# UnitOptionRow

optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Macro Scriptable Object
labelProgrammer: Expose MacroScriptableObject
haystackHuman: Expose Macro Scriptable Object
haystackProgrammer: Expose MacroScriptableObject
favoriteKey: Unity.VisualScripting.MacroScriptableObject@expose
tag1: Unity.VisualScripting.MacroScriptableObject
valueInputTypes: Unity.VisualScripting.MacroScriptableObject
valueOutputTypes: System.String|UnityEngine.HideFlags
unit:
{"type":"Unity.VisualScripting.MacroScriptableObject","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14a42e17-b256-4610-bd0e-5a350938323c","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Variable Kind Literal
labelProgrammer: VariableKind Literal
haystackHuman: Variable Kind Literal
haystackProgrammer: VariableKind Literal
favoriteKey: Unity.VisualScripting.VariableKind@literal
tag1: Unity.VisualScripting.VariableKind
valueOutputTypes: Unity.VisualScripting.VariableKind
unit:
{"type":"Unity.VisualScripting.VariableKind","value":{"$content":"Flow","$type":"Unity.VisualScripting.VariableKind"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"618d501f-85b5-4af2-a594-e0c74ec99f5d","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Variable Kind Literal
labelProgrammer: List<VariableKind> Literal
haystackHuman: List of Variable Kind Literal
haystackProgrammer: List<VariableKind> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9ff9dc62-eea1-4e69-8552-327558e24012","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.VariableKind, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fs Data Type Literal
labelProgrammer: fsDataType Literal
haystackHuman: Fs Data Type Literal
haystackProgrammer: fsDataType Literal
favoriteKey: Unity.VisualScripting.FullSerializer.fsDataType@literal
tag1: Unity.VisualScripting.FullSerializer.fsDataType
valueOutputTypes: Unity.VisualScripting.FullSerializer.fsDataType
unit:
{"type":"Unity.VisualScripting.FullSerializer.fsDataType","value":{"$content":"Array","$type":"Unity.VisualScripting.FullSerializer.fsDataType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ebe9d15b-6f30-4d87-bc17-223eea82d915","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fs Data Type Literal
labelProgrammer: List<fsDataType> Literal
haystackHuman: List of Fs Data Type Literal
haystackProgrammer: List<fsDataType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f4ec730f-c0b8-4092-a215-a97aaca879cf","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsDataType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Fs Member Serialization Literal
labelProgrammer: fsMemberSerialization Literal
haystackHuman: Fs Member Serialization Literal
haystackProgrammer: fsMemberSerialization Literal
favoriteKey: Unity.VisualScripting.FullSerializer.fsMemberSerialization@literal
tag1: Unity.VisualScripting.FullSerializer.fsMemberSerialization
valueOutputTypes: Unity.VisualScripting.FullSerializer.fsMemberSerialization
unit:
{"type":"Unity.VisualScripting.FullSerializer.fsMemberSerialization","value":{"$content":"OptIn","$type":"Unity.VisualScripting.FullSerializer.fsMemberSerialization"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"067611a7-f300-43dd-bbeb-02aa740894aa","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Fs Member Serialization Literal
labelProgrammer: List<fsMemberSerialization> Literal
haystackHuman: List of Fs Member Serialization Literal
haystackProgrammer: List<fsMemberSerialization> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"800289c2-b66b-40fa-bc16-7befc9083d59","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.FullSerializer.fsMemberSerialization, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Conversion Type of Conversion Utility Literal
labelProgrammer: ConversionUtility.ConversionType Literal
haystackHuman: Conversion Type of Conversion Utility Literal
haystackProgrammer: ConversionUtility.ConversionType Literal
favoriteKey: Unity.VisualScripting.ConversionUtility+ConversionType@literal
tag1: Unity.VisualScripting.ConversionUtility+ConversionType
valueOutputTypes: Unity.VisualScripting.ConversionUtility+ConversionType
unit:
{"type":"Unity.VisualScripting.ConversionUtility+ConversionType","value":{"$content":"Impossible","$type":"Unity.VisualScripting.ConversionUtility+ConversionType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d87b6b76-febb-4830-97fb-07a2a4d9acd4","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Conversion Type of Conversion Utility Literal
labelProgrammer: List<ConversionUtility.ConversionType> Literal
haystackHuman: List of Conversion Type of Conversion Utility Literal
haystackProgrammer: List<ConversionUtility.ConversionType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bdf5ed87-ca3e-4d83-984b-109c8495209d","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ConversionUtility+ConversionType, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Source of Member Literal
labelProgrammer: Member.Source Literal
haystackHuman: Source of Member Literal
haystackProgrammer: Member.Source Literal
favoriteKey: Unity.VisualScripting.Member+Source@literal
tag1: Unity.VisualScripting.Member+Source
valueOutputTypes: Unity.VisualScripting.Member+Source
unit:
{"type":"Unity.VisualScripting.Member+Source","value":{"$content":"Unknown","$type":"Unity.VisualScripting.Member+Source"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d60cd60-00e0-4253-81dd-0dffef09c3ad","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Source of Member Literal
labelProgrammer: List<Member.Source> Literal
haystackHuman: List of Source of Member Literal
haystackProgrammer: List<Member.Source> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4ab06a53-097a-446e-b654-83d10e625f7a","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.Member+Source, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Color Enum of Sticky Note Literal
labelProgrammer: StickyNote.ColorEnum Literal
haystackHuman: Color Enum of Sticky Note Literal
haystackProgrammer: StickyNote.ColorEnum Literal
favoriteKey: Unity.VisualScripting.StickyNote+ColorEnum@literal
tag1: Unity.VisualScripting.StickyNote+ColorEnum
valueOutputTypes: Unity.VisualScripting.StickyNote+ColorEnum
unit:
{"type":"Unity.VisualScripting.StickyNote+ColorEnum","value":{"$content":"Classic","$type":"Unity.VisualScripting.StickyNote+ColorEnum"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"169473f0-8a38-4fb2-a02b-cebdec803a74","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Color Enum of Sticky Note Literal
labelProgrammer: List<StickyNote.ColorEnum> Literal
haystackHuman: List of Color Enum of Sticky Note Literal
haystackProgrammer: List<StickyNote.ColorEnum> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dcee418a-6db4-4e66-bcad-868b1777fb70","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.StickyNote+ColorEnum, Unity.VisualScripting.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Graph Container Type Literal
labelProgrammer: ScriptGraphContainerType Literal
haystackHuman: Script Graph Container Type Literal
haystackProgrammer: ScriptGraphContainerType Literal
favoriteKey: Unity.VisualScripting.ScriptGraphContainerType@literal
tag1: Unity.VisualScripting.ScriptGraphContainerType
valueOutputTypes: Unity.VisualScripting.ScriptGraphContainerType
unit:
{"type":"Unity.VisualScripting.ScriptGraphContainerType","value":{"$content":"GameObject","$type":"Unity.VisualScripting.ScriptGraphContainerType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2847ba3c-128b-4511-aaa0-605cb4fcd760","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Graph Container Type Literal
labelProgrammer: List<ScriptGraphContainerType> Literal
haystackHuman: List of Script Graph Container Type Literal
haystackProgrammer: List<ScriptGraphContainerType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"77be9605-324b-4c9a-b3b1-61cb255b7a4c","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphContainerType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Graph Asset Literal
labelProgrammer: ScriptGraphAsset Literal
haystackHuman: Script Graph Asset Literal
haystackProgrammer: ScriptGraphAsset Literal
favoriteKey: Unity.VisualScripting.ScriptGraphAsset@literal
tag1: Unity.VisualScripting.ScriptGraphAsset
valueOutputTypes: Unity.VisualScripting.ScriptGraphAsset
unit:
{"type":"Unity.VisualScripting.ScriptGraphAsset","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"61b96038-838a-41cc-b0d0-adefcb557804","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Graph Asset Literal
labelProgrammer: List<ScriptGraphAsset> Literal
haystackHuman: List of Script Graph Asset Literal
haystackProgrammer: List<ScriptGraphAsset> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c6d685e-ea59-4f7b-a74d-9850511442dc","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Script Graph Asset
labelProgrammer: Expose ScriptGraphAsset
haystackHuman: Expose Script Graph Asset
haystackProgrammer: Expose ScriptGraphAsset
favoriteKey: Unity.VisualScripting.ScriptGraphAsset@expose
tag1: Unity.VisualScripting.ScriptGraphAsset
valueInputTypes: Unity.VisualScripting.ScriptGraphAsset
valueOutputTypes: Unity.VisualScripting.FlowGraph|System.Boolean|System.String|UnityEngine.HideFlags
unit:
{"type":"Unity.VisualScripting.ScriptGraphAsset","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da2acf81-2d0e-4d87-9efb-77cb2d1c7db4","$version":"A","$type":"Unity.VisualScripting.Expose"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Script Machine Literal
labelProgrammer: ScriptMachine Literal
haystackHuman: Script Machine Literal
haystackProgrammer: ScriptMachine Literal
favoriteKey: Unity.VisualScripting.ScriptMachine@literal
tag1: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"type":"Unity.VisualScripting.ScriptMachine","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"53b03ea6-08c3-46a1-8989-9f044dd85410","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Script Machine Literal
labelProgrammer: List<ScriptMachine> Literal
haystackHuman: List of Script Machine Literal
haystackProgrammer: List<ScriptMachine> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptMachine, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptMachine, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptMachine, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e99bb4e7-1063-4bb0-ac2d-ab0d8e1538fe","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.ScriptMachine, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.ExposeOption
unitType: Unity.VisualScripting.Expose
labelHuman: Expose Script Machine
labelProgrammer: Expose ScriptMachine
haystackHuman: Expose Script Machine
haystackProgrammer: Expose ScriptMachine
favoriteKey: Unity.VisualScripting.ScriptMachine@expose
tag1: Unity.VisualScripting.ScriptMachine
valueInputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"type":"Unity.VisualScripting.ScriptMachine","instance":true,"static":true,"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7092d941-d986-4619-bc6a-ea027381c4ac","$version":"A","$type":"Unity.VisualScripting.Expose"}

valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.FlowGraph, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.ScriptGraphAsset, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|Unity.VisualScripting.FlowGraph|Unity.VisualScripting.IGraphData|System.Boolean|UnityEngine.Transform|UnityEngine.TransformHandle|UnityEngine.GameObject|System.String|System.Threading.CancellationToken|UnityEngine.HideFlags


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Input Action Change Option Literal
labelProgrammer: InputActionChangeOption Literal
haystackHuman: Input Action Change Option Literal
haystackProgrammer: InputActionChangeOption Literal
favoriteKey: Unity.VisualScripting.InputSystem.InputActionChangeOption@literal
tag1: Unity.VisualScripting.InputSystem.InputActionChangeOption
valueOutputTypes: Unity.VisualScripting.InputSystem.InputActionChangeOption
unit:
{"type":"Unity.VisualScripting.InputSystem.InputActionChangeOption","value":{"$content":"OnPressed","$type":"Unity.VisualScripting.InputSystem.InputActionChangeOption"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f9ca6a5e-a265-4fbf-8e54-7b32b0f08405","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Input Action Change Option Literal
labelProgrammer: List<InputActionChangeOption> Literal
haystackHuman: List of Input Action Change Option Literal
haystackProgrammer: List<InputActionChangeOption> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.InputActionChangeOption, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.InputActionChangeOption, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.InputActionChangeOption, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06003b26-6a67-45b9-ae0e-c9fc9c95932e","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.InputActionChangeOption, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Output Type Literal
labelProgrammer: OutputType Literal
haystackHuman: Output Type Literal
haystackProgrammer: OutputType Literal
favoriteKey: Unity.VisualScripting.InputSystem.OutputType@literal
tag1: Unity.VisualScripting.InputSystem.OutputType
valueOutputTypes: Unity.VisualScripting.InputSystem.OutputType
unit:
{"type":"Unity.VisualScripting.InputSystem.OutputType","value":{"$content":"Button","$type":"Unity.VisualScripting.InputSystem.OutputType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb0ca67c-cf0f-4a7b-9364-7a649b6638e6","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Output Type Literal
labelProgrammer: List<OutputType> Literal
haystackHuman: List of Output Type Literal
haystackProgrammer: List<OutputType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.OutputType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.OutputType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"type":"System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.OutputType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","value":null,"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cf9f8f43-2d9a-4a53-9e66-400c9459e699","$version":"A","$type":"Unity.VisualScripting.Literal"}

valueOutputTypes:
System.Collections.Generic.List`1[[Unity.VisualScripting.InputSystem.OutputType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: Binary Expression Type Literal
labelProgrammer: BinaryExpressionType Literal
haystackHuman: Binary Expression Type Literal
haystackProgrammer: BinaryExpressionType Literal
favoriteKey: Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType@literal
tag1: Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType
valueOutputTypes: Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType
unit:
{"type":"Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType","value":{"$content":"And","$type":"Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18d608ad-81f8-4a39-9842-b7de086f48ef","$version":"A","$type":"Unity.VisualScripting.Literal"}


optionType: Unity.VisualScripting.LiteralOption
unitType: Unity.VisualScripting.Literal
labelHuman: List of Binary Expression Type Literal
labelProgrammer: List<BinaryExpressionType> Literal
haystackHuman: List of Binary Expression Type Literal
haystackProgrammer: List<BinaryExpressionType> Literal
favoriteKey:
System.Collections.Generic.List`1[[Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]@literal

tag1:
System.Collections.Generic.List`1[[Unity.VisualScripting.Dependencies.NCalc.BinaryExpressionType, Unity.VisualScripting.Flow, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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labelHuman: Compare (Str A, Str B, Ignore Case, Culture)
labelProgrammer: Compare (strA, strB, ignoreCase, culture)
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labelProgrammer: Compare (strA, indexA, strB, indexB, length)
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Ignore Case)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, ignoreCase)
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haystackProgrammer: string.Compare
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tag2:
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Ignore Case, Culture)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, ignoreCase, culture)
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haystackProgrammer: string.Compare
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tag2:
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tag3:
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Culture, Options)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, culture, options)
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haystackProgrammer: string.Compare
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valueOutputTypes: System.Int32
favoriteKey:
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tag2:
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tag3:
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labelHuman: Compare (Str A, Index A, Str B, Index B, Length, Comparison Type)
labelProgrammer: Compare (strA, indexA, strB, indexB, length, comparisonType)
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haystackProgrammer: string.Compare
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valueInputTypes: System.String|System.Int32|System.StringComparison
valueOutputTypes: System.Int32
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tag2:
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tag3:
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labelHuman: Compare Ordinal (Str A, Str B)
labelProgrammer: CompareOrdinal (strA, strB)
haystackHuman: String: Compare Ordinal
haystackProgrammer: string.CompareOrdinal
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valueInputTypes: System.String
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labelHuman: Compare Ordinal (Str A, Index A, Str B, Index B, Length)
labelProgrammer: CompareOrdinal (strA, indexA, strB, indexB, length)
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labelHuman: Compare To (Value)
labelProgrammer: CompareTo (value)
haystackHuman: String: Compare To
haystackProgrammer: string.CompareTo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare To (Str B)
labelProgrammer: CompareTo (strB)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ends With (Value)
labelProgrammer: EndsWith (value)
haystackHuman: String: Ends With
haystackProgrammer: string.EndsWith
favoriteKey: System.String.EndsWith(System.String)@any
tag1: System.String
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labelHuman: Ends With (Value, Comparison Type)
labelProgrammer: EndsWith (value, comparisonType)
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labelProgrammer: EndsWith (value, ignoreCase, culture)
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labelHuman: Ends With (Value)
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labelHuman: Equals (Value)
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labelHuman: Equals (A, B)
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labelHuman: Get Hash Code ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Starts With (Value)
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labelProgrammer: StartsWith (value, comparisonType)
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haystackProgrammer: string.StartsWith
favoriteKey: System.String.StartsWith(System.StringSystem.StringComparison)@any
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tag2: System.String;StartsWith;System.String;System.StringComparison
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labelProgrammer: StartsWith (value, ignoreCase, culture)
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haystackProgrammer: string.StartsWith
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tag2: System.String;StartsWith;System.String;System.Boolean;System.Globalization.CultureInfo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Starts With (Value)
labelProgrammer: StartsWith (value)
haystackHuman: String: Starts With
haystackProgrammer: string.StartsWith
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Clone ()
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Copy (Str)
labelProgrammer: Copy (str)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CopyTo (sourceIndex, destination, destinationIndex, count)
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labelHuman: To Char Array ()
labelProgrammer: ToCharArray ()
haystackHuman: String: To Char Array
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: To Char Array (Start Index, Length)
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haystackProgrammer: string.ToCharArray
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Null Or Empty (Value)
labelProgrammer: IsNullOrEmpty (value)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Null Or White Space (Value)
labelProgrammer: IsNullOrWhiteSpace (value)
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haystackProgrammer: string.IsNullOrWhiteSpace
favoriteKey: System.String.IsNullOrWhiteSpace(System.String)@any
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tag2: System.String;IsNullOrWhiteSpace;System.String
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type Code ()
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optionType: Unity.VisualScripting.InvokeMemberOption
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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favoriteKey: System.Int32.ToString(System.String)@any
tag1: System.Int32
tag2: System.Int32;ToString;System.String
tag3: System.Int32;ToString;System.String
valueInputTypes: System.Int32|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["format"],"member":{"name":"ToString","parameterTypes":["System.String"],"targetType":"System.Int32","targetTypeName":"System.Int32","$version":"A"},"defaultValues":{"target":{"$content":0,"$type":"System.Int32"},"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3139b712-272f-4d80-8c4f-35f23f3687c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Provider)
labelProgrammer: ToString (provider)
haystackHuman: Integer: To String
haystackProgrammer: int.ToString
favoriteKey: System.Int32.ToString(System.IFormatProvider)@any
tag1: System.Int32
tag2: System.Int32;ToString;System.IFormatProvider
tag3: System.Int32;ToString;System.IFormatProvider
valueInputTypes: System.Int32|System.IFormatProvider
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":["provider"],"member":{"name":"ToString","parameterTypes":["System.IFormatProvider"],"targetType":"System.Int32","targetTypeName":"System.Int32","$version":"A"},"defaultValues":{"target":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"451f41bc-1393-4661-ab86-61b648a11348","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


