# UnitOptionRow

optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Environment Lighting
labelProgrammer: realtimeEnvironmentLighting (set)
haystackHuman: Lighting Settings: Set Realtime Environment Lighting
haystackProgrammer: LightingSettings.realtimeEnvironmentLighting (set)
favoriteKey: UnityEngine.LightingSettings.realtimeEnvironmentLighting@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;realtimeEnvironmentLighting
tag3: UnityEngine.LightingSettings;realtimeEnvironmentLighting
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeEnvironmentLighting","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e4e6a77a-3f28-400f-816c-21204bb918b2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mixed Bake Mode
labelProgrammer: mixedBakeMode (get)
haystackHuman: Lighting Settings: Get Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (get)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6578a59d-3341-4e59-86c6-03071b8ec4ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mixed Bake Mode
labelProgrammer: mixedBakeMode (set)
haystackHuman: Lighting Settings: Set Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (set)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.MixedLightingMode
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
{"chainable":false,"member":{"name":"mixedBakeMode","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"IndirectOnly","$type":"UnityEngine.MixedLightingMode"}},"position":{"x":0.0,"y":0.0},"guid":"360513ca-8800-4262-8c51-f5c5789af315","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Albedo Boost
labelProgrammer: albedoBoost (get)
haystackHuman: Lighting Settings: Get Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (get)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b14eb49c-1a1c-4d36-93a8-40a625f7626d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Albedo Boost
labelProgrammer: albedoBoost (set)
haystackHuman: Lighting Settings: Set Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (set)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"albedoBoost","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"09921410-df66-4c08-badc-40c62d2726a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Scale
labelProgrammer: indirectScale (get)
haystackHuman: Lighting Settings: Get Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (get)
favoriteKey: UnityEngine.LightingSettings.indirectScale@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fdccb86a-42e8-4741-b36c-5865b5cbbd42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Scale
labelProgrammer: indirectScale (set)
haystackHuman: Lighting Settings: Set Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (set)
favoriteKey: UnityEngine.LightingSettings.indirectScale@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"indirectScale","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b823b5fa-400c-44a6-a8bb-1084c7d7b3b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmapper
labelProgrammer: lightmapper (get)
haystackHuman: Lighting Settings: Get Lightmapper
haystackProgrammer: LightingSettings.lightmapper (get)
favoriteKey: UnityEngine.LightingSettings.lightmapper@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"865b02b9-6e26-4381-a689-3784b647c152","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmapper
labelProgrammer: lightmapper (set)
haystackHuman: Lighting Settings: Set Lightmapper
haystackProgrammer: LightingSettings.lightmapper (set)
favoriteKey: UnityEngine.LightingSettings.lightmapper@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
{"chainable":false,"member":{"name":"lightmapper","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Enlighten","$type":"UnityEngine.LightingSettings+Lightmapper"}},"position":{"x":0.0,"y":0.0},"guid":"d5175ce7-601f-49d7-8f55-cb1f9519e5a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Max Size
labelProgrammer: lightmapMaxSize (get)
haystackHuman: Lighting Settings: Get Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (get)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b16e3ae6-6a1f-4707-b63d-37d0de0dd8ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Max Size
labelProgrammer: lightmapMaxSize (set)
haystackHuman: Lighting Settings: Set Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (set)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapMaxSize","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a12f476a-5ea0-4c8d-b356-6a27fd8171cb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Resolution
labelProgrammer: lightmapResolution (get)
haystackHuman: Lighting Settings: Get Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (get)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5f57cbc-e50c-42d5-9a72-e74f84344543","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Resolution
labelProgrammer: lightmapResolution (set)
haystackHuman: Lighting Settings: Set Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (set)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lightmapResolution","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"14042316-9be2-4731-8939-e2eb5ba82c48","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Padding
labelProgrammer: lightmapPadding (get)
haystackHuman: Lighting Settings: Get Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee33bb2d-4fb2-446a-b05d-639af229bf40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Padding
labelProgrammer: lightmapPadding (set)
haystackHuman: Lighting Settings: Set Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapPadding","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"27207a02-b99e-4472-95e5-3f822db3b755","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Compression
labelProgrammer: lightmapCompression (get)
haystackHuman: Lighting Settings: Get Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (get)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ac3f7f81-572c-4d08-85aa-0bbdabb40b92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Compression
labelProgrammer: lightmapCompression (set)
haystackHuman: Lighting Settings: Set Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (set)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapCompression
valueOutputTypes: UnityEngine.LightmapCompression
unit:
{"chainable":false,"member":{"name":"lightmapCompression","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightmapCompression"}},"position":{"x":0.0,"y":0.0},"guid":"63510807-c4e6-4034-ac0f-1a33a54bb575","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao
labelProgrammer: ao (get)
haystackHuman: Lighting Settings: Get Ao
haystackProgrammer: LightingSettings.ao (get)
favoriteKey: UnityEngine.LightingSettings.ao@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"92e87281-c20d-45ea-8163-58efb413be7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao
labelProgrammer: ao (set)
haystackHuman: Lighting Settings: Set Ao
haystackProgrammer: LightingSettings.ao (set)
favoriteKey: UnityEngine.LightingSettings.ao@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ao","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7bb57bb1-d6a6-4679-9a9c-4016ac96ef86","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Max Distance
labelProgrammer: aoMaxDistance (get)
haystackHuman: Lighting Settings: Get Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (get)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1cb6fd7b-3299-4526-a6ab-cdfd93183dbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Max Distance
labelProgrammer: aoMaxDistance (set)
haystackHuman: Lighting Settings: Set Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (set)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoMaxDistance","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0c5d18be-370d-4c4f-9fcc-8870b1c5e1ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"654e9c22-4ada-4aee-8094-012eb0b58f75","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentIndirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"29fc5cc4-a2f5-48c0-b66e-7a9fa8122961","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Direct
labelProgrammer: aoExponentDirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"44a24c4c-4e68-4296-93aa-9a3c3d97e9c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Direct
labelProgrammer: aoExponentDirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"aoExponentDirect","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b13a19e9-e3ca-48f6-807d-8b8973a02ec7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extract AO
labelProgrammer: extractAO (get)
haystackHuman: Lighting Settings: Get Extract AO
haystackProgrammer: LightingSettings.extractAO (get)
favoriteKey: UnityEngine.LightingSettings.extractAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"08aa91fc-cc0a-467d-a5ff-adc9b9adc1d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extract AO
labelProgrammer: extractAO (set)
haystackHuman: Lighting Settings: Set Extract AO
haystackProgrammer: LightingSettings.extractAO (set)
favoriteKey: UnityEngine.LightingSettings.extractAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"extractAO","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7b4214fe-9c47-4e72-be72-dde4cb949d8f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Directionality Mode
labelProgrammer: directionalityMode (get)
haystackHuman: Lighting Settings: Get Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (get)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapsMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Directionality Mode
labelProgrammer: directionalityMode (set)
haystackHuman: Lighting Settings: Set Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (set)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Resolution
labelProgrammer: indirectResolution (get)
haystackHuman: Lighting Settings: Get Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (get)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Resolution
labelProgrammer: indirectResolution (set)
haystackHuman: Lighting Settings: Set Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (set)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sampling
labelProgrammer: sampling (get)
haystackHuman: Lighting Settings: Get Sampling
haystackProgrammer: LightingSettings.sampling (get)
favoriteKey: UnityEngine.LightingSettings.sampling@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sampling
labelProgrammer: sampling (set)
haystackHuman: Lighting Settings: Set Sampling
haystackProgrammer: LightingSettings.sampling (set)
favoriteKey: UnityEngine.LightingSettings.sampling@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direct Sample Count
labelProgrammer: directSampleCount (get)
haystackHuman: Lighting Settings: Get Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direct Sample Count
labelProgrammer: directSampleCount (set)
haystackHuman: Lighting Settings: Set Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Indirect Sample Count
labelProgrammer: indirectSampleCount (get)
haystackHuman: Lighting Settings: Get Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Sample Count
labelProgrammer: indirectSampleCount (set)
haystackHuman: Lighting Settings: Set Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Bounces
labelProgrammer: maxBounces (get)
haystackHuman: Lighting Settings: Get Max Bounces
haystackProgrammer: LightingSettings.maxBounces (get)
favoriteKey: UnityEngine.LightingSettings.maxBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Bounces
labelProgrammer: maxBounces (set)
haystackHuman: Lighting Settings: Set Max Bounces
haystackProgrammer: LightingSettings.maxBounces (set)
favoriteKey: UnityEngine.LightingSettings.maxBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Bounces
labelProgrammer: minBounces (get)
haystackHuman: Lighting Settings: Get Min Bounces
haystackProgrammer: LightingSettings.minBounces (get)
favoriteKey: UnityEngine.LightingSettings.minBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Bounces
labelProgrammer: minBounces (set)
haystackHuman: Lighting Settings: Set Min Bounces
haystackProgrammer: LightingSettings.minBounces (set)
favoriteKey: UnityEngine.LightingSettings.minBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Prioritize View
labelProgrammer: prioritizeView (get)
haystackHuman: Lighting Settings: Get Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (get)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Prioritize View
labelProgrammer: prioritizeView (set)
haystackHuman: Lighting Settings: Set Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (set)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Mode
labelProgrammer: filteringMode (get)
haystackHuman: Lighting Settings: Get Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (get)
favoriteKey: UnityEngine.LightingSettings.filteringMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Mode
labelProgrammer: filteringMode (set)
haystackHuman: Lighting Settings: Set Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (set)
favoriteKey: UnityEngine.LightingSettings.filteringMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type AO
labelProgrammer: denoiserTypeAO (get)
haystackHuman: Lighting Settings: Get Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type AO
labelProgrammer: denoiserTypeAO (set)
haystackHuman: Lighting Settings: Set Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type Direct
labelProgrammer: filterTypeDirect (get)
haystackHuman: Lighting Settings: Get Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Direct
labelProgrammer: filterTypeDirect (set)
haystackHuman: Lighting Settings: Set Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type Indirect
labelProgrammer: filterTypeIndirect (get)
haystackHuman: Lighting Settings: Get Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Indirect
labelProgrammer: filterTypeIndirect (set)
haystackHuman: Lighting Settings: Set Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type AO
labelProgrammer: filterTypeAO (get)
haystackHuman: Lighting Settings: Get Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type AO
labelProgrammer: filterTypeAO (set)
haystackHuman: Lighting Settings: Set Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Gaussian Radius Direct
labelProgrammer: filteringGaussianRadiusDirect (get)
haystackHuman: Lighting Settings: Get Filtering Gaussian Radius Direct
haystackProgrammer: LightingSettings.filteringGaussianRadiusDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gaussian Radius Direct
labelProgrammer: filteringGaussianRadiusDirect (set)
haystackHuman: Lighting Settings: Set Filtering Gaussian Radius Direct
haystackProgrammer: LightingSettings.filteringGaussianRadiusDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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labelHuman: Get Filtering Gaussian Radius Indirect
labelProgrammer: filteringGaussianRadiusIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Gaussian Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussianRadiusIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gaussian Radius Indirect
labelProgrammer: filteringGaussianRadiusIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Gaussian Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussianRadiusIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Gaussian Radius AO
labelProgrammer: filteringGaussianRadiusAO (get)
haystackHuman: Lighting Settings: Get Filtering Gaussian Radius AO
haystackProgrammer: LightingSettings.filteringGaussianRadiusAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Filtering Gaussian Radius AO
labelProgrammer: filteringGaussianRadiusAO (set)
haystackHuman: Lighting Settings: Set Filtering Gaussian Radius AO
haystackProgrammer: LightingSettings.filteringGaussianRadiusAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussianRadiusAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussianRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussianRadiusAO
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Environment Importance Sampling
labelProgrammer: environmentImportanceSampling (get)
haystackHuman: Lighting Settings: Get Environment Importance Sampling
haystackProgrammer: LightingSettings.environmentImportanceSampling (get)
favoriteKey: UnityEngine.LightingSettings.environmentImportanceSampling@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentImportanceSampling
tag3: UnityEngine.LightingSettings;environmentImportanceSampling
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Environment Importance Sampling
labelProgrammer: environmentImportanceSampling (set)
haystackHuman: Lighting Settings: Set Environment Importance Sampling
haystackProgrammer: LightingSettings.environmentImportanceSampling (set)
favoriteKey: UnityEngine.LightingSettings.environmentImportanceSampling@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentImportanceSampling
tag3: UnityEngine.LightingSettings;environmentImportanceSampling
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Environment Sample Count
labelProgrammer: environmentSampleCount (get)
haystackHuman: Lighting Settings: Get Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Environment Sample Count
labelProgrammer: environmentSampleCount (set)
haystackHuman: Lighting Settings: Set Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (get)
haystackHuman: Lighting Settings: Get Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (get)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (set)
haystackHuman: Lighting Settings: Set Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (set)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Respect Scene Visibility When Baking GI
labelProgrammer: respectSceneVisibilityWhenBakingGI (get)
haystackHuman: Lighting Settings: Get Respect Scene Visibility When Baking GI
haystackProgrammer: LightingSettings.respectSceneVisibilityWhenBakingGI (get)
favoriteKey: UnityEngine.LightingSettings.respectSceneVisibilityWhenBakingGI@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;respectSceneVisibilityWhenBakingGI
tag3: UnityEngine.LightingSettings;respectSceneVisibilityWhenBakingGI
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Respect Scene Visibility When Baking GI
labelProgrammer: respectSceneVisibilityWhenBakingGI (set)
haystackHuman: Lighting Settings: Set Respect Scene Visibility When Baking GI
haystackProgrammer: LightingSettings.respectSceneVisibilityWhenBakingGI (set)
favoriteKey: UnityEngine.LightingSettings.respectSceneVisibilityWhenBakingGI@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;respectSceneVisibilityWhenBakingGI
tag3: UnityEngine.LightingSettings;respectSceneVisibilityWhenBakingGI
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Packing Mode
labelProgrammer: lightmapPackingMode (get)
haystackHuman: Lighting Settings: Get Lightmap Packing Mode
haystackProgrammer: LightingSettings.lightmapPackingMode (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPackingMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPackingMode
tag3: UnityEngine.LightingSettings;lightmapPackingMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+LightmapPackingMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Packing Mode
labelProgrammer: lightmapPackingMode (set)
haystackHuman: Lighting Settings: Set Lightmap Packing Mode
haystackProgrammer: LightingSettings.lightmapPackingMode (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPackingMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPackingMode
tag3: UnityEngine.LightingSettings;lightmapPackingMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+LightmapPackingMode
valueOutputTypes: UnityEngine.LightingSettings+LightmapPackingMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Packing Method
labelProgrammer: lightmapPackingMethod (get)
haystackHuman: Lighting Settings: Get Lightmap Packing Method
haystackProgrammer: LightingSettings.lightmapPackingMethod (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPackingMethod@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPackingMethod
tag3: UnityEngine.LightingSettings;lightmapPackingMethod
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+LightmapPackingMethod
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Packing Method
labelProgrammer: lightmapPackingMethod (set)
haystackHuman: Lighting Settings: Set Lightmap Packing Method
haystackProgrammer: LightingSettings.lightmapPackingMethod (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPackingMethod@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPackingMethod
tag3: UnityEngine.LightingSettings;lightmapPackingMethod
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+LightmapPackingMethod
valueOutputTypes: UnityEngine.LightingSettings+LightmapPackingMethod
unit:
{"chainable":false,"member":{"name":"lightmapPackingMethod","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Unity","$type":"UnityEngine.LightingSettings+LightmapPackingMethod"}},"position":{"x":0.0,"y":0.0},"guid":"06064a2c-9776-4583-9524-d5c28b3d9544","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Packing Attempts
labelProgrammer: packingAttempts (get)
haystackHuman: Lighting Settings: Get Packing Attempts
haystackProgrammer: LightingSettings.packingAttempts (get)
favoriteKey: UnityEngine.LightingSettings.packingAttempts@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;packingAttempts
tag3: UnityEngine.LightingSettings;packingAttempts
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
{"member":{"name":"packingAttempts","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0a46819-9366-4b01-9319-aa1a10a7be28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Packing Attempts
labelProgrammer: packingAttempts (set)
haystackHuman: Lighting Settings: Set Packing Attempts
haystackProgrammer: LightingSettings.packingAttempts (set)
favoriteKey: UnityEngine.LightingSettings.packingAttempts@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;packingAttempts
tag3: UnityEngine.LightingSettings;packingAttempts
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"packingAttempts","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"397b5c3b-2d6a-41ab-9399-9d59833805c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brute Force Packing
labelProgrammer: bruteForcePacking (get)
haystackHuman: Lighting Settings: Get Brute Force Packing
haystackProgrammer: LightingSettings.bruteForcePacking (get)
favoriteKey: UnityEngine.LightingSettings.bruteForcePacking@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;bruteForcePacking
tag3: UnityEngine.LightingSettings;bruteForcePacking
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"bruteForcePacking","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6ec7479e-bea5-4896-a736-150499bc0452","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brute Force Packing
labelProgrammer: bruteForcePacking (set)
haystackHuman: Lighting Settings: Set Brute Force Packing
haystackProgrammer: LightingSettings.bruteForcePacking (set)
favoriteKey: UnityEngine.LightingSettings.bruteForcePacking@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;bruteForcePacking
tag3: UnityEngine.LightingSettings;bruteForcePacking
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"bruteForcePacking","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f5d5e293-b924-4bc5-aa9a-c7b28fb8d59e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Block Aligned Packing
labelProgrammer: blockAlignedPacking (get)
haystackHuman: Lighting Settings: Get Block Aligned Packing
haystackProgrammer: LightingSettings.blockAlignedPacking (get)
favoriteKey: UnityEngine.LightingSettings.blockAlignedPacking@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;blockAlignedPacking
tag3: UnityEngine.LightingSettings;blockAlignedPacking
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"blockAlignedPacking","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8e422a7-657a-4f28-8406-302e55930b69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Block Aligned Packing
labelProgrammer: blockAlignedPacking (set)
haystackHuman: Lighting Settings: Set Block Aligned Packing
haystackProgrammer: LightingSettings.blockAlignedPacking (set)
favoriteKey: UnityEngine.LightingSettings.blockAlignedPacking@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;blockAlignedPacking
tag3: UnityEngine.LightingSettings;blockAlignedPacking
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"blockAlignedPacking","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"731a6462-cb8d-4bfe-aba5-11bce943b3e7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Repack Underutilized Lightmaps
labelProgrammer: repackUnderutilizedLightmaps (get)
haystackHuman: Lighting Settings: Get Repack Underutilized Lightmaps
haystackProgrammer: LightingSettings.repackUnderutilizedLightmaps (get)
favoriteKey: UnityEngine.LightingSettings.repackUnderutilizedLightmaps@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;repackUnderutilizedLightmaps
tag3: UnityEngine.LightingSettings;repackUnderutilizedLightmaps
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"repackUnderutilizedLightmaps","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60922c85-82cf-43ba-a24c-34cfd533666d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Repack Underutilized Lightmaps
labelProgrammer: repackUnderutilizedLightmaps (set)
haystackHuman: Lighting Settings: Set Repack Underutilized Lightmaps
haystackProgrammer: LightingSettings.repackUnderutilizedLightmaps (set)
favoriteKey: UnityEngine.LightingSettings.repackUnderutilizedLightmaps@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;repackUnderutilizedLightmaps
tag3: UnityEngine.LightingSettings;repackUnderutilizedLightmaps
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"repackUnderutilizedLightmaps","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dff26ae5-4f7b-4abd-ae17-7044e5975142","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lighting Settings: Get Name
haystackProgrammer: LightingSettings.name (get)
favoriteKey: UnityEngine.LightingSettings.name@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"644a28b8-0f86-446a-bc3c-d55f69c21760","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lighting Settings: Set Name
haystackProgrammer: LightingSettings.name (set)
favoriteKey: UnityEngine.LightingSettings.name@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightingSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e71f3888-a58f-4882-93e6-8f3302b81295","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lighting Settings: Get Hide Flags
haystackProgrammer: LightingSettings.hideFlags (get)
favoriteKey: UnityEngine.LightingSettings.hideFlags@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9bb4da52-8f55-4996-8481-0dfd9024a578","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lighting Settings: Set Hide Flags
haystackProgrammer: LightingSettings.hideFlags (set)
favoriteKey: UnityEngine.LightingSettings.hideFlags@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a274fa2f-aaf4-4f51-9d9c-c9b444aba686","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line (From, To)
labelProgrammer: DrawLine (from, to)
haystackHuman: Gizmos: Draw Line
haystackProgrammer: Gizmos.DrawLine
favoriteKey: UnityEngine.Gizmos.DrawLine(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"parameterNames":["from","to"],"member":{"name":"DrawLine","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%from":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%to":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0e36a225-4b7a-458e-baec-171bf969a3ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line Strip (Points, Looped)
labelProgrammer: DrawLineStrip (points, looped)
haystackHuman: Gizmos: Draw Line Strip
haystackProgrammer: Gizmos.DrawLineStrip
tag1: UnityEngine.Gizmos
favoriteKey:
UnityEngine.Gizmos.DrawLineStrip(System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Boolean)@any

tag2:
UnityEngine.Gizmos;DrawLineStrip;System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean

tag3:
UnityEngine.Gizmos;DrawLineStrip;System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean

unit:
{"chainable":false,"parameterNames":["points","looped"],"member":{"name":"DrawLineStrip","parameterTypes":["System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Boolean"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%looped":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9d8536e0-093c-4b7a-9cdd-41cf4689ac7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line List (Points)
labelProgrammer: DrawLineList (points)
haystackHuman: Gizmos: Draw Line List
haystackProgrammer: Gizmos.DrawLineList
tag1: UnityEngine.Gizmos
favoriteKey:
UnityEngine.Gizmos.DrawLineList(System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Gizmos;DrawLineList;System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Gizmos;DrawLineList;System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["points"],"member":{"name":"DrawLineList","parameterTypes":["System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ce14f29c-f1ae-4290-b66f-d93ead8b947a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.ReadOnlySpan`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Sphere (Center, Radius)
labelProgrammer: DrawWireSphere (center, radius)
haystackHuman: Gizmos: Draw Wire Sphere
haystackProgrammer: Gizmos.DrawWireSphere
favoriteKey: UnityEngine.Gizmos.DrawWireSphere(UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireSphere;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Gizmos;DrawWireSphere;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
unit:
{"chainable":false,"parameterNames":["center","radius"],"member":{"name":"DrawWireSphere","parameterTypes":["UnityEngine.Vector3","System.Single"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%radius":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"2ed45fdf-81bf-4fda-860a-4f07be869c3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Sphere (Center, Radius)
labelProgrammer: DrawSphere (center, radius)
haystackHuman: Gizmos: Draw Sphere
haystackProgrammer: Gizmos.DrawSphere
favoriteKey: UnityEngine.Gizmos.DrawSphere(UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawSphere;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Gizmos;DrawSphere;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Cube (Center, Size)
labelProgrammer: DrawWireCube (center, size)
haystackHuman: Gizmos: Draw Wire Cube
haystackProgrammer: Gizmos.DrawWireCube
favoriteKey: UnityEngine.Gizmos.DrawWireCube(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireCube;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawWireCube;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Cube (Center, Size)
labelProgrammer: DrawCube (center, size)
haystackHuman: Gizmos: Draw Cube
haystackProgrammer: Gizmos.DrawCube
favoriteKey: UnityEngine.Gizmos.DrawCube(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawCube;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawCube;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, submeshIndex, position, rotation, scale)
haystackHuman: Gizmos: Draw Mesh
haystackProgrammer: Gizmos.DrawMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Vector3)@any

tag2:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

tag3:
UnityEngine.Gizmos;DrawMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position, rotation, scale)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Vector3)@any

tag2:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

tag3:
UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Vector3

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling)
labelProgrammer: DrawIcon (center, name, allowScaling)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.Boolean)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean
valueInputTypes: UnityEngine.Vector3|System.String|System.Boolean
unit:
{"chainable":false,"parameterNames":["center","name","allowScaling"],"member":{"name":"DrawIcon","parameterTypes":["UnityEngine.Vector3","System.String","System.Boolean"],"targetType":"UnityEngine.Gizmos","targetTypeName":"UnityEngine.Gizmos","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%name":{"$content":"","$type":"System.String"},"%allowScaling":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a6987736-1f1e-4f01-86b5-f6013fdc6f55","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling, Tint)
labelProgrammer: DrawIcon (center, name, allowScaling, tint)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.BooleanUnityEngine.Color)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String;System.Boolean;UnityEngine.Color
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labelProgrammer: DrawRay (r)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border)
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labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: Gizmos.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Gizmos: Get Type
haystackProgrammer: Gizmos.GetType
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tag2: UnityEngine.Gizmos;GetType;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Gizmos: To String
haystackProgrammer: Gizmos.ToString
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tag2: UnityEngine.Gizmos;ToString;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Gizmos: Reference Equals
haystackProgrammer: Gizmos.ReferenceEquals
favoriteKey: UnityEngine.Gizmos.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.Gizmos;ReferenceEquals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Gizmos ()
labelProgrammer: new Gizmos ()
haystackHuman: Gizmos: Create Gizmos
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Gizmos: Get Color
haystackProgrammer: Gizmos.color (get)
favoriteKey: UnityEngine.Gizmos.color@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;color
tag3: UnityEngine.Gizmos;color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Gizmos: Set Color
haystackProgrammer: Gizmos.color (set)
favoriteKey: UnityEngine.Gizmos.color@set
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tag2: UnityEngine.Gizmos;color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Matrix
labelProgrammer: matrix (get)
haystackHuman: Gizmos: Get Matrix
haystackProgrammer: Gizmos.matrix (get)
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Matrix
labelProgrammer: matrix (set)
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haystackProgrammer: Gizmos.matrix (set)
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exposure
labelProgrammer: exposure (get)
haystackHuman: Gizmos: Get Exposure
haystackProgrammer: Gizmos.exposure (get)
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labelProgrammer: exposure (set)
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haystackProgrammer: Gizmos.exposure (set)
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labelHuman: Get Probe Size
labelProgrammer: probeSize (get)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords (Image Tex Coords)
labelProgrammer: GetImageTexCoords (imageTexCoords)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: SetImageTexCoords (imageTexCoords)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices ()
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valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Vector2[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (Vertices)
labelProgrammer: SetVertices (vertices)
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tag1: UnityEngine.BillboardAsset
favoriteKey:
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labelProgrammer: GetEntityId ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Billboard Asset: Find Any Object By Type
haystackProgrammer: BillboardAsset.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardAsset.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a8fb5f13-4ff4-499f-9dd8-ea9b5911e8cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Billboard Asset: Find First Object By Type
haystackProgrammer: BillboardAsset.FindFirstObjectByType
favoriteKey: UnityEngine.BillboardAsset.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"25b5f5e3-bc15-44d8-8934-7029f49d42c3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Billboard Asset: Find Any Object By Type
haystackProgrammer: BillboardAsset.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardAsset.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"60fcdfd3-69ce-446f-b822-9f671169ebb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Asset: To String
haystackProgrammer: BillboardAsset.ToString
favoriteKey: UnityEngine.BillboardAsset.ToString()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1cff310-fa3d-47c9-95f9-13c033905c62","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Asset: Equals
haystackProgrammer: BillboardAsset.Equals
favoriteKey: UnityEngine.BillboardAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63f57ef8-8c63-4082-98bd-d89fd7f16658","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Asset: Get Type
haystackProgrammer: BillboardAsset.GetType
favoriteKey: UnityEngine.BillboardAsset.GetType()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d620a14f-7111-4672-9b1e-e9d4de2034d9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Asset: Reference Equals
haystackProgrammer: BillboardAsset.ReferenceEquals
favoriteKey: UnityEngine.BillboardAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fa8ef9c7-d0ea-4987-b74b-ac787787efcf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Billboard Asset ()
labelProgrammer: new BillboardAsset ()
haystackHuman: Billboard Asset: Create Billboard Asset
haystackProgrammer: new BillboardAsset
favoriteKey: UnityEngine.BillboardAsset..ctor()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;.ctor;
tag3: UnityEngine.BillboardAsset;.ctor;
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"43c6b8e7-91e4-439b-8149-94f9af21e9ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Billboard Asset: Get Width
haystackProgrammer: BillboardAsset.width (get)
favoriteKey: UnityEngine.BillboardAsset.width@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebfc711c-2888-405a-8df3-45b890292cd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Billboard Asset: Set Width
haystackProgrammer: BillboardAsset.width (set)
favoriteKey: UnityEngine.BillboardAsset.width@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fc7a633a-f255-436f-af1c-6cb2a1994b97","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Billboard Asset: Get Height
haystackProgrammer: BillboardAsset.height (get)
favoriteKey: UnityEngine.BillboardAsset.height@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b5d8a901-b064-40bb-9d8b-2f782f7c5a02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Billboard Asset: Set Height
haystackProgrammer: BillboardAsset.height (set)
favoriteKey: UnityEngine.BillboardAsset.height@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"fd8fb44b-8e66-4a80-8982-0af5eba4be69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom
labelProgrammer: bottom (get)
haystackHuman: Billboard Asset: Get Bottom
haystackProgrammer: BillboardAsset.bottom (get)
favoriteKey: UnityEngine.BillboardAsset.bottom@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c66341ee-b88e-413d-90eb-2d9bc4fdee69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bottom
labelProgrammer: bottom (set)
haystackHuman: Billboard Asset: Set Bottom
haystackProgrammer: BillboardAsset.bottom (set)
favoriteKey: UnityEngine.BillboardAsset.bottom@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4b8ba505-fd70-4421-9e4c-287d79670f4b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Count
labelProgrammer: imageCount (get)
haystackHuman: Billboard Asset: Get Image Count
haystackProgrammer: BillboardAsset.imageCount (get)
favoriteKey: UnityEngine.BillboardAsset.imageCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;imageCount
tag3: UnityEngine.BillboardAsset;imageCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"imageCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ac84d73-e5a1-4445-89e6-8f17ef1d2334","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Billboard Asset: Get Vertex Count
haystackProgrammer: BillboardAsset.vertexCount (get)
favoriteKey: UnityEngine.BillboardAsset.vertexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;vertexCount
tag3: UnityEngine.BillboardAsset;vertexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vertexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e422eca-ef6d-4730-97fe-4017bf73f38a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Count
labelProgrammer: indexCount (get)
haystackHuman: Billboard Asset: Get Index Count
haystackProgrammer: BillboardAsset.indexCount (get)
favoriteKey: UnityEngine.BillboardAsset.indexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;indexCount
tag3: UnityEngine.BillboardAsset;indexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"indexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cd36b5cb-a7d1-486c-8870-773aa087c4cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Asset: Get Material
haystackProgrammer: BillboardAsset.material (get)
favoriteKey: UnityEngine.BillboardAsset.material@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94748a11-a884-407b-b9c9-d75dba0b839a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Asset: Set Material
haystackProgrammer: BillboardAsset.material (set)
favoriteKey: UnityEngine.BillboardAsset.material@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"2d32a6e4-dcb8-4773-8b4c-226d22a1fe2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Asset: Get Name
haystackProgrammer: BillboardAsset.name (get)
favoriteKey: UnityEngine.BillboardAsset.name@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef98de15-a177-4989-aab2-0a3d2f8e3c53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Asset: Set Name
haystackProgrammer: BillboardAsset.name (set)
favoriteKey: UnityEngine.BillboardAsset.name@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c23bc66d-5e2e-4015-b4c3-85789ebfc3c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Asset: Get Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (get)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d989d13d-d34b-4676-82c4-8a7d0556618f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Asset: Set Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (set)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Billboard Renderer: Reset Bounds
haystackProgrammer: BillboardRenderer.ResetBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetBounds;
tag3: UnityEngine.BillboardRenderer;ResetBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Billboard Renderer: Reset Local Bounds
haystackProgrammer: BillboardRenderer.ResetLocalBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetLocalBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetLocalBounds;
tag3: UnityEngine.BillboardRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Billboard Renderer: Has Property Block
haystackProgrammer: BillboardRenderer.HasPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.HasPropertyBlock()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;HasPropertyBlock;
tag3: UnityEngine.BillboardRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a3fa2e4-71a1-40ef-845d-ebb141273270","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"parameterNames":["properties"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95bf945e-5599-4cfc-b1fa-90b86a3799de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"parameterNames":["properties","materialIndex"],"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6435e1b7-97e5-4041-b596-47b7d9b3f641","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Get Property Block
haystackProgrammer: BillboardRenderer.GetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, sortMode)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: BillboardRenderer.FindFirstObjectByType
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tag1: UnityEngine.BillboardRenderer
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: BillboardRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: BillboardRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: BillboardRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.BillboardRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.BillboardRenderer
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Renderer: To String
haystackProgrammer: BillboardRenderer.ToString
favoriteKey: UnityEngine.BillboardRenderer.ToString()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Renderer: Equals
haystackProgrammer: BillboardRenderer.Equals
favoriteKey: UnityEngine.BillboardRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Renderer: Get Type
haystackProgrammer: BillboardRenderer.GetType
favoriteKey: UnityEngine.BillboardRenderer.GetType()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
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tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
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tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
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tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Billboard Renderer: Is Visible
haystackProgrammer: BillboardRenderer.isVisible (get)
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tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
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tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
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tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
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tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
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tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6302b88e-1b2c-4f11-9d2c-6c5ce714283c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21c8ed6b-ae65-4d02-8cbd-247b62a811ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46d17dac-efb5-48ed-83f6-b9a0a622cee8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b3faa760-8f65-4b5e-bf3b-66a4aba50c6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7aed3d69-499a-4c62-9f26-3f8f3f6455ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"5b06a16e-7f37-4082-b2f1-6e4e8f48918c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"995faf37-cfd7-496b-b900-696ad696b2ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"9cc61e16-b7a6-44da-b495-65777ab97e8c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"caea62e0-e3fb-40e1-8df3-42947f2785e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"e516c381-43f8-4a55-89b2-5b99d50456ad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fba9ae0a-1bf1-4218-b8ec-80495d48d25b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"be9ac972-66a8-4f66-b6d0-9d6685495e6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ff59b382-56c7-4150-b635-caf1c42c12fb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"bb557c70-1401-4e1c-9da5-a515e09f9ea3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da3e4be1-a2d7-4a92-bd70-08757ff096bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"4028f8e0-2529-4f44-80eb-8019bb92b25a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7b4753af-be44-47b2-804a-04e1e3049c9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"069938db-bec4-44ea-ab00-2007d53bec12","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6cc3b4d9-f6b8-4e12-b239-2f828343a17b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.BillboardRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7a2d795f-b441-4b37-b7fd-7fb28e8d887b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e004be3-c2e6-4082-9053-a4da8f6412d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d6b9c59e-f8f6-41a9-b4f2-cd4ff48bf5b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfc4e19a-b544-42a1-9745-49dc47fde1ad","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"402c60dc-b7cb-406b-aa8d-48ebf94d6051","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c05a06d7-dfec-4732-8e11-0543f5c84350","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9a949230-09ef-4cfe-9247-42178781916a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Billboard Renderer: Is LOD 0
haystackProgrammer: BillboardRenderer.isLOD0 (get)
favoriteKey: UnityEngine.BillboardRenderer.isLOD0@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isLOD0
tag3: UnityEngine.BillboardRenderer;isLOD0
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a9776ba-edaf-4371-8189-06b211aa2d99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ab5c19e-e91f-4f36-bfd0-61a0bc6989a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"79b4663a-0fd6-4007-bbf4-92f70e342e65","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Billboard Renderer: Get Force Mesh Lod
haystackProgrammer: BillboardRenderer.forceMeshLod (get)
favoriteKey: UnityEngine.BillboardRenderer.forceMeshLod@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceMeshLod
tag3: UnityEngine.BillboardRenderer;forceMeshLod
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int16
unit:
{"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33c4db80-2e3a-4ad9-b3ee-aa5adca2802d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Billboard Renderer: Set Force Mesh Lod
haystackProgrammer: BillboardRenderer.forceMeshLod (set)
favoriteKey: UnityEngine.BillboardRenderer.forceMeshLod@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceMeshLod
tag3: UnityEngine.BillboardRenderer;forceMeshLod
valueInputTypes: UnityEngine.BillboardRenderer|System.Int16
valueOutputTypes: System.Int16
unit:
{"chainable":false,"member":{"name":"forceMeshLod","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int16"}},"position":{"x":0.0,"y":0.0},"guid":"6803fd13-c110-452c-a465-1bc314d4f6b5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Billboard Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: BillboardRenderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.BillboardRenderer.meshLodSelectionBias@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;meshLodSelectionBias
tag3: UnityEngine.BillboardRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90cea45c-027e-4fb6-b0a9-5b7cc8f8ed67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Billboard Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: BillboardRenderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.BillboardRenderer.meshLodSelectionBias@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;meshLodSelectionBias
tag3: UnityEngine.BillboardRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.BillboardRenderer|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"29ddbe4a-9fdb-4dcb-86da-a4c1602cf4fb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ef9891e-3e57-4101-91a4-82266c6aea0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"64a34c3f-7172-4eb0-af76-0d009f37d96a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e662b12c-94dc-486c-acab-ae67c7214c91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d91a53b8-5143-496f-8c47-1c6d2555e225","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"52439f2d-4de7-43be-91d0-2061529d3293","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6b589b43-ed0b-4899-bf01-b089e067499a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"e571591d-9681-4da7-803a-5a538b1277f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e4444f22-8fa0-4361-91cc-d657468fc5df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"65cc1279-cac6-4e42-8b55-7501dcf965dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ab02c6e6-c630-45ff-bdf1-54b24264d707","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8289d617-239e-44ca-a1d0-3c1aae0dde0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"84c633e2-1012-426b-ba26-67cc9f48b1d7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"8c80f2bf-f4f0-4157-b63d-8841c3e02d69","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"54aa984b-fffe-404b-8611-305544075f66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"687874c0-689a-44f3-952f-d7a491d8c429","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"88c79d48-2adc-480a-83b7-c7d07941ee83","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82e8125e-b89e-40ea-bd49-461c36f0129b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79b2d071-3d86-4cd9-aa48-5a3f94d884b8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"b64681ec-8158-4d3d-b0a6-94a80b0dff2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68dc40fc-21d6-4edf-a6b2-97f5befe6242","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"a225fa25-b2f8-4ffb-b138-be79af501758","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ffc0554-b096-4aa9-a8ae-98769e36f8ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Billboard Renderer: Get LOD Group
haystackProgrammer: BillboardRenderer.LODGroup (get)
favoriteKey: UnityEngine.BillboardRenderer.LODGroup@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;LODGroup
tag3: UnityEngine.BillboardRenderer;LODGroup
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Billboard Renderer: Get Transform Handle
haystackProgrammer: BillboardRenderer.transformHandle (get)
favoriteKey: UnityEngine.BillboardRenderer.transformHandle@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Ensure Valid Or Throw ()
labelProgrammer: EnsureValidOrThrow ()
haystackHuman: D 3D 12 Device Filter Lists: Ensure Valid Or Throw
haystackProgrammer: D3D12DeviceFilterLists.EnsureValidOrThrow
favoriteKey: UnityEngine.D3D12DeviceFilterLists.EnsureValidOrThrow()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;EnsureValidOrThrow;
tag3: UnityEngine.D3D12DeviceFilterLists;EnsureValidOrThrow;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: D 3D 12 Device Filter Lists: Get Entity Id
haystackProgrammer: D3D12DeviceFilterLists.GetEntityId
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetEntityId()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: D 3D 12 Device Filter Lists: Get Instance ID
haystackProgrammer: D3D12DeviceFilterLists.GetInstanceID
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetInstanceID()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: D 3D 12 Device Filter Lists: Get Hash Code
haystackProgrammer: D3D12DeviceFilterLists.GetHashCode
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetHashCode()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: D 3D 12 Device Filter Lists: Equals
haystackProgrammer: D3D12DeviceFilterLists.Equals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Equals(System.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: D 3D 12 Device Filter Lists: Instantiate
haystackProgrammer: D3D12DeviceFilterLists.Instantiate
tag1: UnityEngine.D3D12DeviceFilterLists
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.D3D12DeviceFilterLists;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: D 3D 12 Device Filter Lists: Destroy
haystackProgrammer: D3D12DeviceFilterLists.Destroy
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: D 3D 12 Device Filter Lists: Destroy
haystackProgrammer: D3D12DeviceFilterLists.Destroy
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: D 3D 12 Device Filter Lists: Destroy Immediate
haystackProgrammer: D3D12DeviceFilterLists.DestroyImmediate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: D 3D 12 Device Filter Lists: Destroy Immediate
haystackProgrammer: D3D12DeviceFilterLists.DestroyImmediate
favoriteKey: UnityEngine.D3D12DeviceFilterLists.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: D3D12DeviceFilterLists.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: D 3D 12 Device Filter Lists: Find Objects By Type
haystackProgrammer: D3D12DeviceFilterLists.FindObjectsByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: D 3D 12 Device Filter Lists: Dont Destroy On Load
haystackProgrammer: D3D12DeviceFilterLists.DontDestroyOnLoad
favoriteKey: UnityEngine.D3D12DeviceFilterLists.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: D 3D 12 Device Filter Lists: Find First Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindFirstObjectByType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: D 3D 12 Device Filter Lists: Find Any Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindAnyObjectByType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: D 3D 12 Device Filter Lists: Find First Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindFirstObjectByType
tag1: UnityEngine.D3D12DeviceFilterLists
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: D 3D 12 Device Filter Lists: Find Any Object By Type
haystackProgrammer: D3D12DeviceFilterLists.FindAnyObjectByType
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.D3D12DeviceFilterLists.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: D 3D 12 Device Filter Lists: To String
haystackProgrammer: D3D12DeviceFilterLists.ToString
favoriteKey: UnityEngine.D3D12DeviceFilterLists.ToString()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: D 3D 12 Device Filter Lists: Equals
haystackProgrammer: D3D12DeviceFilterLists.Equals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: D 3D 12 Device Filter Lists: Get Type
haystackProgrammer: D3D12DeviceFilterLists.GetType
favoriteKey: UnityEngine.D3D12DeviceFilterLists.GetType()@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: D 3D 12 Device Filter Lists: Reference Equals
haystackProgrammer: D3D12DeviceFilterLists.ReferenceEquals
favoriteKey: UnityEngine.D3D12DeviceFilterLists.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create D 3D 12 Device Filter Lists (Name)
labelProgrammer: new D3D12DeviceFilterLists (name)
haystackHuman: D 3D 12 Device Filter Lists: Create D 3D 12 Device Filter Lists
haystackProgrammer: new D3D12DeviceFilterLists
favoriteKey: UnityEngine.D3D12DeviceFilterLists..ctor(System.String)@any
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;.ctor;System.String
tag3: UnityEngine.D3D12DeviceFilterLists;.ctor;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.D3D12DeviceFilterLists
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Device Allow Filters
labelProgrammer: d3D12DeviceAllowFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Device Allow Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceAllowFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceAllowFilters@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Device Allow Filters
labelProgrammer: d3D12DeviceAllowFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Device Allow Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceAllowFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceAllowFilters@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceAllowFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12DeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Device Deny Filters
labelProgrammer: d3D12DeviceDenyFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Device Deny Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceDenyFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceDenyFilters@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceDenyFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceDenyFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Device Deny Filters
labelProgrammer: d3D12DeviceDenyFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Device Deny Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12DeviceDenyFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12DeviceDenyFilters@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceDenyFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12DeviceDenyFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12DeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12DeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get D 3D 12 Graphics Jobs Device Filters
labelProgrammer: d3D12GraphicsJobsDeviceFilters (get)
haystackHuman: D 3D 12 Device Filter Lists: Get D 3D 12 Graphics Jobs Device Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set D 3D 12 Graphics Jobs Device Filters
labelProgrammer: d3D12GraphicsJobsDeviceFilters (set)
haystackHuman: D 3D 12 Device Filter Lists: Set D 3D 12 Graphics Jobs Device Filters
haystackProgrammer: D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.d3D12GraphicsJobsDeviceFilters@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
tag3: UnityEngine.D3D12DeviceFilterLists;d3D12GraphicsJobsDeviceFilters
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
valueOutputTypes: UnityEngine.D3D12GraphicsJobsDeviceFilterData[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: D 3D 12 Device Filter Lists: Get Name
haystackProgrammer: D3D12DeviceFilterLists.name (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.name@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: D 3D 12 Device Filter Lists: Set Name
haystackProgrammer: D3D12DeviceFilterLists.name (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.name@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: D 3D 12 Device Filter Lists: Get Hide Flags
haystackProgrammer: D3D12DeviceFilterLists.hideFlags (get)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.hideFlags@get
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.D3D12DeviceFilterLists
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: D 3D 12 Device Filter Lists: Set Hide Flags
haystackProgrammer: D3D12DeviceFilterLists.hideFlags (set)
favoriteKey: UnityEngine.D3D12DeviceFilterLists.hideFlags@set
tag1: UnityEngine.D3D12DeviceFilterLists
tag2: UnityEngine.D3D12DeviceFilterLists;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.D3D12DeviceFilterLists|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
tag1: UnityEngine.Screen
valueInputTypes: System.Int32|UnityEngine.FullScreenMode|UnityEngine.RefreshRate
favoriteKey:
UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenModeUnityEngine.RefreshRate)@any

tag2:
UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;UnityEngine.RefreshRate

tag3:
UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;UnityEngine.RefreshRate

unit:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode)
labelProgrammer: SetResolution (width, height, fullscreenMode)
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haystackProgrammer: Screen.SetResolution
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tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen)
labelProgrammer: SetResolution (width, height, fullscreen)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
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valueInputTypes: System.Int32|System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set MSAA Samples (Num Samples)
labelProgrammer: SetMSAASamples (numSamples)
haystackHuman: Screen: Set MSAA Samples
haystackProgrammer: Screen.SetMSAASamples
favoriteKey: UnityEngine.Screen.SetMSAASamples(System.Int32)@any
tag1: UnityEngine.Screen
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Display Layout (Display Layout)
labelProgrammer: GetDisplayLayout (displayLayout)
haystackHuman: Screen: Get Display Layout
haystackProgrammer: Screen.GetDisplayLayout
tag1: UnityEngine.Screen
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
haystackHuman: Screen: Move Main Window To
haystackProgrammer: Screen.MoveMainWindowTo
favoriteKey: UnityEngine.Screen.MoveMainWindowTo(UnityEngine.DisplayInfo&UnityEngine.Vector2Int)@any
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valueInputTypes: UnityEngine.DisplayInfo|UnityEngine.Vector2Int
valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Screen|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: Screen.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
favoriteKey: UnityEngine.Screen.GetHashCode()@any
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tag2: UnityEngine.Screen;GetHashCode;
tag3: System.Object;GetHashCode;
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valueOutputTypes: System.Int32
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