# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"93bd1bc0-4f92-416f-93db-392b34461b37","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4713606a-6908-4373-b925-d6542788daa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fa725132-c832-4258-9d4c-24b2dd808d68","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent Start Point
labelProgrammer: adjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"312c2d1f-42a5-4e27-8267-aa39ec1b3305","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent Start Point
labelProgrammer: adjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"cc00cfda-025c-42f2-a605-1ed0ec6787d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent End Point
labelProgrammer: adjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5e369fee-437b-4a1b-91ab-d399f321b019","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent End Point
labelProgrammer: adjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"2558ca51-d6fa-443a-a5ff-162578776ac2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Edge Collider 2D: Get Density
haystackProgrammer: EdgeCollider2D.density (get)
favoriteKey: UnityEngine.EdgeCollider2D.density@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bfd05e60-90a0-4331-9245-7a6f56c0d405","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Edge Collider 2D: Set Density
haystackProgrammer: EdgeCollider2D.density (set)
favoriteKey: UnityEngine.EdgeCollider2D.density@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"daf837d9-ffbc-4a3e-a9ce-c3985cd184f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Edge Collider 2D: Is Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c2f1e70-ce03-4e2a-82c2-26071d096adf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Edge Collider 2D: Set Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5b100841-45ea-4a42-bf89-4c9714d7161c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Edge Collider 2D: Get Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3489ce76-ff83-47a9-ba40-adde96b71ac5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Edge Collider 2D: Set Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17602850-d80f-4ba1-a0d6-7e21bbde42bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Edge Collider 2D: Get Composite Operation
haystackProgrammer: EdgeCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOperation@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOperation
tag3: UnityEngine.EdgeCollider2D;compositeOperation
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed0e8381-ab33-46f0-aca4-0ed6b8b68014","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Edge Collider 2D: Set Composite Operation
haystackProgrammer: EdgeCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOperation@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOperation
tag3: UnityEngine.EdgeCollider2D;compositeOperation
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"e1e4da36-9eab-4fa6-9b38-41e9651ad674","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Edge Collider 2D: Get Composite Order
haystackProgrammer: EdgeCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOrder@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOrder
tag3: UnityEngine.EdgeCollider2D;compositeOrder
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97cb1376-75e1-4c43-89ac-1a60b260294c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Edge Collider 2D: Set Composite Order
haystackProgrammer: EdgeCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.EdgeCollider2D.compositeOrder@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeOrder
tag3: UnityEngine.EdgeCollider2D;compositeOrder
valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"42b638dd-1efb-492e-a7ad-1060312eacec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Edge Collider 2D: Get Composite
haystackProgrammer: EdgeCollider2D.composite (get)
favoriteKey: UnityEngine.EdgeCollider2D.composite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;composite
tag3: UnityEngine.EdgeCollider2D;composite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"486748eb-05b8-492c-b116-9acdedc510c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Edge Collider 2D: Get Offset
haystackProgrammer: EdgeCollider2D.offset (get)
favoriteKey: UnityEngine.EdgeCollider2D.offset@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"475eb426-8ff3-461c-9ee0-9f1d0a5ae527","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Edge Collider 2D: Set Offset
haystackProgrammer: EdgeCollider2D.offset (set)
favoriteKey: UnityEngine.EdgeCollider2D.offset@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"26a57bdc-07ea-47d0-ba5f-d520a7b40b38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Edge Collider 2D: Get Attached Rigidbody
haystackProgrammer: EdgeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.EdgeCollider2D.attachedRigidbody@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;attachedRigidbody
tag3: UnityEngine.EdgeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"69c48924-7555-41a0-9690-1b6503c2d34c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Edge Collider 2D: Get Local To World Matrix
haystackProgrammer: EdgeCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.EdgeCollider2D.localToWorldMatrix@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;localToWorldMatrix
tag3: UnityEngine.EdgeCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2edebaff-4df3-46f0-8125-3febedbb26f4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Edge Collider 2D: Get Shape Count
haystackProgrammer: EdgeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.shapeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;shapeCount
tag3: UnityEngine.EdgeCollider2D;shapeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1d1b84b4-62d4-4889-9f63-0e774091b036","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Edge Collider 2D: Get Bounds
haystackProgrammer: EdgeCollider2D.bounds (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounds@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounds
tag3: UnityEngine.EdgeCollider2D;bounds
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbacb3eb-dad5-4dbc-8dde-023102eb2d97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Edge Collider 2D: Get Error State
haystackProgrammer: EdgeCollider2D.errorState (get)
favoriteKey: UnityEngine.EdgeCollider2D.errorState@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;errorState
tag3: UnityEngine.EdgeCollider2D;errorState
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"35b4c7ac-c2af-4006-9918-edc1d8436915","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Edge Collider 2D: Get Composite Capable
haystackProgrammer: EdgeCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.EdgeCollider2D.compositeCapable@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;compositeCapable
tag3: UnityEngine.EdgeCollider2D;compositeCapable
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"957f9ccf-570c-413d-95fc-86db80cd67dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Edge Collider 2D: Get Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"643e1474-72ec-466f-ad85-a6d303b331ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Edge Collider 2D: Set Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b4233c29-ce6c-4f25-b36f-716d95bb8b6a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Edge Collider 2D: Get Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ea2b367-cdee-4cf9-bd5c-ec614324e751","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Edge Collider 2D: Set Layer Override Priority
haystackProgrammer: EdgeCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.EdgeCollider2D.layerOverridePriority@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;layerOverridePriority
tag3: UnityEngine.EdgeCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.EdgeCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0697ca25-57dc-436c-a866-a5c22fda8a61","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Edge Collider 2D: Get Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"036ea690-3490-40b9-82e0-442c63c3e651","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Edge Collider 2D: Set Exclude Layers
haystackProgrammer: EdgeCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.excludeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;excludeLayers
tag3: UnityEngine.EdgeCollider2D;excludeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d517aa90-3add-4a4f-85d7-3b3b257eef7a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Edge Collider 2D: Get Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7da1c78-0de9-416c-8a0f-6d8c929ff1bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Edge Collider 2D: Set Include Layers
haystackProgrammer: EdgeCollider2D.includeLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.includeLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;includeLayers
tag3: UnityEngine.EdgeCollider2D;includeLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3c4e1bf-a23a-4e11-86c2-a0547aa9c64a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Edge Collider 2D: Get Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61dd9a6e-a34d-4070-9851-b2eeb1072261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Edge Collider 2D: Set Force Send Layers
haystackProgrammer: EdgeCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceSendLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceSendLayers
tag3: UnityEngine.EdgeCollider2D;forceSendLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e1247cb-78d0-43f8-ada5-31387080036b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Edge Collider 2D: Get Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c02bb4b0-77d5-475d-995b-d6cf604c892f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Edge Collider 2D: Set Force Receive Layers
haystackProgrammer: EdgeCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.forceReceiveLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;forceReceiveLayers
tag3: UnityEngine.EdgeCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b65dc2d-236a-4d6f-856a-81c802b3c18f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Edge Collider 2D: Get Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16a4e5da-9202-44f6-b7f2-99971cec01d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Edge Collider 2D: Set Contact Capture Layers
haystackProgrammer: EdgeCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.contactCaptureLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactCaptureLayers
tag3: UnityEngine.EdgeCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fc3b7cf-77b7-4378-9cb9-f9377b949ded","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Edge Collider 2D: Get Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba92f9d1-880c-46c4-abdf-03c1be4e7482","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Edge Collider 2D: Set Callback Layers
haystackProgrammer: EdgeCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.EdgeCollider2D.callbackLayers@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;callbackLayers
tag3: UnityEngine.EdgeCollider2D;callbackLayers
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4105ef98-2c67-4649-9958-d50cd7ae79eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Edge Collider 2D: Get Friction
haystackProgrammer: EdgeCollider2D.friction (get)
favoriteKey: UnityEngine.EdgeCollider2D.friction@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;friction
tag3: UnityEngine.EdgeCollider2D;friction
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"faf81261-0571-4910-9ab5-f657086fc988","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Edge Collider 2D: Get Bounciness
haystackProgrammer: EdgeCollider2D.bounciness (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounciness@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounciness
tag3: UnityEngine.EdgeCollider2D;bounciness
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7913af67-7289-4291-b63a-67a2283a9d2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Edge Collider 2D: Get Friction Combine
haystackProgrammer: EdgeCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.EdgeCollider2D.frictionCombine@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;frictionCombine
tag3: UnityEngine.EdgeCollider2D;frictionCombine
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d99a1036-459e-42ef-8364-6b30e8ee2355","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Edge Collider 2D: Get Bounce Combine
haystackProgrammer: EdgeCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounceCombine@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounceCombine
tag3: UnityEngine.EdgeCollider2D;bounceCombine
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e0971aa-61a1-47c2-9f5b-688d20641e9c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Edge Collider 2D: Get Contact Mask
haystackProgrammer: EdgeCollider2D.contactMask (get)
favoriteKey: UnityEngine.EdgeCollider2D.contactMask@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;contactMask
tag3: UnityEngine.EdgeCollider2D;contactMask
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactMask","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dd366a3-9dff-4c75-95a8-13fdd7ad3986","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Edge Collider 2D: Get Enabled
haystackProgrammer: EdgeCollider2D.enabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33759a45-23b8-4279-8320-1eb38603404b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Edge Collider 2D: Set Enabled
haystackProgrammer: EdgeCollider2D.enabled (set)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21178650-d1e5-4755-a6e9-ab98de96b66a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Edge Collider 2D: Is Active And Enabled
haystackProgrammer: EdgeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isActiveAndEnabled
tag3: UnityEngine.EdgeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7fe36de1-a765-49c5-a344-21e37f48e65d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Edge Collider 2D: Get Transform
haystackProgrammer: EdgeCollider2D.transform (get)
favoriteKey: UnityEngine.EdgeCollider2D.transform@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"42ee14bf-8ae6-44be-a820-e973b0b223ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Edge Collider 2D: Get Transform Handle
haystackProgrammer: EdgeCollider2D.transformHandle (get)
favoriteKey: UnityEngine.EdgeCollider2D.transformHandle@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25b84907-43cf-4764-b48f-6bc68fe0c042","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Edge Collider 2D: Get Game Object
haystackProgrammer: EdgeCollider2D.gameObject (get)
favoriteKey: UnityEngine.EdgeCollider2D.gameObject@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87c5b502-4807-49f7-8f54-0f9f95fb49f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Edge Collider 2D: Get Tag
haystackProgrammer: EdgeCollider2D.tag (get)
favoriteKey: UnityEngine.EdgeCollider2D.tag@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"192404d9-9762-4aaa-9331-2ddcc557eca1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Edge Collider 2D: Set Tag
haystackProgrammer: EdgeCollider2D.tag (set)
favoriteKey: UnityEngine.EdgeCollider2D.tag@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Edge Collider 2D: Get Name
haystackProgrammer: EdgeCollider2D.name (get)
favoriteKey: UnityEngine.EdgeCollider2D.name@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Edge Collider 2D: Set Name
haystackProgrammer: EdgeCollider2D.name (set)
favoriteKey: UnityEngine.EdgeCollider2D.name@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Edge Collider 2D: Get Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Edge Collider 2D: Set Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Box Collider 2D: Get Shape Hash
haystackProgrammer: BoxCollider2D.GetShapeHash
favoriteKey: UnityEngine.BoxCollider2D.GetShapeHash()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapeHash;
tag3: UnityEngine.BoxCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.UInt32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Box Collider 2D: Get Shape Bounds
haystackProgrammer: BoxCollider2D.GetShapeBounds
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Box Collider 2D: Can Contact
haystackProgrammer: BoxCollider2D.CanContact
favoriteKey: UnityEngine.BoxCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers()@any
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tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;
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valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers(System.Int32)@any
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tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Box Collider 2D: Overlap Point
haystackProgrammer: BoxCollider2D.OverlapPoint
favoriteKey: UnityEngine.BoxCollider2D.OverlapPoint(UnityEngine.Vector2)@any
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tag2: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
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valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
favoriteKey: UnityEngine.BoxCollider2D.Overlap(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.BoxCollider2D;Overlap;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Results)
labelProgrammer: Overlap (results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Contact Filter, Results)
labelProgrammer: Overlap (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap (Position, Angle, Results)
labelProgrammer: Overlap (position, angle, results)
haystackHuman: Box Collider 2D: Overlap
haystackProgrammer: BoxCollider2D.Overlap
tag1: UnityEngine.BoxCollider2D
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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tag2: UnityEngine.BoxCollider2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Box Collider 2D: Find Any Object By Type
haystackProgrammer: BoxCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Box Collider 2D: Find First Object By Type
haystackProgrammer: BoxCollider2D.FindFirstObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Box Collider 2D: Find Any Object By Type
haystackProgrammer: BoxCollider2D.FindAnyObjectByType
favoriteKey: UnityEngine.BoxCollider2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Box Collider 2D: To String
haystackProgrammer: BoxCollider2D.ToString
favoriteKey: UnityEngine.BoxCollider2D.ToString()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Box Collider 2D: Equals
haystackProgrammer: BoxCollider2D.Equals
favoriteKey: UnityEngine.BoxCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Box Collider 2D: Get Type
haystackProgrammer: BoxCollider2D.GetType
favoriteKey: UnityEngine.BoxCollider2D.GetType()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Box Collider 2D: Reference Equals
haystackProgrammer: BoxCollider2D.ReferenceEquals
favoriteKey: UnityEngine.BoxCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Box Collider 2D: Get Size
haystackProgrammer: BoxCollider2D.size (get)
favoriteKey: UnityEngine.BoxCollider2D.size@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d42c8f7-6fb7-4898-9b08-37d412bacc26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Box Collider 2D: Set Size
haystackProgrammer: BoxCollider2D.size (set)
favoriteKey: UnityEngine.BoxCollider2D.size@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Box Collider 2D: Get Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c2ea619-0b86-4a99-a481-fc1ef4f3d517","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Box Collider 2D: Set Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Box Collider 2D: Get Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (get)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7c0ede2-0932-4e86-a10a-81b42fa01645","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Box Collider 2D: Set Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (set)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5b859f02-c428-4d36-8881-980d69cd1e62","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Box Collider 2D: Get Density
haystackProgrammer: BoxCollider2D.density (get)
favoriteKey: UnityEngine.BoxCollider2D.density@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"649ef320-6bbf-4394-a99f-e7155c99ec2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Box Collider 2D: Set Density
haystackProgrammer: BoxCollider2D.density (set)
favoriteKey: UnityEngine.BoxCollider2D.density@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider 2D: Is Trigger
haystackProgrammer: BoxCollider2D.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84f9cd45-0c76-4f9d-9ebf-9934716e378e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider 2D: Set Trigger
haystackProgrammer: BoxCollider2D.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Box Collider 2D: Get Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ec02d8b-8739-4bde-9b11-953ec52f63a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Box Collider 2D: Set Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Box Collider 2D: Get Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Box Collider 2D: Set Composite Operation
haystackProgrammer: BoxCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOperation@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOperation
tag3: UnityEngine.BoxCollider2D;compositeOperation
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Box Collider 2D: Get Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Box Collider 2D: Set Composite Order
haystackProgrammer: BoxCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.BoxCollider2D.compositeOrder@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeOrder
tag3: UnityEngine.BoxCollider2D;compositeOrder
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Box Collider 2D: Get Composite
haystackProgrammer: BoxCollider2D.composite (get)
favoriteKey: UnityEngine.BoxCollider2D.composite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;composite
tag3: UnityEngine.BoxCollider2D;composite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3bbdf25c-e699-4cee-8ed9-392442b8cc12","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Box Collider 2D: Get Offset
haystackProgrammer: BoxCollider2D.offset (get)
favoriteKey: UnityEngine.BoxCollider2D.offset@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f831fa0c-717e-425c-8fc0-bbf7fc072a57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Box Collider 2D: Set Offset
haystackProgrammer: BoxCollider2D.offset (set)
favoriteKey: UnityEngine.BoxCollider2D.offset@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d8f59bf7-7daf-4c66-a288-13d2982e14e2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider 2D: Get Attached Rigidbody
haystackProgrammer: BoxCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider2D.attachedRigidbody@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;attachedRigidbody
tag3: UnityEngine.BoxCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8b99407e-33a8-43d0-b26d-a4e6a799adc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Box Collider 2D: Get Local To World Matrix
haystackProgrammer: BoxCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.BoxCollider2D.localToWorldMatrix@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;localToWorldMatrix
tag3: UnityEngine.BoxCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aed41a63-c8e4-468a-b1af-324e300f222b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Box Collider 2D: Get Shape Count
haystackProgrammer: BoxCollider2D.shapeCount (get)
favoriteKey: UnityEngine.BoxCollider2D.shapeCount@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;shapeCount
tag3: UnityEngine.BoxCollider2D;shapeCount
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8176fc4-94ff-4cec-909a-155d132a3f48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider 2D: Get Bounds
haystackProgrammer: BoxCollider2D.bounds (get)
favoriteKey: UnityEngine.BoxCollider2D.bounds@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounds
tag3: UnityEngine.BoxCollider2D;bounds
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de6855f2-7ab2-4b92-8fb1-c5148d06865b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Box Collider 2D: Get Error State
haystackProgrammer: BoxCollider2D.errorState (get)
favoriteKey: UnityEngine.BoxCollider2D.errorState@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;errorState
tag3: UnityEngine.BoxCollider2D;errorState
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9120e806-16f4-4873-85c4-431f6f64095a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Box Collider 2D: Get Composite Capable
haystackProgrammer: BoxCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.BoxCollider2D.compositeCapable@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;compositeCapable
tag3: UnityEngine.BoxCollider2D;compositeCapable
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5edb4ea-8aea-441e-83c8-bab06d2d0a09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider 2D: Get Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a0d16027-b693-4be4-93d5-814bdbb2606e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider 2D: Set Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3eae03e8-9e39-4a5c-b526-55dfb2e8717b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Box Collider 2D: Get Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0864aa40-4cb3-4f40-80c2-d80aae0cc0b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Box Collider 2D: Set Layer Override Priority
haystackProgrammer: BoxCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.BoxCollider2D.layerOverridePriority@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;layerOverridePriority
tag3: UnityEngine.BoxCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5e23cc4c-7649-4598-b790-a7866680af6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Box Collider 2D: Get Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f166829-0798-4980-a875-da49c0348901","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Box Collider 2D: Set Exclude Layers
haystackProgrammer: BoxCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.excludeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;excludeLayers
tag3: UnityEngine.BoxCollider2D;excludeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71e4a368-819b-4138-ade2-c74a0060d57f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Box Collider 2D: Get Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e658e5b0-92fe-4115-b8d0-a2045a8c793e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Box Collider 2D: Set Include Layers
haystackProgrammer: BoxCollider2D.includeLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.includeLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;includeLayers
tag3: UnityEngine.BoxCollider2D;includeLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05412b1d-271d-4486-9b4e-4fdba768a33a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Box Collider 2D: Get Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6116fae4-1973-465d-a9fe-3cdc763185f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Box Collider 2D: Set Force Send Layers
haystackProgrammer: BoxCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceSendLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceSendLayers
tag3: UnityEngine.BoxCollider2D;forceSendLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd55db53-cad3-4465-830c-8be4b83ea2ba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Box Collider 2D: Get Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86028010-d5e0-41b1-a669-870e1b8ec9d1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Box Collider 2D: Set Force Receive Layers
haystackProgrammer: BoxCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.forceReceiveLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;forceReceiveLayers
tag3: UnityEngine.BoxCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e82d62a-16d7-4f61-adff-43a37ccc90d6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Box Collider 2D: Get Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b0a9c8f-27e8-4faf-80a6-b5977f036496","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Box Collider 2D: Set Contact Capture Layers
haystackProgrammer: BoxCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.contactCaptureLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactCaptureLayers
tag3: UnityEngine.BoxCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0b753cc-37f0-4cd7-90c0-7ff6742c6f0b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Box Collider 2D: Get Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16b367fe-76dc-4fea-a736-414f3c0cd941","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Box Collider 2D: Set Callback Layers
haystackProgrammer: BoxCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.BoxCollider2D.callbackLayers@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;callbackLayers
tag3: UnityEngine.BoxCollider2D;callbackLayers
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3327b947-f56e-4a12-a24c-c57a0fd8c394","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cdbf8274-b69b-4d99-9bb2-168dc967bf93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b9f9b41-4216-45d1-abed-09011e779584","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Box Collider 2D: Get Friction Combine
haystackProgrammer: BoxCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.frictionCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;frictionCombine
tag3: UnityEngine.BoxCollider2D;frictionCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"110b1063-a614-4e27-b680-b621fa759b6c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Box Collider 2D: Get Bounce Combine
haystackProgrammer: BoxCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.BoxCollider2D.bounceCombine@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounceCombine
tag3: UnityEngine.BoxCollider2D;bounceCombine
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b3c4e4d1-359b-4192-9fa1-b9f77eaf7f91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Box Collider 2D: Get Contact Mask
haystackProgrammer: BoxCollider2D.contactMask (get)
favoriteKey: UnityEngine.BoxCollider2D.contactMask@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;contactMask
tag3: UnityEngine.BoxCollider2D;contactMask
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Box Collider 2D: Get Transform Handle
haystackProgrammer: BoxCollider2D.transformHandle (get)
favoriteKey: UnityEngine.BoxCollider2D.transformHandle@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d71653a6-c77f-41af-9c63-2e68417a6684","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
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tag2:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale)
labelProgrammer: CreatePrimitive (sides, scale)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides, Scale, Offset)
labelProgrammer: CreatePrimitive (sides, scale, offset)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2
favoriteKey:
UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32UnityEngine.Vector2UnityEngine.Vector2)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create From Sprite (Sprite, Detail, Alpha Tolerance, Hole Detection, Use Physics Shapes)
labelProgrammer: CreateFromSprite (sprite, detail, alphaTolerance, holeDetection, usePhysicsShapes)
haystackHuman: Polygon Collider 2D: Create From Sprite
haystackProgrammer: PolygonCollider2D.CreateFromSprite
tag1: UnityEngine.PolygonCollider2D
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Sprite|System.Single|System.Byte|System.Boolean
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.PolygonCollider2D.CreateFromSprite(UnityEngine.SpriteSystem.SingleSystem.ByteSystem.BooleanSystem.Boolean)@any

tag2:
UnityEngine.PolygonCollider2D;CreateFromSprite;UnityEngine.Sprite;System.Single;System.Byte;System.Boolean;System.Boolean

tag3:
UnityEngine.PolygonCollider2D;CreateFromSprite;UnityEngine.Sprite;System.Single;System.Byte;System.Boolean;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Polygon Collider 2D: Create Mesh
haystackProgrammer: PolygonCollider2D.CreateMesh
favoriteKey: UnityEngine.PolygonCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.PolygonCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
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labelProgrammer: GetShapeHash ()
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labelProgrammer: GetShapes (physicsShapeGroup)
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labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
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haystackProgrammer: PolygonCollider2D.GetShapes
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labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
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labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
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labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
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labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
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labelProgrammer: IsTouching (contactFilter)
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labelProgrammer: IsTouchingLayers ()
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labelProgrammer: OverlapPoint (point)
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labelHuman: Overlap (Contact Filter, Results)
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labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: PolygonCollider2D.GetHashCode
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Polygon Collider 2D: To String
haystackProgrammer: PolygonCollider2D.ToString
favoriteKey: UnityEngine.PolygonCollider2D.ToString()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Polygon Collider 2D: Equals
haystackProgrammer: PolygonCollider2D.Equals
favoriteKey: UnityEngine.PolygonCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Polygon Collider 2D: Get Type
haystackProgrammer: PolygonCollider2D.GetType
favoriteKey: UnityEngine.PolygonCollider2D.GetType()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Polygon Collider 2D: Reference Equals
haystackProgrammer: PolygonCollider2D.ReferenceEquals
favoriteKey: UnityEngine.PolygonCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a65026d-49b6-4ae1-9e9d-1d935462ae5d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Polygon Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c48abea3-6e42-43ae-b807-dc0baf33b327","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Polygon Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: PolygonCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.PolygonCollider2D.useDelaunayMesh@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;useDelaunayMesh
tag3: UnityEngine.PolygonCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Polygon Collider 2D: Get Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (get)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9331ddc-31e5-4b80-8f39-569421aeba2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Polygon Collider 2D: Set Auto Tiling
haystackProgrammer: PolygonCollider2D.autoTiling (set)
favoriteKey: UnityEngine.PolygonCollider2D.autoTiling@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;autoTiling
tag3: UnityEngine.PolygonCollider2D;autoTiling
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoTiling","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a07b709c-9a35-4bdd-82a5-9ef88e043d3f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Points
labelProgrammer: points (get)
haystackHuman: Polygon Collider 2D: Get Points
haystackProgrammer: PolygonCollider2D.points (get)
favoriteKey: UnityEngine.PolygonCollider2D.points@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"381b1d82-d117-4f45-a7b1-7acaad7064fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Points
labelProgrammer: points (set)
haystackHuman: Polygon Collider 2D: Set Points
haystackProgrammer: PolygonCollider2D.points (set)
favoriteKey: UnityEngine.PolygonCollider2D.points@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;points
tag3: UnityEngine.PolygonCollider2D;points
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2[]
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"points","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b1c2804-321d-4722-b777-66588f700a1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Path Count
labelProgrammer: pathCount (get)
haystackHuman: Polygon Collider 2D: Get Path Count
haystackProgrammer: PolygonCollider2D.pathCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eab1f46a-8d28-408d-8950-f06440b16b96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Path Count
labelProgrammer: pathCount (set)
haystackHuman: Polygon Collider 2D: Set Path Count
haystackProgrammer: PolygonCollider2D.pathCount (set)
favoriteKey: UnityEngine.PolygonCollider2D.pathCount@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;pathCount
tag3: UnityEngine.PolygonCollider2D;pathCount
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pathCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"99840dd4-e914-4c11-b8a0-e75449b352eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Polygon Collider 2D: Get Density
haystackProgrammer: PolygonCollider2D.density (get)
favoriteKey: UnityEngine.PolygonCollider2D.density@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3baa1270-a16f-4e8e-87a0-0e6d9d150e84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Polygon Collider 2D: Set Density
haystackProgrammer: PolygonCollider2D.density (set)
favoriteKey: UnityEngine.PolygonCollider2D.density@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;density
tag3: UnityEngine.PolygonCollider2D;density
valueInputTypes: UnityEngine.PolygonCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0fc29114-8de4-4cc7-9619-3949ace5732a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Polygon Collider 2D: Is Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (get)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0d8f1534-4446-433d-be9c-cfbcbd65f296","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Polygon Collider 2D: Set Trigger
haystackProgrammer: PolygonCollider2D.isTrigger (set)
favoriteKey: UnityEngine.PolygonCollider2D.isTrigger@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;isTrigger
tag3: UnityEngine.PolygonCollider2D;isTrigger
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"11844295-8198-45c7-9ffd-4f6a42c7ebae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Polygon Collider 2D: Get Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e15e0912-cf95-4c82-bc66-c74d7dcb1285","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Polygon Collider 2D: Set Used By Effector
haystackProgrammer: PolygonCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.PolygonCollider2D.usedByEffector@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;usedByEffector
tag3: UnityEngine.PolygonCollider2D;usedByEffector
valueInputTypes: UnityEngine.PolygonCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4ba5dc5f-f16b-420c-9552-459115e6de9d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Polygon Collider 2D: Get Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a43c5e6c-b83f-4eff-b734-ef5cc7979649","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Polygon Collider 2D: Set Composite Operation
haystackProgrammer: PolygonCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOperation@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOperation
tag3: UnityEngine.PolygonCollider2D;compositeOperation
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"e1f78987-0ca7-4bcf-b6d6-d7c501149220","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Polygon Collider 2D: Get Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41360c9f-b26d-4f41-b8d2-3cd8224da083","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Polygon Collider 2D: Set Composite Order
haystackProgrammer: PolygonCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.PolygonCollider2D.compositeOrder@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeOrder
tag3: UnityEngine.PolygonCollider2D;compositeOrder
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6d6837c6-a02f-401c-a85c-6597c777bd7e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Polygon Collider 2D: Get Composite
haystackProgrammer: PolygonCollider2D.composite (get)
favoriteKey: UnityEngine.PolygonCollider2D.composite@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;composite
tag3: UnityEngine.PolygonCollider2D;composite
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bc3f37c-2ac8-49af-8b23-a6f2fd49c261","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Polygon Collider 2D: Get Offset
haystackProgrammer: PolygonCollider2D.offset (get)
favoriteKey: UnityEngine.PolygonCollider2D.offset@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5bd927a-d87a-48fd-840a-f93dc7a825a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Polygon Collider 2D: Set Offset
haystackProgrammer: PolygonCollider2D.offset (set)
favoriteKey: UnityEngine.PolygonCollider2D.offset@set
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;offset
tag3: UnityEngine.PolygonCollider2D;offset
valueInputTypes: UnityEngine.PolygonCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b7e9dfc1-cb2c-4ef9-9280-f2827b7aa4e3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Polygon Collider 2D: Get Attached Rigidbody
haystackProgrammer: PolygonCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.PolygonCollider2D.attachedRigidbody@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;attachedRigidbody
tag3: UnityEngine.PolygonCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b38842b7-0c3b-4803-8b55-cbe67c22cf09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Polygon Collider 2D: Get Local To World Matrix
haystackProgrammer: PolygonCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.PolygonCollider2D.localToWorldMatrix@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;localToWorldMatrix
tag3: UnityEngine.PolygonCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0548506-73be-4a91-a8c6-407d370aaf97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Polygon Collider 2D: Get Shape Count
haystackProgrammer: PolygonCollider2D.shapeCount (get)
favoriteKey: UnityEngine.PolygonCollider2D.shapeCount@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;shapeCount
tag3: UnityEngine.PolygonCollider2D;shapeCount
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3995ff54-98f2-4487-9be1-7537963c710a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Polygon Collider 2D: Get Bounds
haystackProgrammer: PolygonCollider2D.bounds (get)
favoriteKey: UnityEngine.PolygonCollider2D.bounds@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;bounds
tag3: UnityEngine.PolygonCollider2D;bounds
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38d8feee-3669-4cd1-bd69-8f308fe918b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Polygon Collider 2D: Get Error State
haystackProgrammer: PolygonCollider2D.errorState (get)
favoriteKey: UnityEngine.PolygonCollider2D.errorState@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;errorState
tag3: UnityEngine.PolygonCollider2D;errorState
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d03c1cf3-b78f-4d38-a128-104d0277eea2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Polygon Collider 2D: Get Composite Capable
haystackProgrammer: PolygonCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.PolygonCollider2D.compositeCapable@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;compositeCapable
tag3: UnityEngine.PolygonCollider2D;compositeCapable
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dbe95c9c-e74e-4935-8bd4-ab7c0eda7080","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Polygon Collider 2D: Get Shared Material
haystackProgrammer: PolygonCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.PolygonCollider2D.sharedMaterial@get
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;sharedMaterial
tag3: UnityEngine.PolygonCollider2D;sharedMaterial
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c21979f-e9d1-41d4-ac4d-2487b8d96448","$version":"A","$type":"Unity.VisualScripting.GetMember"}


