# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Polygon Collider 2D: Set Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7d341355-e75d-4eaf-a696-c615484f0dd2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Polygon Collider 2D: Get Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4319def7-0030-4e5e-a956-454d372ed85f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Polygon Collider 2D: Set Layer Override Priority
haystackProgrammer: PolygonCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.PolygonCollider2D.layerOverridePriority@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;layerOverridePriority
tag3: UnityEngine.PolygonCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cce1f494-9f56-45f1-9a3e-6231351fcb2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Polygon Collider 2D: Get Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3240c227-b04b-4edc-82d0-d2a03281ea82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Polygon Collider 2D: Set Exclude Layers
haystackProgrammer: PolygonCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.excludeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;excludeLayers
tag3: UnityEngine.PolygonCollider2D;excludeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59cab3ad-1cbf-4092-940e-91c7f1403b9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Polygon Collider 2D: Get Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4f520cb-0b1d-4bb3-bdf4-b473a11ac9ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Polygon Collider 2D: Set Include Layers
haystackProgrammer: PolygonCollider2D.includeLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.includeLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;includeLayers
tag3: UnityEngine.PolygonCollider2D;includeLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0233b4c-d2d6-40d6-83bc-0461b547989d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ece2c190-59ae-41c8-b3c8-778f9ce7a6ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Send Layers
haystackProgrammer: PolygonCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceSendLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceSendLayers
tag3: UnityEngine.PolygonCollider2D;forceSendLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab86a839-591f-40df-b4ed-7b3fd674aa45","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Polygon Collider 2D: Get Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7170b8dc-64fa-402d-9c4c-74a617700808","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Polygon Collider 2D: Set Force Receive Layers
haystackProgrammer: PolygonCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.forceReceiveLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;forceReceiveLayers
tag3: UnityEngine.PolygonCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50515c15-9a05-48a9-aec2-8388053c5eda","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Polygon Collider 2D: Get Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fca0ea6e-71f0-406c-b9a7-6a4c7224bde7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Polygon Collider 2D: Set Contact Capture Layers
haystackProgrammer: PolygonCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.contactCaptureLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactCaptureLayers
tag3: UnityEngine.PolygonCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef4a4186-e139-4c61-b2e1-7ebd8ac82e58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Polygon Collider 2D: Get Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"594a1628-cf22-41ad-b466-1f914ffef68f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Polygon Collider 2D: Set Callback Layers
haystackProgrammer: PolygonCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.PolygonCollider2D.callbackLayers@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;callbackLayers
tag3: UnityEngine.PolygonCollider2D;callbackLayers
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"447957f0-7a90-4673-8a19-2c348a85b74a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Polygon Collider 2D: Get Friction
haystackProgrammer: PolygonCollider2D.friction (get)
favoriteKey: UnityEngine.PolygonCollider2D.friction@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;friction
tag3: UnityEngine.PolygonCollider2D;friction
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4b248f2-fcb8-4cc4-be9b-fb732baf0b35","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Polygon Collider 2D: Get Bounciness
haystackProgrammer: PolygonCollider2D.bounciness (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounciness@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounciness
tag3: UnityEngine.PolygonCollider2D;bounciness
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b888fbf-51d9-4917-8be5-0711aaf74e36","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Polygon Collider 2D: Get Friction Combine
haystackProgrammer: PolygonCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.frictionCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;frictionCombine
tag3: UnityEngine.PolygonCollider2D;frictionCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba068bba-37b9-4a8c-ba6e-923f7a861889","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Polygon Collider 2D: Get Bounce Combine
haystackProgrammer: PolygonCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounceCombine@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounceCombine
tag3: UnityEngine.PolygonCollider2D;bounceCombine
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b6babaa4-339e-4bea-ac1f-8037d0934d27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Polygon Collider 2D: Get Contact Mask
haystackProgrammer: PolygonCollider2D.contactMask (get)
favoriteKey: UnityEngine.PolygonCollider2D.contactMask@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;contactMask
tag3: UnityEngine.PolygonCollider2D;contactMask
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81817734-212d-42ab-a8c4-7a986ee259ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Polygon Collider 2D: Get Enabled
haystackProgrammer: PolygonCollider2D.enabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e4ebf05-02ab-43de-ba80-cfcd7045f7f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Polygon Collider 2D: Set Enabled
haystackProgrammer: PolygonCollider2D.enabled (set)
favoriteKey: UnityEngine.PolygonCollider2D.enabled@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;enabled
tag3: UnityEngine.PolygonCollider2D;enabled
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6abe9f3c-8369-4f9e-bdd4-81f433b5082b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Polygon Collider 2D: Is Active And Enabled
haystackProgrammer: PolygonCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PolygonCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isActiveAndEnabled
tag3: UnityEngine.PolygonCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"670af90a-d74f-4cfb-aad2-bc8469d20a83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Polygon Collider 2D: Get Transform
haystackProgrammer: PolygonCollider2D.transform (get)
favoriteKey: UnityEngine.PolygonCollider2D.transform@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9954fbb-adb4-4ac7-a4c5-acccaa634cb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Polygon Collider 2D: Get Transform Handle
haystackProgrammer: PolygonCollider2D.transformHandle (get)
favoriteKey: UnityEngine.PolygonCollider2D.transformHandle@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0f2bbb91-dee6-45c8-8b13-b7a58f3f155f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Polygon Collider 2D: Get Game Object
haystackProgrammer: PolygonCollider2D.gameObject (get)
favoriteKey: UnityEngine.PolygonCollider2D.gameObject@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"991bc1a3-e3a2-4222-9829-163a700209a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Polygon Collider 2D: Get Tag
haystackProgrammer: PolygonCollider2D.tag (get)
favoriteKey: UnityEngine.PolygonCollider2D.tag@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Polygon Collider 2D: Set Tag
haystackProgrammer: PolygonCollider2D.tag (set)
favoriteKey: UnityEngine.PolygonCollider2D.tag@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;tag
tag3: UnityEngine.Component;tag
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Polygon Collider 2D: Get Name
haystackProgrammer: PolygonCollider2D.name (get)
favoriteKey: UnityEngine.PolygonCollider2D.name@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Polygon Collider 2D: Set Name
haystackProgrammer: PolygonCollider2D.name (set)
favoriteKey: UnityEngine.PolygonCollider2D.name@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PolygonCollider2D|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Polygon Collider 2D: Get Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (get)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Polygon Collider 2D: Set Hide Flags
haystackProgrammer: PolygonCollider2D.hideFlags (set)
favoriteKey: UnityEngine.PolygonCollider2D.hideFlags@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Generate Geometry ()
labelProgrammer: GenerateGeometry ()
haystackHuman: Composite Collider 2D: Generate Geometry
haystackProgrammer: CompositeCollider2D.GenerateGeometry
favoriteKey: UnityEngine.CompositeCollider2D.GenerateGeometry()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GenerateGeometry;
tag3: UnityEngine.CompositeCollider2D;GenerateGeometry;
valueInputTypes: UnityEngine.CompositeCollider2D
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Composited Colliders (Colliders)
labelProgrammer: GetCompositedColliders (colliders)
haystackHuman: Composite Collider 2D: Get Composited Colliders
haystackProgrammer: CompositeCollider2D.GetCompositedColliders
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path Point Count (Index)
labelProgrammer: GetPathPointCount (index)
haystackHuman: Composite Collider 2D: Get Path Point Count
haystackProgrammer: CompositeCollider2D.GetPathPointCount
favoriteKey: UnityEngine.CompositeCollider2D.GetPathPointCount(System.Int32)@any
tag1: UnityEngine.CompositeCollider2D
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valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
favoriteKey: UnityEngine.CompositeCollider2D.GetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.CompositeCollider2D;GetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32|UnityEngine.Vector2[]
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Composite Collider 2D: Get Path
haystackProgrammer: CompositeCollider2D.GetPath
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Composite Collider 2D: Create Mesh
haystackProgrammer: CompositeCollider2D.CreateMesh
favoriteKey: UnityEngine.CompositeCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.CompositeCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Composite Collider 2D: Get Shape Hash
haystackProgrammer: CompositeCollider2D.GetShapeHash
favoriteKey: UnityEngine.CompositeCollider2D.GetShapeHash()@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapeHash;
tag3: UnityEngine.CompositeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
favoriteKey: UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Composite Collider 2D: Get Shapes
haystackProgrammer: CompositeCollider2D.GetShapes
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.CompositeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CompositeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Composite Collider 2D: Get Shape Bounds
haystackProgrammer: CompositeCollider2D.GetShapeBounds
tag1: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Composite Collider 2D: Can Contact
haystackProgrammer: CompositeCollider2D.CanContact
favoriteKey: UnityEngine.CompositeCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.CompositeCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.Collider2D)@any
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tag2: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
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tag2: UnityEngine.CompositeCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Composite Collider 2D: Is Touching
haystackProgrammer: CompositeCollider2D.IsTouching
favoriteKey: UnityEngine.CompositeCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Composite Collider 2D: Is Touching Layers
haystackProgrammer: CompositeCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.CompositeCollider2D.IsTouchingLayers()@any
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelProgrammer: vertexDistance (get)
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valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"vertexDistance","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d258f52d-63ad-46fb-938b-65ccb90b5b70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Composite Collider 2D: Get Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38da6d3e-f7a4-4c52-8932-0dcd24957a0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Composite Collider 2D: Set Edge Radius
haystackProgrammer: CompositeCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.CompositeCollider2D.edgeRadius@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;edgeRadius
tag3: UnityEngine.CompositeCollider2D;edgeRadius
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"56a2294a-7015-462d-ad20-c5f28a93e610","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset Distance
labelProgrammer: offsetDistance (get)
haystackHuman: Composite Collider 2D: Get Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (get)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"offsetDistance","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"439e7f41-3a49-4834-8cf0-d4c83b608c8c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset Distance
labelProgrammer: offsetDistance (set)
haystackHuman: Composite Collider 2D: Set Offset Distance
haystackProgrammer: CompositeCollider2D.offsetDistance (set)
favoriteKey: UnityEngine.CompositeCollider2D.offsetDistance@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offsetDistance
tag3: UnityEngine.CompositeCollider2D;offsetDistance
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"offsetDistance","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"667b58f0-bdb7-4c8a-a142-93e7472742bf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Composite Collider 2D: Get Path Count
haystackProgrammer: CompositeCollider2D.pathCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pathCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pathCount
tag3: UnityEngine.CompositeCollider2D;pathCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"83a5c54e-3291-4bc6-b922-a34fad274a00","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Point Count
labelProgrammer: pointCount (get)
haystackHuman: Composite Collider 2D: Get Point Count
haystackProgrammer: CompositeCollider2D.pointCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.pointCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;pointCount
tag3: UnityEngine.CompositeCollider2D;pointCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pointCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b9ea770-7cfa-4f85-8c83-70acd6a146e2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Composite Collider 2D: Get Density
haystackProgrammer: CompositeCollider2D.density (get)
favoriteKey: UnityEngine.CompositeCollider2D.density@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ca46466-d5dd-47ef-8b12-7bb2d1d3eb51","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Composite Collider 2D: Set Density
haystackProgrammer: CompositeCollider2D.density (set)
favoriteKey: UnityEngine.CompositeCollider2D.density@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;density
tag3: UnityEngine.CompositeCollider2D;density
valueInputTypes: UnityEngine.CompositeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"764a4a22-3961-4cd3-9012-f4e6eafe31f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Composite Collider 2D: Is Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e4cbf7a-772f-4c3d-abd6-84c1fffc07ed","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Composite Collider 2D: Set Trigger
haystackProgrammer: CompositeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CompositeCollider2D.isTrigger@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isTrigger
tag3: UnityEngine.CompositeCollider2D;isTrigger
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e08f339e-74b0-420b-8b1e-d914f426d2ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Composite Collider 2D: Get Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82ff5e7c-1eb2-45b9-96fb-535c7904d3d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Composite Collider 2D: Set Used By Effector
haystackProgrammer: CompositeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CompositeCollider2D.usedByEffector@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;usedByEffector
tag3: UnityEngine.CompositeCollider2D;usedByEffector
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1c3ec7d6-b9aa-4a0f-9fae-dba9e5f2e811","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Composite Collider 2D: Get Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c5f561d-c464-473c-9194-1626a22ec98d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Composite Collider 2D: Set Composite Operation
haystackProgrammer: CompositeCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOperation@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOperation
tag3: UnityEngine.CompositeCollider2D;compositeOperation
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"0f1e0069-fade-48cb-bee6-f8eafa39a1e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Composite Collider 2D: Get Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7288bee7-39ad-4b7c-9ace-4ae346f7a880","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Composite Collider 2D: Set Composite Order
haystackProgrammer: CompositeCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.CompositeCollider2D.compositeOrder@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeOrder
tag3: UnityEngine.CompositeCollider2D;compositeOrder
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"87d6240a-e54d-4f57-951c-f34ea432b91e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Composite Collider 2D: Get Composite
haystackProgrammer: CompositeCollider2D.composite (get)
favoriteKey: UnityEngine.CompositeCollider2D.composite@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;composite
tag3: UnityEngine.CompositeCollider2D;composite
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"815aa427-3486-4e4d-86ba-e9e5a184bea6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Composite Collider 2D: Get Offset
haystackProgrammer: CompositeCollider2D.offset (get)
favoriteKey: UnityEngine.CompositeCollider2D.offset@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"583d7403-2160-4bbc-a40e-33236a91427e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Composite Collider 2D: Set Offset
haystackProgrammer: CompositeCollider2D.offset (set)
favoriteKey: UnityEngine.CompositeCollider2D.offset@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;offset
tag3: UnityEngine.CompositeCollider2D;offset
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9bdd2c0d-e78d-4e4d-8751-d12fce42ab18","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Composite Collider 2D: Get Attached Rigidbody
haystackProgrammer: CompositeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CompositeCollider2D.attachedRigidbody@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;attachedRigidbody
tag3: UnityEngine.CompositeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6bf2570b-5af7-40e1-a834-637ab4c28697","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Composite Collider 2D: Get Local To World Matrix
haystackProgrammer: CompositeCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.CompositeCollider2D.localToWorldMatrix@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;localToWorldMatrix
tag3: UnityEngine.CompositeCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b67a25b2-0708-4d53-9dab-42ce330569de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Composite Collider 2D: Get Shape Count
haystackProgrammer: CompositeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CompositeCollider2D.shapeCount@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;shapeCount
tag3: UnityEngine.CompositeCollider2D;shapeCount
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99dc2625-a9b1-4ea0-809c-146931979079","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Composite Collider 2D: Get Bounds
haystackProgrammer: CompositeCollider2D.bounds (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounds@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounds
tag3: UnityEngine.CompositeCollider2D;bounds
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1975be8-0128-4e5e-9d68-4f4b24e45ce4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Composite Collider 2D: Get Error State
haystackProgrammer: CompositeCollider2D.errorState (get)
favoriteKey: UnityEngine.CompositeCollider2D.errorState@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;errorState
tag3: UnityEngine.CompositeCollider2D;errorState
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ec641f8-d4af-4fb5-80a3-6323e176f041","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Composite Collider 2D: Get Composite Capable
haystackProgrammer: CompositeCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.CompositeCollider2D.compositeCapable@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;compositeCapable
tag3: UnityEngine.CompositeCollider2D;compositeCapable
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8da1d2e5-824c-4833-a875-54d542809867","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Composite Collider 2D: Get Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0cf7ba9-787d-4a0b-9c2d-7bf8ab5a5fd5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Composite Collider 2D: Set Shared Material
haystackProgrammer: CompositeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CompositeCollider2D.sharedMaterial@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;sharedMaterial
tag3: UnityEngine.CompositeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"52f87b32-0869-4fe0-bd5c-dadd788250e9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Composite Collider 2D: Get Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2687cba-107b-4280-9c0e-fdb330f97413","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Composite Collider 2D: Set Layer Override Priority
haystackProgrammer: CompositeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.CompositeCollider2D.layerOverridePriority@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;layerOverridePriority
tag3: UnityEngine.CompositeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.CompositeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fe0ba8fe-3ae8-4b24-be3b-ebb771e8d4db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Composite Collider 2D: Get Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d31f5b22-e4da-4573-a5f0-0e4309213c8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Composite Collider 2D: Set Exclude Layers
haystackProgrammer: CompositeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.excludeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;excludeLayers
tag3: UnityEngine.CompositeCollider2D;excludeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50b882bb-2896-4c30-a9c8-5ea75d115bcb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Composite Collider 2D: Get Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"745e3a74-e12a-43a5-a11d-76b5c5d29b29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Composite Collider 2D: Set Include Layers
haystackProgrammer: CompositeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.includeLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;includeLayers
tag3: UnityEngine.CompositeCollider2D;includeLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"448009ee-927b-44e1-93f4-228b18b08d9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Composite Collider 2D: Get Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94d16d29-e035-4e56-ba03-5ba3964d7c04","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Composite Collider 2D: Set Force Send Layers
haystackProgrammer: CompositeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceSendLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceSendLayers
tag3: UnityEngine.CompositeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e009e89-482c-4b52-96b0-6eb9c7e4499c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Composite Collider 2D: Get Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c24633a3-4ff4-45fb-86c6-fdd5f8d81255","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Composite Collider 2D: Set Force Receive Layers
haystackProgrammer: CompositeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;forceReceiveLayers
tag3: UnityEngine.CompositeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"821763e0-f53a-4fd9-b858-aca6100cabf1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Composite Collider 2D: Get Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7350d9f8-9b2d-46e2-bdd5-e28b86aec0d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Composite Collider 2D: Set Contact Capture Layers
haystackProgrammer: CompositeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactCaptureLayers
tag3: UnityEngine.CompositeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06175191-7d03-4267-bfbe-d61f91bcecd5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Composite Collider 2D: Get Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdcf50d6-d10d-4055-9974-0df6c25c2e66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Composite Collider 2D: Set Callback Layers
haystackProgrammer: CompositeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.CompositeCollider2D.callbackLayers@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;callbackLayers
tag3: UnityEngine.CompositeCollider2D;callbackLayers
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60f1f3d6-3ad5-4e55-ab40-be3c6ee3fe8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Composite Collider 2D: Get Friction
haystackProgrammer: CompositeCollider2D.friction (get)
favoriteKey: UnityEngine.CompositeCollider2D.friction@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;friction
tag3: UnityEngine.CompositeCollider2D;friction
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72e66d03-6b66-40dc-a266-68f374a0057d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Composite Collider 2D: Get Bounciness
haystackProgrammer: CompositeCollider2D.bounciness (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounciness@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounciness
tag3: UnityEngine.CompositeCollider2D;bounciness
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b41701e8-a497-4826-a2a4-b7537fe3ce47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Composite Collider 2D: Get Friction Combine
haystackProgrammer: CompositeCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.frictionCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;frictionCombine
tag3: UnityEngine.CompositeCollider2D;frictionCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2df4d927-0f92-42bd-b82b-5be136462efe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Composite Collider 2D: Get Bounce Combine
haystackProgrammer: CompositeCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.CompositeCollider2D.bounceCombine@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;bounceCombine
tag3: UnityEngine.CompositeCollider2D;bounceCombine
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b48ef09d-abfc-4be4-bf30-02631f256816","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Composite Collider 2D: Get Contact Mask
haystackProgrammer: CompositeCollider2D.contactMask (get)
favoriteKey: UnityEngine.CompositeCollider2D.contactMask@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;contactMask
tag3: UnityEngine.CompositeCollider2D;contactMask
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30de7843-72cf-4182-81e1-8b7f02579ecd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Composite Collider 2D: Get Enabled
haystackProgrammer: CompositeCollider2D.enabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7059992b-4fc0-4e55-8bc8-ab0f1f658c74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Composite Collider 2D: Set Enabled
haystackProgrammer: CompositeCollider2D.enabled (set)
favoriteKey: UnityEngine.CompositeCollider2D.enabled@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;enabled
tag3: UnityEngine.CompositeCollider2D;enabled
valueInputTypes: UnityEngine.CompositeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3c7a0dc6-b8c9-4ce6-b653-3fdf16257fe1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Composite Collider 2D: Is Active And Enabled
haystackProgrammer: CompositeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CompositeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;isActiveAndEnabled
tag3: UnityEngine.CompositeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3dd514ea-6bb5-4109-b271-0deec6eec766","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Composite Collider 2D: Get Transform
haystackProgrammer: CompositeCollider2D.transform (get)
favoriteKey: UnityEngine.CompositeCollider2D.transform@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c82ba1cc-9e47-4450-bc43-8b2c0eef73f8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Composite Collider 2D: Get Transform Handle
haystackProgrammer: CompositeCollider2D.transformHandle (get)
favoriteKey: UnityEngine.CompositeCollider2D.transformHandle@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"78b4767d-3c7d-4c68-89a0-d53e817b8abe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Composite Collider 2D: Get Game Object
haystackProgrammer: CompositeCollider2D.gameObject (get)
favoriteKey: UnityEngine.CompositeCollider2D.gameObject@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CompositeCollider2D","targetTypeName":"UnityEngine.CompositeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5aad5629-1764-4acb-a4ec-7abf3d570017","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Composite Collider 2D: Get Tag
haystackProgrammer: CompositeCollider2D.tag (get)
favoriteKey: UnityEngine.CompositeCollider2D.tag@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Composite Collider 2D: Set Tag
haystackProgrammer: CompositeCollider2D.tag (set)
favoriteKey: UnityEngine.CompositeCollider2D.tag@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Composite Collider 2D: Get Name
haystackProgrammer: CompositeCollider2D.name (get)
favoriteKey: UnityEngine.CompositeCollider2D.name@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Composite Collider 2D: Set Name
haystackProgrammer: CompositeCollider2D.name (set)
favoriteKey: UnityEngine.CompositeCollider2D.name@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CompositeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Composite Collider 2D: Get Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@get
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Composite Collider 2D: Set Hide Flags
haystackProgrammer: CompositeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CompositeCollider2D.hideFlags@set
tag1: UnityEngine.CompositeCollider2D
tag2: UnityEngine.CompositeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CompositeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.GetReactionForce
favoriteKey: UnityEngine.Joint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionForce;System.Single
tag3: UnityEngine.Joint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.GetReactionTorque
favoriteKey: UnityEngine.Joint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetReactionTorque;System.Single
tag3: UnityEngine.Joint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Joint 2D: Try Get Component
haystackProgrammer: Joint2D.TryGetComponent
favoriteKey: UnityEngine.Joint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Joint 2D: Get Component
haystackProgrammer: Joint2D.GetComponent
favoriteKey: UnityEngine.Joint2D.GetComponent(System.String)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Joint 2D: Get Component In Children
haystackProgrammer: Joint2D.GetComponentInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Joint 2D: Get Component In Children
haystackProgrammer: Joint2D.GetComponentInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Joint 2D: Get Components In Children
haystackProgrammer: Joint2D.GetComponentsInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Joint 2D: Get Components In Children
haystackProgrammer: Joint2D.GetComponentsInChildren
favoriteKey: UnityEngine.Joint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Joint 2D: Get Component In Parent
haystackProgrammer: Joint2D.GetComponentInParent
favoriteKey: UnityEngine.Joint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Joint 2D: Get Component In Parent
haystackProgrammer: Joint2D.GetComponentInParent
favoriteKey: UnityEngine.Joint2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Joint 2D: Get Components In Parent
haystackProgrammer: Joint2D.GetComponentsInParent
favoriteKey: UnityEngine.Joint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Joint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Joint 2D: Get Components In Parent
haystackProgrammer: Joint2D.GetComponentsInParent
favoriteKey: UnityEngine.Joint2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Joint 2D: Get Components
haystackProgrammer: Joint2D.GetComponents
favoriteKey: UnityEngine.Joint2D.GetComponents(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Joint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Joint 2D: Get Components
haystackProgrammer: Joint2D.GetComponents
tag1: UnityEngine.Joint2D
favoriteKey:
UnityEngine.Joint2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Joint2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Joint 2D: Get Component Index
haystackProgrammer: Joint2D.GetComponentIndex
favoriteKey: UnityEngine.Joint2D.GetComponentIndex()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Joint 2D: Compare Tag
haystackProgrammer: Joint2D.CompareTag
favoriteKey: UnityEngine.Joint2D.CompareTag(System.String)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Joint 2D: Compare Tag
haystackProgrammer: Joint2D.CompareTag
favoriteKey: UnityEngine.Joint2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.Joint2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Joint 2D: Send Message Upwards
haystackProgrammer: Joint2D.SendMessageUpwards
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.Joint2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
UnityEngine.Joint2D.SendMessageUpwards(System.StringSystem.ObjectUnityEngine.SendMessageOptions)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Joint 2D: Send Message Upwards
haystackProgrammer: Joint2D.SendMessageUpwards
favoriteKey: UnityEngine.Joint2D.SendMessageUpwards(System.StringSystem.Object)@any
tag1: UnityEngine.Joint2D
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valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Joint 2D: Find Objects By Type
haystackProgrammer: Joint2D.FindObjectsByType
favoriteKey: UnityEngine.Joint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Joint 2D: Find Objects By Type
haystackProgrammer: Joint2D.FindObjectsByType
tag1: UnityEngine.Joint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Joint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Joint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"bb4dd9cc-d231-4768-9705-6407e094f173","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Joint 2D: Dont Destroy On Load
haystackProgrammer: Joint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Joint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"9289f5d4-ecbc-4d5f-a3f1-e70714de9c9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Joint 2D: Find First Object By Type
haystackProgrammer: Joint2D.FindFirstObjectByType
favoriteKey: UnityEngine.Joint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"92e31250-6500-4b39-848a-56d1161bb28c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Joint 2D: Find Any Object By Type
haystackProgrammer: Joint2D.FindAnyObjectByType
favoriteKey: UnityEngine.Joint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"62b0ce07-2d4b-445b-a7f0-cedfa7b3e851","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Joint 2D: Find First Object By Type
haystackProgrammer: Joint2D.FindFirstObjectByType
favoriteKey: UnityEngine.Joint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"23f48d95-510a-4932-ac88-dd4cb8b32f58","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Joint 2D: Find Any Object By Type
haystackProgrammer: Joint2D.FindAnyObjectByType
favoriteKey: UnityEngine.Joint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"6083d88a-f8ef-4115-86b0-bed4a14d644c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Joint 2D: To String
haystackProgrammer: Joint2D.ToString
favoriteKey: UnityEngine.Joint2D.ToString()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4c4c3b0c-f8ed-40e8-9d4e-cdae290e9e66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Joint 2D: Equals
haystackProgrammer: Joint2D.Equals
favoriteKey: UnityEngine.Joint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"64df2c6e-7f75-4d45-8ce3-1c7a8127efd3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Joint 2D: Get Type
haystackProgrammer: Joint2D.GetType
favoriteKey: UnityEngine.Joint2D.GetType()@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"168adc9f-e72c-4c6c-8e72-e9c1ffd76074","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Joint 2D: Reference Equals
haystackProgrammer: Joint2D.ReferenceEquals
favoriteKey: UnityEngine.Joint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b799d25-c9e3-4590-bd3a-2a45c109c4bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Joint 2D: Get Attached Rigidbody
haystackProgrammer: Joint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Joint2D.attachedRigidbody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;attachedRigidbody
tag3: UnityEngine.Joint2D;attachedRigidbody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f37484bb-8736-4a0b-9d0c-c6143c09ced6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Joint 2D: Get Connected Body
haystackProgrammer: Joint2D.connectedBody (get)
favoriteKey: UnityEngine.Joint2D.connectedBody@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9883726-1c64-4e2b-b57f-72bb7c6cf9d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Joint 2D: Set Connected Body
haystackProgrammer: Joint2D.connectedBody (set)
favoriteKey: UnityEngine.Joint2D.connectedBody@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;connectedBody
tag3: UnityEngine.Joint2D;connectedBody
valueInputTypes: UnityEngine.Joint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b90e3753-2d3d-4c40-af2c-d6260a4b54c1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Joint 2D: Get Enable Collision
haystackProgrammer: Joint2D.enableCollision (get)
favoriteKey: UnityEngine.Joint2D.enableCollision@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c9c5de5-ea50-4337-a5c5-586a99560f34","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Joint 2D: Set Enable Collision
haystackProgrammer: Joint2D.enableCollision (set)
favoriteKey: UnityEngine.Joint2D.enableCollision@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enableCollision
tag3: UnityEngine.Joint2D;enableCollision
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8dfa99c1-6d3e-48fb-bdd5-34282e8414d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Joint 2D: Get Break Force
haystackProgrammer: Joint2D.breakForce (get)
favoriteKey: UnityEngine.Joint2D.breakForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cf9a3d5-87cb-45d7-99b4-f26f79c3f09e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Joint 2D: Set Break Force
haystackProgrammer: Joint2D.breakForce (set)
favoriteKey: UnityEngine.Joint2D.breakForce@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakForce
tag3: UnityEngine.Joint2D;breakForce
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7e4804ac-22d3-4e74-8dad-31b81038bd86","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Joint 2D: Get Break Torque
haystackProgrammer: Joint2D.breakTorque (get)
favoriteKey: UnityEngine.Joint2D.breakTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a0fd7e6-9f5f-4726-a29f-1b0c0da3c403","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Joint 2D: Set Break Torque
haystackProgrammer: Joint2D.breakTorque (set)
favoriteKey: UnityEngine.Joint2D.breakTorque@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakTorque
tag3: UnityEngine.Joint2D;breakTorque
valueInputTypes: UnityEngine.Joint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4560cf7d-fbfb-4871-8de7-4392c05e5300","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Joint 2D: Get Break Action
haystackProgrammer: Joint2D.breakAction (get)
favoriteKey: UnityEngine.Joint2D.breakAction@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakAction
tag3: UnityEngine.Joint2D;breakAction
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"945da7d5-690f-43bf-ac73-bc31f4f763e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Joint 2D: Set Break Action
haystackProgrammer: Joint2D.breakAction (set)
favoriteKey: UnityEngine.Joint2D.breakAction@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;breakAction
tag3: UnityEngine.Joint2D;breakAction
valueInputTypes: UnityEngine.Joint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"0bc8f9df-b988-4f03-88a7-a879d48af51b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Joint 2D: Get Reaction Force
haystackProgrammer: Joint2D.reactionForce (get)
favoriteKey: UnityEngine.Joint2D.reactionForce@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionForce
tag3: UnityEngine.Joint2D;reactionForce
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e80e9fc-555a-4b92-9eea-3ac34d72be29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Joint 2D: Get Reaction Torque
haystackProgrammer: Joint2D.reactionTorque (get)
favoriteKey: UnityEngine.Joint2D.reactionTorque@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;reactionTorque
tag3: UnityEngine.Joint2D;reactionTorque
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6fefcfa4-14a9-4764-b437-e03d7fdb68c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Joint 2D: Get Enabled
haystackProgrammer: Joint2D.enabled (get)
favoriteKey: UnityEngine.Joint2D.enabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64551c1d-a07e-4fe6-8999-4256f081e702","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Joint 2D: Set Enabled
haystackProgrammer: Joint2D.enabled (set)
favoriteKey: UnityEngine.Joint2D.enabled@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;enabled
tag3: UnityEngine.Joint2D;enabled
valueInputTypes: UnityEngine.Joint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Joint2D","targetTypeName":"UnityEngine.Joint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"94c569cc-3719-43a9-804a-16d4c7b240a5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Joint 2D: Is Active And Enabled
haystackProgrammer: Joint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Joint2D.isActiveAndEnabled@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;isActiveAndEnabled
tag3: UnityEngine.Joint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Joint 2D: Get Transform
haystackProgrammer: Joint2D.transform (get)
favoriteKey: UnityEngine.Joint2D.transform@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Joint 2D: Get Transform Handle
haystackProgrammer: Joint2D.transformHandle (get)
favoriteKey: UnityEngine.Joint2D.transformHandle@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Joint 2D: Get Game Object
haystackProgrammer: Joint2D.gameObject (get)
favoriteKey: UnityEngine.Joint2D.gameObject@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Joint 2D: Get Tag
haystackProgrammer: Joint2D.tag (get)
favoriteKey: UnityEngine.Joint2D.tag@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Joint 2D: Set Tag
haystackProgrammer: Joint2D.tag (set)
favoriteKey: UnityEngine.Joint2D.tag@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Joint 2D: Get Name
haystackProgrammer: Joint2D.name (get)
favoriteKey: UnityEngine.Joint2D.name@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Joint 2D: Set Name
haystackProgrammer: Joint2D.name (set)
favoriteKey: UnityEngine.Joint2D.name@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Joint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Joint 2D: Get Hide Flags
haystackProgrammer: Joint2D.hideFlags (get)
favoriteKey: UnityEngine.Joint2D.hideFlags@get
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Joint 2D: Set Hide Flags
haystackProgrammer: Joint2D.hideFlags (set)
favoriteKey: UnityEngine.Joint2D.hideFlags@set
tag1: UnityEngine.Joint2D
tag2: UnityEngine.Joint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Joint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.GetReactionForce
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
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valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.GetReactionTorque
favoriteKey: UnityEngine.AnchoredJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.AnchoredJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Anchored Joint 2D: Try Get Component
haystackProgrammer: AnchoredJoint2D.TryGetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Anchored Joint 2D: Get Component
haystackProgrammer: AnchoredJoint2D.GetComponent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponent(System.String)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Anchored Joint 2D: Get Component In Children
haystackProgrammer: AnchoredJoint2D.GetComponentInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInChildren(System.Type)@any
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tag2: UnityEngine.AnchoredJoint2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Anchored Joint 2D: Get Components In Children
haystackProgrammer: AnchoredJoint2D.GetComponentsInChildren
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Anchored Joint 2D: Get Component In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentInParent(System.Type)@any
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tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AnchoredJoint2D
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tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Anchored Joint 2D: Get Components In Parent
haystackProgrammer: AnchoredJoint2D.GetComponentsInParent
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentsInParent(System.Type)@any
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tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponents(System.Type)@any
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Anchored Joint 2D: Get Components
haystackProgrammer: AnchoredJoint2D.GetComponents
tag1: UnityEngine.AnchoredJoint2D
favoriteKey:
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tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Anchored Joint 2D: Get Component Index
haystackProgrammer: AnchoredJoint2D.GetComponentIndex
favoriteKey: UnityEngine.AnchoredJoint2D.GetComponentIndex()@any
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labelProgrammer: Instantiate (original, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Anchored Joint 2D: Instantiate
haystackProgrammer: AnchoredJoint2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
haystackHuman: Anchored Joint 2D: Destroy
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Anchored Joint 2D: Destroy Immediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Anchored Joint 2D: Destroy Immediate
haystackProgrammer: AnchoredJoint2D.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Anchored Joint 2D: Find Objects By Type
haystackProgrammer: AnchoredJoint2D.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Anchored Joint 2D: Find Objects By Type
haystackProgrammer: AnchoredJoint2D.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Anchored Joint 2D: Dont Destroy On Load
haystackProgrammer: AnchoredJoint2D.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Anchored Joint 2D: Find First Object By Type
haystackProgrammer: AnchoredJoint2D.FindFirstObjectByType
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Anchored Joint 2D: Find Any Object By Type
haystackProgrammer: AnchoredJoint2D.FindAnyObjectByType
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Anchored Joint 2D: Find First Object By Type
haystackProgrammer: AnchoredJoint2D.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Anchored Joint 2D: Find Any Object By Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Anchored Joint 2D: To String
haystackProgrammer: AnchoredJoint2D.ToString
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labelProgrammer: Equals (objA, objB)
haystackHuman: Anchored Joint 2D: Equals
haystackProgrammer: AnchoredJoint2D.Equals
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labelProgrammer: GetType ()
haystackHuman: Anchored Joint 2D: Get Type
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labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Anchored Joint 2D: Reference Equals
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labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Anchored Joint 2D: Get Anchor
haystackProgrammer: AnchoredJoint2D.anchor (get)
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labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Anchored Joint 2D: Set Anchor
haystackProgrammer: AnchoredJoint2D.anchor (set)
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labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (get)
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labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Connected Anchor
haystackProgrammer: AnchoredJoint2D.connectedAnchor (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Anchored Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.AnchoredJoint2D.autoConfigureConnectedAnchor@get
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unitType: Unity.VisualScripting.SetMember
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labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Anchored Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: AnchoredJoint2D.autoConfigureConnectedAnchor (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Anchored Joint 2D: Get Attached Rigidbody
haystackProgrammer: AnchoredJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.attachedRigidbody@get
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valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be745cd2-aab1-4d37-95cc-0e3e036a9e5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Anchored Joint 2D: Get Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (get)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6a80476c-c5ed-4a6c-a368-425f76a45e5f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Anchored Joint 2D: Set Connected Body
haystackProgrammer: AnchoredJoint2D.connectedBody (set)
favoriteKey: UnityEngine.AnchoredJoint2D.connectedBody@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;connectedBody
tag3: UnityEngine.AnchoredJoint2D;connectedBody
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d222215a-a939-45b5-942e-c6e22da7616d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Anchored Joint 2D: Get Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c077a969-e1f9-4d3b-ab38-ab9c20989186","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Anchored Joint 2D: Set Enable Collision
haystackProgrammer: AnchoredJoint2D.enableCollision (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enableCollision@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enableCollision
tag3: UnityEngine.AnchoredJoint2D;enableCollision
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21c0bf79-b87a-420b-8738-a29086b321ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Anchored Joint 2D: Get Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3fadbbce-5ff1-4ece-9096-ddc534fdce47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Anchored Joint 2D: Set Break Force
haystackProgrammer: AnchoredJoint2D.breakForce (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakForce@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakForce
tag3: UnityEngine.AnchoredJoint2D;breakForce
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4884d95c-27a0-4951-a7ba-43d61a998cc3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Anchored Joint 2D: Get Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e824aa99-24d2-4160-a852-cd6ce60d515d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Anchored Joint 2D: Set Break Torque
haystackProgrammer: AnchoredJoint2D.breakTorque (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakTorque@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakTorque
tag3: UnityEngine.AnchoredJoint2D;breakTorque
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3b9b8bb0-5dbc-4129-97c5-390ef3c346a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Anchored Joint 2D: Get Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (get)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2108d809-a019-4ebb-94d0-a1f69d25ec52","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Anchored Joint 2D: Set Break Action
haystackProgrammer: AnchoredJoint2D.breakAction (set)
favoriteKey: UnityEngine.AnchoredJoint2D.breakAction@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;breakAction
tag3: UnityEngine.AnchoredJoint2D;breakAction
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"c87ab130-e7cd-41a9-866c-0b7ee20f6bc2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Anchored Joint 2D: Get Reaction Force
haystackProgrammer: AnchoredJoint2D.reactionForce (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionForce@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionForce
tag3: UnityEngine.AnchoredJoint2D;reactionForce
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"065d6044-ac99-451b-99b1-94a0e470842c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Anchored Joint 2D: Get Reaction Torque
haystackProgrammer: AnchoredJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.AnchoredJoint2D.reactionTorque@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;reactionTorque
tag3: UnityEngine.AnchoredJoint2D;reactionTorque
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ff0b4aa-a536-4de1-96f2-9622b4a9d62c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Anchored Joint 2D: Get Enabled
haystackProgrammer: AnchoredJoint2D.enabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f6c2cfd-8a3a-4651-92a9-5f0b54551996","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Anchored Joint 2D: Set Enabled
haystackProgrammer: AnchoredJoint2D.enabled (set)
favoriteKey: UnityEngine.AnchoredJoint2D.enabled@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;enabled
tag3: UnityEngine.AnchoredJoint2D;enabled
valueInputTypes: UnityEngine.AnchoredJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"63b19d64-3563-4bf2-8fc2-88df53227d90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Anchored Joint 2D: Is Active And Enabled
haystackProgrammer: AnchoredJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AnchoredJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
tag3: UnityEngine.AnchoredJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49244053-913c-4098-922c-54b763273376","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Anchored Joint 2D: Get Transform
haystackProgrammer: AnchoredJoint2D.transform (get)
favoriteKey: UnityEngine.AnchoredJoint2D.transform@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21331c79-3d70-470a-8fd3-e6059f0bb30d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Anchored Joint 2D: Get Transform Handle
haystackProgrammer: AnchoredJoint2D.transformHandle (get)
favoriteKey: UnityEngine.AnchoredJoint2D.transformHandle@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a36d8f9-c0cc-4621-9e42-8d3e5f63384c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Anchored Joint 2D: Get Game Object
haystackProgrammer: AnchoredJoint2D.gameObject (get)
favoriteKey: UnityEngine.AnchoredJoint2D.gameObject@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c3acbfa-9be6-4bc9-a5b2-6591cbba7f1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Anchored Joint 2D: Get Tag
haystackProgrammer: AnchoredJoint2D.tag (get)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eb4e21b0-84b3-429d-9eba-e0d12824d240","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Anchored Joint 2D: Set Tag
haystackProgrammer: AnchoredJoint2D.tag (set)
favoriteKey: UnityEngine.AnchoredJoint2D.tag@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"b5a5100b-4982-4441-8a0e-68216aeb6f13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Anchored Joint 2D: Get Name
haystackProgrammer: AnchoredJoint2D.name (get)
favoriteKey: UnityEngine.AnchoredJoint2D.name@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b8825b9-fdc3-409f-89af-5c2981aef7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Anchored Joint 2D: Set Name
haystackProgrammer: AnchoredJoint2D.name (set)
favoriteKey: UnityEngine.AnchoredJoint2D.name@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AnchoredJoint2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bd897f2d-0416-470c-83d7-a2ca2330ebe6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Anchored Joint 2D: Get Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (get)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@get
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d1cab92-c26e-435a-96bc-4c6cc0c4ab32","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Anchored Joint 2D: Set Hide Flags
haystackProgrammer: AnchoredJoint2D.hideFlags (set)
favoriteKey: UnityEngine.AnchoredJoint2D.hideFlags@set
tag1: UnityEngine.AnchoredJoint2D
tag2: UnityEngine.AnchoredJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AnchoredJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AnchoredJoint2D","targetTypeName":"UnityEngine.AnchoredJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"db6515a0-aff9-47af-813d-c743072e2830","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Force (Time Step)
labelProgrammer: GetReactionForce (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Force
haystackProgrammer: SpringJoint2D.GetReactionForce
favoriteKey: UnityEngine.SpringJoint2D.GetReactionForce(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionForce;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionForce","parameterTypes":["System.Single"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"00450731-f646-4656-a85e-599d615267e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction Torque (Time Step)
labelProgrammer: GetReactionTorque (timeStep)
haystackHuman: Spring Joint 2D: Get Reaction Torque
haystackProgrammer: SpringJoint2D.GetReactionTorque
favoriteKey: UnityEngine.SpringJoint2D.GetReactionTorque(System.Single)@any
tag1: UnityEngine.SpringJoint2D
tag2: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
tag3: UnityEngine.SpringJoint2D;GetReactionTorque;System.Single
valueInputTypes: UnityEngine.SpringJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"parameterNames":["timeStep"],"member":{"name":"GetReactionTorque","parameterTypes":["System.Single"],"targetType":"UnityEngine.SpringJoint2D","targetTypeName":"UnityEngine.SpringJoint2D","$version":"A"},"defaultValues":{"target":null,"%timeStep":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4ac82262-310a-4774-83ce-e8e9d36eec27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


