrammer: TrackedDeviceRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4188ffa8-f176-496a-89ef-158446cebe5c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Tracked Device Raycaster: Get Did Start
haystackProgrammer: TrackedDeviceRaycaster.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didStart@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4cc8c3c0-9273-4602-80b5-7a8e827f1970","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Tracked Device Raycaster: Get Did Awake
haystackProgrammer: TrackedDeviceRaycaster.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.didAwake@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc93043e-43b7-4c09-ace4-31bf98713467","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Tracked Device Raycaster: Get Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcb4f8d9-434b-48e9-8403-3ab85b443f7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Tracked Device Raycaster: Set Run In Edit Mode
haystackProgrammer: TrackedDeviceRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c3849f3-d9c5-4793-ae83-77a86b037c1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tracked Device Raycaster: Get Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8dfa582-fe83-4bc6-9da3-a6fe1d0e189d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tracked Device Raycaster: Set Enabled
haystackProgrammer: TrackedDeviceRaycaster.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.enabled@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;enabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"782d46a1-2ce7-4a6e-af33-aa91f8b58e7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tracked Device Raycaster: Is Active And Enabled
haystackProgrammer: TrackedDeviceRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"129512ff-7834-4a02-a9eb-672531033e2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tracked Device Raycaster: Get Transform
haystackProgrammer: TrackedDeviceRaycaster.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.transform@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc2124c0-d4ef-4b23-a2c0-42d13247366f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tracked Device Raycaster: Get Transform Handle
haystackProgrammer: TrackedDeviceRaycaster.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.transformHandle@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d09d5b1e-bd30-4568-b1bb-cb9333ecad16","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tracked Device Raycaster: Get Game Object
haystackProgrammer: TrackedDeviceRaycaster.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.gameObject@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29057a98-a043-4edf-9891-81f4662a1dc1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tracked Device Raycaster: Get Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35669887-9624-45d0-92ad-3d6b54a42b90","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tracked Device Raycaster: Set Tag
haystackProgrammer: TrackedDeviceRaycaster.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.tag@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"833b1d2e-09c9-4468-a4ee-dabb144d435b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tracked Device Raycaster: Get Name
haystackProgrammer: TrackedDeviceRaycaster.name (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7683f09-ba5a-4426-bf71-c395dea6a901","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tracked Device Raycaster: Set Name
haystackProgrammer: TrackedDeviceRaycaster.name (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.name@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1021f857-8b48-4ec7-93be-502b9a5108c9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tracked Device Raycaster: Get Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@get
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51de74ea-40d3-4629-810a-e6ffe49ab07c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tracked Device Raycaster: Set Hide Flags
haystackProgrammer: TrackedDeviceRaycaster.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster.hideFlags@set
tag1: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster
tag2: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.TrackedDeviceRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","targetTypeName":"UnityEngine.InputSystem.UI.TrackedDeviceRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3288e925-f6e0-426b-8c6e-cf6377b4fc7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Virtual Mouse Input: Is Invoking
haystackProgrammer: VirtualMouseInput.IsInvoking
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.IsInvoking()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"IsInvoking","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5696defe-6c74-40c3-95fa-b7d682127a35","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Virtual Mouse Input: Cancel Invoke
haystackProgrammer: VirtualMouseInput.CancelInvoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.CancelInvoke()@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CancelInvoke","parameterTypes":[],"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6be1129-6a39-452d-aefe-28f0ebe0ffe0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Virtual Mouse Input: Invoke
haystackProgrammer: VirtualMouseInput.Invoke
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String|System.Single
unit:
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labelProgrammer: Instantiate (original)
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haystackProgrammer: VirtualMouseInput.Instantiate
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Virtual Mouse Input: Destroy Immediate
haystackProgrammer: VirtualMouseInput.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Virtual Mouse Input: Destroy Immediate
haystackProgrammer: VirtualMouseInput.DestroyImmediate
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: FindFirstObjectByType (type)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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labelProgrammer: ToString ()
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labelProgrammer: Equals (objA, objB)
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labelProgrammer: cursorTransform (get)
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labelProgrammer: cursorTransform (set)
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labelHuman: Get Cursor Speed
labelProgrammer: cursorSpeed (get)
haystackHuman: Virtual Mouse Input: Get Cursor Speed
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labelProgrammer: cursorSpeed (set)
haystackHuman: Virtual Mouse Input: Set Cursor Speed
haystackProgrammer: VirtualMouseInput.cursorSpeed (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorSpeed@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Mode
labelProgrammer: cursorMode (get)
haystackHuman: Virtual Mouse Input: Get Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorMode@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode
unit:
{"member":{"name":"cursorMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"317d3c49-b6bc-45c4-9383-1a708b4c4fbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cursor Mode
labelProgrammer: cursorMode (set)
haystackHuman: Virtual Mouse Input: Set Cursor Mode
haystackProgrammer: VirtualMouseInput.cursorMode (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorMode@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorMode
valueOutputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode
unit:
{"chainable":false,"member":{"name":"cursorMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"SoftwareCursor","$type":"UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode"}},"position":{"x":0.0,"y":0.0},"guid":"35f7c614-aa3c-4104-bb94-6b755cb8c606","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.UI.VirtualMouseInput+CursorMode


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cursor Graphic
labelProgrammer: cursorGraphic (get)
haystackHuman: Virtual Mouse Input: Get Cursor Graphic
haystackProgrammer: VirtualMouseInput.cursorGraphic (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorGraphic@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"cursorGraphic","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"837fa629-9914-46a7-86c8-a22b54549a7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cursor Graphic
labelProgrammer: cursorGraphic (set)
haystackHuman: Virtual Mouse Input: Set Cursor Graphic
haystackProgrammer: VirtualMouseInput.cursorGraphic (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.cursorGraphic@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;cursorGraphic
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"cursorGraphic","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"1d6613d8-440d-4598-9e5a-6e2dd6813b44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Speed
labelProgrammer: scrollSpeed (get)
haystackHuman: Virtual Mouse Input: Get Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Single
unit:
{"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1cb1600-b759-40f7-9784-7945afbb707e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Speed
labelProgrammer: scrollSpeed (set)
haystackHuman: Virtual Mouse Input: Set Scroll Speed
haystackProgrammer: VirtualMouseInput.scrollSpeed (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollSpeed@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollSpeed
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"scrollSpeed","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f4fcb13d-9ff0-4448-ad5e-79fb36c2d55e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Virtual Mouse
labelProgrammer: virtualMouse (get)
haystackHuman: Virtual Mouse Input: Get Virtual Mouse
haystackProgrammer: VirtualMouseInput.virtualMouse (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.virtualMouse@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;virtualMouse
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.Mouse
unit:
{"member":{"name":"virtualMouse","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a17bb95-8172-4ec8-b1ed-d100a921dd03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stick Action
labelProgrammer: stickAction (get)
haystackHuman: Virtual Mouse Input: Get Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1093c2f-df84-4b1f-a097-dad4f7834f1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stick Action
labelProgrammer: stickAction (set)
haystackHuman: Virtual Mouse Input: Set Stick Action
haystackProgrammer: VirtualMouseInput.stickAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.stickAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;stickAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"stickAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a5bb1b8-60cd-478a-ad5c-623de3188f67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Left Button Action
labelProgrammer: leftButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6949521-0955-457e-a8cc-e966858124d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Left Button Action
labelProgrammer: leftButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Left Button Action
haystackProgrammer: VirtualMouseInput.leftButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.leftButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;leftButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"leftButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd728712-588c-4ea6-abb7-3cde35c35e05","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Right Button Action
labelProgrammer: rightButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2873443-6746-4576-8381-23d9db5064af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Right Button Action
labelProgrammer: rightButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Right Button Action
haystackProgrammer: VirtualMouseInput.rightButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.rightButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;rightButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"rightButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51810208-0083-4e0e-aab7-81a18af0c055","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Middle Button Action
labelProgrammer: middleButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"45ac8b86-9cbb-4ae2-9df6-f9ca16e3a784","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Middle Button Action
labelProgrammer: middleButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Middle Button Action
haystackProgrammer: VirtualMouseInput.middleButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.middleButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;middleButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"middleButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25364c48-123a-4fcb-997d-f6a5ca0070d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Forward Button Action
labelProgrammer: forwardButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32f1531c-a561-4d08-b068-26c38a708b4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Forward Button Action
labelProgrammer: forwardButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Forward Button Action
haystackProgrammer: VirtualMouseInput.forwardButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.forwardButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;forwardButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"forwardButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24075103-6f15-4015-8da4-abe4406eb6d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Back Button Action
labelProgrammer: backButtonAction (get)
haystackHuman: Virtual Mouse Input: Get Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"11e530e2-e6e8-4d0e-9aeb-2e38c897d50e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Back Button Action
labelProgrammer: backButtonAction (set)
haystackHuman: Virtual Mouse Input: Set Back Button Action
haystackProgrammer: VirtualMouseInput.backButtonAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.backButtonAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;backButtonAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"backButtonAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8da42a0e-391a-4ba9-b6c1-c3cae97156b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Wheel Action
labelProgrammer: scrollWheelAction (get)
haystackHuman: Virtual Mouse Input: Get Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58435f62-68e1-44d7-a73b-fd5b8f5a3bce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Wheel Action
labelProgrammer: scrollWheelAction (set)
haystackHuman: Virtual Mouse Input: Set Scroll Wheel Action
haystackProgrammer: VirtualMouseInput.scrollWheelAction (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.scrollWheelAction@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;scrollWheelAction
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.InputSystem.InputActionProperty
valueOutputTypes: UnityEngine.InputSystem.InputActionProperty
unit:
{"chainable":false,"member":{"name":"scrollWheelAction","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e93fa398-ff80-46de-8c85-face07114762","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Virtual Mouse Input: Get Destroy Cancellation Token
haystackProgrammer: VirtualMouseInput.destroyCancellationToken (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.destroyCancellationToken@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"006059fb-03d3-4d8c-90d2-a12842440583","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Virtual Mouse Input: Get Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab67d5a2-307a-44e4-b702-8a47e6fd4ef6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Virtual Mouse Input: Set Use GUI Layout
haystackProgrammer: VirtualMouseInput.useGUILayout (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.useGUILayout@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5d115eaf-132b-4269-9794-797b30e4d2af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Virtual Mouse Input: Get Did Start
haystackProgrammer: VirtualMouseInput.didStart (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didStart@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86461d00-f83e-4d6a-a780-f649c2b4016b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Virtual Mouse Input: Get Did Awake
haystackProgrammer: VirtualMouseInput.didAwake (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.didAwake@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6a53f05-a00c-451c-aeca-cbbe1f36339b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Virtual Mouse Input: Get Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"707fa1d2-2afa-45f4-828b-67cf6f0c4f00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Virtual Mouse Input: Set Run In Edit Mode
haystackProgrammer: VirtualMouseInput.runInEditMode (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.runInEditMode@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"38f2e87a-0e8a-4cd4-a163-7984bf9038d8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Virtual Mouse Input: Get Enabled
haystackProgrammer: VirtualMouseInput.enabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f422a85f-5398-4f2b-9f56-f9dcd2f0ef28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Virtual Mouse Input: Set Enabled
haystackProgrammer: VirtualMouseInput.enabled (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.enabled@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;enabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17eebdc1-685f-4c3f-a289-afb1e3db1dd3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Virtual Mouse Input: Is Active And Enabled
haystackProgrammer: VirtualMouseInput.isActiveAndEnabled (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.isActiveAndEnabled@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
tag3: UnityEngine.InputSystem.UI.VirtualMouseInput;isActiveAndEnabled
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bb3e9a8-715c-4be1-804a-2abd9012013b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Virtual Mouse Input: Get Transform
haystackProgrammer: VirtualMouseInput.transform (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.transform@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14e55847-f96a-4322-a66e-f0f17b6e0114","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Virtual Mouse Input: Get Transform Handle
haystackProgrammer: VirtualMouseInput.transformHandle (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.transformHandle@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c3bf8b1-3162-4c62-964e-9d4ff6d53884","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Virtual Mouse Input: Get Game Object
haystackProgrammer: VirtualMouseInput.gameObject (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.gameObject@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"76a8a58a-d79a-433d-ac50-1d62d70a3b08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Virtual Mouse Input: Get Tag
haystackProgrammer: VirtualMouseInput.tag (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ffa5685a-acdf-4dd2-bf72-cc20412bf60c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Virtual Mouse Input: Set Tag
haystackProgrammer: VirtualMouseInput.tag (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.tag@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"84ee3978-1b39-480f-85b0-934382cf1507","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Virtual Mouse Input: Get Name
haystackProgrammer: VirtualMouseInput.name (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e848e7b7-a3fb-4966-a8a1-54068812bfce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Virtual Mouse Input: Set Name
haystackProgrammer: VirtualMouseInput.name (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.name@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"4698e372-294a-48c8-bedc-4cfd36758e8d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Virtual Mouse Input: Get Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (get)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@get
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21e67f4c-1bca-4ef7-9f13-75c42c40a6df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Virtual Mouse Input: Set Hide Flags
haystackProgrammer: VirtualMouseInput.hideFlags (set)
favoriteKey: UnityEngine.InputSystem.UI.VirtualMouseInput.hideFlags@set
tag1: UnityEngine.InputSystem.UI.VirtualMouseInput
tag2: UnityEngine.InputSystem.UI.VirtualMouseInput;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.InputSystem.UI.VirtualMouseInput|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.InputSystem.UI.VirtualMouseInput","targetTypeName":"UnityEngine.InputSystem.UI.VirtualMouseInput","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d3184c51-0626-45ad-92d7-8fb07deebb55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: On Screen Button: On Pointer Up
haystackProgrammer: OnScreenButton.OnPointerUp
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerUp;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerUp;UnityEngine.EventSystems.PointerEventData

unit:
{"chainable":false,"parameterNames":["eventData"],"member":{"name":"OnPointerUp","parameterTypes":["UnityEngine.EventSystems.PointerEventData"],"targetType":"UnityEngine.InputSystem.OnScreen.OnScreenButton","targetTypeName":"UnityEngine.InputSystem.OnScreen.OnScreenButton","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a403b129-16a3-4004-a299-78fbd023f0dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: On Screen Button: On Pointer Down
haystackProgrammer: OnScreenButton.OnPointerDown
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerDown;UnityEngine.EventSystems.PointerEventData

tag3:
UnityEngine.InputSystem.OnScreen.OnScreenButton;OnPointerDown;UnityEngine.EventSystems.PointerEventData

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke()@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: On Screen Button: Invoke
haystackProgrammer: OnScreenButton.Invoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: On Screen Button: Invoke Repeating
haystackProgrammer: OnScreenButton.InvokeRepeating
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String|System.Single
favoriteKey:
UnityEngine.InputSystem.OnScreen.OnScreenButton.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.InputSystem.OnScreen.OnScreenButton;InvokeRepeating;System.String;System.Single;System.Single

unit:
{"chainable":false,"parameterNames":["methodName","time","repeatRate"],"member":{"name":"InvokeRepeating","parameterTypes":["System.String","System.Single","System.Single"],"targetType":"UnityEngine.InputSystem.OnScreen.OnScreenButton","targetTypeName":"UnityEngine.InputSystem.OnScreen.OnScreenButton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"},"%time":{"$content":0.0,"$type":"System.Single"},"%repeatRate":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c8a7efdf-65b3-4dc3-9ab2-b68edfd733a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: On Screen Button: Cancel Invoke
haystackProgrammer: OnScreenButton.CancelInvoke
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.CancelInvoke(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: On Screen Button: Is Invoking
haystackProgrammer: OnScreenButton.IsInvoking
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.IsInvoking(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.String)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
tag2: UnityEngine.InputSystem.OnScreen.OnScreenButton;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.InputSystem.OnScreen.OnScreenButton|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.InputSystem.OnScreen.OnScreenButton","targetTypeName":"UnityEngine.InputSystem.OnScreen.OnScreenButton","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"57668778-0cec-4f6b-abc9-842ddd88b6cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: On Screen Button: Start Coroutine
haystackProgrammer: OnScreenButton.StartCoroutine
favoriteKey: UnityEngine.InputSystem.OnScreen.OnScreenButton.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.InputSystem.OnScreen.OnScreenButton
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