# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Audio Resource: Get Hash Code
haystackProgrammer: AudioResource.GetHashCode
favoriteKey: UnityEngine.Audio.AudioResource.GetHashCode()@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Audio.AudioResource
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c2ea2b0-f142-4bde-9e94-9e9d61c9e64c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Audio Resource: Equals
haystackProgrammer: AudioResource.Equals
favoriteKey: UnityEngine.Audio.AudioResource.Equals(System.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Audio.AudioResource|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a386c9ec-2316-4c69-b77d-229e3c45e7ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
tag1: UnityEngine.Audio.AudioResource
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"3ea0c691-0419-4aee-915e-6ddb6fdb8477","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
tag1: UnityEngine.Audio.AudioResource
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0f21456b-a2f1-4e97-9b7f-8b8abe3333ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
favoriteKey: UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"e9b1859b-0f1e-4cbf-8a8a-ebe5d3ef129f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"c3f750d5-e757-4f88-9fcf-7172c69b029c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
favoriteKey: UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c882c3e9-e623-413a-8fc4-98f43d2ff96e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Audio Resource: Instantiate
haystackProgrammer: AudioResource.Instantiate
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioResource.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"921fc378-3234-43e5-bf6a-6857e76daac9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Audio Resource: Destroy
haystackProgrammer: AudioResource.Destroy
favoriteKey: UnityEngine.Audio.AudioResource.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0f4bbd62-c32d-4a12-8b26-f04edf4b690a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Audio Resource: Destroy
haystackProgrammer: AudioResource.Destroy
favoriteKey: UnityEngine.Audio.AudioResource.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"d61ae50f-90b6-4af8-816f-510020b988cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Audio Resource: Destroy Immediate
haystackProgrammer: AudioResource.DestroyImmediate
favoriteKey: UnityEngine.Audio.AudioResource.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ec880372-4eaa-4cd7-9a67-a9d7e20a3fdd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Audio Resource: Destroy Immediate
haystackProgrammer: AudioResource.DestroyImmediate
favoriteKey: UnityEngine.Audio.AudioResource.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"baf9ff55-f30f-44c7-b30f-9894aac00435","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Audio Resource: Find Objects By Type
haystackProgrammer: AudioResource.FindObjectsByType
favoriteKey: UnityEngine.Audio.AudioResource.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"51c485e4-0fbe-4f95-ad63-3ae8517baf98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Audio Resource: Find Objects By Type
haystackProgrammer: AudioResource.FindObjectsByType
tag1: UnityEngine.Audio.AudioResource
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Audio.AudioResource.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Audio.AudioResource;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"b4730110-17c6-4404-ad8c-b9cfa9be084b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Audio Resource: Dont Destroy On Load
haystackProgrammer: AudioResource.DontDestroyOnLoad
favoriteKey: UnityEngine.Audio.AudioResource.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"c2df7931-e90d-48f7-b70a-6ba2b0242716","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Audio Resource: Find First Object By Type
haystackProgrammer: AudioResource.FindFirstObjectByType
favoriteKey: UnityEngine.Audio.AudioResource.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0126fff3-6156-45ca-9463-b24866c693a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Audio Resource: Find Any Object By Type
haystackProgrammer: AudioResource.FindAnyObjectByType
favoriteKey: UnityEngine.Audio.AudioResource.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ddc43da5-16e6-4a66-8245-0479b79e5493","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Audio Resource: Find First Object By Type
haystackProgrammer: AudioResource.FindFirstObjectByType
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioResource.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"00092e6e-c1f0-4329-b820-3062227a5be9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Audio Resource: Find Any Object By Type
haystackProgrammer: AudioResource.FindAnyObjectByType
favoriteKey: UnityEngine.Audio.AudioResource.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"9d640ec7-38d9-4f1f-b2a1-2d22829078ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Audio Resource: To String
haystackProgrammer: AudioResource.ToString
favoriteKey: UnityEngine.Audio.AudioResource.ToString()@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Audio.AudioResource
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7885e28d-6cd2-4bf6-ba97-7ed0e0ec86bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Audio Resource: Equals
haystackProgrammer: AudioResource.Equals
favoriteKey: UnityEngine.Audio.AudioResource.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0e4eab1-1e98-4bcb-b6ad-cb6a152a651f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Audio Resource: Get Type
haystackProgrammer: AudioResource.GetType
favoriteKey: UnityEngine.Audio.AudioResource.GetType()@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Audio.AudioResource
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cc27c3d-be1a-438c-8b2b-595292cda2dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Audio Resource: Reference Equals
haystackProgrammer: AudioResource.ReferenceEquals
favoriteKey: UnityEngine.Audio.AudioResource.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73973e90-5e69-445a-9fe5-a873e4348acc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Audio Resource: Get Name
haystackProgrammer: AudioResource.name (get)
favoriteKey: UnityEngine.Audio.AudioResource.name@get
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Audio.AudioResource
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Audio.AudioResource","targetTypeName":"UnityEngine.Audio.AudioResource","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb45ab36-3fb0-4161-ba28-89bebbe462f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Audio Resource: Set Name
haystackProgrammer: AudioResource.name (set)
favoriteKey: UnityEngine.Audio.AudioResource.name@set
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Audio.AudioResource|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Audio Resource: Get Hide Flags
haystackProgrammer: AudioResource.hideFlags (get)
favoriteKey: UnityEngine.Audio.AudioResource.hideFlags@get
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Audio.AudioResource
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Audio Resource: Set Hide Flags
haystackProgrammer: AudioResource.hideFlags (set)
favoriteKey: UnityEngine.Audio.AudioResource.hideFlags@set
tag1: UnityEngine.Audio.AudioResource
tag2: UnityEngine.Audio.AudioResource;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Audio.AudioResource|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Snapshot (Name)
labelProgrammer: FindSnapshot (name)
haystackHuman: Audio Mixer: Find Snapshot
haystackProgrammer: AudioMixer.FindSnapshot
favoriteKey: UnityEngine.Audio.AudioMixer.FindSnapshot(System.String)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;FindSnapshot;System.String
tag3: UnityEngine.Audio.AudioMixer;FindSnapshot;System.String
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String
valueOutputTypes: UnityEngine.Audio.AudioMixerSnapshot
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Matching Groups (Sub Path)
labelProgrammer: FindMatchingGroups (subPath)
haystackHuman: Audio Mixer: Find Matching Groups
haystackProgrammer: AudioMixer.FindMatchingGroups
favoriteKey: UnityEngine.Audio.AudioMixer.FindMatchingGroups(System.String)@any
tag1: UnityEngine.Audio.AudioMixer
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tag3: UnityEngine.Audio.AudioMixer;FindMatchingGroups;System.String
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String
valueOutputTypes: UnityEngine.Audio.AudioMixerGroup[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Transition To Snapshots (Snapshots, Weights, Time To Reach)
labelProgrammer: TransitionToSnapshots (snapshots, weights, timeToReach)
haystackHuman: Audio Mixer: Transition To Snapshots
haystackProgrammer: AudioMixer.TransitionToSnapshots
tag1: UnityEngine.Audio.AudioMixer
valueInputTypes: UnityEngine.Audio.AudioMixer|UnityEngine.Audio.AudioMixerSnapshot[]|System.Single[]|System.Single
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Float (Name, Value)
labelProgrammer: SetFloat (name, value)
haystackHuman: Audio Mixer: Set Float
haystackProgrammer: AudioMixer.SetFloat
favoriteKey: UnityEngine.Audio.AudioMixer.SetFloat(System.StringSystem.Single)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;SetFloat;System.String;System.Single
tag3: UnityEngine.Audio.AudioMixer;SetFloat;System.String;System.Single
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String|System.Single
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Float (Name)
labelProgrammer: ClearFloat (name)
haystackHuman: Audio Mixer: Clear Float
haystackProgrammer: AudioMixer.ClearFloat
favoriteKey: UnityEngine.Audio.AudioMixer.ClearFloat(System.String)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;ClearFloat;System.String
tag3: UnityEngine.Audio.AudioMixer;ClearFloat;System.String
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Float (Name, Value)
labelProgrammer: GetFloat (name, value)
haystackHuman: Audio Mixer: Get Float
haystackProgrammer: AudioMixer.GetFloat
favoriteKey: UnityEngine.Audio.AudioMixer.GetFloat(System.StringSystem.Single&)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;GetFloat;System.String;System.Single&
tag3: UnityEngine.Audio.AudioMixer;GetFloat;System.String;System.Single&
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String
valueOutputTypes: System.Boolean|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Audio Mixer: Get Entity Id
haystackProgrammer: AudioMixer.GetEntityId
favoriteKey: UnityEngine.Audio.AudioMixer.GetEntityId()@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Audio Mixer: Get Instance ID
haystackProgrammer: AudioMixer.GetInstanceID
favoriteKey: UnityEngine.Audio.AudioMixer.GetInstanceID()@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Audio Mixer: Get Hash Code
haystackProgrammer: AudioMixer.GetHashCode
favoriteKey: UnityEngine.Audio.AudioMixer.GetHashCode()@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Audio Mixer: Equals
haystackProgrammer: AudioMixer.Equals
favoriteKey: UnityEngine.Audio.AudioMixer.Equals(System.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Audio.AudioMixer|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
tag1: UnityEngine.Audio.AudioMixer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Audio.AudioMixer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
tag1: UnityEngine.Audio.AudioMixer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Audio.AudioMixer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
favoriteKey: UnityEngine.Audio.AudioMixer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
favoriteKey: UnityEngine.Audio.AudioMixer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.Audio.AudioMixer
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
favoriteKey: UnityEngine.Audio.AudioMixer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Audio Mixer: Instantiate
haystackProgrammer: AudioMixer.Instantiate
favoriteKey: UnityEngine.Audio.AudioMixer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.Audio.AudioMixer
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Audio Mixer: Destroy
haystackProgrammer: AudioMixer.Destroy
favoriteKey: UnityEngine.Audio.AudioMixer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Audio Mixer: Destroy
haystackProgrammer: AudioMixer.Destroy
favoriteKey: UnityEngine.Audio.AudioMixer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Audio Mixer: Destroy Immediate
haystackProgrammer: AudioMixer.DestroyImmediate
favoriteKey: UnityEngine.Audio.AudioMixer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Audio Mixer: Destroy Immediate
haystackProgrammer: AudioMixer.DestroyImmediate
favoriteKey: UnityEngine.Audio.AudioMixer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Audio Mixer: Find Objects By Type
haystackProgrammer: AudioMixer.FindObjectsByType
favoriteKey: UnityEngine.Audio.AudioMixer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Audio.AudioMixer
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tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Audio Mixer: Find Objects By Type
haystackProgrammer: AudioMixer.FindObjectsByType
tag1: UnityEngine.Audio.AudioMixer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Audio.AudioMixer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Audio.AudioMixer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Audio Mixer: Dont Destroy On Load
haystackProgrammer: AudioMixer.DontDestroyOnLoad
favoriteKey: UnityEngine.Audio.AudioMixer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Audio Mixer: Find First Object By Type
haystackProgrammer: AudioMixer.FindFirstObjectByType
favoriteKey: UnityEngine.Audio.AudioMixer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Audio Mixer: Find Any Object By Type
haystackProgrammer: AudioMixer.FindAnyObjectByType
favoriteKey: UnityEngine.Audio.AudioMixer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Audio Mixer: Find First Object By Type
haystackProgrammer: AudioMixer.FindFirstObjectByType
favoriteKey: UnityEngine.Audio.AudioMixer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Audio Mixer: Find Any Object By Type
haystackProgrammer: AudioMixer.FindAnyObjectByType
favoriteKey: UnityEngine.Audio.AudioMixer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Audio Mixer: To String
haystackProgrammer: AudioMixer.ToString
favoriteKey: UnityEngine.Audio.AudioMixer.ToString()@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Audio Mixer: Equals
haystackProgrammer: AudioMixer.Equals
favoriteKey: UnityEngine.Audio.AudioMixer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Audio Mixer: Get Type
haystackProgrammer: AudioMixer.GetType
favoriteKey: UnityEngine.Audio.AudioMixer.GetType()@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Audio Mixer: Reference Equals
haystackProgrammer: AudioMixer.ReferenceEquals
favoriteKey: UnityEngine.Audio.AudioMixer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Output Audio Mixer Group
labelProgrammer: outputAudioMixerGroup (get)
haystackHuman: Audio Mixer: Get Output Audio Mixer Group
haystackProgrammer: AudioMixer.outputAudioMixerGroup (get)
favoriteKey: UnityEngine.Audio.AudioMixer.outputAudioMixerGroup@get
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;outputAudioMixerGroup
tag3: UnityEngine.Audio.AudioMixer;outputAudioMixerGroup
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: UnityEngine.Audio.AudioMixerGroup
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Output Audio Mixer Group
labelProgrammer: outputAudioMixerGroup (set)
haystackHuman: Audio Mixer: Set Output Audio Mixer Group
haystackProgrammer: AudioMixer.outputAudioMixerGroup (set)
favoriteKey: UnityEngine.Audio.AudioMixer.outputAudioMixerGroup@set
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;outputAudioMixerGroup
tag3: UnityEngine.Audio.AudioMixer;outputAudioMixerGroup
valueInputTypes: UnityEngine.Audio.AudioMixer|UnityEngine.Audio.AudioMixerGroup
valueOutputTypes: UnityEngine.Audio.AudioMixerGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update Mode
labelProgrammer: updateMode (get)
haystackHuman: Audio Mixer: Get Update Mode
haystackProgrammer: AudioMixer.updateMode (get)
favoriteKey: UnityEngine.Audio.AudioMixer.updateMode@get
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;updateMode
tag3: UnityEngine.Audio.AudioMixer;updateMode
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: UnityEngine.Audio.AudioMixerUpdateMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update Mode
labelProgrammer: updateMode (set)
haystackHuman: Audio Mixer: Set Update Mode
haystackProgrammer: AudioMixer.updateMode (set)
favoriteKey: UnityEngine.Audio.AudioMixer.updateMode@set
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;updateMode
tag3: UnityEngine.Audio.AudioMixer;updateMode
valueInputTypes: UnityEngine.Audio.AudioMixer|UnityEngine.Audio.AudioMixerUpdateMode
valueOutputTypes: UnityEngine.Audio.AudioMixerUpdateMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Audio Mixer: Get Name
haystackProgrammer: AudioMixer.name (get)
favoriteKey: UnityEngine.Audio.AudioMixer.name@get
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Audio Mixer: Set Name
haystackProgrammer: AudioMixer.name (set)
favoriteKey: UnityEngine.Audio.AudioMixer.name@set
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Audio.AudioMixer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Audio Mixer: Get Hide Flags
haystackProgrammer: AudioMixer.hideFlags (get)
favoriteKey: UnityEngine.Audio.AudioMixer.hideFlags@get
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Audio.AudioMixer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Audio.AudioMixer","targetTypeName":"UnityEngine.Audio.AudioMixer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5988a1c3-4d31-42d1-b25d-79e99d371fe5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Audio Mixer: Set Hide Flags
haystackProgrammer: AudioMixer.hideFlags (set)
favoriteKey: UnityEngine.Audio.AudioMixer.hideFlags@set
tag1: UnityEngine.Audio.AudioMixer
tag2: UnityEngine.Audio.AudioMixer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Audio.AudioMixer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Audio Mixer Group: Get Entity Id
haystackProgrammer: AudioMixerGroup.GetEntityId
favoriteKey: UnityEngine.Audio.AudioMixerGroup.GetEntityId()@any
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Audio.AudioMixerGroup
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Audio Mixer Group: Get Instance ID
haystackProgrammer: AudioMixerGroup.GetInstanceID
favoriteKey: UnityEngine.Audio.AudioMixerGroup.GetInstanceID()@any
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Audio.AudioMixerGroup
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Audio Mixer Group: Get Hash Code
haystackProgrammer: AudioMixerGroup.GetHashCode
favoriteKey: UnityEngine.Audio.AudioMixerGroup.GetHashCode()@any
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Audio.AudioMixerGroup
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Audio Mixer Group: Equals
haystackProgrammer: AudioMixerGroup.Equals
favoriteKey: UnityEngine.Audio.AudioMixerGroup.Equals(System.Object)@any
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Audio.AudioMixerGroup|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Audio Mixer Group: Instantiate
haystackProgrammer: AudioMixerGroup.Instantiate
tag1: UnityEngine.Audio.AudioMixerGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Audio.AudioMixerGroup.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Audio.AudioMixerGroup;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Audio Mixer Group: Instantiate
haystackProgrammer: AudioMixerGroup.Instantiate
tag1: UnityEngine.Audio.AudioMixerGroup
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Audio.AudioMixerGroup;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Audio Mixer Group: Instantiate
haystackProgrammer: AudioMixerGroup.Instantiate
favoriteKey: UnityEngine.Audio.AudioMixerGroup.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Audio Mixer Group: Instantiate
haystackProgrammer: AudioMixerGroup.Instantiate
tag1: UnityEngine.Audio.AudioMixerGroup
tag2: UnityEngine.Audio.AudioMixerGroup;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
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labelHuman: To String ()
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labelHuman: Get Hide Flags
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labelHuman: Transition To (Time To Reach)
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: AudioMixerSnapshot.ReferenceEquals
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.ReferenceEquals(System.ObjectSystem.Object)@any
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Audio Mixer
labelProgrammer: audioMixer (get)
haystackHuman: Audio Mixer Snapshot: Get Audio Mixer
haystackProgrammer: AudioMixerSnapshot.audioMixer (get)
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.audioMixer@get
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Audio Mixer Snapshot: Get Name
haystackProgrammer: AudioMixerSnapshot.name (get)
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.name@get
tag1: UnityEngine.Audio.AudioMixerSnapshot
tag2: UnityEngine.Audio.AudioMixerSnapshot;name
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Audio Mixer Snapshot: Set Name
haystackProgrammer: AudioMixerSnapshot.name (set)
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.name@set
tag1: UnityEngine.Audio.AudioMixerSnapshot
tag2: UnityEngine.Audio.AudioMixerSnapshot;name
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Audio Mixer Snapshot: Get Hide Flags
haystackProgrammer: AudioMixerSnapshot.hideFlags (get)
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.hideFlags@get
tag1: UnityEngine.Audio.AudioMixerSnapshot
tag2: UnityEngine.Audio.AudioMixerSnapshot;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Audio Mixer Snapshot: Set Hide Flags
haystackProgrammer: AudioMixerSnapshot.hideFlags (set)
favoriteKey: UnityEngine.Audio.AudioMixerSnapshot.hideFlags@set
tag1: UnityEngine.Audio.AudioMixerSnapshot
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Transform Motion ()
labelProgrammer: ClearTransformMotion ()
haystackHuman: Cloth: Clear Transform Motion
haystackProgrammer: Cloth.ClearTransformMotion
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tag2: UnityEngine.Cloth;ClearTransformMotion;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Self And Inter Collision Indices (Indices)
labelProgrammer: GetSelfAndInterCollisionIndices (indices)
haystackHuman: Cloth: Get Self And Inter Collision Indices
haystackProgrammer: Cloth.GetSelfAndInterCollisionIndices
tag1: UnityEngine.Cloth
favoriteKey:
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labelHuman: Set Self And Inter Collision Indices (Indices)
labelProgrammer: SetSelfAndInterCollisionIndices (indices)
haystackHuman: Cloth: Set Self And Inter Collision Indices
haystackProgrammer: Cloth.SetSelfAndInterCollisionIndices
tag1: UnityEngine.Cloth
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Virtual Particle Indices (Indices Out List)
labelProgrammer: GetVirtualParticleIndices (indicesOutList)
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haystackProgrammer: Cloth.GetVirtualParticleIndices
tag1: UnityEngine.Cloth
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Virtual Particle Indices (Indices In)
labelProgrammer: SetVirtualParticleIndices (indicesIn)
haystackHuman: Cloth: Set Virtual Particle Indices
haystackProgrammer: Cloth.SetVirtualParticleIndices
tag1: UnityEngine.Cloth
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Virtual Particle Weights (Weights Out List)
labelProgrammer: GetVirtualParticleWeights (weightsOutList)
haystackHuman: Cloth: Get Virtual Particle Weights
haystackProgrammer: Cloth.GetVirtualParticleWeights
tag1: UnityEngine.Cloth
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Virtual Particle Weights (Weights)
labelProgrammer: SetVirtualParticleWeights (weights)
haystackHuman: Cloth: Set Virtual Particle Weights
haystackProgrammer: Cloth.SetVirtualParticleWeights
tag1: UnityEngine.Cloth
favoriteKey:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Enabled Fading (Enabled, Interpolation Time)
labelProgrammer: SetEnabledFading (enabled, interpolationTime)
haystackHuman: Cloth: Set Enabled Fading
haystackProgrammer: Cloth.SetEnabledFading
favoriteKey: UnityEngine.Cloth.SetEnabledFading(System.BooleanSystem.Single)@any
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tag2: UnityEngine.Cloth;SetEnabledFading;System.Boolean;System.Single
tag3: UnityEngine.Cloth;SetEnabledFading;System.Boolean;System.Single
valueInputTypes: UnityEngine.Cloth|System.Boolean|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Enabled Fading (Enabled)
labelProgrammer: SetEnabledFading (enabled)
haystackHuman: Cloth: Set Enabled Fading
haystackProgrammer: Cloth.SetEnabledFading
favoriteKey: UnityEngine.Cloth.SetEnabledFading(System.Boolean)@any
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tag2: UnityEngine.Cloth;SetEnabledFading;System.Boolean
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valueInputTypes: UnityEngine.Cloth|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cloth: Get Component
haystackProgrammer: Cloth.GetComponent
favoriteKey: UnityEngine.Cloth.GetComponent(System.Type)@any
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;GetComponent;System.Type
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Cloth: Try Get Component
haystackProgrammer: Cloth.TryGetComponent
favoriteKey: UnityEngine.Cloth.TryGetComponent(System.TypeUnityEngine.Component&)@any
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valueOutputTypes: System.Boolean|UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Cloth: Get Component
haystackProgrammer: Cloth.GetComponent
favoriteKey: UnityEngine.Cloth.GetComponent(System.String)@any
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tag2: UnityEngine.Cloth;GetComponent;System.String
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valueOutputTypes: UnityEngine.Component
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Cloth: Get Component In Children
haystackProgrammer: Cloth.GetComponentInChildren
favoriteKey: UnityEngine.Cloth.GetComponentInChildren(System.TypeSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Cloth: Get Component In Children
haystackProgrammer: Cloth.GetComponentInChildren
favoriteKey: UnityEngine.Cloth.GetComponentInChildren(System.Type)@any
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
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unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Capsule Colliders
labelProgrammer: capsuleColliders (get)
haystackHuman: Cloth: Get Capsule Colliders
haystackProgrammer: Cloth.capsuleColliders (get)
favoriteKey: UnityEngine.Cloth.capsuleColliders@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;capsuleColliders
tag3: UnityEngine.Cloth;capsuleColliders
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.CapsuleCollider[]
unit:
{"member":{"name":"capsuleColliders","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbeccff0-f382-4dc7-ab20-8b4d19097e14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Capsule Colliders
labelProgrammer: capsuleColliders (set)
haystackHuman: Cloth: Set Capsule Colliders
haystackProgrammer: Cloth.capsuleColliders (set)
favoriteKey: UnityEngine.Cloth.capsuleColliders@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;capsuleColliders
tag3: UnityEngine.Cloth;capsuleColliders
valueInputTypes: UnityEngine.Cloth|UnityEngine.CapsuleCollider[]
valueOutputTypes: UnityEngine.CapsuleCollider[]
unit:
{"chainable":false,"member":{"name":"capsuleColliders","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cf9443b-55d2-43ae-be63-71e4d892880e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sphere Colliders
labelProgrammer: sphereColliders (get)
haystackHuman: Cloth: Get Sphere Colliders
haystackProgrammer: Cloth.sphereColliders (get)
favoriteKey: UnityEngine.Cloth.sphereColliders@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;sphereColliders
tag3: UnityEngine.Cloth;sphereColliders
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.ClothSphereColliderPair[]
unit:
{"member":{"name":"sphereColliders","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbf23551-e939-43d9-afbf-1b6ba7ad9f8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sphere Colliders
labelProgrammer: sphereColliders (set)
haystackHuman: Cloth: Set Sphere Colliders
haystackProgrammer: Cloth.sphereColliders (set)
favoriteKey: UnityEngine.Cloth.sphereColliders@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;sphereColliders
tag3: UnityEngine.Cloth;sphereColliders
valueInputTypes: UnityEngine.Cloth|UnityEngine.ClothSphereColliderPair[]
valueOutputTypes: UnityEngine.ClothSphereColliderPair[]
unit:
{"chainable":false,"member":{"name":"sphereColliders","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"552372fb-cabf-4d02-9c51-af42fdc927cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Threshold
labelProgrammer: sleepThreshold (get)
haystackHuman: Cloth: Get Sleep Threshold
haystackProgrammer: Cloth.sleepThreshold (get)
favoriteKey: UnityEngine.Cloth.sleepThreshold@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;sleepThreshold
tag3: UnityEngine.Cloth;sleepThreshold
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"41b14742-46d0-4508-b733-20f46c5ac18a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Threshold
labelProgrammer: sleepThreshold (set)
haystackHuman: Cloth: Set Sleep Threshold
haystackProgrammer: Cloth.sleepThreshold (set)
favoriteKey: UnityEngine.Cloth.sleepThreshold@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;sleepThreshold
tag3: UnityEngine.Cloth;sleepThreshold
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"sleepThreshold","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"174afbac-49aa-4db4-ac5a-2f5bf5d34098","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bending Stiffness
labelProgrammer: bendingStiffness (get)
haystackHuman: Cloth: Get Bending Stiffness
haystackProgrammer: Cloth.bendingStiffness (get)
favoriteKey: UnityEngine.Cloth.bendingStiffness@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;bendingStiffness
tag3: UnityEngine.Cloth;bendingStiffness
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"bendingStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a78d1d59-f75c-4062-8c29-804a74c9fe8f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bending Stiffness
labelProgrammer: bendingStiffness (set)
haystackHuman: Cloth: Set Bending Stiffness
haystackProgrammer: Cloth.bendingStiffness (set)
favoriteKey: UnityEngine.Cloth.bendingStiffness@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;bendingStiffness
tag3: UnityEngine.Cloth;bendingStiffness
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bendingStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c249170a-4c49-42e7-b2e0-2ce058713c79","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stretching Stiffness
labelProgrammer: stretchingStiffness (get)
haystackHuman: Cloth: Get Stretching Stiffness
haystackProgrammer: Cloth.stretchingStiffness (get)
favoriteKey: UnityEngine.Cloth.stretchingStiffness@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;stretchingStiffness
tag3: UnityEngine.Cloth;stretchingStiffness
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"stretchingStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6332e51-fa1b-4441-89bb-1e96f2a47090","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stretching Stiffness
labelProgrammer: stretchingStiffness (set)
haystackHuman: Cloth: Set Stretching Stiffness
haystackProgrammer: Cloth.stretchingStiffness (set)
favoriteKey: UnityEngine.Cloth.stretchingStiffness@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;stretchingStiffness
tag3: UnityEngine.Cloth;stretchingStiffness
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stretchingStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0706a2db-0b1a-4aa9-bcf9-95725a7716da","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Damping
labelProgrammer: damping (get)
haystackHuman: Cloth: Get Damping
haystackProgrammer: Cloth.damping (get)
favoriteKey: UnityEngine.Cloth.damping@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;damping
tag3: UnityEngine.Cloth;damping
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"damping","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c93c6615-cd52-4ae2-98f1-37945613420c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Damping
labelProgrammer: damping (set)
haystackHuman: Cloth: Set Damping
haystackProgrammer: Cloth.damping (set)
favoriteKey: UnityEngine.Cloth.damping@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;damping
tag3: UnityEngine.Cloth;damping
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"damping","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b37ddb18-1448-430e-873f-74a1ea8e2d0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get External Acceleration
labelProgrammer: externalAcceleration (get)
haystackHuman: Cloth: Get External Acceleration
haystackProgrammer: Cloth.externalAcceleration (get)
favoriteKey: UnityEngine.Cloth.externalAcceleration@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;externalAcceleration
tag3: UnityEngine.Cloth;externalAcceleration
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"externalAcceleration","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc5d0da5-9e8a-4a69-a2f0-a159151368b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set External Acceleration
labelProgrammer: externalAcceleration (set)
haystackHuman: Cloth: Set External Acceleration
haystackProgrammer: Cloth.externalAcceleration (set)
favoriteKey: UnityEngine.Cloth.externalAcceleration@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;externalAcceleration
tag3: UnityEngine.Cloth;externalAcceleration
valueInputTypes: UnityEngine.Cloth|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"externalAcceleration","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0ed1e301-6021-4a54-9979-a27de851a5bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Random Acceleration
labelProgrammer: randomAcceleration (get)
haystackHuman: Cloth: Get Random Acceleration
haystackProgrammer: Cloth.randomAcceleration (get)
favoriteKey: UnityEngine.Cloth.randomAcceleration@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;randomAcceleration
tag3: UnityEngine.Cloth;randomAcceleration
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"randomAcceleration","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8a5a0e53-f195-4a75-ba9c-3122b83f0f30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Random Acceleration
labelProgrammer: randomAcceleration (set)
haystackHuman: Cloth: Set Random Acceleration
haystackProgrammer: Cloth.randomAcceleration (set)
favoriteKey: UnityEngine.Cloth.randomAcceleration@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;randomAcceleration
tag3: UnityEngine.Cloth;randomAcceleration
valueInputTypes: UnityEngine.Cloth|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"randomAcceleration","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"786ee6c3-4441-430f-902b-1479e4ab4a1f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Gravity
labelProgrammer: useGravity (get)
haystackHuman: Cloth: Get Use Gravity
haystackProgrammer: Cloth.useGravity (get)
favoriteKey: UnityEngine.Cloth.useGravity@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useGravity
tag3: UnityEngine.Cloth;useGravity
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"12581b48-56a6-45cf-9107-d86a0ce3c7dc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Gravity
labelProgrammer: useGravity (set)
haystackHuman: Cloth: Set Use Gravity
haystackProgrammer: Cloth.useGravity (set)
favoriteKey: UnityEngine.Cloth.useGravity@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useGravity
tag3: UnityEngine.Cloth;useGravity
valueInputTypes: UnityEngine.Cloth|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGravity","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2008f56f-4b91-4f52-8017-a38feee3c7e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Cloth: Get Enabled
haystackProgrammer: Cloth.enabled (get)
favoriteKey: UnityEngine.Cloth.enabled@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;enabled
tag3: UnityEngine.Cloth;enabled
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbba1db8-49ca-4e7f-8190-992b0e47e44c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Cloth: Set Enabled
haystackProgrammer: Cloth.enabled (set)
favoriteKey: UnityEngine.Cloth.enabled@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;enabled
tag3: UnityEngine.Cloth;enabled
valueInputTypes: UnityEngine.Cloth|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d1ff4e84-878b-4d26-a1e7-7d3d07cf61b4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Cloth: Get Friction
haystackProgrammer: Cloth.friction (get)
favoriteKey: UnityEngine.Cloth.friction@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;friction
tag3: UnityEngine.Cloth;friction
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcfe23d2-6556-4566-9541-1ef8b4a70013","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Friction
labelProgrammer: friction (set)
haystackHuman: Cloth: Set Friction
haystackProgrammer: Cloth.friction (set)
favoriteKey: UnityEngine.Cloth.friction@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;friction
tag3: UnityEngine.Cloth;friction
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fdc6d2b5-4d8a-42ca-9a78-b4e88c9acbe6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collision Mass Scale
labelProgrammer: collisionMassScale (get)
haystackHuman: Cloth: Get Collision Mass Scale
haystackProgrammer: Cloth.collisionMassScale (get)
favoriteKey: UnityEngine.Cloth.collisionMassScale@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;collisionMassScale
tag3: UnityEngine.Cloth;collisionMassScale
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"collisionMassScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd20bb76-ce6f-4570-b197-9ca5b5251355","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collision Mass Scale
labelProgrammer: collisionMassScale (set)
haystackHuman: Cloth: Set Collision Mass Scale
haystackProgrammer: Cloth.collisionMassScale (set)
favoriteKey: UnityEngine.Cloth.collisionMassScale@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;collisionMassScale
tag3: UnityEngine.Cloth;collisionMassScale
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"collisionMassScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8e856dc1-921d-4bae-a891-452a4053ca1b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Continuous Collision
labelProgrammer: enableContinuousCollision (get)
haystackHuman: Cloth: Get Enable Continuous Collision
haystackProgrammer: Cloth.enableContinuousCollision (get)
favoriteKey: UnityEngine.Cloth.enableContinuousCollision@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;enableContinuousCollision
tag3: UnityEngine.Cloth;enableContinuousCollision
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableContinuousCollision","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fee69bcd-1415-49c8-bb64-772bd0ce258d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Continuous Collision
labelProgrammer: enableContinuousCollision (set)
haystackHuman: Cloth: Set Enable Continuous Collision
haystackProgrammer: Cloth.enableContinuousCollision (set)
favoriteKey: UnityEngine.Cloth.enableContinuousCollision@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;enableContinuousCollision
tag3: UnityEngine.Cloth;enableContinuousCollision
valueInputTypes: UnityEngine.Cloth|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableContinuousCollision","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"41a80c44-2ea5-4c3d-81fe-c6cd99682faf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Virtual Particles
labelProgrammer: useVirtualParticles (get)
haystackHuman: Cloth: Get Use Virtual Particles
haystackProgrammer: Cloth.useVirtualParticles (get)
favoriteKey: UnityEngine.Cloth.useVirtualParticles@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useVirtualParticles
tag3: UnityEngine.Cloth;useVirtualParticles
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"useVirtualParticles","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4054ba9a-9c06-4f8b-a11e-3c004d4e1f39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Virtual Particles
labelProgrammer: useVirtualParticles (set)
haystackHuman: Cloth: Set Use Virtual Particles
haystackProgrammer: Cloth.useVirtualParticles (set)
favoriteKey: UnityEngine.Cloth.useVirtualParticles@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useVirtualParticles
tag3: UnityEngine.Cloth;useVirtualParticles
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"useVirtualParticles","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"16a2a7ac-ec2e-46a5-8649-dda3fa60a862","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Velocity Scale
labelProgrammer: worldVelocityScale (get)
haystackHuman: Cloth: Get World Velocity Scale
haystackProgrammer: Cloth.worldVelocityScale (get)
favoriteKey: UnityEngine.Cloth.worldVelocityScale@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;worldVelocityScale
tag3: UnityEngine.Cloth;worldVelocityScale
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"worldVelocityScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6db5bbba-b8df-4c88-9525-947f6685c95f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Velocity Scale
labelProgrammer: worldVelocityScale (set)
haystackHuman: Cloth: Set World Velocity Scale
haystackProgrammer: Cloth.worldVelocityScale (set)
favoriteKey: UnityEngine.Cloth.worldVelocityScale@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;worldVelocityScale
tag3: UnityEngine.Cloth;worldVelocityScale
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"worldVelocityScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a31c32a2-98d5-4fd2-8ad6-653b16307fab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World Acceleration Scale
labelProgrammer: worldAccelerationScale (get)
haystackHuman: Cloth: Get World Acceleration Scale
haystackProgrammer: Cloth.worldAccelerationScale (get)
favoriteKey: UnityEngine.Cloth.worldAccelerationScale@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;worldAccelerationScale
tag3: UnityEngine.Cloth;worldAccelerationScale
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"worldAccelerationScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f8803d1-ae5c-4a8e-960c-14d2a7375c98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set World Acceleration Scale
labelProgrammer: worldAccelerationScale (set)
haystackHuman: Cloth: Set World Acceleration Scale
haystackProgrammer: Cloth.worldAccelerationScale (set)
favoriteKey: UnityEngine.Cloth.worldAccelerationScale@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;worldAccelerationScale
tag3: UnityEngine.Cloth;worldAccelerationScale
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"worldAccelerationScale","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"60c2227d-abfb-4c31-a7fb-f34e6ef73fa8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cloth Solver Frequency
labelProgrammer: clothSolverFrequency (get)
haystackHuman: Cloth: Get Cloth Solver Frequency
haystackProgrammer: Cloth.clothSolverFrequency (get)
favoriteKey: UnityEngine.Cloth.clothSolverFrequency@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;clothSolverFrequency
tag3: UnityEngine.Cloth;clothSolverFrequency
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"clothSolverFrequency","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ab1c3ff-9407-4dcd-bbe2-734de61a67b3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cloth Solver Frequency
labelProgrammer: clothSolverFrequency (set)
haystackHuman: Cloth: Set Cloth Solver Frequency
haystackProgrammer: Cloth.clothSolverFrequency (set)
favoriteKey: UnityEngine.Cloth.clothSolverFrequency@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;clothSolverFrequency
tag3: UnityEngine.Cloth;clothSolverFrequency
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"clothSolverFrequency","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a5ec1dc7-999d-43f2-bbbd-e9730df2dfe2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Tethers
labelProgrammer: useTethers (get)
haystackHuman: Cloth: Get Use Tethers
haystackProgrammer: Cloth.useTethers (get)
favoriteKey: UnityEngine.Cloth.useTethers@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useTethers
tag3: UnityEngine.Cloth;useTethers
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useTethers","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a572c8e6-fee3-404d-a326-def3e9fa2687","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Tethers
labelProgrammer: useTethers (set)
haystackHuman: Cloth: Set Use Tethers
haystackProgrammer: Cloth.useTethers (set)
favoriteKey: UnityEngine.Cloth.useTethers@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;useTethers
tag3: UnityEngine.Cloth;useTethers
valueInputTypes: UnityEngine.Cloth|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useTethers","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fe5ffb48-3718-41b4-a4c4-51cc5f789275","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Stiffness Frequency
labelProgrammer: stiffnessFrequency (get)
haystackHuman: Cloth: Get Stiffness Frequency
haystackProgrammer: Cloth.stiffnessFrequency (get)
favoriteKey: UnityEngine.Cloth.stiffnessFrequency@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;stiffnessFrequency
tag3: UnityEngine.Cloth;stiffnessFrequency
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"stiffnessFrequency","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ef70dba-3081-4f67-9990-676803c7b01c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Stiffness Frequency
labelProgrammer: stiffnessFrequency (set)
haystackHuman: Cloth: Set Stiffness Frequency
haystackProgrammer: Cloth.stiffnessFrequency (set)
favoriteKey: UnityEngine.Cloth.stiffnessFrequency@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;stiffnessFrequency
tag3: UnityEngine.Cloth;stiffnessFrequency
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"stiffnessFrequency","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"6c7cc527-b037-4893-9ecd-a8be426b3ec2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Self Collision Distance
labelProgrammer: selfCollisionDistance (get)
haystackHuman: Cloth: Get Self Collision Distance
haystackProgrammer: Cloth.selfCollisionDistance (get)
favoriteKey: UnityEngine.Cloth.selfCollisionDistance@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;selfCollisionDistance
tag3: UnityEngine.Cloth;selfCollisionDistance
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"selfCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bc21aa1-0b86-4f56-9901-5baa53c2c483","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Self Collision Distance
labelProgrammer: selfCollisionDistance (set)
haystackHuman: Cloth: Set Self Collision Distance
haystackProgrammer: Cloth.selfCollisionDistance (set)
favoriteKey: UnityEngine.Cloth.selfCollisionDistance@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;selfCollisionDistance
tag3: UnityEngine.Cloth;selfCollisionDistance
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"selfCollisionDistance","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"179278a2-1a2e-4d8b-a62c-cfe96d72e484","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Self Collision Stiffness
labelProgrammer: selfCollisionStiffness (get)
haystackHuman: Cloth: Get Self Collision Stiffness
haystackProgrammer: Cloth.selfCollisionStiffness (get)
favoriteKey: UnityEngine.Cloth.selfCollisionStiffness@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;selfCollisionStiffness
tag3: UnityEngine.Cloth;selfCollisionStiffness
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.Single
unit:
{"member":{"name":"selfCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f60e4185-1e31-426c-b460-7c55f216992b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Self Collision Stiffness
labelProgrammer: selfCollisionStiffness (set)
haystackHuman: Cloth: Set Self Collision Stiffness
haystackProgrammer: Cloth.selfCollisionStiffness (set)
favoriteKey: UnityEngine.Cloth.selfCollisionStiffness@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;selfCollisionStiffness
tag3: UnityEngine.Cloth;selfCollisionStiffness
valueInputTypes: UnityEngine.Cloth|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"selfCollisionStiffness","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3b7a350e-5951-4207-9234-76813562c513","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Cloth: Get Transform
haystackProgrammer: Cloth.transform (get)
favoriteKey: UnityEngine.Cloth.transform@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db97b976-da96-4d8a-a3dd-9b5517f6c050","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Cloth: Get Transform Handle
haystackProgrammer: Cloth.transformHandle (get)
favoriteKey: UnityEngine.Cloth.transformHandle@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"75fa8b25-7721-4e29-a7a9-8a1312785372","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Cloth: Get Game Object
haystackProgrammer: Cloth.gameObject (get)
favoriteKey: UnityEngine.Cloth.gameObject@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b66f81d-3ddc-467d-bee3-b76b9e71d7a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Cloth: Get Tag
haystackProgrammer: Cloth.tag (get)
favoriteKey: UnityEngine.Cloth.tag@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23ed89a0-2375-43fb-a97d-90622c50ce98","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Cloth: Set Tag
haystackProgrammer: Cloth.tag (set)
favoriteKey: UnityEngine.Cloth.tag@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Cloth|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a84b0706-71f3-4179-94bb-b0dde1cf0d09","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Cloth: Get Name
haystackProgrammer: Cloth.name (get)
favoriteKey: UnityEngine.Cloth.name@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aee8e5b0-23bb-496f-82cc-fd79fbfd11d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Cloth: Set Name
haystackProgrammer: Cloth.name (set)
favoriteKey: UnityEngine.Cloth.name@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Cloth|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0c264161-4ca4-4c4d-9033-f2e7d76abe75","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Cloth: Get Hide Flags
haystackProgrammer: Cloth.hideFlags (get)
favoriteKey: UnityEngine.Cloth.hideFlags@get
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Cloth
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20670f19-8151-46e0-a5e1-e57453c07534","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Cloth: Set Hide Flags
haystackProgrammer: Cloth.hideFlags (set)
favoriteKey: UnityEngine.Cloth.hideFlags@set
tag1: UnityEngine.Cloth
tag2: UnityEngine.Cloth;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Cloth|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Cloth","targetTypeName":"UnityEngine.Cloth","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"489bd85b-9945-4bb1-9526-0b93b67baa01","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Register Sprite Change Callback (Callback)
labelProgrammer: RegisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Register Sprite Change Callback
haystackProgrammer: SpriteRenderer.RegisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.RegisterSpriteChangeCallback(UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;RegisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["callback"],"member":{"name":"RegisterSpriteChangeCallback","parameterTypes":["UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c69dec46-f8d5-4385-ab32-9d224321d683","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Unregister Sprite Change Callback (Callback)
labelProgrammer: UnregisterSpriteChangeCallback (callback)
haystackHuman: Sprite Renderer: Unregister Sprite Change Callback
haystackProgrammer: SpriteRenderer.UnregisterSpriteChangeCallback
tag1: UnityEngine.SpriteRenderer
favoriteKey:
UnityEngine.SpriteRenderer.UnregisterSpriteChangeCallback(UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.SpriteRenderer;UnregisterSpriteChangeCallback;UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["callback"],"member":{"name":"UnregisterSpriteChangeCallback","parameterTypes":["UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"881b9469-4a9c-4734-923b-44e62d0ebdde","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.SpriteRenderer|UnityEngine.Events.UnityAction`1[[UnityEngine.SpriteRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Sprite Renderer: Reset Bounds
haystackProgrammer: SpriteRenderer.ResetBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetBounds;
tag3: UnityEngine.SpriteRenderer;ResetBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52f94a0e-9215-4687-a42f-6756098998f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Sprite Renderer: Reset Local Bounds
haystackProgrammer: SpriteRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SpriteRenderer.ResetLocalBounds()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ResetLocalBounds;
tag3: UnityEngine.SpriteRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.SpriteRenderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"871ccbac-66c0-45bc-ab91-3cd28aab89ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Sprite Renderer: Has Property Block
haystackProgrammer: SpriteRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.HasPropertyBlock()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;HasPropertyBlock;
tag3: UnityEngine.SpriteRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3c216ac2-e64a-4b11-ad2f-d04157f6768e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Sprite Renderer: Set Property Block
haystackProgrammer: SpriteRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SpriteRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Sprite Renderer: Instantiate
haystackProgrammer: SpriteRenderer.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Sprite Renderer: Destroy
haystackProgrammer: SpriteRenderer.Destroy
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tag2: UnityEngine.SpriteRenderer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Sprite Renderer: Destroy
haystackProgrammer: SpriteRenderer.Destroy
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tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Sprite Renderer: Destroy Immediate
haystackProgrammer: SpriteRenderer.DestroyImmediate
favoriteKey: UnityEngine.SpriteRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Sprite Renderer: Destroy Immediate
haystackProgrammer: SpriteRenderer.DestroyImmediate
favoriteKey: UnityEngine.SpriteRenderer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Sprite Renderer: Find Objects By Type
haystackProgrammer: SpriteRenderer.FindObjectsByType
favoriteKey: UnityEngine.SpriteRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Sprite Renderer: Find Objects By Type
haystackProgrammer: SpriteRenderer.FindObjectsByType
tag1: UnityEngine.SpriteRenderer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.SpriteRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.SpriteRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Sprite Renderer: Dont Destroy On Load
haystackProgrammer: SpriteRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.SpriteRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Sprite Renderer: Find First Object By Type
haystackProgrammer: SpriteRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteRenderer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Sprite Renderer: Find Any Object By Type
haystackProgrammer: SpriteRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Renderer: Find First Object By Type
haystackProgrammer: SpriteRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.SpriteRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Sprite Renderer: Find Any Object By Type
haystackProgrammer: SpriteRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.SpriteRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Sprite Renderer: To String
haystackProgrammer: SpriteRenderer.ToString
favoriteKey: UnityEngine.SpriteRenderer.ToString()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Sprite Renderer: Equals
haystackProgrammer: SpriteRenderer.Equals
favoriteKey: UnityEngine.SpriteRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Sprite Renderer: Get Type
haystackProgrammer: SpriteRenderer.GetType
favoriteKey: UnityEngine.SpriteRenderer.GetType()@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Sprite Renderer: Reference Equals
haystackProgrammer: SpriteRenderer.ReferenceEquals
favoriteKey: UnityEngine.SpriteRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite
labelProgrammer: sprite (get)
haystackHuman: Sprite Renderer: Get Sprite
haystackProgrammer: SpriteRenderer.sprite (get)
favoriteKey: UnityEngine.SpriteRenderer.sprite@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sprite
tag3: UnityEngine.SpriteRenderer;sprite
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite
labelProgrammer: sprite (set)
haystackHuman: Sprite Renderer: Set Sprite
haystackProgrammer: SpriteRenderer.sprite (set)
favoriteKey: UnityEngine.SpriteRenderer.sprite@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sprite
tag3: UnityEngine.SpriteRenderer;sprite
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Sprite
valueOutputTypes: UnityEngine.Sprite
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Draw Mode
labelProgrammer: drawMode (get)
haystackHuman: Sprite Renderer: Get Draw Mode
haystackProgrammer: SpriteRenderer.drawMode (get)
favoriteKey: UnityEngine.SpriteRenderer.drawMode@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;drawMode
tag3: UnityEngine.SpriteRenderer;drawMode
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.SpriteDrawMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Draw Mode
labelProgrammer: drawMode (set)
haystackHuman: Sprite Renderer: Set Draw Mode
haystackProgrammer: SpriteRenderer.drawMode (set)
favoriteKey: UnityEngine.SpriteRenderer.drawMode@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;drawMode
tag3: UnityEngine.SpriteRenderer;drawMode
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.SpriteDrawMode
valueOutputTypes: UnityEngine.SpriteDrawMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Sprite Renderer: Get Size
haystackProgrammer: SpriteRenderer.size (get)
favoriteKey: UnityEngine.SpriteRenderer.size@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;size
tag3: UnityEngine.SpriteRenderer;size
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Sprite Renderer: Set Size
haystackProgrammer: SpriteRenderer.size (set)
favoriteKey: UnityEngine.SpriteRenderer.size@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;size
tag3: UnityEngine.SpriteRenderer;size
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adaptive Mode Threshold
labelProgrammer: adaptiveModeThreshold (get)
haystackHuman: Sprite Renderer: Get Adaptive Mode Threshold
haystackProgrammer: SpriteRenderer.adaptiveModeThreshold (get)
favoriteKey: UnityEngine.SpriteRenderer.adaptiveModeThreshold@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;adaptiveModeThreshold
tag3: UnityEngine.SpriteRenderer;adaptiveModeThreshold
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adaptive Mode Threshold
labelProgrammer: adaptiveModeThreshold (set)
haystackHuman: Sprite Renderer: Set Adaptive Mode Threshold
haystackProgrammer: SpriteRenderer.adaptiveModeThreshold (set)
favoriteKey: UnityEngine.SpriteRenderer.adaptiveModeThreshold@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;adaptiveModeThreshold
tag3: UnityEngine.SpriteRenderer;adaptiveModeThreshold
valueInputTypes: UnityEngine.SpriteRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tile Mode
labelProgrammer: tileMode (get)
haystackHuman: Sprite Renderer: Get Tile Mode
haystackProgrammer: SpriteRenderer.tileMode (get)
favoriteKey: UnityEngine.SpriteRenderer.tileMode@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;tileMode
tag3: UnityEngine.SpriteRenderer;tileMode
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.SpriteTileMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tile Mode
labelProgrammer: tileMode (set)
haystackHuman: Sprite Renderer: Set Tile Mode
haystackProgrammer: SpriteRenderer.tileMode (set)
favoriteKey: UnityEngine.SpriteRenderer.tileMode@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;tileMode
tag3: UnityEngine.SpriteRenderer;tileMode
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.SpriteTileMode
valueOutputTypes: UnityEngine.SpriteTileMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Sprite Renderer: Get Color
haystackProgrammer: SpriteRenderer.color (get)
favoriteKey: UnityEngine.SpriteRenderer.color@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;color
tag3: UnityEngine.SpriteRenderer;color
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Color
unit:
{"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"03ae8e5a-4de0-4f58-9b66-a9501176525d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Sprite Renderer: Set Color
haystackProgrammer: SpriteRenderer.color (set)
favoriteKey: UnityEngine.SpriteRenderer.color@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;color
tag3: UnityEngine.SpriteRenderer;color
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"member":{"name":"color","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"6e5f382c-8c9d-4e33-ad6c-7a808a02d93a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Sprite Renderer: Get Mask Interaction
haystackProgrammer: SpriteRenderer.maskInteraction (get)
favoriteKey: UnityEngine.SpriteRenderer.maskInteraction@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;maskInteraction
tag3: UnityEngine.SpriteRenderer;maskInteraction
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b7832af9-fe31-4b58-80f8-435ab7097355","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Sprite Renderer: Set Mask Interaction
haystackProgrammer: SpriteRenderer.maskInteraction (set)
favoriteKey: UnityEngine.SpriteRenderer.maskInteraction@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;maskInteraction
tag3: UnityEngine.SpriteRenderer;maskInteraction
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"954b2799-22e9-4a65-b767-79b2b0ae2a29","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flip X
labelProgrammer: flipX (get)
haystackHuman: Sprite Renderer: Get Flip X
haystackProgrammer: SpriteRenderer.flipX (get)
favoriteKey: UnityEngine.SpriteRenderer.flipX@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;flipX
tag3: UnityEngine.SpriteRenderer;flipX
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"flipX","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94b7e074-26d4-4bfd-b82d-b6996ce23805","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flip X
labelProgrammer: flipX (set)
haystackHuman: Sprite Renderer: Set Flip X
haystackProgrammer: SpriteRenderer.flipX (set)
favoriteKey: UnityEngine.SpriteRenderer.flipX@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;flipX
tag3: UnityEngine.SpriteRenderer;flipX
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"flipX","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d22116b4-d539-47d3-aeb1-f6baf4130556","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flip Y
labelProgrammer: flipY (get)
haystackHuman: Sprite Renderer: Get Flip Y
haystackProgrammer: SpriteRenderer.flipY (get)
favoriteKey: UnityEngine.SpriteRenderer.flipY@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;flipY
tag3: UnityEngine.SpriteRenderer;flipY
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"flipY","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9bd8d92-7b1f-428c-b1ee-ea0fe187c881","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flip Y
labelProgrammer: flipY (set)
haystackHuman: Sprite Renderer: Set Flip Y
haystackProgrammer: SpriteRenderer.flipY (set)
favoriteKey: UnityEngine.SpriteRenderer.flipY@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;flipY
tag3: UnityEngine.SpriteRenderer;flipY
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"flipY","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"70afa645-23f9-4fe5-b41b-14aed57550a2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite Sort Point
labelProgrammer: spriteSortPoint (get)
haystackHuman: Sprite Renderer: Get Sprite Sort Point
haystackProgrammer: SpriteRenderer.spriteSortPoint (get)
favoriteKey: UnityEngine.SpriteRenderer.spriteSortPoint@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;spriteSortPoint
tag3: UnityEngine.SpriteRenderer;spriteSortPoint
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da65bbb7-9d47-45c3-be0d-7eb3d3507441","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite Sort Point
labelProgrammer: spriteSortPoint (set)
haystackHuman: Sprite Renderer: Set Sprite Sort Point
haystackProgrammer: SpriteRenderer.spriteSortPoint (set)
favoriteKey: UnityEngine.SpriteRenderer.spriteSortPoint@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;spriteSortPoint
tag3: UnityEngine.SpriteRenderer;spriteSortPoint
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.SpriteSortPoint
valueOutputTypes: UnityEngine.SpriteSortPoint
unit:
{"chainable":false,"member":{"name":"spriteSortPoint","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Center","$type":"UnityEngine.SpriteSortPoint"}},"position":{"x":0.0,"y":0.0},"guid":"09ac5855-3d0d-43a7-a3dc-e1d38cc71cec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Sprite Renderer: Get Bounds
haystackProgrammer: SpriteRenderer.bounds (get)
favoriteKey: UnityEngine.SpriteRenderer.bounds@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;bounds
tag3: UnityEngine.SpriteRenderer;bounds
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7deefa44-a4b9-4b18-88d6-6bd75ba2d530","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Sprite Renderer: Set Bounds
haystackProgrammer: SpriteRenderer.bounds (set)
favoriteKey: UnityEngine.SpriteRenderer.bounds@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;bounds
tag3: UnityEngine.SpriteRenderer;bounds
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19e50b03-9b6d-41d6-a524-fe650387abf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Sprite Renderer: Get Local Bounds
haystackProgrammer: SpriteRenderer.localBounds (get)
favoriteKey: UnityEngine.SpriteRenderer.localBounds@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;localBounds
tag3: UnityEngine.SpriteRenderer;localBounds
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"419d78eb-e33c-4ef2-9327-f6a8f3e5f2b5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Sprite Renderer: Set Local Bounds
haystackProgrammer: SpriteRenderer.localBounds (set)
favoriteKey: UnityEngine.SpriteRenderer.localBounds@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;localBounds
tag3: UnityEngine.SpriteRenderer;localBounds
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0032fb2e-bc37-4a13-9935-cbd351828930","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Sprite Renderer: Get Enabled
haystackProgrammer: SpriteRenderer.enabled (get)
favoriteKey: UnityEngine.SpriteRenderer.enabled@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;enabled
tag3: UnityEngine.SpriteRenderer;enabled
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c451949f-518e-40f8-8491-27d8f700467b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Sprite Renderer: Set Enabled
haystackProgrammer: SpriteRenderer.enabled (set)
favoriteKey: UnityEngine.SpriteRenderer.enabled@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;enabled
tag3: UnityEngine.SpriteRenderer;enabled
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c1fc3ddf-4026-4f53-bd63-78c896166f65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Sprite Renderer: Is Visible
haystackProgrammer: SpriteRenderer.isVisible (get)
favoriteKey: UnityEngine.SpriteRenderer.isVisible@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;isVisible
tag3: UnityEngine.SpriteRenderer;isVisible
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54715d29-e5c1-4d55-9db3-68b857ed0512","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Sprite Renderer: Get Shadow Casting Mode
haystackProgrammer: SpriteRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.SpriteRenderer.shadowCastingMode@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;shadowCastingMode
tag3: UnityEngine.SpriteRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39e61afa-c17f-4ce9-911a-9fd2903af809","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Sprite Renderer: Set Shadow Casting Mode
haystackProgrammer: SpriteRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.SpriteRenderer.shadowCastingMode@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;shadowCastingMode
tag3: UnityEngine.SpriteRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"8819828a-8746-4ffe-95ef-b834e9fc8c53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Sprite Renderer: Get Receive Shadows
haystackProgrammer: SpriteRenderer.receiveShadows (get)
favoriteKey: UnityEngine.SpriteRenderer.receiveShadows@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;receiveShadows
tag3: UnityEngine.SpriteRenderer;receiveShadows
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1e72a493-b14e-47b9-a65e-aef6efa94f29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Sprite Renderer: Set Receive Shadows
haystackProgrammer: SpriteRenderer.receiveShadows (set)
favoriteKey: UnityEngine.SpriteRenderer.receiveShadows@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;receiveShadows
tag3: UnityEngine.SpriteRenderer;receiveShadows
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ae78c5fb-d5c7-493f-a300-6a209b3520f6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Sprite Renderer: Get Force Rendering Off
haystackProgrammer: SpriteRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.SpriteRenderer.forceRenderingOff@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;forceRenderingOff
tag3: UnityEngine.SpriteRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4022bb13-77a1-4923-afa5-f3fa6133a097","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Sprite Renderer: Set Force Rendering Off
haystackProgrammer: SpriteRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.SpriteRenderer.forceRenderingOff@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;forceRenderingOff
tag3: UnityEngine.SpriteRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"93acbe7e-bb1e-4c85-9062-43a41ce86d31","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Sprite Renderer: Get Static Shadow Caster
haystackProgrammer: SpriteRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.SpriteRenderer.staticShadowCaster@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;staticShadowCaster
tag3: UnityEngine.SpriteRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7bf1483-97eb-4340-a081-ce2bbfbb266a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Sprite Renderer: Set Static Shadow Caster
haystackProgrammer: SpriteRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.SpriteRenderer.staticShadowCaster@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;staticShadowCaster
tag3: UnityEngine.SpriteRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7f9d3b0-ab81-45f1-ac9b-d54a45a1dac8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Sprite Renderer: Get Motion Vector Generation Mode
haystackProgrammer: SpriteRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SpriteRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;motionVectorGenerationMode
tag3: UnityEngine.SpriteRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c2e8d4b-c36e-450d-9034-5ccaef6a5024","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Sprite Renderer: Set Motion Vector Generation Mode
haystackProgrammer: SpriteRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SpriteRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;motionVectorGenerationMode
tag3: UnityEngine.SpriteRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"9b2249cc-0fd4-46bd-aebd-9b44ae73139d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Sprite Renderer: Get Light Probe Usage
haystackProgrammer: SpriteRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.SpriteRenderer.lightProbeUsage@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightProbeUsage
tag3: UnityEngine.SpriteRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cfad9c0-f02d-4262-9ae6-13680f3a2de3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Sprite Renderer: Set Light Probe Usage
haystackProgrammer: SpriteRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.SpriteRenderer.lightProbeUsage@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightProbeUsage
tag3: UnityEngine.SpriteRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"72887774-0bc9-4f2c-9ed3-4d853360283f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Sprite Renderer: Get Reflection Probe Usage
haystackProgrammer: SpriteRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SpriteRenderer.reflectionProbeUsage@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;reflectionProbeUsage
tag3: UnityEngine.SpriteRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"db7a4736-2deb-4cc2-a933-47bc9b618543","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Sprite Renderer: Set Reflection Probe Usage
haystackProgrammer: SpriteRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SpriteRenderer.reflectionProbeUsage@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;reflectionProbeUsage
tag3: UnityEngine.SpriteRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"e64f359e-429a-454c-a82f-e04eaa96d980","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Sprite Renderer: Get Rendering Layer Mask
haystackProgrammer: SpriteRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.SpriteRenderer.renderingLayerMask@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;renderingLayerMask
tag3: UnityEngine.SpriteRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20451ddd-ba36-4259-8900-14f4ae644d74","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Sprite Renderer: Set Rendering Layer Mask
haystackProgrammer: SpriteRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.SpriteRenderer.renderingLayerMask@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;renderingLayerMask
tag3: UnityEngine.SpriteRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SpriteRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"3fc45488-9c85-44d2-9dd7-7a76ab9ee99e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Sprite Renderer: Get Renderer Priority
haystackProgrammer: SpriteRenderer.rendererPriority (get)
favoriteKey: UnityEngine.SpriteRenderer.rendererPriority@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rendererPriority
tag3: UnityEngine.SpriteRenderer;rendererPriority
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1090c4a1-e47f-4449-8cd6-3d006737d9b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Sprite Renderer: Set Renderer Priority
haystackProgrammer: SpriteRenderer.rendererPriority (set)
favoriteKey: UnityEngine.SpriteRenderer.rendererPriority@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rendererPriority
tag3: UnityEngine.SpriteRenderer;rendererPriority
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2159b71c-fe92-4a9a-b047-d10fbd7ca498","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Sprite Renderer: Get Ray Tracing Mode
haystackProgrammer: SpriteRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingMode@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingMode
tag3: UnityEngine.SpriteRenderer;rayTracingMode
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84eac7c6-4f6a-45fa-a25d-eed474e66741","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Sprite Renderer: Set Ray Tracing Mode
haystackProgrammer: SpriteRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingMode@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingMode
tag3: UnityEngine.SpriteRenderer;rayTracingMode
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"b40b92c6-7111-4551-b2d4-248d752b45c3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Sprite Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3af24ea6-6a44-4861-9dc8-be0b8c123903","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Sprite Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SpriteRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"9941485b-a515-4542-8bdb-063e2d792dc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Sprite Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a4ff0705-1385-41f5-b09d-36ae8f0fd4fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Sprite Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SpriteRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.SpriteRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SpriteRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"37b31b13-1bb8-4e01-9900-893622ad6aa9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Sprite Renderer: Get Sorting Layer Name
haystackProgrammer: SpriteRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.SpriteRenderer.sortingLayerName@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingLayerName
tag3: UnityEngine.SpriteRenderer;sortingLayerName
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ae9423a-5f3e-411a-abb7-44b8e88818b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Sprite Renderer: Set Sorting Layer Name
haystackProgrammer: SpriteRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.SpriteRenderer.sortingLayerName@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingLayerName
tag3: UnityEngine.SpriteRenderer;sortingLayerName
valueInputTypes: UnityEngine.SpriteRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"55ba6b4c-77e6-4a22-8ca0-f9c2a31f4e69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Sprite Renderer: Get Sorting Layer ID
haystackProgrammer: SpriteRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.SpriteRenderer.sortingLayerID@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingLayerID
tag3: UnityEngine.SpriteRenderer;sortingLayerID
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af26aff1-881a-481d-917c-20759ff7f471","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Sprite Renderer: Set Sorting Layer ID
haystackProgrammer: SpriteRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.SpriteRenderer.sortingLayerID@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingLayerID
tag3: UnityEngine.SpriteRenderer;sortingLayerID
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"941605de-b5ef-4983-9ba1-cb0f781176b1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Sprite Renderer: Get Sorting Order
haystackProgrammer: SpriteRenderer.sortingOrder (get)
favoriteKey: UnityEngine.SpriteRenderer.sortingOrder@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingOrder
tag3: UnityEngine.SpriteRenderer;sortingOrder
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60035a05-e488-4b86-a8ec-c407d87485ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Sprite Renderer: Set Sorting Order
haystackProgrammer: SpriteRenderer.sortingOrder (set)
favoriteKey: UnityEngine.SpriteRenderer.sortingOrder@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;sortingOrder
tag3: UnityEngine.SpriteRenderer;sortingOrder
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"105079e3-e022-4c1c-bae7-af0fb7bd1b0f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Sprite Renderer: Is LOD 0
haystackProgrammer: SpriteRenderer.isLOD0 (get)
favoriteKey: UnityEngine.SpriteRenderer.isLOD0@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;isLOD0
tag3: UnityEngine.SpriteRenderer;isLOD0
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27e3a03a-8117-427e-92de-904edcaf7c99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Sprite Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: SpriteRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SpriteRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9b2c4f87-794b-4131-9919-439b9f31bfbd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Sprite Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: SpriteRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.SpriteRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.SpriteRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SpriteRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c03d0a75-11c5-48ee-9d22-e3a4692ffa91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Sprite Renderer: Get Force Mesh Lod
haystackProgrammer: SpriteRenderer.forceMeshLod (get)
favoriteKey: UnityEngine.SpriteRenderer.forceMeshLod@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;forceMeshLod
tag3: UnityEngine.SpriteRenderer;forceMeshLod
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eade6066-fe8b-49fb-b7b0-ab4d4acb56eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Sprite Renderer: Set Force Mesh Lod
haystackProgrammer: SpriteRenderer.forceMeshLod (set)
favoriteKey: UnityEngine.SpriteRenderer.forceMeshLod@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;forceMeshLod
tag3: UnityEngine.SpriteRenderer;forceMeshLod
valueInputTypes: UnityEngine.SpriteRenderer|System.Int16
valueOutputTypes: System.Int16
unit:
{"chainable":false,"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int16"}},"position":{"x":0.0,"y":0.0},"guid":"98d0aae6-9fc3-40cd-846e-f04e49023a90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Sprite Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: SpriteRenderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.SpriteRenderer.meshLodSelectionBias@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;meshLodSelectionBias
tag3: UnityEngine.SpriteRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a694de9b-5370-4d14-a192-b91902480b09","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Sprite Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: SpriteRenderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.SpriteRenderer.meshLodSelectionBias@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;meshLodSelectionBias
tag3: UnityEngine.SpriteRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.SpriteRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"079bb25e-4632-44f7-87ce-066f47a04365","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Sprite Renderer: Is Part Of Static Batch
haystackProgrammer: SpriteRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.SpriteRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;isPartOfStaticBatch
tag3: UnityEngine.SpriteRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b9dee69d-ccfa-4af4-80b7-6af35d956d64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Sprite Renderer: Get World To Local Matrix
haystackProgrammer: SpriteRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.SpriteRenderer.worldToLocalMatrix@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;worldToLocalMatrix
tag3: UnityEngine.SpriteRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Sprite Renderer: Get Local To World Matrix
haystackProgrammer: SpriteRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.SpriteRenderer.localToWorldMatrix@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;localToWorldMatrix
tag3: UnityEngine.SpriteRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Sprite Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: SpriteRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.SpriteRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Sprite Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: SpriteRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.SpriteRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.SpriteRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Sprite Renderer: Get Probe Anchor
haystackProgrammer: SpriteRenderer.probeAnchor (get)
favoriteKey: UnityEngine.SpriteRenderer.probeAnchor@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;probeAnchor
tag3: UnityEngine.SpriteRenderer;probeAnchor
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Sprite Renderer: Set Probe Anchor
haystackProgrammer: SpriteRenderer.probeAnchor (set)
favoriteKey: UnityEngine.SpriteRenderer.probeAnchor@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;probeAnchor
tag3: UnityEngine.SpriteRenderer;probeAnchor
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Sprite Renderer: Get Lightmap Index
haystackProgrammer: SpriteRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.SpriteRenderer.lightmapIndex@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapIndex
tag3: UnityEngine.SpriteRenderer;lightmapIndex
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ae69c36-4397-4139-a681-a089670964ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Sprite Renderer: Set Lightmap Index
haystackProgrammer: SpriteRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.SpriteRenderer.lightmapIndex@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapIndex
tag3: UnityEngine.SpriteRenderer;lightmapIndex
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"335d8605-6ce8-4355-8027-9a5676842e53","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Sprite Renderer: Get Realtime Lightmap Index
haystackProgrammer: SpriteRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapIndex
tag3: UnityEngine.SpriteRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e302e7cf-a04b-4ae6-8f27-922fca4a2e86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Sprite Renderer: Set Realtime Lightmap Index
haystackProgrammer: SpriteRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapIndex
tag3: UnityEngine.SpriteRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.SpriteRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"93afd5d7-e403-409a-9fa3-cd2833b03bb1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Sprite Renderer: Get Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteRenderer.lightmapScaleOffset@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"efcfcd4f-47cb-4639-9b4b-5fb7ce21789b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Sprite Renderer: Set Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.SpriteRenderer.lightmapScaleOffset@set
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;lightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"5cd5a886-53be-4f01-805f-399a900801d3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Sprite Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: SpriteRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.SpriteRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.SpriteRenderer
tag2: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.SpriteRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.SpriteRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.SpriteRenderer","targetTypeName":"UnityEngine.SpriteRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d8224b1-dc92-43df-9afe-60547cca9e0a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


