# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Screen: Get Type
haystackProgrammer: Screen.GetType
favoriteKey: UnityEngine.Screen.GetType()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8d609bab-3dc0-4e9c-8eb1-98416ee9d82f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
favoriteKey: UnityEngine.Screen.ToString()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed06d8f8-e171-4167-9037-9f0866ca4359","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Screen: Reference Equals
haystackProgrammer: Screen.ReferenceEquals
favoriteKey: UnityEngine.Screen.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2a3960c4-eb2c-478e-b10e-58a5cba5b9e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
favoriteKey: UnityEngine.Screen..ctor()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;.ctor;
tag3: UnityEngine.Screen;.ctor;
valueOutputTypes: UnityEngine.Screen
unit:
{"chainable":false,"parameterNames":[],"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9eb825c2-6c0c-48fa-8d54-f8fa2dbed409","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Screen: Get Width
haystackProgrammer: Screen.width (get)
favoriteKey: UnityEngine.Screen.width@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;width
tag3: UnityEngine.Screen;width
valueOutputTypes: System.Int32
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"38b5f7de-9d13-4dce-a155-8fb361d7a167","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Screen: Get Height
haystackProgrammer: Screen.height (get)
favoriteKey: UnityEngine.Screen.height@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;height
tag3: UnityEngine.Screen;height
valueOutputTypes: System.Int32
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9680f265-ea08-4458-b0de-ce02f7313f03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dpi
labelProgrammer: dpi (get)
haystackHuman: Screen: Get Dpi
haystackProgrammer: Screen.dpi (get)
favoriteKey: UnityEngine.Screen.dpi@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;dpi
tag3: UnityEngine.Screen;dpi
valueOutputTypes: System.Single
unit:
{"member":{"name":"dpi","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"780ce9ca-8f96-4018-aade-075d6cf4aa84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
haystackProgrammer: Screen.currentResolution (get)
favoriteKey: UnityEngine.Screen.currentResolution@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;currentResolution
tag3: UnityEngine.Screen;currentResolution
valueOutputTypes: UnityEngine.Resolution
unit:
{"member":{"name":"currentResolution","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb340d3d-1fdd-475a-a89c-f911ae2aa924","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
haystackProgrammer: Screen.resolutions (get)
favoriteKey: UnityEngine.Screen.resolutions@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;resolutions
tag3: UnityEngine.Screen;resolutions
valueOutputTypes: UnityEngine.Resolution[]
unit:
{"member":{"name":"resolutions","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"658564a1-d8bc-4924-83e2-3e933c50118d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Msaa Samples
labelProgrammer: msaaSamples (get)
haystackHuman: Screen: Get Msaa Samples
haystackProgrammer: Screen.msaaSamples (get)
favoriteKey: UnityEngine.Screen.msaaSamples@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;msaaSamples
tag3: UnityEngine.Screen;msaaSamples
valueOutputTypes: System.Int32
unit:
{"member":{"name":"msaaSamples","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8f4325b1-527d-4daa-86d6-8558c6f27baa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
haystackProgrammer: Screen.fullScreen (get)
favoriteKey: UnityEngine.Screen.fullScreen@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullScreen","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8bca6bf3-2997-4ff2-9f4a-eb828294ecaf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen
labelProgrammer: fullScreen (set)
haystackHuman: Screen: Set Full Screen
haystackProgrammer: Screen.fullScreen (set)
favoriteKey: UnityEngine.Screen.fullScreen@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fullScreen","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0636dc36-ad54-4341-95fd-9a0bda3bd62c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen Mode
labelProgrammer: fullScreenMode (get)
haystackHuman: Screen: Get Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (get)
favoriteKey: UnityEngine.Screen.fullScreenMode@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
{"member":{"name":"fullScreenMode","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"04de4e5f-b6f0-410f-b3d1-fd730520cb54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen Mode
labelProgrammer: fullScreenMode (set)
haystackHuman: Screen: Set Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (set)
favoriteKey: UnityEngine.Screen.fullScreenMode@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueInputTypes: UnityEngine.FullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"fullScreenMode","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"440391cd-0fe0-4cf2-8f6f-2e9c8b28ff17","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
haystackHuman: Screen: Get Safe Area
haystackProgrammer: Screen.safeArea (get)
favoriteKey: UnityEngine.Screen.safeArea@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;safeArea
tag3: UnityEngine.Screen;safeArea
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"safeArea","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"eb714e25-19a4-486e-a833-c69bb5b9760a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
haystackHuman: Screen: Get Cutouts
haystackProgrammer: Screen.cutouts (get)
favoriteKey: UnityEngine.Screen.cutouts@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;cutouts
tag3: UnityEngine.Screen;cutouts
valueOutputTypes: UnityEngine.Rect[]
unit:
{"member":{"name":"cutouts","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b6685193-80c5-401e-aa3b-73714072e08a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait
labelProgrammer: autorotateToPortrait (get)
haystackHuman: Screen: Get Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (get)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToPortrait","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"71e87ab0-65db-4075-89c8-5fc11b6fd1d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
haystackHuman: Screen: Set Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (set)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToPortrait","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d3091dfe-c462-4e23-bb32-efe2fe1640a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToPortraitUpsideDown","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ba040453-747b-4c12-a9ab-84ad85edf1d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToPortraitUpsideDown","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"06b31abd-34e4-45b6-8615-81fa753dbd89","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToLandscapeLeft","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9057a929-960b-4b6c-a961-cc2caa3f6b72","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToLandscapeLeft","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"18827e8a-129d-4c46-b0e0-4111c6e7e945","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToLandscapeRight","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8a336516-34fb-41c2-80fd-f319324db326","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToLandscapeRight","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"523a962f-8eaf-49a9-8da7-67b38cc810e4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Screen: Get Orientation
haystackProgrammer: Screen.orientation (get)
favoriteKey: UnityEngine.Screen.orientation@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5f72dbf0-c21f-48ba-b433-64b5a7cdcf96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
favoriteKey: UnityEngine.Screen.orientation@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueInputTypes: UnityEngine.ScreenOrientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":"Unknown","$type":"UnityEngine.ScreenOrientation"}},"position":{"x":0.0,"y":0.0},"guid":"245bb513-a981-4868-8372-452124afa1f5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
favoriteKey: UnityEngine.Screen.sleepTimeout@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sleepTimeout","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7f5bbd29-8561-4951-9641-7c7e04971ea7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (set)
favoriteKey: UnityEngine.Screen.sleepTimeout@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sleepTimeout","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c63f7786-5771-42cf-9043-51c0ae3cc554","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
favoriteKey: UnityEngine.Screen.brightness@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueOutputTypes: System.Single
unit:
{"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"acd6f984-645f-419b-bb51-76b4a1835e7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
favoriteKey: UnityEngine.Screen.brightness@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e4db4cd9-2287-46e2-a913-9428a214de5e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
favoriteKey: UnityEngine.Screen.mainWindowPosition@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowPosition
tag3: UnityEngine.Screen;mainWindowPosition
valueOutputTypes: UnityEngine.Vector2Int
unit:
{"member":{"name":"mainWindowPosition","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"05cc2a61-274a-4328-9d87-0c32f7d915b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
favoriteKey: UnityEngine.Screen.mainWindowDisplayInfo@get
tag1: UnityEngine.Screen
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tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueOutputTypes: UnityEngine.LightmapData[]
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optionType: Unity.VisualScripting.SetMemberOption
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labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueInputTypes: UnityEngine.LightmapData[]
valueOutputTypes: UnityEngine.LightmapData[]
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labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueInputTypes: UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
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labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueOutputTypes: UnityEngine.LightProbes
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.LightProbes
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
valueOutputTypes: System.String
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
favoriteKey: UnityEngine.LightProbes.Tetrahedralize()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Tetrahedralize;
tag3: UnityEngine.LightProbes;Tetrahedralize;
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labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
favoriteKey: UnityEngine.LightProbes.TetrahedralizeAsync()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;TetrahedralizeAsync;
tag3: UnityEngine.LightProbes;TetrahedralizeAsync;
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labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
favoriteKey:
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tag3:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

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labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
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valueInputTypes: UnityEngine.Vector3[]|UnityEngine.Rendering.SphericalHarmonicsL2[]|UnityEngine.Vector4[]
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labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
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tag3:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Light Probes For Scene (Scene)
labelProgrammer: GetSharedLightProbesForScene (scene)
haystackHuman: Light Probes: Get Shared Light Probes For Scene
haystackProgrammer: LightProbes.GetSharedLightProbesForScene
favoriteKey: UnityEngine.LightProbes.GetSharedLightProbesForScene(UnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.LightProbes
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tag3: UnityEngine.LightProbes;GetSharedLightProbesForScene;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.SceneManagement.Scene
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labelHuman: Get Instantiated Light Probes For Scene (Scene)
labelProgrammer: GetInstantiatedLightProbesForScene (scene)
haystackHuman: Light Probes: Get Instantiated Light Probes For Scene
haystackProgrammer: LightProbes.GetInstantiatedLightProbesForScene
favoriteKey: UnityEngine.LightProbes.GetInstantiatedLightProbesForScene(UnityEngine.SceneManagement.Scene)@any
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valueInputTypes: UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.LightProbes
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labelHuman: Get Positions Self ()
labelProgrammer: GetPositionsSelf ()
haystackHuman: Light Probes: Get Positions Self
haystackProgrammer: LightProbes.GetPositionsSelf
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tag2: UnityEngine.LightProbes;GetPositionsSelf;
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valueOutputTypes: UnityEngine.Vector3[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Positions Self (Positions, Check For Duplicate Positions)
labelProgrammer: SetPositionsSelf (positions, checkForDuplicatePositions)
haystackHuman: Light Probes: Set Positions Self
haystackProgrammer: LightProbes.SetPositionsSelf
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tag1: UnityEngine.LightProbes
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tag3: UnityEngine.LightProbes;SetPositionsSelf;UnityEngine.Vector3[];System.Boolean
valueInputTypes: UnityEngine.LightProbes|UnityEngine.Vector3[]|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Light Probes: Get Entity Id
haystackProgrammer: LightProbes.GetEntityId
favoriteKey: UnityEngine.LightProbes.GetEntityId()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
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valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light Probes: Get Instance ID
haystackProgrammer: LightProbes.GetInstanceID
favoriteKey: UnityEngine.LightProbes.GetInstanceID()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light Probes: Get Hash Code
haystackProgrammer: LightProbes.GetHashCode
favoriteKey: UnityEngine.LightProbes.GetHashCode()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightProbes|System.Object
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
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labelProgrammer: countSelf (get)
haystackHuman: Light Probes: Get Count Self
haystackProgrammer: LightProbes.countSelf (get)
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labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
haystackHuman: Light Probes: Get Cell Count
haystackProgrammer: LightProbes.cellCount (get)
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labelHuman: Get Cell Count Self
labelProgrammer: cellCountSelf (get)
haystackHuman: Light Probes: Get Cell Count Self
haystackProgrammer: LightProbes.cellCountSelf (get)
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
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labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probes: Set Name
haystackProgrammer: LightProbes.name (set)
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
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labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probes: Set Hide Flags
haystackProgrammer: LightProbes.hideFlags (set)
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labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
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labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: Set Quality Level (Index)
labelProgrammer: SetQualityLevel (index)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
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labelHuman: Increase Level ()
labelProgrammer: IncreaseLevel ()
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
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labelHuman: Decrease Level ()
labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
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labelHuman: For Each (Callback)
labelProgrammer: ForEach (callback)
haystackHuman: Quality Settings: For Each
haystackProgrammer: QualitySettings.ForEach
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labelProgrammer: ForEach (callback)
haystackHuman: Quality Settings: For Each
haystackProgrammer: QualitySettings.ForEach
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labelProgrammer: SetLODSettings (lodBias, maximumLODLevel, setDirty)
haystackHuman: Quality Settings: Set LOD Settings
haystackProgrammer: QualitySettings.SetLODSettings
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labelHuman: Set Texture Mipmap Limit Settings (Group Name, Texture Mipmap Limit Settings)
labelProgrammer: SetTextureMipmapLimitSettings (groupName, textureMipmapLimitSettings)
haystackHuman: Quality Settings: Set Texture Mipmap Limit Settings
haystackProgrammer: QualitySettings.SetTextureMipmapLimitSettings
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labelProgrammer: GetTextureMipmapLimitSettings (groupName)
haystackHuman: Quality Settings: Get Texture Mipmap Limit Settings
haystackProgrammer: QualitySettings.GetTextureMipmapLimitSettings
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labelHuman: Get Render Pipeline Asset At (Index)
labelProgrammer: GetRenderPipelineAssetAt (index)
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haystackProgrammer: QualitySettings.GetRenderPipelineAssetAt
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labelHuman: Get Quality Level ()
labelProgrammer: GetQualityLevel ()
haystackHuman: Quality Settings: Get Quality Level
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labelHuman: Get Quality Settings ()
labelProgrammer: GetQualitySettings ()
haystackHuman: Quality Settings: Get Quality Settings
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haystackHuman: Quality Settings: Is Platform Included
haystackProgrammer: QualitySettings.IsPlatformIncluded
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labelProgrammer: TryIncludePlatformAt (buildTargetGroupName, index, error)
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labelHuman: Get All Render Pipeline Assets For Platform (Build Target Group Name, Render Pipeline Assets)
labelProgrammer: GetAllRenderPipelineAssetsForPlatform (buildTargetGroupName, renderPipelineAssets)
haystackHuman: Quality Settings: Get All Render Pipeline Assets For Platform
haystackProgrammer: QualitySettings.GetAllRenderPipelineAssetsForPlatform
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Quality Settings: Get Entity Id
haystackProgrammer: QualitySettings.GetEntityId
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Quality Settings: Get Instance ID
haystackProgrammer: QualitySettings.GetInstanceID
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quality Settings: Get Hash Code
haystackProgrammer: QualitySettings.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
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labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
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labelProgrammer: Instantiate (original, position, rotation, parent)
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haystackProgrammer: QualitySettings.Instantiate
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labelProgrammer: Instantiate (original)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
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labelProgrammer: Instantiate (original, scene)
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haystackProgrammer: QualitySettings.Instantiate
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haystackProgrammer: QualitySettings.Instantiate
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: QualitySettings.Instantiate
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labelProgrammer: Destroy (obj, t)
haystackHuman: Quality Settings: Destroy
haystackProgrammer: QualitySettings.Destroy
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labelProgrammer: Destroy (obj)
haystackHuman: Quality Settings: Destroy
haystackProgrammer: QualitySettings.Destroy
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haystackProgrammer: QualitySettings.DestroyImmediate
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labelProgrammer: DestroyImmediate (obj)
haystackHuman: Quality Settings: Destroy Immediate
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labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Quality Settings: Find Objects By Type
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labelProgrammer: DontDestroyOnLoad (target)
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labelProgrammer: Equals (objA, objB)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
favoriteKey: UnityEngine.QualitySettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quality Settings: Get Type
haystackProgrammer: QualitySettings.GetType
favoriteKey: UnityEngine.QualitySettings.GetType()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quality Settings: Reference Equals
haystackProgrammer: QualitySettings.ReferenceEquals
favoriteKey: UnityEngine.QualitySettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Light Count
labelProgrammer: pixelLightCount (get)
haystackHuman: Quality Settings: Get Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (get)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Light Count
labelProgrammer: pixelLightCount (set)
haystackHuman: Quality Settings: Set Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (set)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
haystackProgrammer: QualitySettings.shadows (get)
favoriteKey: UnityEngine.QualitySettings.shadows@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueOutputTypes: UnityEngine.ShadowQuality
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Quality Settings: Set Shadows
haystackProgrammer: QualitySettings.shadows (set)
favoriteKey: UnityEngine.QualitySettings.shadows@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueInputTypes: UnityEngine.ShadowQuality
valueOutputTypes: UnityEngine.ShadowQuality
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Projection
labelProgrammer: shadowProjection (get)
haystackHuman: Quality Settings: Get Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (get)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Projection
labelProgrammer: shadowProjection (set)
haystackHuman: Quality Settings: Set Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (set)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueInputTypes: UnityEngine.ShadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascades
labelProgrammer: shadowCascades (get)
haystackHuman: Quality Settings: Get Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascades
labelProgrammer: shadowCascades (set)
haystackHuman: Quality Settings: Set Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Distance
labelProgrammer: shadowDistance (get)
haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Threshold
labelProgrammer: meshLodThreshold (get)
haystackHuman: Quality Settings: Get Mesh Lod Threshold
haystackProgrammer: QualitySettings.meshLodThreshold (get)
favoriteKey: UnityEngine.QualitySettings.meshLodThreshold@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;meshLodThreshold
tag3: UnityEngine.QualitySettings;meshLodThreshold
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Threshold
labelProgrammer: meshLodThreshold (set)
haystackHuman: Quality Settings: Set Mesh Lod Threshold
haystackProgrammer: QualitySettings.meshLodThreshold (set)
favoriteKey: UnityEngine.QualitySettings.meshLodThreshold@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;meshLodThreshold
tag3: UnityEngine.QualitySettings;meshLodThreshold
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (get)
haystackHuman: Quality Settings: Get Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (get)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"76d51176-8e09-42c0-87fd-4835e3bf28f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Global Texture Mipmap Limit
labelProgrammer: globalTextureMipmapLimit (set)
haystackHuman: Quality Settings: Set Global Texture Mipmap Limit
haystackProgrammer: QualitySettings.globalTextureMipmapLimit (set)
favoriteKey: UnityEngine.QualitySettings.globalTextureMipmapLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;globalTextureMipmapLimit
tag3: UnityEngine.QualitySettings;globalTextureMipmapLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"globalTextureMipmapLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"48ab8cd1-e146-4fad-9412-a3ff66fe8efe","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5d770cdd-c6a9-4804-b399-b6173bc78e81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ba8fb0a3-327d-4082-a0a8-7c6f2ea0246d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (get)
haystackHuman: Quality Settings: Get Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (get)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"733973b7-0953-47ce-acc5-3ab28464982d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable LOD Cross Fade
labelProgrammer: enableLODCrossFade (set)
haystackHuman: Quality Settings: Set Enable LOD Cross Fade
haystackProgrammer: QualitySettings.enableLODCrossFade (set)
favoriteKey: UnityEngine.QualitySettings.enableLODCrossFade@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;enableLODCrossFade
tag3: UnityEngine.QualitySettings;enableLODCrossFade
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableLODCrossFade","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a8b18cb5-974e-4387-af74-12186fbf0377","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2d880771-1c1a-446b-a99c-8bcd0f8222a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a1436914-ead5-4c90-a4d7-086742383d2a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bced7a7f-bc0d-4a70-aa04-843427590ff8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f974d3ce-4999-48c2-afc5-2313ac46721c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2cc7f82d-948a-41d5-a476-a7c4fdf73760","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ecabce36-ddce-4298-b76e-9b7861caf7bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"198d5b0c-d343-4e06-aece-9f30f0966ef8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0ae25c32-d9c8-4605-a102-d186d11d7b99","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (get)
haystackHuman: Quality Settings: Get Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (get)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e224c16d-0add-48f5-90c8-f7f955ec0326","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime GICPU Usage
labelProgrammer: realtimeGICPUUsage (set)
haystackHuman: Quality Settings: Set Realtime GICPU Usage
haystackProgrammer: QualitySettings.realtimeGICPUUsage (set)
favoriteKey: UnityEngine.QualitySettings.realtimeGICPUUsage@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeGICPUUsage
tag3: UnityEngine.QualitySettings;realtimeGICPUUsage
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeGICPUUsage","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9c405f00-13a3-4a77-9df0-0625ddd264a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a6f425f7-72c4-46dd-9d99-a078872514b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f128f8fc-8b3a-4ec0-836c-95285e71a007","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ade12bbd-d28f-4764-a9b7-71f29d0efcb3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b687ae07-12b2-4929-b4fe-623b7e6823d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"26bdc0af-800e-4b3e-8ffe-fb16c9aba358","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"163f1752-78fa-4d1f-8ddb-5e786b8ec9c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f0e6eba-9b54-41b2-b264-39ec20534566","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bad16832-45f0-467b-848b-fae7bf9f82d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b1a0a7b6-6416-4146-b017-d6b349a43770","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"97f1d6c0-9334-4d6b-a59d-123d5544c43c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8cef28f-c2a1-4b65-9bd6-a100c9730e05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cf985686-4312-422c-a177-e58b8f1874cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (get)
haystackHuman: Quality Settings: Get Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (get)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f8673b9c-f046-4a50-b8b8-435fc858dfff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Legacy Detail Distribution
labelProgrammer: useLegacyDetailDistribution (set)
haystackHuman: Quality Settings: Set Use Legacy Detail Distribution
haystackProgrammer: QualitySettings.useLegacyDetailDistribution (set)
favoriteKey: UnityEngine.QualitySettings.useLegacyDetailDistribution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;useLegacyDetailDistribution
tag3: UnityEngine.QualitySettings;useLegacyDetailDistribution
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useLegacyDetailDistribution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4565e74a-1f1d-492d-a904-5dafc858bfa6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"38aded3b-e49a-4756-bda5-32f75077de7b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"4fd225d8-59f4-4b52-928d-3756f561a522","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (get)
haystackHuman: Quality Settings: Get Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (get)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c445c3c0-16b7-4882-a598-3b10d7b3fb54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Quality Overrides
labelProgrammer: terrainQualityOverrides (set)
haystackHuman: Quality Settings: Set Terrain Quality Overrides
haystackProgrammer: QualitySettings.terrainQualityOverrides (set)
favoriteKey: UnityEngine.QualitySettings.terrainQualityOverrides@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainQualityOverrides
tag3: UnityEngine.QualitySettings;terrainQualityOverrides
valueInputTypes: UnityEngine.TerrainQualityOverrides
valueOutputTypes: UnityEngine.TerrainQualityOverrides
unit:
{"chainable":false,"member":{"name":"terrainQualityOverrides","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.TerrainQualityOverrides"}},"position":{"x":0.0,"y":0.0},"guid":"3edb5051-22b3-4192-a966-c02f7eb6b3f4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Pixel Error
labelProgrammer: terrainPixelError (get)
haystackHuman: Quality Settings: Get Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (get)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"67aec65f-8c1f-4e17-87ad-d3c1921dac62","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Pixel Error
labelProgrammer: terrainPixelError (set)
haystackHuman: Quality Settings: Set Terrain Pixel Error
haystackProgrammer: QualitySettings.terrainPixelError (set)
favoriteKey: UnityEngine.QualitySettings.terrainPixelError@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainPixelError
tag3: UnityEngine.QualitySettings;terrainPixelError
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainPixelError","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0f868123-4f69-43fc-ad7e-51e0d98f9775","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (get)
haystackHuman: Quality Settings: Get Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3549b5a2-640b-4923-a043-96456f8657cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Density Scale
labelProgrammer: terrainDetailDensityScale (set)
haystackHuman: Quality Settings: Set Terrain Detail Density Scale
haystackProgrammer: QualitySettings.terrainDetailDensityScale (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDensityScale@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDensityScale
tag3: UnityEngine.QualitySettings;terrainDetailDensityScale
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDensityScale","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e4a74d32-83df-487c-a92b-48d02dfc58ff","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (get)
haystackHuman: Quality Settings: Get Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f31f0a4-e098-4ddf-b7f2-1cba9a8f99a3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Basemap Distance
labelProgrammer: terrainBasemapDistance (set)
haystackHuman: Quality Settings: Set Terrain Basemap Distance
haystackProgrammer: QualitySettings.terrainBasemapDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainBasemapDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBasemapDistance
tag3: UnityEngine.QualitySettings;terrainBasemapDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainBasemapDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b8368c69-8b8c-494f-b755-47b0246c26b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Detail Distance
labelProgrammer: terrainDetailDistance (get)
haystackHuman: Quality Settings: Get Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f62359c6-7a0a-4fe8-bf70-e4a6100c6030","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Detail Distance
labelProgrammer: terrainDetailDistance (set)
haystackHuman: Quality Settings: Set Terrain Detail Distance
haystackProgrammer: QualitySettings.terrainDetailDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainDetailDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainDetailDistance
tag3: UnityEngine.QualitySettings;terrainDetailDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainDetailDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3349dfe4-dfd6-48b1-a7f2-d55c874d53ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Tree Distance
labelProgrammer: terrainTreeDistance (get)
haystackHuman: Quality Settings: Get Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (get)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b6d2d11a-1457-43fe-abcd-b8f921b749dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Tree Distance
labelProgrammer: terrainTreeDistance (set)
haystackHuman: Quality Settings: Set Terrain Tree Distance
haystackProgrammer: QualitySettings.terrainTreeDistance (set)
favoriteKey: UnityEngine.QualitySettings.terrainTreeDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainTreeDistance
tag3: UnityEngine.QualitySettings;terrainTreeDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainTreeDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"98543312-aece-4933-a805-903f973e61bb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Billboard Start
labelProgrammer: terrainBillboardStart (get)
haystackHuman: Quality Settings: Get Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (get)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainBillboardStart","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"140c561d-2a40-4258-a38c-d22600b70ffd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Billboard Start
labelProgrammer: terrainBillboardStart (set)
haystackHuman: Quality Settings: Set Terrain Billboard Start
haystackProgrammer: QualitySettings.terrainBillboardStart (set)
favoriteKey: UnityEngine.QualitySettings.terrainBillboardStart@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainBillboardStart
tag3: UnityEngine.QualitySettings;terrainBillboardStart
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainBillboardStart","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"caf74eb1-fd1d-47df-8bee-3b052b42c96a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Fade Length
labelProgrammer: terrainFadeLength (get)
haystackHuman: Quality Settings: Get Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (get)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainFadeLength","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fdaac923-44b7-4fc1-8627-5c8c9cae4960","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Fade Length
labelProgrammer: terrainFadeLength (set)
haystackHuman: Quality Settings: Set Terrain Fade Length
haystackProgrammer: QualitySettings.terrainFadeLength (set)
favoriteKey: UnityEngine.QualitySettings.terrainFadeLength@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainFadeLength
tag3: UnityEngine.QualitySettings;terrainFadeLength
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainFadeLength","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a25a9421-075a-446e-9fce-d6abe74f547c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Terrain Max Trees
labelProgrammer: terrainMaxTrees (get)
haystackHuman: Quality Settings: Get Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (get)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueOutputTypes: System.Single
unit:
{"member":{"name":"terrainMaxTrees","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50fd733e-7e56-405f-b5fc-97ff7184f4e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Terrain Max Trees
labelProgrammer: terrainMaxTrees (set)
haystackHuman: Quality Settings: Set Terrain Max Trees
haystackProgrammer: QualitySettings.terrainMaxTrees (set)
favoriteKey: UnityEngine.QualitySettings.terrainMaxTrees@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;terrainMaxTrees
tag3: UnityEngine.QualitySettings;terrainMaxTrees
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"terrainMaxTrees","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"7f1d594b-7d08-424e-921c-112b6601c1c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fbf7a59d-1516-42c5-8ac4-c40543ad0a96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"0cc80a8b-6689-4e6b-aca3-0aa4c8cb7a8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c615ed35-ecf3-4916-b767-4712d6cb5422","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"None","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"9239b75a-b4d1-423e-9027-292e18685a49","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Quality Settings: Get Count
haystackProgrammer: QualitySettings.count (get)
favoriteKey: UnityEngine.QualitySettings.count@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;count
tag3: UnityEngine.QualitySettings;count
valueOutputTypes: System.Int32
unit:
{"member":{"name":"count","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a8dcde17-a904-4f4f-9814-0a4f0e6aef2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad2eb150-baf9-4d6e-bd48-9a323d5c324d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"28489343-46ec-4dea-b9a8-0f1d41affc68","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
{"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"75ab6c28-fa02-4be8-8fc2-cea1ab3b4076","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d0bd4b99-152d-4258-b977-5591dce4e254","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5c8dd1d1-3727-4570-a795-e1412a4aef06","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"48cf2f15-f102-4ba3-9bc0-4b91c2d270cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2608b14a-51f5-4931-a289-000bd30df670","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a270f28a-81d8-4c95-b53c-c24342b75d32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b52be7a4-6b05-403c-bb9e-f79caea2d504","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"de354f79-d23a-4d4b-99b6-aead1181d80b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b716f8e2-cd42-4162-9014-2cdb15ab922f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b74b3443-e2ef-4f62-b86e-b8e0f04bd3f8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"788bd536-342c-42fa-a724-a9214eee2477","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3b56dd0f-194c-4f4d-89c6-d5883e114582","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
{"member":{"name":"names","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7408f19f-bf63-44c1-8da2-b6b9542ccd1c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"desiredColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"238c0585-14d0-4559-8efb-d4d84ac4c192","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"activeColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"df8a2625-f7f2-4c15-ad63-57a54e9c64cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8c2eaef8-259e-41cd-a23f-216c1a1dd025","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ef4fce2b-5c9e-4b31-9d40-944235522515","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e62f7d58-51e4-4acd-8ece-6b9ee22ef3e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5e2ef22f-cff4-49b0-985e-c79387de700e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
{"chainable":false,"parameterNames":["indexCount","format"],"member":{"name":"SetIndexBufferParams","parameterTypes":["System.Int32","UnityEngine.Rendering.IndexFormat"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indexCount":{"$content":0,"$type":"System.Int32"},"%format":{"$content":"UInt16","$type":"UnityEngine.Rendering.IndexFormat"}},"position":{"x":0.0,"y":0.0},"guid":"fd1f89de-d04b-4e1e-bf9f-0cdec8719f5e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetVertexAttribute","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0375f96-a34b-45ac-8a47-e77310129ae1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["attr"],"member":{"name":"HasVertexAttribute","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"e54f4859-3644-4849-9058-9af5beac8c12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["attr"],"member":{"name":"GetVertexAttributeDimension","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"13b685b6-ae53-4ab7-964d-56601e3e5ac9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
{"chainable":false,"parameterNames":["attr"],"member":{"name":"GetVertexAttributeFormat","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"f411844e-9f0e-4745-a021-017329ff1988","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["attr"],"member":{"name":"GetVertexAttributeStream","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"0c210e4e-987e-4ce2-80dc-06b586a64f27","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["attr"],"member":{"name":"GetVertexAttributeOffset","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"4e9fd77a-70c2-4f3f-bfe4-7d92e16c08a3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":["stream"],"member":{"name":"GetVertexBufferStride","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%stream":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"05a1f775-670f-4cd3-bbf2-5f7bd0daa96d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
tag3: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetNativeVertexBufferPtr","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"86b00dde-feee-434e-9de1-3e0d58053e40","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeIndexBufferPtr;
tag3: UnityEngine.Mesh;GetNativeIndexBufferPtr;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.IntPtr
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ClearBlendShapes;
tag3: UnityEngine.Mesh;ClearBlendShapes;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeName;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Index (Blend Shape Name)
labelProgrammer: GetBlendShapeIndex (blendShapeName)
haystackHuman: Mesh: Get Blend Shape Index
haystackProgrammer: Mesh.GetBlendShapeIndex
favoriteKey: UnityEngine.Mesh.GetBlendShapeIndex(System.String)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeIndex;System.String
tag3: UnityEngine.Mesh;GetBlendShapeIndex;System.String
valueInputTypes: UnityEngine.Mesh|System.String
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Count (Shape Index)
labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Frame Count
haystackProgrammer: Mesh.GetBlendShapeFrameCount
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameCount(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Weight (Shape Index, Frame Index)
labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
haystackHuman: Mesh: Get Blend Shape Frame Weight
haystackProgrammer: Mesh.GetBlendShapeFrameWeight
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameWeight(System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: GetBlendShapeFrameVertices (shapeIndex, frameIndex, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Get Blend Shape Frame Vertices
haystackProgrammer: Mesh.GetBlendShapeFrameVertices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
labelHuman:
Get Blend Shape Frame Vertices (Shape Index, Frame Index, Delta Vertices, Delta Normals, Delta Tangents)

favoriteKey:
UnityEngine.Mesh.GetBlendShapeFrameVertices(System.Int32System.Int32UnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
tag1: UnityEngine.Mesh
favoriteKey:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.String|System.Single|UnityEngine.Vector3[]
favoriteKey:
UnityEngine.Mesh.AddBlendShapeFrame(System.StringSystem.SingleUnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
UnityEngine.Mesh;AddBlendShapeFrame;System.String;System.Single;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

tag3:
UnityEngine.Mesh;AddBlendShapeFrame;System.String;System.Single;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bone Weights (Bones Per Vertex, Weights)
labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.SetBoneWeights
tag1: UnityEngine.Mesh
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get All Bone Weights ()
labelProgrammer: GetAllBoneWeights ()
haystackHuman: Mesh: Get All Bone Weights
haystackProgrammer: Mesh.GetAllBoneWeights
favoriteKey: UnityEngine.Mesh.GetAllBoneWeights()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetAllBoneWeights;
tag3: UnityEngine.Mesh;GetAllBoneWeights;
valueInputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bones Per Vertex ()
labelProgrammer: GetBonesPerVertex ()
haystackHuman: Mesh: Get Bones Per Vertex
haystackProgrammer: Mesh.GetBonesPerVertex
favoriteKey: UnityEngine.Mesh.GetBonesPerVertex()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBonesPerVertex;
tag3: UnityEngine.Mesh;GetBonesPerVertex;
valueInputTypes: UnityEngine.Mesh
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bindposes ()
labelProgrammer: GetBindposes ()
haystackHuman: Mesh: Get Bindposes
haystackProgrammer: Mesh.GetBindposes
favoriteKey: UnityEngine.Mesh.GetBindposes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBindposes;
tag3: UnityEngine.Mesh;GetBindposes;
valueInputTypes: UnityEngine.Mesh
unit:
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valueOutputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bindposes (Poses)
labelProgrammer: SetBindposes (poses)
haystackHuman: Mesh: Set Bindposes
haystackProgrammer: Mesh.SetBindposes
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetBindposes(Unity.Collections.NativeArray`1[[UnityEngine.Matrix4x4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

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UnityEngine.Mesh;SetBindposes;Unity.Collections.NativeArray`1[[UnityEngine.Matrix4x4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetBindposes;Unity.Collections.NativeArray`1[[UnityEngine.Matrix4x4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Mesh (Index, Desc, Flags)
labelProgrammer: SetSubMesh (index, desc, flags)
haystackHuman: Mesh: Set Sub Mesh
haystackProgrammer: Mesh.SetSubMesh
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetSubMesh(System.Int32UnityEngine.Rendering.SubMeshDescriptorUnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetSubMesh;System.Int32;UnityEngine.Rendering.SubMeshDescriptor;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetSubMesh;System.Int32;UnityEngine.Rendering.SubMeshDescriptor;UnityEngine.Rendering.MeshUpdateFlags

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sub Mesh (Index)
labelProgrammer: GetSubMesh (index)
haystackHuman: Mesh: Get Sub Mesh
haystackProgrammer: Mesh.GetSubMesh
favoriteKey: UnityEngine.Mesh.GetSubMesh(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetSubMesh;System.Int32
tag3: UnityEngine.Mesh;GetSubMesh;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.SubMeshDescriptor
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Lod (Sub Mesh Index, Level Index)
labelProgrammer: GetLod (subMeshIndex, levelIndex)
haystackHuman: Mesh: Get Lod
haystackProgrammer: Mesh.GetLod
favoriteKey: UnityEngine.Mesh.GetLod(System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetLod;System.Int32;System.Int32
tag3: UnityEngine.Mesh;GetLod;System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.MeshLodRange
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
haystackHuman: Mesh: Mark Modified
haystackProgrammer: Mesh.MarkModified
favoriteKey: UnityEngine.Mesh.MarkModified()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;MarkModified;
tag3: UnityEngine.Mesh;MarkModified;
valueInputTypes: UnityEngine.Mesh
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get UV Distribution Metric (Uv Set Index)
labelProgrammer: GetUVDistributionMetric (uvSetIndex)
haystackHuman: Mesh: Get UV Distribution Metric
haystackProgrammer: Mesh.GetUVDistributionMetric
favoriteKey: UnityEngine.Mesh.GetUVDistributionMetric(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetUVDistributionMetric;System.Int32
tag3: UnityEngine.Mesh;GetUVDistributionMetric;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.GetVertices
tag1: UnityEngine.Mesh
favoriteKey:
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labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
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labelHuman: Apply And Dispose Writable Mesh Data (Data, Meshes, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer (Index)
labelProgrammer: GetVertexBuffer (index)
haystackHuman: Mesh: Get Vertex Buffer
haystackProgrammer: Mesh.GetVertexBuffer
favoriteKey: UnityEngine.Mesh.GetVertexBuffer(System.Int32)@any
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valueOutputTypes: UnityEngine.GraphicsBuffer
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labelHuman: Get Index Buffer ()
labelProgrammer: GetIndexBuffer ()
haystackHuman: Mesh: Get Index Buffer
haystackProgrammer: Mesh.GetIndexBuffer
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tag2: UnityEngine.Mesh;GetIndexBuffer;
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bone Weight Buffer (Layout)
labelProgrammer: GetBoneWeightBuffer (layout)
haystackHuman: Mesh: Get Bone Weight Buffer
haystackProgrammer: Mesh.GetBoneWeightBuffer
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Buffer (Layout)
labelProgrammer: GetBlendShapeBuffer (layout)
haystackHuman: Mesh: Get Blend Shape Buffer
haystackProgrammer: Mesh.GetBlendShapeBuffer
favoriteKey: UnityEngine.Mesh.GetBlendShapeBuffer(UnityEngine.Rendering.BlendShapeBufferLayout)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Buffer ()
labelProgrammer: GetBlendShapeBuffer ()
haystackHuman: Mesh: Get Blend Shape Buffer
haystackProgrammer: Mesh.GetBlendShapeBuffer
favoriteKey: UnityEngine.Mesh.GetBlendShapeBuffer()@any
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valueOutputTypes: UnityEngine.GraphicsBuffer
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Buffer Range (Blend Shape Index)
labelProgrammer: GetBlendShapeBufferRange (blendShapeIndex)
haystackHuman: Mesh: Get Blend Shape Buffer Range
haystackProgrammer: Mesh.GetBlendShapeBufferRange
favoriteKey: UnityEngine.Mesh.GetBlendShapeBufferRange(System.Int32)@any
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valueOutputTypes: UnityEngine.BlendShapeBufferRange
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Submesh)
labelProgrammer: GetTriangles (submesh)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
favoriteKey: UnityEngine.Mesh.GetTriangles(System.Int32)@any
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valueOutputTypes: System.Int32[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Submesh, Mesh Lod, Apply Base Vertex)
labelProgrammer: GetTriangles (submesh, meshLod, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh)
labelProgrammer: GetTriangles (triangles, submesh)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
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