# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Script Machine: Cancel Invoke
haystackProgrammer: ScriptMachine.CancelInvoke
favoriteKey: Unity.VisualScripting.ScriptMachine.CancelInvoke(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"CancelInvoke","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a383cd02-59ef-4504-9fcc-9e9c573fcdd6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Script Machine: Is Invoking
haystackProgrammer: ScriptMachine.IsInvoking
favoriteKey: Unity.VisualScripting.ScriptMachine.IsInvoking(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"IsInvoking","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"76e22c4f-5267-4701-8985-b24797d5fef5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"5eb99161-9ace-401d-8595-13317f586709","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.StringSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6a9942b8-1f3c-43d2-b15d-b9567261d013","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Script Machine: Start Coroutine
haystackProgrammer: ScriptMachine.StartCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StartCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StartCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8df8c5b5-512f-491d-98e1-bc11adc1c72d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(System.Collections.IEnumerator)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Collections.IEnumerator
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["System.Collections.IEnumerator"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5c064f2-90ab-4e65-b28a-b8a3f4889957","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(UnityEngine.Coroutine)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: Unity.VisualScripting.ScriptMachine|UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["routine"],"member":{"name":"StopCoroutine","parameterTypes":["UnityEngine.Coroutine"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"102ce28b-e2dc-490d-bb18-882fd94fe1fe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Script Machine: Stop Coroutine
haystackProgrammer: ScriptMachine.StopCoroutine
favoriteKey: Unity.VisualScripting.ScriptMachine.StopCoroutine(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StopCoroutine","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea8408cb-3eda-4543-8ee0-bc14db4b5c7b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Script Machine: Stop All Coroutines
haystackProgrammer: ScriptMachine.StopAllCoroutines
favoriteKey: Unity.VisualScripting.ScriptMachine.StopAllCoroutines()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: Unity.VisualScripting.ScriptMachine
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"StopAllCoroutines","parameterTypes":[],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"46ceb499-ac98-42c6-a6d6-0feaa4e199c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Script Machine: Print
haystackProgrammer: ScriptMachine.print
favoriteKey: Unity.VisualScripting.ScriptMachine.print(System.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
valueInputTypes: System.Object
unit:
{"chainable":false,"parameterNames":["message"],"member":{"name":"print","parameterTypes":["System.Object"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d663c558-fadd-4cab-b4f6-b70cac27854f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Script Machine: Get Component
haystackProgrammer: ScriptMachine.GetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fdd637d8-68fe-4c45-9845-decb7144df08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Script Machine: Try Get Component
haystackProgrammer: ScriptMachine.TryGetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"44af86ec-123e-4a1c-9d3c-47dded4302ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Script Machine: Get Component
haystackProgrammer: ScriptMachine.GetComponent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponent(System.String)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ec61b16e-1a44-4ff1-966f-83cedbeb6036","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Script Machine: Get Component In Children
haystackProgrammer: ScriptMachine.GetComponentInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a3d3acbf-2d60-4dc8-8dee-337778d2a772","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Script Machine: Get Component In Children
haystackProgrammer: ScriptMachine.GetComponentInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInChildren(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"64e28014-c3f0-4f38-ab34-c6bb784b0c19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Script Machine: Get Components In Children
haystackProgrammer: ScriptMachine.GetComponentsInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1cb20226-7302-4f03-a37c-137a8bdc3db5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Script Machine: Get Components In Children
haystackProgrammer: ScriptMachine.GetComponentsInChildren
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInChildren(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"2891c525-abb5-49b5-ae19-04a789da5638","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Script Machine: Get Component In Parent
haystackProgrammer: ScriptMachine.GetComponentInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e8e4866e-6250-4072-8840-65dcb1237106","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Script Machine: Get Component In Parent
haystackProgrammer: ScriptMachine.GetComponentInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentInParent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"8bb50621-d8a4-4110-8bdd-39ded393dc54","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Script Machine: Get Components In Parent
haystackProgrammer: ScriptMachine.GetComponentsInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"17880666-b030-4fae-90c8-fc982e5a0fcb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Script Machine: Get Components In Parent
haystackProgrammer: ScriptMachine.GetComponentsInParent
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentsInParent(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInParent","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"f897bef9-551e-4ab5-a187-ff7941e55b2d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Script Machine: Get Components
haystackProgrammer: ScriptMachine.GetComponents
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponents(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponents","parameterTypes":["System.Type"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1358971c-c235-4934-995e-755b8e21e1f8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Script Machine: Get Components
haystackProgrammer: ScriptMachine.GetComponents
tag1: Unity.VisualScripting.ScriptMachine
favoriteKey:
Unity.VisualScripting.ScriptMachine.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
Unity.VisualScripting.ScriptMachine;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"parameterNames":["type","results"],"member":{"name":"GetComponents","parameterTypes":["System.Type","System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a228c939-33b1-40a3-a093-7216c66eddad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
Unity.VisualScripting.ScriptMachine|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Script Machine: Get Component Index
haystackProgrammer: ScriptMachine.GetComponentIndex
favoriteKey: Unity.VisualScripting.ScriptMachine.GetComponentIndex()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetComponentIndex","parameterTypes":[],"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1ff0dae-dd96-4ba1-ba32-a9e6b5bb484c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Script Machine: Compare Tag
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelProgrammer: SendMessageUpwards (methodName, value)
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labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Script Machine: Destroy
haystackProgrammer: ScriptMachine.Destroy
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labelProgrammer: Destroy (obj)
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haystackProgrammer: ScriptMachine.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Script Machine: Destroy Immediate
haystackProgrammer: ScriptMachine.DestroyImmediate
favoriteKey: Unity.VisualScripting.ScriptMachine.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Script Machine: Destroy Immediate
haystackProgrammer: ScriptMachine.DestroyImmediate
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tag1: Unity.VisualScripting.ScriptMachine
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
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haystackProgrammer: ScriptMachine.FindObjectsByType
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tag2: Unity.VisualScripting.ScriptMachine;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: ScriptMachine.FindObjectsByType
tag1: Unity.VisualScripting.ScriptMachine
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Script Machine: Dont Destroy On Load
haystackProgrammer: ScriptMachine.DontDestroyOnLoad
favoriteKey: Unity.VisualScripting.ScriptMachine.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Script Machine: Find First Object By Type
haystackProgrammer: ScriptMachine.FindFirstObjectByType
favoriteKey: Unity.VisualScripting.ScriptMachine.FindFirstObjectByType(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Script Machine: Find Any Object By Type
haystackProgrammer: ScriptMachine.FindAnyObjectByType
favoriteKey: Unity.VisualScripting.ScriptMachine.FindAnyObjectByType(System.Type)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Script Machine: Find First Object By Type
haystackProgrammer: ScriptMachine.FindFirstObjectByType
tag1: Unity.VisualScripting.ScriptMachine
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
Unity.VisualScripting.ScriptMachine;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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haystackProgrammer: ScriptMachine.FindAnyObjectByType
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tag2: Unity.VisualScripting.ScriptMachine;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.ScriptMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Script Machine: Equals
haystackProgrammer: ScriptMachine.Equals
favoriteKey: Unity.VisualScripting.ScriptMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Script Machine: Get Type
haystackProgrammer: ScriptMachine.GetType
favoriteKey: Unity.VisualScripting.ScriptMachine.GetType()@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Script Machine: Reference Equals
haystackProgrammer: ScriptMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.ScriptMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: Script Machine: Get Nest
haystackProgrammer: ScriptMachine.nest (get)
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tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;nest
tag3: Unity.VisualScripting.ScriptMachine;nest
valueInputTypes: Unity.VisualScripting.ScriptMachine
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valueOutputTypes:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: Script Machine: Get Graph
haystackProgrammer: ScriptMachine.graph (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.graph@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graph
tag3: Unity.VisualScripting.ScriptMachine;graph
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.FlowGraph
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: Script Machine: Get Graph Data
haystackProgrammer: ScriptMachine.graphData (get)
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tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: Script Machine: Set Graph Data
haystackProgrammer: ScriptMachine.graphData (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.graphData@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;graphData
tag3: Unity.VisualScripting.ScriptMachine;graphData
valueInputTypes: Unity.VisualScripting.ScriptMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: Script Machine: Is Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
tag3: Unity.VisualScripting.ScriptMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: Script Machine: Set Description Valid
haystackProgrammer: ScriptMachine.isDescriptionValid (set)
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tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isDescriptionValid
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valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Script Machine: Get Destroy Cancellation Token
haystackProgrammer: ScriptMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Threading.CancellationToken
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Script Machine: Get Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Script Machine: Set Use GUI Layout
haystackProgrammer: ScriptMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.useGUILayout@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Script Machine: Get Did Start
haystackProgrammer: ScriptMachine.didStart (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didStart@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Script Machine: Get Did Awake
haystackProgrammer: ScriptMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.didAwake@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Script Machine: Get Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Script Machine: Set Run In Edit Mode
haystackProgrammer: ScriptMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.runInEditMode@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Script Machine: Get Enabled
haystackProgrammer: ScriptMachine.enabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Script Machine: Set Enabled
haystackProgrammer: ScriptMachine.enabled (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.enabled@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;enabled
tag3: Unity.VisualScripting.ScriptMachine;enabled
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Script Machine: Is Active And Enabled
haystackProgrammer: ScriptMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.ScriptMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Script Machine: Get Transform
haystackProgrammer: ScriptMachine.transform (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.transform@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Script Machine: Get Transform Handle
haystackProgrammer: ScriptMachine.transformHandle (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.transformHandle@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05c83983-9de2-4522-9320-03b6bb19463c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Script Machine: Get Game Object
haystackProgrammer: ScriptMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.gameObject@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b92c2358-d1e5-44c9-890b-b3a40aabc5e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Script Machine: Get Tag
haystackProgrammer: ScriptMachine.tag (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6daecfe-09d3-40af-acc1-a3b7f5ae17f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Script Machine: Set Tag
haystackProgrammer: ScriptMachine.tag (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.tag@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Script Machine: Get Name
haystackProgrammer: ScriptMachine.name (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.ScriptMachine","targetTypeName":"Unity.VisualScripting.ScriptMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d973d745-26f3-4621-ab56-cb47955cc4b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Script Machine: Set Name
haystackProgrammer: ScriptMachine.name (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.name@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.ScriptMachine|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Script Machine: Get Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (get)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@get
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Script Machine: Set Hide Flags
haystackProgrammer: ScriptMachine.hideFlags (set)
favoriteKey: Unity.VisualScripting.ScriptMachine.hideFlags@set
tag1: Unity.VisualScripting.ScriptMachine
tag2: Unity.VisualScripting.ScriptMachine;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: Unity.VisualScripting.ScriptMachine|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Default Graph ()
labelProgrammer: DefaultGraph ()
haystackHuman: State Graph Asset: Default Graph
haystackProgrammer: StateGraphAsset.DefaultGraph
favoriteKey: Unity.VisualScripting.StateGraphAsset.DefaultGraph()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
tag3: Unity.VisualScripting.StateGraphAsset;DefaultGraph;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Aot Stubs (Visited)
labelProgrammer: GetAotStubs (visited)
haystackHuman: State Graph Asset: Get Aot Stubs
haystackProgrammer: StateGraphAsset.GetAotStubs
tag1: Unity.VisualScripting.StateGraphAsset
favoriteKey:
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tag2:
Unity.VisualScripting.StateGraphAsset;GetAotStubs;System.Collections.Generic.HashSet`1[[System.Object, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]

tag3:
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unit:
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valueInputTypes:
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valueOutputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reference ()
labelProgrammer: GetReference ()
haystackHuman: State Graph Asset: Get Reference
haystackProgrammer: StateGraphAsset.GetReference
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetReference()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetReference;
tag3: Unity.VisualScripting.StateGraphAsset;GetReference;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: Unity.VisualScripting.GraphPointer
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: State Graph Asset: To String
haystackProgrammer: StateGraphAsset.ToString
favoriteKey: Unity.VisualScripting.StateGraphAsset.ToString()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;ToString;
tag3: Unity.VisualScripting.StateGraphAsset;ToString;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: State Graph Asset: Create Instance
haystackProgrammer: StateGraphAsset.CreateInstance
favoriteKey: Unity.VisualScripting.StateGraphAsset.CreateInstance(System.String)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: State Graph Asset: Create Instance
haystackProgrammer: StateGraphAsset.CreateInstance
favoriteKey: Unity.VisualScripting.StateGraphAsset.CreateInstance(System.Type)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: State Graph Asset: Get Entity Id
haystackProgrammer: StateGraphAsset.GetEntityId
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetEntityId()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: State Graph Asset: Get Instance ID
haystackProgrammer: StateGraphAsset.GetInstanceID
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetInstanceID()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: State Graph Asset: Get Hash Code
haystackProgrammer: StateGraphAsset.GetHashCode
favoriteKey: Unity.VisualScripting.StateGraphAsset.GetHashCode()@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: Unity.VisualScripting.StateGraphAsset
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: State Graph Asset: Equals
haystackProgrammer: StateGraphAsset.Equals
favoriteKey: Unity.VisualScripting.StateGraphAsset.Equals(System.Object)@any
tag1: Unity.VisualScripting.StateGraphAsset
tag2: Unity.VisualScripting.StateGraphAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: Unity.VisualScripting.StateGraphAsset|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
Unity.VisualScripting.StateGraphAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: State Graph Asset: Instantiate
haystackProgrammer: StateGraphAsset.Instantiate
tag1: Unity.VisualScripting.StateGraphAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateGraphAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
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unit:
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labelProgrammer: hideFlags (get)
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labelProgrammer: hideFlags (set)
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labelProgrammer: DefaultGraph ()
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labelProgrammer: GetReference ()
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labelHuman: To String ()
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labelHuman: Cancel Invoke ()
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labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelProgrammer: BroadcastMessage (methodName, parameter)
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haystackProgrammer: StateMachine.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: StateMachine.BroadcastMessage
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labelProgrammer: BroadcastMessage (methodName, options)
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labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: StateMachine.GetHashCode
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labelProgrammer: Equals (other)
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haystackProgrammer: StateMachine.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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haystackProgrammer: StateMachine.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
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labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find First Object By Type
haystackProgrammer: StateMachine.FindFirstObjectByType
tag1: Unity.VisualScripting.StateMachine
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
Unity.VisualScripting.StateMachine;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: State Machine: Find Any Object By Type
haystackProgrammer: StateMachine.FindAnyObjectByType
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
Unity.VisualScripting.StateMachine.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: State Machine: Equals
haystackProgrammer: StateMachine.Equals
favoriteKey: Unity.VisualScripting.StateMachine.Equals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: State Machine: Get Type
haystackProgrammer: StateMachine.GetType
favoriteKey: Unity.VisualScripting.StateMachine.GetType()@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;GetType;
tag3: System.Object;GetType;
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: State Machine: Reference Equals
haystackProgrammer: StateMachine.ReferenceEquals
favoriteKey: Unity.VisualScripting.StateMachine.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Nest
labelProgrammer: nest (get)
haystackHuman: State Machine: Get Nest
haystackProgrammer: StateMachine.nest (get)
favoriteKey: Unity.VisualScripting.StateMachine.nest@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;nest
tag3: Unity.VisualScripting.StateMachine;nest
valueInputTypes: Unity.VisualScripting.StateMachine
unit:
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valueOutputTypes:
Unity.VisualScripting.GraphNest`2[[Unity.VisualScripting.StateGraph, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Unity.VisualScripting.StateGraphAsset, Unity.VisualScripting.State, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph
labelProgrammer: graph (get)
haystackHuman: State Machine: Get Graph
haystackProgrammer: StateMachine.graph (get)
favoriteKey: Unity.VisualScripting.StateMachine.graph@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graph
tag3: Unity.VisualScripting.StateMachine;graph
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.StateGraph
unit:
{"member":{"name":"graph","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a150113-efb4-46df-8e1d-517b6eb3802e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Graph Data
labelProgrammer: graphData (get)
haystackHuman: State Machine: Get Graph Data
haystackProgrammer: StateMachine.graphData (get)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97dd11af-22f5-4ac3-abd3-12d589c6aee2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Graph Data
labelProgrammer: graphData (set)
haystackHuman: State Machine: Set Graph Data
haystackProgrammer: StateMachine.graphData (set)
favoriteKey: Unity.VisualScripting.StateMachine.graphData@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;graphData
tag3: Unity.VisualScripting.StateMachine;graphData
valueInputTypes: Unity.VisualScripting.StateMachine|Unity.VisualScripting.IGraphData
valueOutputTypes: Unity.VisualScripting.IGraphData
unit:
{"chainable":false,"member":{"name":"graphData","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95705071-1cda-4e48-990a-1e48b67ce029","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Description Valid
labelProgrammer: isDescriptionValid (get)
haystackHuman: State Machine: Is Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (get)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"063a496c-de6d-4ba8-85a5-3107ff6c7631","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Description Valid
labelProgrammer: isDescriptionValid (set)
haystackHuman: State Machine: Set Description Valid
haystackProgrammer: StateMachine.isDescriptionValid (set)
favoriteKey: Unity.VisualScripting.StateMachine.isDescriptionValid@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isDescriptionValid
tag3: Unity.VisualScripting.StateMachine;isDescriptionValid
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isDescriptionValid","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e927398e-fbad-4a77-921c-94308008fec5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: State Machine: Get Destroy Cancellation Token
haystackProgrammer: StateMachine.destroyCancellationToken (get)
favoriteKey: Unity.VisualScripting.StateMachine.destroyCancellationToken@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a9407fe-fd26-4c97-92eb-5a2b06b371a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: State Machine: Get Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (get)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c445702-8a33-4ea6-994b-5d2715e5f420","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: State Machine: Set Use GUI Layout
haystackProgrammer: StateMachine.useGUILayout (set)
favoriteKey: Unity.VisualScripting.StateMachine.useGUILayout@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a9f21604-39dc-4a44-9928-e47af6aee742","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: State Machine: Get Did Start
haystackProgrammer: StateMachine.didStart (get)
favoriteKey: Unity.VisualScripting.StateMachine.didStart@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb9dced0-a282-4203-86db-85810e7290b7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: State Machine: Get Did Awake
haystackProgrammer: StateMachine.didAwake (get)
favoriteKey: Unity.VisualScripting.StateMachine.didAwake@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"16c47348-2cb6-4d53-8787-0d9043808d1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: State Machine: Get Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (get)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"351de66a-6363-488a-b2ba-ea43f1af926a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: State Machine: Set Run In Edit Mode
haystackProgrammer: StateMachine.runInEditMode (set)
favoriteKey: Unity.VisualScripting.StateMachine.runInEditMode@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: State Machine: Get Enabled
haystackProgrammer: StateMachine.enabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9775c89e-462f-4169-8f91-81424e280c3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: State Machine: Set Enabled
haystackProgrammer: StateMachine.enabled (set)
favoriteKey: Unity.VisualScripting.StateMachine.enabled@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;enabled
tag3: Unity.VisualScripting.StateMachine;enabled
valueInputTypes: Unity.VisualScripting.StateMachine|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8e0ec51f-cc57-4f8b-b236-dfa2ea57b07b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: State Machine: Is Active And Enabled
haystackProgrammer: StateMachine.isActiveAndEnabled (get)
favoriteKey: Unity.VisualScripting.StateMachine.isActiveAndEnabled@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;isActiveAndEnabled
tag3: Unity.VisualScripting.StateMachine;isActiveAndEnabled
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fce20ab4-f4f4-4a49-a9a4-76c56706cb54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: State Machine: Get Transform
haystackProgrammer: StateMachine.transform (get)
favoriteKey: Unity.VisualScripting.StateMachine.transform@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transform
tag3: UnityEngine.Component;transform
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d1405e97-eed9-4315-843a-1b43fe832178","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: State Machine: Get Transform Handle
haystackProgrammer: StateMachine.transformHandle (get)
favoriteKey: Unity.VisualScripting.StateMachine.transformHandle@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"afd700a5-9c14-4f9d-a590-e9ebc206326b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: State Machine: Get Game Object
haystackProgrammer: StateMachine.gameObject (get)
favoriteKey: Unity.VisualScripting.StateMachine.gameObject@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e19ef1fc-8bf1-4d1e-a1d0-78ede94d453d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: State Machine: Get Tag
haystackProgrammer: StateMachine.tag (get)
favoriteKey: Unity.VisualScripting.StateMachine.tag@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"06548b4d-5a2c-4904-8120-95c9a9040463","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: State Machine: Set Tag
haystackProgrammer: StateMachine.tag (set)
favoriteKey: Unity.VisualScripting.StateMachine.tag@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;tag
tag3: UnityEngine.Component;tag
valueInputTypes: Unity.VisualScripting.StateMachine|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"efa47fcd-8e30-478a-b81d-c2f9d8aead0e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: State Machine: Get Name
haystackProgrammer: StateMachine.name (get)
favoriteKey: Unity.VisualScripting.StateMachine.name@get
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
valueInputTypes: Unity.VisualScripting.StateMachine
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"Unity.VisualScripting.StateMachine","targetTypeName":"Unity.VisualScripting.StateMachine","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e823f08-6de9-4c80-9e34-08c7eb2dfba5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: State Machine: Set Name
haystackProgrammer: StateMachine.name (set)
favoriteKey: Unity.VisualScripting.StateMachine.name@set
tag1: Unity.VisualScripting.StateMachine
tag2: Unity.VisualScripting.StateMachine;name
tag3: UnityEngine.Object;name
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labelProgrammer: hideFlags (get)
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labelProgrammer: hideFlags (set)
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labelProgrammer: OnPointerClick (eventData)
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labelProgrammer: OnSubmit (eventData)
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labelHuman: All Selectables No Alloc (Selectables)
labelProgrammer: AllSelectablesNoAlloc (selectables)
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labelProgrammer: IsInteractable ()
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labelHuman: Find Selectable (Dir)
labelProgrammer: FindSelectable (dir)
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labelHuman: Find Selectable On Left ()
labelProgrammer: FindSelectableOnLeft ()
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labelHuman: Find Selectable On Right ()
labelProgrammer: FindSelectableOnRight ()
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haystackProgrammer: Button.FindSelectableOnRight
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labelHuman: Find Selectable On Up ()
labelProgrammer: FindSelectableOnUp ()
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haystackProgrammer: Button.FindSelectableOnUp
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Selectable On Down ()
labelProgrammer: FindSelectableOnDown ()
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labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
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labelHuman: On Pointer Down (Event Data)
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labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Button: Destroy Immediate
haystackProgrammer: Button.DestroyImmediate
favoriteKey: UnityEngine.UI.Button.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
favoriteKey: UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Button: Find Objects By Type
haystackProgrammer: Button.FindObjectsByType
tag1: UnityEngine.UI.Button
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.Button.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.Button;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Button: Dont Destroy On Load
haystackProgrammer: Button.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Button.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find First Object By Type
haystackProgrammer: Button.FindFirstObjectByType
favoriteKey: UnityEngine.UI.Button.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Button: Find Any Object By Type
haystackProgrammer: Button.FindAnyObjectByType
favoriteKey: UnityEngine.UI.Button.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Button: To String
haystackProgrammer: Button.ToString
favoriteKey: UnityEngine.UI.Button.ToString()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Button: Equals
haystackProgrammer: Button.Equals
favoriteKey: UnityEngine.UI.Button.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Button: Get Type
haystackProgrammer: Button.GetType
favoriteKey: UnityEngine.UI.Button.GetType()@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Button: Reference Equals
haystackProgrammer: Button.ReferenceEquals
favoriteKey: UnityEngine.UI.Button.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get On Click
labelProgrammer: onClick (get)
haystackHuman: Button: Get On Click
haystackProgrammer: Button.onClick (get)
favoriteKey: UnityEngine.UI.Button.onClick@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set On Click
labelProgrammer: onClick (set)
haystackHuman: Button: Set On Click
haystackProgrammer: Button.onClick (set)
favoriteKey: UnityEngine.UI.Button.onClick@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;onClick
tag3: UnityEngine.UI.Button;onClick
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Button+ButtonClickedEvent
valueOutputTypes: UnityEngine.UI.Button+ButtonClickedEvent
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectables Array
labelProgrammer: allSelectablesArray (get)
haystackHuman: Button: Get All Selectables Array
haystackProgrammer: Button.allSelectablesArray (get)
favoriteKey: UnityEngine.UI.Button.allSelectablesArray@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectablesArray
tag3: UnityEngine.UI.Button;allSelectablesArray
valueOutputTypes: UnityEngine.UI.Selectable[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get All Selectable Count
labelProgrammer: allSelectableCount (get)
haystackHuman: Button: Get All Selectable Count
haystackProgrammer: Button.allSelectableCount (get)
favoriteKey: UnityEngine.UI.Button.allSelectableCount@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;allSelectableCount
tag3: UnityEngine.UI.Button;allSelectableCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Navigation
labelProgrammer: navigation (get)
haystackHuman: Button: Get Navigation
haystackProgrammer: Button.navigation (get)
favoriteKey: UnityEngine.UI.Button.navigation@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Navigation
labelProgrammer: navigation (set)
haystackHuman: Button: Set Navigation
haystackProgrammer: Button.navigation (set)
favoriteKey: UnityEngine.UI.Button.navigation@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;navigation
tag3: UnityEngine.UI.Button;navigation
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Navigation
valueOutputTypes: UnityEngine.UI.Navigation
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transition
labelProgrammer: transition (get)
haystackHuman: Button: Get Transition
haystackProgrammer: Button.transition (get)
favoriteKey: UnityEngine.UI.Button.transition@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Transition
labelProgrammer: transition (set)
haystackHuman: Button: Set Transition
haystackProgrammer: Button.transition (set)
favoriteKey: UnityEngine.UI.Button.transition@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transition
tag3: UnityEngine.UI.Button;transition
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Selectable+Transition
valueOutputTypes: UnityEngine.UI.Selectable+Transition
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Colors
labelProgrammer: colors (get)
haystackHuman: Button: Get Colors
haystackProgrammer: Button.colors (get)
favoriteKey: UnityEngine.UI.Button.colors@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Colors
labelProgrammer: colors (set)
haystackHuman: Button: Set Colors
haystackProgrammer: Button.colors (set)
favoriteKey: UnityEngine.UI.Button.colors@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;colors
tag3: UnityEngine.UI.Button;colors
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.ColorBlock
valueOutputTypes: UnityEngine.UI.ColorBlock
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sprite State
labelProgrammer: spriteState (get)
haystackHuman: Button: Get Sprite State
haystackProgrammer: Button.spriteState (get)
favoriteKey: UnityEngine.UI.Button.spriteState@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sprite State
labelProgrammer: spriteState (set)
haystackHuman: Button: Set Sprite State
haystackProgrammer: Button.spriteState (set)
favoriteKey: UnityEngine.UI.Button.spriteState@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;spriteState
tag3: UnityEngine.UI.Button;spriteState
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.SpriteState
valueOutputTypes: UnityEngine.UI.SpriteState
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animation Triggers
labelProgrammer: animationTriggers (get)
haystackHuman: Button: Get Animation Triggers
haystackProgrammer: Button.animationTriggers (get)
favoriteKey: UnityEngine.UI.Button.animationTriggers@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Animation Triggers
labelProgrammer: animationTriggers (set)
haystackHuman: Button: Set Animation Triggers
haystackProgrammer: Button.animationTriggers (set)
favoriteKey: UnityEngine.UI.Button.animationTriggers@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animationTriggers
tag3: UnityEngine.UI.Button;animationTriggers
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.AnimationTriggers
valueOutputTypes: UnityEngine.UI.AnimationTriggers
unit:
{"chainable":false,"member":{"name":"animationTriggers","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93a4c855-9b80-4b77-8209-ec95f5c0d595","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Target Graphic
labelProgrammer: targetGraphic (get)
haystackHuman: Button: Get Target Graphic
haystackProgrammer: Button.targetGraphic (get)
favoriteKey: UnityEngine.UI.Button.targetGraphic@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9702fd27-388f-44fd-ba8f-5bd6cd8d0fbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Target Graphic
labelProgrammer: targetGraphic (set)
haystackHuman: Button: Set Target Graphic
haystackProgrammer: Button.targetGraphic (set)
favoriteKey: UnityEngine.UI.Button.targetGraphic@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;targetGraphic
tag3: UnityEngine.UI.Button;targetGraphic
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Graphic
valueOutputTypes: UnityEngine.UI.Graphic
unit:
{"chainable":false,"member":{"name":"targetGraphic","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"abbdf108-5a62-4055-901a-9a92bdbce909","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interactable
labelProgrammer: interactable (get)
haystackHuman: Button: Get Interactable
haystackProgrammer: Button.interactable (get)
favoriteKey: UnityEngine.UI.Button.interactable@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"66987e0f-e8ec-403b-9c76-5d103d66d256","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interactable
labelProgrammer: interactable (set)
haystackHuman: Button: Set Interactable
haystackProgrammer: Button.interactable (set)
favoriteKey: UnityEngine.UI.Button.interactable@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;interactable
tag3: UnityEngine.UI.Button;interactable
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"interactable","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8044491e-67c9-4eec-9aff-49b0bf3535c8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image
labelProgrammer: image (get)
haystackHuman: Button: Get Image
haystackProgrammer: Button.image (get)
favoriteKey: UnityEngine.UI.Button.image@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.UI.Image
unit:
{"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5c5d52a-dfd2-4bb2-a25f-569977fe7ac2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Image
labelProgrammer: image (set)
haystackHuman: Button: Set Image
haystackProgrammer: Button.image (set)
favoriteKey: UnityEngine.UI.Button.image@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;image
tag3: UnityEngine.UI.Button;image
valueInputTypes: UnityEngine.UI.Button|UnityEngine.UI.Image
valueOutputTypes: UnityEngine.UI.Image
unit:
{"chainable":false,"member":{"name":"image","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"84a19f2e-5c17-47ce-9a39-cea6efadeac7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Animator
labelProgrammer: animator (get)
haystackHuman: Button: Get Animator
haystackProgrammer: Button.animator (get)
favoriteKey: UnityEngine.UI.Button.animator@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;animator
tag3: UnityEngine.UI.Button;animator
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Animator
unit:
{"member":{"name":"animator","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"348d6a3e-10ec-4dce-8e1a-49954242ae29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Button: Get Destroy Cancellation Token
haystackProgrammer: Button.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.Button.destroyCancellationToken@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc165f5a-91aa-4297-9e28-c9890b49a76f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Button: Get Use GUI Layout
haystackProgrammer: Button.useGUILayout (get)
favoriteKey: UnityEngine.UI.Button.useGUILayout@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d4707666-6707-4d8d-bb2c-bcf47cbc30fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Button: Set Use GUI Layout
haystackProgrammer: Button.useGUILayout (set)
favoriteKey: UnityEngine.UI.Button.useGUILayout@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1de24bdf-843d-4965-8f52-8f6024d42feb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Button: Get Did Start
haystackProgrammer: Button.didStart (get)
favoriteKey: UnityEngine.UI.Button.didStart@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6b1e1a8-765d-4080-83ac-8c191e35da56","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Button: Get Did Awake
haystackProgrammer: Button.didAwake (get)
favoriteKey: UnityEngine.UI.Button.didAwake@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de21a482-168f-4c41-8b06-667290c50aaa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Button: Get Run In Edit Mode
haystackProgrammer: Button.runInEditMode (get)
favoriteKey: UnityEngine.UI.Button.runInEditMode@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6554cefd-b0c4-4ff4-aa77-f01461943852","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Button: Set Run In Edit Mode
haystackProgrammer: Button.runInEditMode (set)
favoriteKey: UnityEngine.UI.Button.runInEditMode@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d1ac0c3d-467a-4a12-8b4c-62b3b9e7afa2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Button: Get Enabled
haystackProgrammer: Button.enabled (get)
favoriteKey: UnityEngine.UI.Button.enabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2245b36c-2723-4d83-9d99-34fd0535fd31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Button: Set Enabled
haystackProgrammer: Button.enabled (set)
favoriteKey: UnityEngine.UI.Button.enabled@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;enabled
tag3: UnityEngine.UI.Button;enabled
valueInputTypes: UnityEngine.UI.Button|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7f4104e7-2f62-4d0e-b2ae-4cd991662ff7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Button: Is Active And Enabled
haystackProgrammer: Button.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Button.isActiveAndEnabled@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;isActiveAndEnabled
tag3: UnityEngine.UI.Button;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e478dfa4-0bfc-476c-9be0-491fc85b3a47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Button: Get Transform
haystackProgrammer: Button.transform (get)
favoriteKey: UnityEngine.UI.Button.transform@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d9561020-8e4b-4916-b0af-404577e96ea2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Button: Get Transform Handle
haystackProgrammer: Button.transformHandle (get)
favoriteKey: UnityEngine.UI.Button.transformHandle@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fe7f2bbf-2003-4997-aaaf-c31f526319ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Button: Get Game Object
haystackProgrammer: Button.gameObject (get)
favoriteKey: UnityEngine.UI.Button.gameObject@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d702b2df-dc18-4666-88c2-6689dc7c70bd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Button: Get Tag
haystackProgrammer: Button.tag (get)
favoriteKey: UnityEngine.UI.Button.tag@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"da75feed-0f28-46f2-ae5e-9feac250d1c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Button: Set Tag
haystackProgrammer: Button.tag (set)
favoriteKey: UnityEngine.UI.Button.tag@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"eb3e4a24-f32c-47c2-8c04-69c34eb98123","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Button: Get Name
haystackProgrammer: Button.name (get)
favoriteKey: UnityEngine.UI.Button.name@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0da0ca74-25c3-4018-8ab5-2c7c03b0bdf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Button: Set Name
haystackProgrammer: Button.name (set)
favoriteKey: UnityEngine.UI.Button.name@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Button|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f859ea42-36ff-40f2-b561-bf71e93e3a4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Button: Get Hide Flags
haystackProgrammer: Button.hideFlags (get)
favoriteKey: UnityEngine.UI.Button.hideFlags@get
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4f03b72f-0e27-402b-bd40-499b7c955766","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Button: Set Hide Flags
haystackProgrammer: Button.hideFlags (set)
favoriteKey: UnityEngine.UI.Button.hideFlags@set
tag1: UnityEngine.UI.Button
tag2: UnityEngine.UI.Button;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Button|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.Button","targetTypeName":"UnityEngine.UI.Button","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e91ea751-db4a-4414-b2fe-dd1b0d22d517","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Value Without Notify (Input)
labelProgrammer: SetValueWithoutNotify (input)
haystackHuman: Dropdown: Set Value Without Notify
haystackProgrammer: Dropdown.SetValueWithoutNotify
favoriteKey: UnityEngine.UI.Dropdown.SetValueWithoutNotify(System.Int32)@any
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
tag3: UnityEngine.UI.Dropdown;SetValueWithoutNotify;System.Int32
valueInputTypes: UnityEngine.UI.Dropdown|System.Int32
unit:
{"chainable":false,"parameterNames":["input"],"member":{"name":"SetValueWithoutNotify","parameterTypes":["System.Int32"],"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null,"%input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6b4eb715-9874-409b-97d1-4a848a4f8b3a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Refresh Shown Value ()
labelProgrammer: RefreshShownValue ()
haystackHuman: Dropdown: Refresh Shown Value
haystackProgrammer: Dropdown.RefreshShownValue
favoriteKey: UnityEngine.UI.Dropdown.RefreshShownValue()@any
tag1: UnityEngine.UI.Dropdown
tag2: UnityEngine.UI.Dropdown;RefreshShownValue;
tag3: UnityEngine.UI.Dropdown;RefreshShownValue;
valueInputTypes: UnityEngine.UI.Dropdown
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"RefreshShownValue","parameterTypes":[],"targetType":"UnityEngine.UI.Dropdown","targetTypeName":"UnityEngine.UI.Dropdown","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed019767-2f91-41f1-89ae-231c760bd6d0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Options (Options)
labelProgrammer: AddOptions (options)
haystackHuman: Dropdown: Add Options
haystackProgrammer: Dropdown.AddOptions
tag1: UnityEngine.UI.Dropdown
favoriteKey:
UnityEngine.UI.Dropdown.AddOptions(System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.UI.Dropdown;AddOptions;System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.UI.Dropdown;AddOptions;System.Collections.Generic.List`1[[UnityEngine.UI.Dropdown+OptionData, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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