# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Tilemap Renderer: Equals
haystackProgrammer: TilemapRenderer.Equals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Equals(System.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1e2a521-1e4e-4735-bb4b-6cb639e1a041","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"a8d53617-081d-4f2c-91fc-64446c4e7df9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"f5dcc07e-b746-4448-9dbf-1f3d8214278b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"47bfd98d-eaa9-4f81-b557-00fa69ac208c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"0da60256-f2e1-4006-86e1-e5667607bca8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"7ea8777b-4ca1-4a14-9991-0ae49b37ec7f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Tilemap Renderer: Instantiate
haystackProgrammer: TilemapRenderer.Instantiate
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bd5ea28c-b0a9-427d-9ed7-9ebbbb63ce41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Tilemap Renderer: Destroy
haystackProgrammer: TilemapRenderer.Destroy
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"540194d6-c5b5-4a9c-b944-1afec61485c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Tilemap Renderer: Destroy
haystackProgrammer: TilemapRenderer.Destroy
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"7ffa00e9-4491-4f73-b8c2-4d31d4f4a229","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Tilemap Renderer: Destroy Immediate
haystackProgrammer: TilemapRenderer.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"55742b6f-e618-4926-ad38-a61563ddaa15","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Tilemap Renderer: Destroy Immediate
haystackProgrammer: TilemapRenderer.DestroyImmediate
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"1c1da215-da70-424e-8cf9-1bcb9c67db63","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Tilemap Renderer: Find Objects By Type
haystackProgrammer: TilemapRenderer.FindObjectsByType
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"3bf8aea0-9c39-467a-bb63-d1a8baf79681","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Tilemap Renderer: Find Objects By Type
haystackProgrammer: TilemapRenderer.FindObjectsByType
tag1: UnityEngine.Tilemaps.TilemapRenderer
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"cc8a4d93-11b4-4203-b4d1-044b4c92558e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Tilemap Renderer: Dont Destroy On Load
haystackProgrammer: TilemapRenderer.DontDestroyOnLoad
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"3bf4ef6d-40e7-4d06-aadf-d9bd86d09bef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Tilemap Renderer: Find First Object By Type
haystackProgrammer: TilemapRenderer.FindFirstObjectByType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"a6380511-4d91-4abe-b0eb-cd181c9c7147","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Tilemap Renderer: Find Any Object By Type
haystackProgrammer: TilemapRenderer.FindAnyObjectByType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"75c04b88-3f02-4958-bad1-377d1bed8d52","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Tilemap Renderer: Find First Object By Type
haystackProgrammer: TilemapRenderer.FindFirstObjectByType
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"0e0b6a04-b617-4a8d-931f-a27db0c51fa1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Tilemap Renderer: Find Any Object By Type
haystackProgrammer: TilemapRenderer.FindAnyObjectByType
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Tilemaps.TilemapRenderer.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Tilemaps.TilemapRenderer;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"cbc1d4b1-1c2b-485f-9c06-011d512ff92e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Tilemap Renderer: To String
haystackProgrammer: TilemapRenderer.ToString
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ToString()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e52da427-a327-4136-96f1-07d110316bcd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Tilemap Renderer: Equals
haystackProgrammer: TilemapRenderer.Equals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ca8acb8a-b03b-4cf4-b6e9-3d2a628e7767","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap Renderer: Get Type
haystackProgrammer: TilemapRenderer.GetType
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.GetType()@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1e6ee16-cfe5-4f10-b4d2-379a3abbccbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Renderer: Reference Equals
haystackProgrammer: TilemapRenderer.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b117710d-2fa4-4f70-a978-7edb28164178","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Size
labelProgrammer: chunkSize (get)
haystackHuman: Tilemap Renderer: Get Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9c12725-d4a2-49b5-a9ba-15146ffa6d69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Size
labelProgrammer: chunkSize (set)
haystackHuman: Tilemap Renderer: Set Chunk Size
haystackProgrammer: TilemapRenderer.chunkSize (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkSize@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkSize
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3Int
valueOutputTypes: UnityEngine.Vector3Int
unit:
{"chainable":false,"member":{"name":"chunkSize","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"029320ca-5c52-48f5-b7b2-03c9aa206fad","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"90abcac9-616e-43af-99e6-a6ad50f254cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Chunk Culling Bounds
labelProgrammer: chunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.chunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.chunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;chunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"chunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c67fcac5-bd88-4c84-bf8b-69e8cac88e6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Chunk Count
labelProgrammer: maxChunkCount (get)
haystackHuman: Tilemap Renderer: Get Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cec87266-ccc2-4ae2-94cb-0c0ad45e8258","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Chunk Count
labelProgrammer: maxChunkCount (set)
haystackHuman: Tilemap Renderer: Set Max Chunk Count
haystackProgrammer: TilemapRenderer.maxChunkCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxChunkCount@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxChunkCount
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxChunkCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8f9b9da9-fb00-4199-8a25-b141dc6eee7d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Frame Age
labelProgrammer: maxFrameAge (get)
haystackHuman: Tilemap Renderer: Get Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca69141d-6ced-49cf-87a8-b7c363a6252e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Frame Age
labelProgrammer: maxFrameAge (set)
haystackHuman: Tilemap Renderer: Set Max Frame Age
haystackProgrammer: TilemapRenderer.maxFrameAge (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maxFrameAge@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
tag3: UnityEngine.Tilemaps.TilemapRenderer;maxFrameAge
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxFrameAge","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a9383dcc-7987-449d-95c6-e4c3b2b1d746","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order
labelProgrammer: sortOrder (get)
haystackHuman: Tilemap Renderer: Get Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b86094e2-a472-417b-9f7a-ec0c55db912f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sort Order
labelProgrammer: sortOrder (set)
haystackHuman: Tilemap Renderer: Set Sort Order
haystackProgrammer: TilemapRenderer.sortOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+SortOrder
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+SortOrder
unit:
{"chainable":false,"member":{"name":"sortOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"BottomLeft","$type":"UnityEngine.Tilemaps.TilemapRenderer+SortOrder"}},"position":{"x":0.0,"y":0.0},"guid":"1922a9cc-5e49-4d9d-a44f-a456294c3b9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mode
labelProgrammer: mode (get)
haystackHuman: Tilemap Renderer: Get Mode
haystackProgrammer: TilemapRenderer.mode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1b71030-8eac-4388-adaf-008ed5fd9fab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mode
labelProgrammer: mode (set)
haystackHuman: Tilemap Renderer: Set Mode
haystackProgrammer: TilemapRenderer.mode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.mode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;mode
tag3: UnityEngine.Tilemaps.TilemapRenderer;mode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+Mode
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+Mode
unit:
{"chainable":false,"member":{"name":"mode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Chunk","$type":"UnityEngine.Tilemaps.TilemapRenderer+Mode"}},"position":{"x":0.0,"y":0.0},"guid":"496e6705-a3a0-42ea-a85e-96a326ea2e17","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (get)
haystackHuman: Tilemap Renderer: Get Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58c12a59-7db7-4572-a774-55b30de39d27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Detect Chunk Culling Bounds
labelProgrammer: detectChunkCullingBounds (set)
haystackHuman: Tilemap Renderer: Set Detect Chunk Culling Bounds
haystackProgrammer: TilemapRenderer.detectChunkCullingBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.detectChunkCullingBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;detectChunkCullingBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
valueOutputTypes: UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds
unit:
{"chainable":false,"member":{"name":"detectChunkCullingBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.Tilemaps.TilemapRenderer+DetectChunkCullingBounds"}},"position":{"x":0.0,"y":0.0},"guid":"e63b7cc5-a144-4ae1-b07b-4086e4b1366d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mask Interaction
labelProgrammer: maskInteraction (get)
haystackHuman: Tilemap Renderer: Get Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d0e4f56f-3024-437b-9826-f3aba0f5e4da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mask Interaction
labelProgrammer: maskInteraction (set)
haystackHuman: Tilemap Renderer: Set Mask Interaction
haystackProgrammer: TilemapRenderer.maskInteraction (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.maskInteraction@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
tag3: UnityEngine.Tilemaps.TilemapRenderer;maskInteraction
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.SpriteMaskInteraction
valueOutputTypes: UnityEngine.SpriteMaskInteraction
unit:
{"chainable":false,"member":{"name":"maskInteraction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.SpriteMaskInteraction"}},"position":{"x":0.0,"y":0.0},"guid":"eb1f5b34-e9c1-47c0-9071-931df37a0594","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Renderer: Get Bounds
haystackProgrammer: TilemapRenderer.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"839db9f9-4b91-473d-bd03-065f65aecfd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Tilemap Renderer: Set Bounds
haystackProgrammer: TilemapRenderer.bounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.bounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;bounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7a295f8e-626a-4ba4-9900-467c11371ed7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Tilemap Renderer: Get Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2501f99d-09fe-4e01-98cc-61a1e932be7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Tilemap Renderer: Set Local Bounds
haystackProgrammer: TilemapRenderer.localBounds (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localBounds@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localBounds
tag3: UnityEngine.Tilemaps.TilemapRenderer;localBounds
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf4cc781-30f6-424b-af1b-3012dd91ebc6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Renderer: Get Enabled
haystackProgrammer: TilemapRenderer.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20d9dda9-c28f-44a2-8f7c-0e53ee8bb95a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Renderer: Set Enabled
haystackProgrammer: TilemapRenderer.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.enabled@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;enabled
tag3: UnityEngine.Tilemaps.TilemapRenderer;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d55deb5f-cdda-4cbc-836a-31107f30f91c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Tilemap Renderer: Is Visible
haystackProgrammer: TilemapRenderer.isVisible (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isVisible@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isVisible
tag3: UnityEngine.Tilemaps.TilemapRenderer;isVisible
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"01ce8d50-14c9-4da0-a30c-15befd72c650","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Tilemap Renderer: Get Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"eec2b0ce-86e2-41b8-a8cd-02afaa9ab0ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Tilemap Renderer: Set Shadow Casting Mode
haystackProgrammer: TilemapRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.shadowCastingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;shadowCastingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"94f8976f-6ce6-4ae3-9e54-f08051defd9c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Tilemap Renderer: Get Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1eca6b6-3676-455e-9c7f-1be8cbc4492c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Tilemap Renderer: Set Receive Shadows
haystackProgrammer: TilemapRenderer.receiveShadows (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.receiveShadows@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
tag3: UnityEngine.Tilemaps.TilemapRenderer;receiveShadows
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f1d60633-3da8-45a6-b529-c09dc38fa88e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Tilemap Renderer: Get Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"705540d8-52b4-4554-b615-8abccfeaafee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Tilemap Renderer: Set Force Rendering Off
haystackProgrammer: TilemapRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceRenderingOff@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceRenderingOff
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a91333bd-3f8a-47df-accf-4831b34ab26a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Tilemap Renderer: Get Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1923395-dcf3-4be7-b369-64fb91331428","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Tilemap Renderer: Set Static Shadow Caster
haystackProgrammer: TilemapRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.staticShadowCaster@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
tag3: UnityEngine.Tilemaps.TilemapRenderer;staticShadowCaster
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e51cd734-0f4d-4b80-a6fe-faf5015da011","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Tilemap Renderer: Get Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04e4861d-0659-4e11-906d-256297e18326","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Tilemap Renderer: Set Motion Vector Generation Mode
haystackProgrammer: TilemapRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"4272c80a-b5de-4d8f-803c-1c702b410632","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4899870-9a8d-47cd-bfb2-90e6ce28cd64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Light Probe Usage
haystackProgrammer: TilemapRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"2e95a7d0-105d-4d73-a104-a9f6a3b0c25c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Tilemap Renderer: Get Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71eb7ddb-1081-418c-b4a2-d63d90fd5712","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Tilemap Renderer: Set Reflection Probe Usage
haystackProgrammer: TilemapRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.reflectionProbeUsage@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
tag3: UnityEngine.Tilemaps.TilemapRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"968b17ff-8016-4c7e-84c2-09987f14075e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Tilemap Renderer: Get Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc25bfd8-8dcb-45fc-b15c-af1e683e6e4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Tilemap Renderer: Set Rendering Layer Mask
haystackProgrammer: TilemapRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.renderingLayerMask@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
tag3: UnityEngine.Tilemaps.TilemapRenderer;renderingLayerMask
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"74de9dd3-db78-46c1-a05c-3d639318dc13","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Tilemap Renderer: Get Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2f641a1-ec60-47e6-861f-4f3d2c2f46ac","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Tilemap Renderer: Set Renderer Priority
haystackProgrammer: TilemapRenderer.rendererPriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rendererPriority@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
tag3: UnityEngine.Tilemaps.TilemapRenderer;rendererPriority
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"394f39a4-5bbd-4930-b031-3794c8a4dd55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d4f4ac7-06c8-4fd1-8afe-ac8b1c2446af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Mode
haystackProgrammer: TilemapRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingMode@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingMode
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"1a2112ec-184e-49bf-9b22-5cef833577a7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f4010275-164a-4c2e-ab8e-704f0f5cbaa2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"a5b8550b-8e79-4e8d-a1e2-fff0ac6e00c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}

valueInputTypes:
UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Tilemap Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24eaa384-a94e-4442-a834-4738559c12a1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Tilemap Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"482b07aa-5fa4-4a1d-8dfc-0c18c89bfa85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8e2bcc9-5516-4735-a7af-be450b2604cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer Name
haystackProgrammer: TilemapRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerName@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerName
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"6697e7ad-7e85-4c29-bf99-87e9a0843cbb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Tilemap Renderer: Get Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c012f02c-4749-471f-84e6-f4683f55fd94","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Tilemap Renderer: Set Sorting Layer ID
haystackProgrammer: TilemapRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingLayerID@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingLayerID
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6769af46-2615-47d6-b09d-2ffbba194aa9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Tilemap Renderer: Get Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"170137f9-3afc-495c-be60-5d5d7695c7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Tilemap Renderer: Set Sorting Order
haystackProgrammer: TilemapRenderer.sortingOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sortingOrder@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
tag3: UnityEngine.Tilemaps.TilemapRenderer;sortingOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Tilemap Renderer: Is LOD 0
haystackProgrammer: TilemapRenderer.isLOD0 (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isLOD0@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isLOD0
tag3: UnityEngine.Tilemaps.TilemapRenderer;isLOD0
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Tilemap Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Tilemap Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: TilemapRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.Tilemaps.TilemapRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mesh Lod
labelProgrammer: forceMeshLod (get)
haystackHuman: Tilemap Renderer: Get Force Mesh Lod
haystackProgrammer: TilemapRenderer.forceMeshLod (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceMeshLod@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceMeshLod
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceMeshLod
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int16
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mesh Lod
labelProgrammer: forceMeshLod (set)
haystackHuman: Tilemap Renderer: Set Force Mesh Lod
haystackProgrammer: TilemapRenderer.forceMeshLod (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.forceMeshLod@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;forceMeshLod
tag3: UnityEngine.Tilemaps.TilemapRenderer;forceMeshLod
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int16
valueOutputTypes: System.Int16
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (get)
haystackHuman: Tilemap Renderer: Get Mesh Lod Selection Bias
haystackProgrammer: TilemapRenderer.meshLodSelectionBias (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.meshLodSelectionBias@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;meshLodSelectionBias
tag3: UnityEngine.Tilemaps.TilemapRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Single
unit:
{"member":{"name":"meshLodSelectionBias","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ff04ad9-7271-40a4-808e-82f9fcfc6eab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mesh Lod Selection Bias
labelProgrammer: meshLodSelectionBias (set)
haystackHuman: Tilemap Renderer: Set Mesh Lod Selection Bias
haystackProgrammer: TilemapRenderer.meshLodSelectionBias (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.meshLodSelectionBias@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;meshLodSelectionBias
tag3: UnityEngine.Tilemaps.TilemapRenderer;meshLodSelectionBias
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Tilemap Renderer: Is Part Of Static Batch
haystackProgrammer: TilemapRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
tag3: UnityEngine.Tilemaps.TilemapRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Tilemap Renderer: Get World To Local Matrix
haystackProgrammer: TilemapRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.worldToLocalMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2e71e8b9-feb0-45c4-8ca6-bef9074041a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Renderer: Get Local To World Matrix
haystackProgrammer: TilemapRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a7c5ae2c-ea57-4979-9297-e187c55879c6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Tilemap Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"640038cc-c64e-453f-b2fc-4574570e517b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Tilemap Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: TilemapRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Tilemap Renderer: Get Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26fc700d-5b72-4afa-ba81-67950c791b87","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Tilemap Renderer: Set Probe Anchor
haystackProgrammer: TilemapRenderer.probeAnchor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.probeAnchor@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
tag3: UnityEngine.Tilemaps.TilemapRenderer;probeAnchor
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79f92240-f6ac-40c7-91c5-138e96f9caa0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Lightmap Index
haystackProgrammer: TilemapRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Index
haystackProgrammer: TilemapRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.lightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Tilemap Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Tilemap Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: TilemapRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.Tilemaps.TilemapRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Tilemap Renderer: Get Materials
haystackProgrammer: TilemapRenderer.materials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Tilemap Renderer: Set Materials
haystackProgrammer: TilemapRenderer.materials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.materials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;materials
tag3: UnityEngine.Tilemaps.TilemapRenderer;materials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Tilemap Renderer: Get Material
haystackProgrammer: TilemapRenderer.material (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Tilemap Renderer: Set Material
haystackProgrammer: TilemapRenderer.material (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.material@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;material
tag3: UnityEngine.Tilemaps.TilemapRenderer;material
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Tilemap Renderer: Get Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Tilemap Renderer: Set Shared Material
haystackProgrammer: TilemapRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterial@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Tilemap Renderer: Get Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Tilemap Renderer: Set Shared Materials
haystackProgrammer: TilemapRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.sharedMaterials@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
tag3: UnityEngine.Tilemaps.TilemapRenderer;sharedMaterials
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get LOD Group
labelProgrammer: LODGroup (get)
haystackHuman: Tilemap Renderer: Get LOD Group
haystackProgrammer: TilemapRenderer.LODGroup (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.LODGroup@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;LODGroup
tag3: UnityEngine.Tilemaps.TilemapRenderer;LODGroup
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.LODGroup
unit:
{"member":{"name":"LODGroup","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aef5fbec-091f-4e5a-851e-bdb85d04ccca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap Renderer: Get Transform
haystackProgrammer: TilemapRenderer.transform (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.transform@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad5f9412-81b5-4e37-92b4-568a12ee633c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tilemap Renderer: Get Transform Handle
haystackProgrammer: TilemapRenderer.transformHandle (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.transformHandle@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"10e7425d-10d3-416c-b716-6c5e14f79aec","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap Renderer: Get Game Object
haystackProgrammer: TilemapRenderer.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.gameObject@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25c0680b-6a96-426a-b13b-fd75cef54e3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap Renderer: Get Tag
haystackProgrammer: TilemapRenderer.tag (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f537fa54-76d8-4103-9e30-e64916351349","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap Renderer: Set Tag
haystackProgrammer: TilemapRenderer.tag (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.tag@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e60e08cb-cc44-4dd4-813a-b25191154cc8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap Renderer: Get Name
haystackProgrammer: TilemapRenderer.name (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24b9dd23-79a3-49af-9a34-86b281d91f11","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap Renderer: Set Name
haystackProgrammer: TilemapRenderer.name (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.name@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2a20f3da-847d-4beb-be5f-6f81b74ecb1a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap Renderer: Get Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@get
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4febd8e1-b142-40c9-9ae7-b5b22ae4697a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap Renderer: Set Hide Flags
haystackProgrammer: TilemapRenderer.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapRenderer.hideFlags@set
tag1: UnityEngine.Tilemaps.TilemapRenderer
tag2: UnityEngine.Tilemaps.TilemapRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapRenderer","targetTypeName":"UnityEngine.Tilemaps.TilemapRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fcc3b64e-3b6f-42d3-9879-4e33435fc5ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Process Tilemap Changes ()
labelProgrammer: ProcessTilemapChanges ()
haystackHuman: Tilemap Collider 2D: Process Tilemap Changes
haystackProgrammer: TilemapCollider2D.ProcessTilemapChanges
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.ProcessTilemapChanges()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;ProcessTilemapChanges;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation, Use Delaunay)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation, useDelaunay)
haystackHuman: Tilemap Collider 2D: Create Mesh
haystackProgrammer: TilemapCollider2D.CreateMesh
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CreateMesh(System.BooleanSystem.BooleanSystem.Boolean)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CreateMesh;System.Boolean;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Tilemap Collider 2D: Get Shape Hash
haystackProgrammer: TilemapCollider2D.GetShapeHash
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapeHash()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.UInt32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Tilemap Collider 2D: Get Shapes
haystackProgrammer: TilemapCollider2D.GetShapes
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

tag3:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Bounds (Bounds, Use Radii, Use World Space)
labelProgrammer: GetShapeBounds (bounds, useRadii, useWorldSpace)
haystackHuman: Tilemap Collider 2D: Get Shape Bounds
haystackProgrammer: TilemapCollider2D.GetShapeBounds
tag1: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Bounds
favoriteKey:
UnityEngine.Tilemaps.TilemapCollider2D.GetShapeBounds(System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.BooleanSystem.Boolean)@any

tag2:
UnityEngine.Tilemaps.TilemapCollider2D;GetShapeBounds;System.Collections.Generic.List`1[[UnityEngine.Bounds, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Boolean;System.Boolean

tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Contact (Collider)
labelProgrammer: CanContact (collider)
haystackHuman: Tilemap Collider 2D: Can Contact
haystackProgrammer: TilemapCollider2D.CanContact
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.CanContact(UnityEngine.Collider2D)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;CanContact;UnityEngine.Collider2D
tag3: UnityEngine.Tilemaps.TilemapCollider2D;CanContact;UnityEngine.Collider2D
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Tilemap Collider 2D: Is Touching
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favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f99aae40-5055-4db1-a5d6-7ed9ee65ea3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Tilemap Collider 2D: Get Type
haystackProgrammer: TilemapCollider2D.GetType
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.GetType()@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39132a01-eac0-4701-9525-2b726877f36f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Tilemap Collider 2D: Reference Equals
haystackProgrammer: TilemapCollider2D.ReferenceEquals
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"89eadadc-06d2-4c0c-88e4-1c6f17b3912f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (get)
haystackHuman: Tilemap Collider 2D: Get Use Delaunay Mesh
haystackProgrammer: TilemapCollider2D.useDelaunayMesh (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.useDelaunayMesh@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;useDelaunayMesh
tag3: UnityEngine.Tilemaps.TilemapCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4893c51b-40e0-4984-882b-ffd6bae1bb84","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Delaunay Mesh
labelProgrammer: useDelaunayMesh (set)
haystackHuman: Tilemap Collider 2D: Set Use Delaunay Mesh
haystackProgrammer: TilemapCollider2D.useDelaunayMesh (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.useDelaunayMesh@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;useDelaunayMesh
tag3: UnityEngine.Tilemaps.TilemapCollider2D;useDelaunayMesh
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDelaunayMesh","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f014bd94-2efa-4c73-9ecb-c17672135c52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum Tile Change Count
labelProgrammer: maximumTileChangeCount (get)
haystackHuman: Tilemap Collider 2D: Get Maximum Tile Change Count
haystackProgrammer: TilemapCollider2D.maximumTileChangeCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.maximumTileChangeCount@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;maximumTileChangeCount
tag3: UnityEngine.Tilemaps.TilemapCollider2D;maximumTileChangeCount
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"maximumTileChangeCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"555aaf42-8915-453a-9987-967f5bb79f4a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum Tile Change Count
labelProgrammer: maximumTileChangeCount (set)
haystackHuman: Tilemap Collider 2D: Set Maximum Tile Change Count
haystackProgrammer: TilemapCollider2D.maximumTileChangeCount (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.maximumTileChangeCount@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;maximumTileChangeCount
tag3: UnityEngine.Tilemaps.TilemapCollider2D;maximumTileChangeCount
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"maximumTileChangeCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"acd8670b-64b8-4c35-99eb-09c6e162ebc4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extrusion Factor
labelProgrammer: extrusionFactor (get)
haystackHuman: Tilemap Collider 2D: Get Extrusion Factor
haystackProgrammer: TilemapCollider2D.extrusionFactor (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.extrusionFactor@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;extrusionFactor
tag3: UnityEngine.Tilemaps.TilemapCollider2D;extrusionFactor
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"extrusionFactor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21a07674-2f62-4929-be55-272d3e27d428","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extrusion Factor
labelProgrammer: extrusionFactor (set)
haystackHuman: Tilemap Collider 2D: Set Extrusion Factor
haystackProgrammer: TilemapCollider2D.extrusionFactor (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.extrusionFactor@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;extrusionFactor
tag3: UnityEngine.Tilemaps.TilemapCollider2D;extrusionFactor
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"extrusionFactor","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"ca76f4aa-855b-4949-b713-f50f25dea34a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Tilemap Changes
labelProgrammer: hasTilemapChanges (get)
haystackHuman: Tilemap Collider 2D: Has Tilemap Changes
haystackProgrammer: TilemapCollider2D.hasTilemapChanges (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.hasTilemapChanges@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;hasTilemapChanges
tag3: UnityEngine.Tilemaps.TilemapCollider2D;hasTilemapChanges
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasTilemapChanges","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c64d970-8f74-4682-a893-b2ae0f2ca961","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Tilemap Collider 2D: Get Density
haystackProgrammer: TilemapCollider2D.density (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.density@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;density
tag3: UnityEngine.Tilemaps.TilemapCollider2D;density
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6db23d9-5b15-431b-a17b-ec920e0a526f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Tilemap Collider 2D: Set Density
haystackProgrammer: TilemapCollider2D.density (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.density@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;density
tag3: UnityEngine.Tilemaps.TilemapCollider2D;density
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"acea7424-c59a-4609-a0dd-daeddad7d1ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Tilemap Collider 2D: Is Trigger
haystackProgrammer: TilemapCollider2D.isTrigger (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.isTrigger@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;isTrigger
tag3: UnityEngine.Tilemaps.TilemapCollider2D;isTrigger
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13b199e4-cc56-4b81-8d07-a0bb6b7407e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Tilemap Collider 2D: Set Trigger
haystackProgrammer: TilemapCollider2D.isTrigger (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.isTrigger@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;isTrigger
tag3: UnityEngine.Tilemaps.TilemapCollider2D;isTrigger
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8958f10c-fc8e-49de-b12b-37c08e0512e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Tilemap Collider 2D: Get Used By Effector
haystackProgrammer: TilemapCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.usedByEffector@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;usedByEffector
tag3: UnityEngine.Tilemaps.TilemapCollider2D;usedByEffector
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebb08a60-d02b-498e-aedb-ef8a4f4d8c99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Tilemap Collider 2D: Set Used By Effector
haystackProgrammer: TilemapCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.usedByEffector@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;usedByEffector
tag3: UnityEngine.Tilemaps.TilemapCollider2D;usedByEffector
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"be9df454-856d-412c-89fe-71f1df9e2f06","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Operation
labelProgrammer: compositeOperation (get)
haystackHuman: Tilemap Collider 2D: Get Composite Operation
haystackProgrammer: TilemapCollider2D.compositeOperation (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.compositeOperation@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;compositeOperation
tag3: UnityEngine.Tilemaps.TilemapCollider2D;compositeOperation
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1d34acd-771c-4399-be85-49bb357486b9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Operation
labelProgrammer: compositeOperation (set)
haystackHuman: Tilemap Collider 2D: Set Composite Operation
haystackProgrammer: TilemapCollider2D.compositeOperation (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.compositeOperation@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;compositeOperation
tag3: UnityEngine.Tilemaps.TilemapCollider2D;compositeOperation
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Collider2D+CompositeOperation
valueOutputTypes: UnityEngine.Collider2D+CompositeOperation
unit:
{"chainable":false,"member":{"name":"compositeOperation","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.Collider2D+CompositeOperation"}},"position":{"x":0.0,"y":0.0},"guid":"4cd92018-5668-4318-8213-232f5c0a58bc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Order
labelProgrammer: compositeOrder (get)
haystackHuman: Tilemap Collider 2D: Get Composite Order
haystackProgrammer: TilemapCollider2D.compositeOrder (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.compositeOrder@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;compositeOrder
tag3: UnityEngine.Tilemaps.TilemapCollider2D;compositeOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49dcaab5-ac04-4b12-8427-0131b1703fb0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Composite Order
labelProgrammer: compositeOrder (set)
haystackHuman: Tilemap Collider 2D: Set Composite Order
haystackProgrammer: TilemapCollider2D.compositeOrder (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.compositeOrder@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;compositeOrder
tag3: UnityEngine.Tilemaps.TilemapCollider2D;compositeOrder
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"compositeOrder","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cc6bb7e5-ccf6-4b9c-820b-6238f07d2bf1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Tilemap Collider 2D: Get Composite
haystackProgrammer: TilemapCollider2D.composite (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.composite@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;composite
tag3: UnityEngine.Tilemaps.TilemapCollider2D;composite
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8fcb1e3-8e0a-4040-a822-aa8c413561f9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Tilemap Collider 2D: Get Offset
haystackProgrammer: TilemapCollider2D.offset (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.offset@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;offset
tag3: UnityEngine.Tilemaps.TilemapCollider2D;offset
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f0bd4067-56d4-4583-b1b3-09fc1395ac25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Tilemap Collider 2D: Set Offset
haystackProgrammer: TilemapCollider2D.offset (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.offset@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;offset
tag3: UnityEngine.Tilemaps.TilemapCollider2D;offset
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"7861bea6-5243-4ca5-bfb4-d7de0add3203","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Tilemap Collider 2D: Get Attached Rigidbody
haystackProgrammer: TilemapCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.attachedRigidbody@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;attachedRigidbody
tag3: UnityEngine.Tilemaps.TilemapCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2de7935b-5a72-473e-98de-f05cdd352c3e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Tilemap Collider 2D: Get Local To World Matrix
haystackProgrammer: TilemapCollider2D.localToWorldMatrix (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.localToWorldMatrix@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;localToWorldMatrix
tag3: UnityEngine.Tilemaps.TilemapCollider2D;localToWorldMatrix
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2d6d772-5dc1-4700-8242-3bee2354bbcd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Tilemap Collider 2D: Get Shape Count
haystackProgrammer: TilemapCollider2D.shapeCount (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.shapeCount@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;shapeCount
tag3: UnityEngine.Tilemaps.TilemapCollider2D;shapeCount
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40421795-54ad-486d-8ffc-1a3eabadcf2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Tilemap Collider 2D: Get Bounds
haystackProgrammer: TilemapCollider2D.bounds (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.bounds@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;bounds
tag3: UnityEngine.Tilemaps.TilemapCollider2D;bounds
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ec227e4-92de-461d-8a51-291dbedcd0f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Tilemap Collider 2D: Get Error State
haystackProgrammer: TilemapCollider2D.errorState (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.errorState@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;errorState
tag3: UnityEngine.Tilemaps.TilemapCollider2D;errorState
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"201f68b4-6670-4dac-be41-b635809a1d03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite Capable
labelProgrammer: compositeCapable (get)
haystackHuman: Tilemap Collider 2D: Get Composite Capable
haystackProgrammer: TilemapCollider2D.compositeCapable (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.compositeCapable@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;compositeCapable
tag3: UnityEngine.Tilemaps.TilemapCollider2D;compositeCapable
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"compositeCapable","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21bb3395-3799-4927-a0f0-2c53ab80aabe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Tilemap Collider 2D: Get Shared Material
haystackProgrammer: TilemapCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.sharedMaterial@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapCollider2D;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fd7241e8-00e4-4272-9dc3-c14abff7905e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Tilemap Collider 2D: Set Shared Material
haystackProgrammer: TilemapCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.sharedMaterial@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;sharedMaterial
tag3: UnityEngine.Tilemaps.TilemapCollider2D;sharedMaterial
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"aef08854-df4c-497f-a8e7-321b14e67de8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Override Priority
labelProgrammer: layerOverridePriority (get)
haystackHuman: Tilemap Collider 2D: Get Layer Override Priority
haystackProgrammer: TilemapCollider2D.layerOverridePriority (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.layerOverridePriority@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;layerOverridePriority
tag3: UnityEngine.Tilemaps.TilemapCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6aed61d1-f8dc-40f4-ac74-75701fc145dd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Override Priority
labelProgrammer: layerOverridePriority (set)
haystackHuman: Tilemap Collider 2D: Set Layer Override Priority
haystackProgrammer: TilemapCollider2D.layerOverridePriority (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.layerOverridePriority@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;layerOverridePriority
tag3: UnityEngine.Tilemaps.TilemapCollider2D;layerOverridePriority
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layerOverridePriority","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5978b678-521b-470d-bd92-5c43274b1b15","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exclude Layers
labelProgrammer: excludeLayers (get)
haystackHuman: Tilemap Collider 2D: Get Exclude Layers
haystackProgrammer: TilemapCollider2D.excludeLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.excludeLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;excludeLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;excludeLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"599b14e8-38a0-47b3-90e9-818484e1803d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exclude Layers
labelProgrammer: excludeLayers (set)
haystackHuman: Tilemap Collider 2D: Set Exclude Layers
haystackProgrammer: TilemapCollider2D.excludeLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.excludeLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;excludeLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;excludeLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"excludeLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0448d9a9-95cf-400b-a873-d1bf84976871","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Include Layers
labelProgrammer: includeLayers (get)
haystackHuman: Tilemap Collider 2D: Get Include Layers
haystackProgrammer: TilemapCollider2D.includeLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.includeLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;includeLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;includeLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f23db4f3-6364-4a72-9ed5-60ceeeb5ca8e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Include Layers
labelProgrammer: includeLayers (set)
haystackHuman: Tilemap Collider 2D: Set Include Layers
haystackProgrammer: TilemapCollider2D.includeLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.includeLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;includeLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;includeLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"includeLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dffebffe-394e-4b39-be02-1e041ad3fd01","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Send Layers
labelProgrammer: forceSendLayers (get)
haystackHuman: Tilemap Collider 2D: Get Force Send Layers
haystackProgrammer: TilemapCollider2D.forceSendLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.forceSendLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;forceSendLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;forceSendLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cf951af-78b1-4ee0-8ff9-2ae3b403c0b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Send Layers
labelProgrammer: forceSendLayers (set)
haystackHuman: Tilemap Collider 2D: Set Force Send Layers
haystackProgrammer: TilemapCollider2D.forceSendLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.forceSendLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;forceSendLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;forceSendLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceSendLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5dcd3a7d-f4ef-42d7-abad-b810b6ae6d8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Receive Layers
labelProgrammer: forceReceiveLayers (get)
haystackHuman: Tilemap Collider 2D: Get Force Receive Layers
haystackProgrammer: TilemapCollider2D.forceReceiveLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.forceReceiveLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;forceReceiveLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"65c8b7e2-112e-4bde-ba72-0f2d16815868","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Receive Layers
labelProgrammer: forceReceiveLayers (set)
haystackHuman: Tilemap Collider 2D: Set Force Receive Layers
haystackProgrammer: TilemapCollider2D.forceReceiveLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.forceReceiveLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;forceReceiveLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;forceReceiveLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"forceReceiveLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2c7591d-9c67-4c28-812b-1b465ce60bf2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Capture Layers
labelProgrammer: contactCaptureLayers (get)
haystackHuman: Tilemap Collider 2D: Get Contact Capture Layers
haystackProgrammer: TilemapCollider2D.contactCaptureLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.contactCaptureLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;contactCaptureLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb34f144-ed99-4816-a3d2-6b89a0bb52f5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Contact Capture Layers
labelProgrammer: contactCaptureLayers (set)
haystackHuman: Tilemap Collider 2D: Set Contact Capture Layers
haystackProgrammer: TilemapCollider2D.contactCaptureLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.contactCaptureLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;contactCaptureLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;contactCaptureLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"contactCaptureLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c46bb07d-7ad2-426c-89da-d2385c0e7702","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Callback Layers
labelProgrammer: callbackLayers (get)
haystackHuman: Tilemap Collider 2D: Get Callback Layers
haystackProgrammer: TilemapCollider2D.callbackLayers (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.callbackLayers@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;callbackLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;callbackLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
{"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d93a8f2-b3cd-47b4-bc3a-9eb32036ba17","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Callback Layers
labelProgrammer: callbackLayers (set)
haystackHuman: Tilemap Collider 2D: Set Callback Layers
haystackProgrammer: TilemapCollider2D.callbackLayers (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.callbackLayers@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;callbackLayers
tag3: UnityEngine.Tilemaps.TilemapCollider2D;callbackLayers
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.LayerMask
valueOutputTypes: UnityEngine.LayerMask
unit:
{"chainable":false,"member":{"name":"callbackLayers","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1480829f-0818-4d01-994d-578c5f1e8704","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Tilemap Collider 2D: Get Friction
haystackProgrammer: TilemapCollider2D.friction (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.friction@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;friction
tag3: UnityEngine.Tilemaps.TilemapCollider2D;friction
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3f97aa48-03bc-4fed-a143-eec42b3878cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Tilemap Collider 2D: Get Bounciness
haystackProgrammer: TilemapCollider2D.bounciness (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.bounciness@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;bounciness
tag3: UnityEngine.Tilemaps.TilemapCollider2D;bounciness
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"107f6992-8775-4833-a37d-ac1b37de7bbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction Combine
labelProgrammer: frictionCombine (get)
haystackHuman: Tilemap Collider 2D: Get Friction Combine
haystackProgrammer: TilemapCollider2D.frictionCombine (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.frictionCombine@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;frictionCombine
tag3: UnityEngine.Tilemaps.TilemapCollider2D;frictionCombine
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"frictionCombine","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3df7985c-4e6c-48e9-a4bd-cf8fcb8169e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounce Combine
labelProgrammer: bounceCombine (get)
haystackHuman: Tilemap Collider 2D: Get Bounce Combine
haystackProgrammer: TilemapCollider2D.bounceCombine (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.bounceCombine@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;bounceCombine
tag3: UnityEngine.Tilemaps.TilemapCollider2D;bounceCombine
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterialCombine2D
unit:
{"member":{"name":"bounceCombine","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5143cd38-21e3-4c08-8b2e-7ef5e613d740","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Contact Mask
labelProgrammer: contactMask (get)
haystackHuman: Tilemap Collider 2D: Get Contact Mask
haystackProgrammer: TilemapCollider2D.contactMask (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.contactMask@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;contactMask
tag3: UnityEngine.Tilemaps.TilemapCollider2D;contactMask
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.LayerMask
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Tilemap Collider 2D: Get Enabled
haystackProgrammer: TilemapCollider2D.enabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.enabled@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;enabled
tag3: UnityEngine.Tilemaps.TilemapCollider2D;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Tilemap Collider 2D: Set Enabled
haystackProgrammer: TilemapCollider2D.enabled (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.enabled@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;enabled
tag3: UnityEngine.Tilemaps.TilemapCollider2D;enabled
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Tilemap Collider 2D: Is Active And Enabled
haystackProgrammer: TilemapCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;isActiveAndEnabled
tag3: UnityEngine.Tilemaps.TilemapCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Tilemap Collider 2D: Get Transform
haystackProgrammer: TilemapCollider2D.transform (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.transform@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Tilemap Collider 2D: Get Transform Handle
haystackProgrammer: TilemapCollider2D.transformHandle (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.transformHandle@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Tilemap Collider 2D: Get Game Object
haystackProgrammer: TilemapCollider2D.gameObject (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.gameObject@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Tilemaps.TilemapCollider2D","targetTypeName":"UnityEngine.Tilemaps.TilemapCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7694856c-d805-4dac-a5b2-a8dc738893fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Tilemap Collider 2D: Get Tag
haystackProgrammer: TilemapCollider2D.tag (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.tag@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Tilemap Collider 2D: Set Tag
haystackProgrammer: TilemapCollider2D.tag (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.tag@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Tilemap Collider 2D: Get Name
haystackProgrammer: TilemapCollider2D.name (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.name@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Tilemap Collider 2D: Set Name
haystackProgrammer: TilemapCollider2D.name (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.name@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Tilemap Collider 2D: Get Hide Flags
haystackProgrammer: TilemapCollider2D.hideFlags (get)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.hideFlags@get
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Tilemap Collider 2D: Set Hide Flags
haystackProgrammer: TilemapCollider2D.hideFlags (set)
favoriteKey: UnityEngine.Tilemaps.TilemapCollider2D.hideFlags@set
tag1: UnityEngine.Tilemaps.TilemapCollider2D
tag2: UnityEngine.Tilemaps.TilemapCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Tilemaps.TilemapCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Raycast Location Valid (Sp, Event Camera)
labelProgrammer: IsRaycastLocationValid (sp, eventCamera)
haystackHuman: Canvas Group: Is Raycast Location Valid
haystackProgrammer: CanvasGroup.IsRaycastLocationValid
favoriteKey: UnityEngine.CanvasGroup.IsRaycastLocationValid(UnityEngine.Vector2UnityEngine.Camera)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;IsRaycastLocationValid;UnityEngine.Vector2;UnityEngine.Camera
tag3: UnityEngine.CanvasGroup;IsRaycastLocationValid;UnityEngine.Vector2;UnityEngine.Camera
valueInputTypes: UnityEngine.CanvasGroup|UnityEngine.Vector2|UnityEngine.Camera
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Canvas Group: Get Component
haystackProgrammer: CanvasGroup.GetComponent
favoriteKey: UnityEngine.CanvasGroup.GetComponent(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.CanvasGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Canvas Group: Try Get Component
haystackProgrammer: CanvasGroup.TryGetComponent
favoriteKey: UnityEngine.CanvasGroup.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.CanvasGroup|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Canvas Group: Get Component
haystackProgrammer: CanvasGroup.GetComponent
favoriteKey: UnityEngine.CanvasGroup.GetComponent(System.String)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.CanvasGroup|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Canvas Group: Get Component In Children
haystackProgrammer: CanvasGroup.GetComponentInChildren
favoriteKey: UnityEngine.CanvasGroup.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CanvasGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Canvas Group: Get Component In Children
haystackProgrammer: CanvasGroup.GetComponentInChildren
favoriteKey: UnityEngine.CanvasGroup.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.CanvasGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Canvas Group: Get Components In Children
haystackProgrammer: CanvasGroup.GetComponentsInChildren
favoriteKey: UnityEngine.CanvasGroup.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.CanvasGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Canvas Group: Get Components In Children
haystackProgrammer: CanvasGroup.GetComponentsInChildren
favoriteKey: UnityEngine.CanvasGroup.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.CanvasGroup|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Canvas Group: Get Component In Parent
haystackProgrammer: CanvasGroup.GetComponentInParent
favoriteKey: UnityEngine.CanvasGroup.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CanvasGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Canvas Group: Get Component In Parent
haystackProgrammer: CanvasGroup.GetComponentInParent
favoriteKey: UnityEngine.CanvasGroup.GetComponentInParent(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.CanvasGroup|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Canvas Group: Get Components In Parent
haystackProgrammer: CanvasGroup.GetComponentsInParent
favoriteKey: UnityEngine.CanvasGroup.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.CanvasGroup|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Canvas Group: Get Components In Parent
haystackProgrammer: CanvasGroup.GetComponentsInParent
favoriteKey: UnityEngine.CanvasGroup.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.CanvasGroup|System.Type
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haystackProgrammer: CanvasGroup.Instantiate
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tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: CanvasGroup.Instantiate
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tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Canvas Group: Instantiate
haystackProgrammer: CanvasGroup.Instantiate
favoriteKey: UnityEngine.CanvasGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Canvas Group: Destroy
haystackProgrammer: CanvasGroup.Destroy
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tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Canvas Group: Destroy
haystackProgrammer: CanvasGroup.Destroy
favoriteKey: UnityEngine.CanvasGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Canvas Group: Destroy Immediate
haystackProgrammer: CanvasGroup.DestroyImmediate
favoriteKey: UnityEngine.CanvasGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Canvas Group: Destroy Immediate
haystackProgrammer: CanvasGroup.DestroyImmediate
favoriteKey: UnityEngine.CanvasGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Canvas Group: Find Objects By Type
haystackProgrammer: CanvasGroup.FindObjectsByType
favoriteKey: UnityEngine.CanvasGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Canvas Group: Find Objects By Type
haystackProgrammer: CanvasGroup.FindObjectsByType
tag1: UnityEngine.CanvasGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.CanvasGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.CanvasGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Canvas Group: Dont Destroy On Load
haystackProgrammer: CanvasGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.CanvasGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Canvas Group: Find First Object By Type
haystackProgrammer: CanvasGroup.FindFirstObjectByType
favoriteKey: UnityEngine.CanvasGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Canvas Group: Find Any Object By Type
haystackProgrammer: CanvasGroup.FindAnyObjectByType
favoriteKey: UnityEngine.CanvasGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Canvas Group: Find First Object By Type
haystackProgrammer: CanvasGroup.FindFirstObjectByType
favoriteKey: UnityEngine.CanvasGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Canvas Group: Find Any Object By Type
haystackProgrammer: CanvasGroup.FindAnyObjectByType
favoriteKey: UnityEngine.CanvasGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Canvas Group: To String
haystackProgrammer: CanvasGroup.ToString
favoriteKey: UnityEngine.CanvasGroup.ToString()@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Canvas Group: Equals
haystackProgrammer: CanvasGroup.Equals
favoriteKey: UnityEngine.CanvasGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Canvas Group: Get Type
haystackProgrammer: CanvasGroup.GetType
favoriteKey: UnityEngine.CanvasGroup.GetType()@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Canvas Group: Reference Equals
haystackProgrammer: CanvasGroup.ReferenceEquals
favoriteKey: UnityEngine.CanvasGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Alpha
labelProgrammer: alpha (get)
haystackHuman: Canvas Group: Get Alpha
haystackProgrammer: CanvasGroup.alpha (get)
favoriteKey: UnityEngine.CanvasGroup.alpha@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;alpha
tag3: UnityEngine.CanvasGroup;alpha
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Alpha
labelProgrammer: alpha (set)
haystackHuman: Canvas Group: Set Alpha
haystackProgrammer: CanvasGroup.alpha (set)
favoriteKey: UnityEngine.CanvasGroup.alpha@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;alpha
tag3: UnityEngine.CanvasGroup;alpha
valueInputTypes: UnityEngine.CanvasGroup|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Interactable
labelProgrammer: interactable (get)
haystackHuman: Canvas Group: Get Interactable
haystackProgrammer: CanvasGroup.interactable (get)
favoriteKey: UnityEngine.CanvasGroup.interactable@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;interactable
tag3: UnityEngine.CanvasGroup;interactable
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Interactable
labelProgrammer: interactable (set)
haystackHuman: Canvas Group: Set Interactable
haystackProgrammer: CanvasGroup.interactable (set)
favoriteKey: UnityEngine.CanvasGroup.interactable@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;interactable
tag3: UnityEngine.CanvasGroup;interactable
valueInputTypes: UnityEngine.CanvasGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Blocks Raycasts
labelProgrammer: blocksRaycasts (get)
haystackHuman: Canvas Group: Get Blocks Raycasts
haystackProgrammer: CanvasGroup.blocksRaycasts (get)
favoriteKey: UnityEngine.CanvasGroup.blocksRaycasts@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;blocksRaycasts
tag3: UnityEngine.CanvasGroup;blocksRaycasts
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Blocks Raycasts
labelProgrammer: blocksRaycasts (set)
haystackHuman: Canvas Group: Set Blocks Raycasts
haystackProgrammer: CanvasGroup.blocksRaycasts (set)
favoriteKey: UnityEngine.CanvasGroup.blocksRaycasts@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;blocksRaycasts
tag3: UnityEngine.CanvasGroup;blocksRaycasts
valueInputTypes: UnityEngine.CanvasGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Parent Groups
labelProgrammer: ignoreParentGroups (get)
haystackHuman: Canvas Group: Get Ignore Parent Groups
haystackProgrammer: CanvasGroup.ignoreParentGroups (get)
favoriteKey: UnityEngine.CanvasGroup.ignoreParentGroups@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;ignoreParentGroups
tag3: UnityEngine.CanvasGroup;ignoreParentGroups
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Parent Groups
labelProgrammer: ignoreParentGroups (set)
haystackHuman: Canvas Group: Set Ignore Parent Groups
haystackProgrammer: CanvasGroup.ignoreParentGroups (set)
favoriteKey: UnityEngine.CanvasGroup.ignoreParentGroups@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;ignoreParentGroups
tag3: UnityEngine.CanvasGroup;ignoreParentGroups
valueInputTypes: UnityEngine.CanvasGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Canvas Group: Get Enabled
haystackProgrammer: CanvasGroup.enabled (get)
favoriteKey: UnityEngine.CanvasGroup.enabled@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;enabled
tag3: UnityEngine.CanvasGroup;enabled
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"102a76aa-a8cd-4725-b765-9a0b2d84dfd8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Canvas Group: Set Enabled
haystackProgrammer: CanvasGroup.enabled (set)
favoriteKey: UnityEngine.CanvasGroup.enabled@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;enabled
tag3: UnityEngine.CanvasGroup;enabled
valueInputTypes: UnityEngine.CanvasGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4353c908-a297-4914-9b9e-97fb7ece076e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Canvas Group: Is Active And Enabled
haystackProgrammer: CanvasGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CanvasGroup.isActiveAndEnabled@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;isActiveAndEnabled
tag3: UnityEngine.CanvasGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"28d8be96-f960-4be1-a851-cb6d51d712b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Canvas Group: Get Transform
haystackProgrammer: CanvasGroup.transform (get)
favoriteKey: UnityEngine.CanvasGroup.transform@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a26d47e-a860-418d-a87b-4d2af246f69e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Canvas Group: Get Transform Handle
haystackProgrammer: CanvasGroup.transformHandle (get)
favoriteKey: UnityEngine.CanvasGroup.transformHandle@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cad42b85-7d3d-4e5e-8a76-f5fb0a5fc14f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Canvas Group: Get Game Object
haystackProgrammer: CanvasGroup.gameObject (get)
favoriteKey: UnityEngine.CanvasGroup.gameObject@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f17da56-7f2a-411d-9bf9-dcce37637acc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Canvas Group: Get Tag
haystackProgrammer: CanvasGroup.tag (get)
favoriteKey: UnityEngine.CanvasGroup.tag@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"de211193-c955-4a32-a256-a221befe5c30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Canvas Group: Set Tag
haystackProgrammer: CanvasGroup.tag (set)
favoriteKey: UnityEngine.CanvasGroup.tag@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CanvasGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"458e9198-2e3b-49ab-934e-783800bf2a16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Canvas Group: Get Name
haystackProgrammer: CanvasGroup.name (get)
favoriteKey: UnityEngine.CanvasGroup.name@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"276c93db-74b4-4add-acb1-a74a6553333f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Canvas Group: Set Name
haystackProgrammer: CanvasGroup.name (set)
favoriteKey: UnityEngine.CanvasGroup.name@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CanvasGroup|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"bd8dca72-b919-4dc5-82d7-577fdf55d653","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Canvas Group: Get Hide Flags
haystackProgrammer: CanvasGroup.hideFlags (get)
favoriteKey: UnityEngine.CanvasGroup.hideFlags@get
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CanvasGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bcb13765-2fda-4bf5-b3fa-e7e2f36bcb57","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Canvas Group: Set Hide Flags
haystackProgrammer: CanvasGroup.hideFlags (set)
favoriteKey: UnityEngine.CanvasGroup.hideFlags@set
tag1: UnityEngine.CanvasGroup
tag2: UnityEngine.CanvasGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CanvasGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CanvasGroup","targetTypeName":"UnityEngine.CanvasGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"970499f1-31f6-4f66-8a42-691cd930c5db","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Color (Color)
labelProgrammer: SetColor (color)
haystackHuman: Canvas Renderer: Set Color
haystackProgrammer: CanvasRenderer.SetColor
favoriteKey: UnityEngine.CanvasRenderer.SetColor(UnityEngine.Color)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;SetColor;UnityEngine.Color
tag3: UnityEngine.CanvasRenderer;SetColor;UnityEngine.Color
valueInputTypes: UnityEngine.CanvasRenderer|UnityEngine.Color
unit:
{"chainable":false,"parameterNames":["color"],"member":{"name":"SetColor","parameterTypes":["UnityEngine.Color"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%color":{"r":1.0,"g":1.0,"b":1.0,"a":1.0,"$type":"UnityEngine.Color"}},"position":{"x":0.0,"y":0.0},"guid":"de218788-43ed-48e1-bfd8-8efcc6f6fb9f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Color ()
labelProgrammer: GetColor ()
haystackHuman: Canvas Renderer: Get Color
haystackProgrammer: CanvasRenderer.GetColor
favoriteKey: UnityEngine.CanvasRenderer.GetColor()@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;GetColor;
tag3: UnityEngine.CanvasRenderer;GetColor;
valueInputTypes: UnityEngine.CanvasRenderer
valueOutputTypes: UnityEngine.Color
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetColor","parameterTypes":[],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ad65ef8-fb21-48fd-af52-e78eded803de","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Enable Rect Clipping (Rect)
labelProgrammer: EnableRectClipping (rect)
haystackHuman: Canvas Renderer: Enable Rect Clipping
haystackProgrammer: CanvasRenderer.EnableRectClipping
favoriteKey: UnityEngine.CanvasRenderer.EnableRectClipping(UnityEngine.Rect)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;EnableRectClipping;UnityEngine.Rect
tag3: UnityEngine.CanvasRenderer;EnableRectClipping;UnityEngine.Rect
valueInputTypes: UnityEngine.CanvasRenderer|UnityEngine.Rect
unit:
{"chainable":false,"parameterNames":["rect"],"member":{"name":"EnableRectClipping","parameterTypes":["UnityEngine.Rect"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%rect":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"2ee4900f-dfbd-498e-be41-f87235c543aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Disable Rect Clipping ()
labelProgrammer: DisableRectClipping ()
haystackHuman: Canvas Renderer: Disable Rect Clipping
haystackProgrammer: CanvasRenderer.DisableRectClipping
favoriteKey: UnityEngine.CanvasRenderer.DisableRectClipping()@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;DisableRectClipping;
tag3: UnityEngine.CanvasRenderer;DisableRectClipping;
valueInputTypes: UnityEngine.CanvasRenderer
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"DisableRectClipping","parameterTypes":[],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cea27fbe-3b73-4f33-89a0-50cbb3eed2d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Material (Material, Index)
labelProgrammer: SetMaterial (material, index)
haystackHuman: Canvas Renderer: Set Material
haystackProgrammer: CanvasRenderer.SetMaterial
favoriteKey: UnityEngine.CanvasRenderer.SetMaterial(UnityEngine.MaterialSystem.Int32)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;SetMaterial;UnityEngine.Material;System.Int32
tag3: UnityEngine.CanvasRenderer;SetMaterial;UnityEngine.Material;System.Int32
valueInputTypes: UnityEngine.CanvasRenderer|UnityEngine.Material|System.Int32
unit:
{"chainable":false,"parameterNames":["material","index"],"member":{"name":"SetMaterial","parameterTypes":["UnityEngine.Material","System.Int32"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%material":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cc75cda5-add3-4ddb-9307-397f3c58f6e1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Material (Index)
labelProgrammer: GetMaterial (index)
haystackHuman: Canvas Renderer: Get Material
haystackProgrammer: CanvasRenderer.GetMaterial
favoriteKey: UnityEngine.CanvasRenderer.GetMaterial(System.Int32)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;GetMaterial;System.Int32
tag3: UnityEngine.CanvasRenderer;GetMaterial;System.Int32
valueInputTypes: UnityEngine.CanvasRenderer|System.Int32
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetMaterial","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b1f4ca3a-e664-4bf8-9215-26e69d5e53ba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Pop Material (Material, Index)
labelProgrammer: SetPopMaterial (material, index)
haystackHuman: Canvas Renderer: Set Pop Material
haystackProgrammer: CanvasRenderer.SetPopMaterial
favoriteKey: UnityEngine.CanvasRenderer.SetPopMaterial(UnityEngine.MaterialSystem.Int32)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;SetPopMaterial;UnityEngine.Material;System.Int32
tag3: UnityEngine.CanvasRenderer;SetPopMaterial;UnityEngine.Material;System.Int32
valueInputTypes: UnityEngine.CanvasRenderer|UnityEngine.Material|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Pop Material (Index)
labelProgrammer: GetPopMaterial (index)
haystackHuman: Canvas Renderer: Get Pop Material
haystackProgrammer: CanvasRenderer.GetPopMaterial
favoriteKey: UnityEngine.CanvasRenderer.GetPopMaterial(System.Int32)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;GetPopMaterial;System.Int32
tag3: UnityEngine.CanvasRenderer;GetPopMaterial;System.Int32
valueInputTypes: UnityEngine.CanvasRenderer|System.Int32
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"parameterNames":["index"],"member":{"name":"GetPopMaterial","parameterTypes":["System.Int32"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e2f5f3b1-b85b-44a6-8dfc-9273e6993fae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Texture (Texture)
labelProgrammer: SetTexture (texture)
haystackHuman: Canvas Renderer: Set Texture
haystackProgrammer: CanvasRenderer.SetTexture
favoriteKey: UnityEngine.CanvasRenderer.SetTexture(UnityEngine.Texture)@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;SetTexture;UnityEngine.Texture
tag3: UnityEngine.CanvasRenderer;SetTexture;UnityEngine.Texture
valueInputTypes: UnityEngine.CanvasRenderer|UnityEngine.Texture
unit:
{"chainable":false,"parameterNames":["texture"],"member":{"name":"SetTexture","parameterTypes":["UnityEngine.Texture"],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null,"%texture":null},"position":{"x":0.0,"y":0.0},"guid":"7a7efcc2-cef8-4da6-8624-1ac7cb0969aa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Secondary Texture Count ()
labelProgrammer: GetSecondaryTextureCount ()
haystackHuman: Canvas Renderer: Get Secondary Texture Count
haystackProgrammer: CanvasRenderer.GetSecondaryTextureCount
favoriteKey: UnityEngine.CanvasRenderer.GetSecondaryTextureCount()@any
tag1: UnityEngine.CanvasRenderer
tag2: UnityEngine.CanvasRenderer;GetSecondaryTextureCount;
tag3: UnityEngine.CanvasRenderer;GetSecondaryTextureCount;
valueInputTypes: UnityEngine.CanvasRenderer
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetSecondaryTextureCount","parameterTypes":[],"targetType":"UnityEngine.CanvasRenderer","targetTypeName":"UnityEngine.CanvasRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d46acb0f-bd19-4945-b8f3-25d3bace1705","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


