# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Signal Track: Get Locked In Hierarchy
haystackProgrammer: SignalTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.SignalTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lockedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a8a65b6-06c0-495c-b134-47da4fbf0b9f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Signal Track: Get Supports Notifications
haystackProgrammer: SignalTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;supportsNotifications
tag3: UnityEngine.Timeline.SignalTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsNotifications","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24c884d6-445f-4d39-8b94-489c69b53cfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Track: Get Name
haystackProgrammer: SignalTrack.name (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.name@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c37ecf10-5b11-45e6-9391-09903ed16b3c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Track: Set Name
haystackProgrammer: SignalTrack.name (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.name@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalTrack|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"a38a6395-dcad-4a8d-88e1-c67bb3b588f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Track: Get Hide Flags
haystackProgrammer: SignalTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalTrack.hideFlags@get
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cb884ad7-a3da-486e-8885-734e651ce965","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Track: Set Hide Flags
haystackProgrammer: SignalTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalTrack.hideFlags@set
tag1: UnityEngine.Timeline.SignalTrack
tag2: UnityEngine.Timeline.SignalTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalTrack","targetTypeName":"UnityEngine.Timeline.SignalTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d84f1119-61f8-423d-91b6-9d6f086ab906","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Signal Asset: Create Instance
haystackProgrammer: SignalAsset.CreateInstance
favoriteKey: UnityEngine.Timeline.SignalAsset.CreateInstance(System.String)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"9d7f3f3a-8339-4617-9984-f5d54d354a05","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Signal Asset: Create Instance
haystackProgrammer: SignalAsset.CreateInstance
favoriteKey: UnityEngine.Timeline.SignalAsset.CreateInstance(System.Type)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ea067392-dc96-47d2-a39c-6442dfa85f20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Signal Asset: Get Entity Id
haystackProgrammer: SignalAsset.GetEntityId
favoriteKey: UnityEngine.Timeline.SignalAsset.GetEntityId()@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Timeline.SignalAsset
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d542115d-0528-401d-8700-5a1e2f57821b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Signal Asset: Get Instance ID
haystackProgrammer: SignalAsset.GetInstanceID
favoriteKey: UnityEngine.Timeline.SignalAsset.GetInstanceID()@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Timeline.SignalAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e55c6107-dc98-46ab-a911-0f9744392627","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Signal Asset: Get Hash Code
haystackProgrammer: SignalAsset.GetHashCode
favoriteKey: UnityEngine.Timeline.SignalAsset.GetHashCode()@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Timeline.SignalAsset
valueOutputTypes: System.Int32
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82a134d4-07fb-461e-9f53-941a422026e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Signal Asset: Equals
haystackProgrammer: SignalAsset.Equals
favoriteKey: UnityEngine.Timeline.SignalAsset.Equals(System.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Timeline.SignalAsset|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["other"],"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27d1db36-a30a-4ce0-94de-e02dd5a1c0a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
tag1: UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"9bb56719-9728-4c68-94bd-f96dc34f7a28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
tag1: UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"6d6f6140-7550-4135-b8c3-45910dc816f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
favoriteKey: UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"0c2d6870-c592-4f21-823d-35bee8d334d3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any

unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"798b8fed-3f69-4ebe-9748-673aafb2a708","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
favoriteKey: UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"363b55a6-e14d-400f-9d41-8c69324bb9d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Signal Asset: Instantiate
haystackProgrammer: SignalAsset.Instantiate
tag1: UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalAsset.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.Timeline.SignalAsset;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5a8d4c5b-3559-42b8-ac2e-cf96c3622540","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Signal Asset: Destroy
haystackProgrammer: SignalAsset.Destroy
favoriteKey: UnityEngine.Timeline.SignalAsset.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"9b23717a-f9e2-46c7-9c59-9a56251b2c56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Signal Asset: Destroy
haystackProgrammer: SignalAsset.Destroy
favoriteKey: UnityEngine.Timeline.SignalAsset.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"02b11575-de2e-494d-93b1-3a5ecb6007cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Signal Asset: Destroy Immediate
haystackProgrammer: SignalAsset.DestroyImmediate
favoriteKey: UnityEngine.Timeline.SignalAsset.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c58f324a-8c48-423e-9ed4-66c066c93cb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Signal Asset: Destroy Immediate
haystackProgrammer: SignalAsset.DestroyImmediate
favoriteKey: UnityEngine.Timeline.SignalAsset.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"3afaeb87-0aff-4dde-83bc-20b7dcf229d4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Signal Asset: Find Objects By Type
haystackProgrammer: SignalAsset.FindObjectsByType
favoriteKey: UnityEngine.Timeline.SignalAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"19d402f1-3946-4bef-b117-17798f90425a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Signal Asset: Find Objects By Type
haystackProgrammer: SignalAsset.FindObjectsByType
tag1: UnityEngine.Timeline.SignalAsset
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Timeline.SignalAsset.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Timeline.SignalAsset;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"bb8d2c87-4e5a-4a53-84f4-c62c9951e8e6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Signal Asset: Dont Destroy On Load
haystackProgrammer: SignalAsset.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.SignalAsset.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.Timeline.SignalAsset","targetTypeName":"UnityEngine.Timeline.SignalAsset","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"916a8920-e193-4ccc-af20-ee02311dc428","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
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haystackProgrammer: SignalAsset.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.SignalAsset.FindFirstObjectByType(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
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haystackProgrammer: SignalAsset.FindAnyObjectByType
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valueInputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
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tag1: UnityEngine.Timeline.SignalAsset
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Asset: To String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: SignalAsset.Equals
favoriteKey: UnityEngine.Timeline.SignalAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;Equals;System.Object;System.Object
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: SignalAsset.GetType
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: SignalAsset.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalAsset
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Asset: Get Name
haystackProgrammer: SignalAsset.name (get)
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tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;name
tag3: UnityEngine.Object;name
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Asset: Set Name
haystackProgrammer: SignalAsset.name (set)
favoriteKey: UnityEngine.Timeline.SignalAsset.name@set
tag1: UnityEngine.Timeline.SignalAsset
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tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalAsset|System.String
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Asset: Get Hide Flags
haystackProgrammer: SignalAsset.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalAsset.hideFlags@get
tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Asset: Set Hide Flags
haystackProgrammer: SignalAsset.hideFlags (set)
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tag1: UnityEngine.Timeline.SignalAsset
tag2: UnityEngine.Timeline.SignalAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Initialize (A Pent)
labelProgrammer: OnInitialize (aPent)
haystackHuman: Signal Emitter: On Initialize
haystackProgrammer: SignalEmitter.OnInitialize
favoriteKey: UnityEngine.Timeline.SignalEmitter.OnInitialize(UnityEngine.Timeline.TrackAsset)@any
tag1: UnityEngine.Timeline.SignalEmitter
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valueInputTypes: UnityEngine.Timeline.SignalEmitter|UnityEngine.Timeline.TrackAsset
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Signal Emitter: Create Instance
haystackProgrammer: SignalEmitter.CreateInstance
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tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;CreateInstance;System.String
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valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Signal Emitter: Create Instance
haystackProgrammer: SignalEmitter.CreateInstance
favoriteKey: UnityEngine.Timeline.SignalEmitter.CreateInstance(System.Type)@any
tag1: UnityEngine.Timeline.SignalEmitter
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tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Signal Emitter: Get Entity Id
haystackProgrammer: SignalEmitter.GetEntityId
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tag1: UnityEngine.Timeline.SignalEmitter
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valueOutputTypes: UnityEngine.EntityId
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Signal Emitter: Get Instance ID
haystackProgrammer: SignalEmitter.GetInstanceID
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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haystackProgrammer: SignalEmitter.GetHashCode
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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haystackProgrammer: SignalEmitter.Equals
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tag1: UnityEngine.Timeline.SignalEmitter
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
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tag2: UnityEngine.Timeline.SignalEmitter;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: Destroy (obj)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: SignalEmitter.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: SignalEmitter.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Signal Emitter: Find Objects By Type
haystackProgrammer: SignalEmitter.FindObjectsByType
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tag2: UnityEngine.Timeline.SignalEmitter;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
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valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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haystackProgrammer: SignalEmitter.FindObjectsByType
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valueOutputTypes: UnityEngine.Object[]
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Signal Emitter: Dont Destroy On Load
haystackProgrammer: SignalEmitter.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.SignalEmitter.DontDestroyOnLoad(UnityEngine.Object)@any
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tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Signal Emitter: Find First Object By Type
haystackProgrammer: SignalEmitter.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.SignalEmitter.FindFirstObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Signal Emitter: Find Any Object By Type
haystackProgrammer: SignalEmitter.FindAnyObjectByType
favoriteKey: UnityEngine.Timeline.SignalEmitter.FindAnyObjectByType(System.Type)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Signal Emitter: Find First Object By Type
haystackProgrammer: SignalEmitter.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Signal Emitter: Find Any Object By Type
haystackProgrammer: SignalEmitter.FindAnyObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Emitter: To String
haystackProgrammer: SignalEmitter.ToString
favoriteKey: UnityEngine.Timeline.SignalEmitter.ToString()@any
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Signal Emitter: Equals
haystackProgrammer: SignalEmitter.Equals
favoriteKey: UnityEngine.Timeline.SignalEmitter.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Signal Emitter: Get Type
haystackProgrammer: SignalEmitter.GetType
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tag1: UnityEngine.Timeline.SignalEmitter
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valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Signal Emitter: Reference Equals
haystackProgrammer: SignalEmitter.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalEmitter.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalEmitter
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valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Retroactive
labelProgrammer: retroactive (get)
haystackHuman: Signal Emitter: Get Retroactive
haystackProgrammer: SignalEmitter.retroactive (get)
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tag1: UnityEngine.Timeline.SignalEmitter
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Retroactive
labelProgrammer: retroactive (set)
haystackHuman: Signal Emitter: Set Retroactive
haystackProgrammer: SignalEmitter.retroactive (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.retroactive@set
tag1: UnityEngine.Timeline.SignalEmitter
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Emit Once
labelProgrammer: emitOnce (get)
haystackHuman: Signal Emitter: Get Emit Once
haystackProgrammer: SignalEmitter.emitOnce (get)
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Emit Once
labelProgrammer: emitOnce (set)
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Asset
labelProgrammer: asset (get)
haystackHuman: Signal Emitter: Get Asset
haystackProgrammer: SignalEmitter.asset (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.asset@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;asset
tag3: UnityEngine.Timeline.SignalEmitter;asset
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.Timeline.SignalAsset
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Asset
labelProgrammer: asset (set)
haystackHuman: Signal Emitter: Set Asset
haystackProgrammer: SignalEmitter.asset (set)
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tag1: UnityEngine.Timeline.SignalEmitter
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Signal Emitter: Get Parent
haystackProgrammer: SignalEmitter.parent (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.parent@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;parent
tag3: UnityEngine.Timeline.SignalEmitter;parent
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.Timeline.TrackAsset
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time
labelProgrammer: time (get)
haystackHuman: Signal Emitter: Get Time
haystackProgrammer: SignalEmitter.time (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.time@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;time
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valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time
labelProgrammer: time (set)
haystackHuman: Signal Emitter: Set Time
haystackProgrammer: SignalEmitter.time (set)
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tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;time
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valueOutputTypes: System.Double
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Emitter: Get Name
haystackProgrammer: SignalEmitter.name (get)
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tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Emitter: Set Name
haystackProgrammer: SignalEmitter.name (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.name@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalEmitter|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Emitter: Get Hide Flags
haystackProgrammer: SignalEmitter.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalEmitter.hideFlags@get
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalEmitter
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Emitter: Set Hide Flags
haystackProgrammer: SignalEmitter.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalEmitter.hideFlags@set
tag1: UnityEngine.Timeline.SignalEmitter
tag2: UnityEngine.Timeline.SignalEmitter;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalEmitter|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Notify (Origin, Notification, Context)
labelProgrammer: OnNotify (origin, notification, context)
haystackHuman: Signal Receiver: On Notify
haystackProgrammer: SignalReceiver.OnNotify
tag1: UnityEngine.Timeline.SignalReceiver
favoriteKey:
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tag2:
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tag3:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Reaction (Asset, Reaction)
labelProgrammer: AddReaction (asset, reaction)
haystackHuman: Signal Receiver: Add Reaction
haystackProgrammer: SignalReceiver.AddReaction
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset|UnityEngine.Events.UnityEvent
favoriteKey:
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tag2:
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tag3:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Empty Reaction (Reaction)
labelProgrammer: AddEmptyReaction (reaction)
haystackHuman: Signal Receiver: Add Empty Reaction
haystackProgrammer: SignalReceiver.AddEmptyReaction
favoriteKey: UnityEngine.Timeline.SignalReceiver.AddEmptyReaction(UnityEngine.Events.UnityEvent)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;AddEmptyReaction;UnityEngine.Events.UnityEvent
tag3: UnityEngine.Timeline.SignalReceiver;AddEmptyReaction;UnityEngine.Events.UnityEvent
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Events.UnityEvent
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove (Asset)
labelProgrammer: Remove (asset)
haystackHuman: Signal Receiver: Remove
haystackProgrammer: SignalReceiver.Remove
favoriteKey: UnityEngine.Timeline.SignalReceiver.Remove(UnityEngine.Timeline.SignalAsset)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Remove;UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Timeline.SignalReceiver;Remove;UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Registered Signals ()
labelProgrammer: GetRegisteredSignals ()
haystackHuman: Signal Receiver: Get Registered Signals
haystackProgrammer: SignalReceiver.GetRegisteredSignals
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetRegisteredSignals()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetRegisteredSignals;
tag3: UnityEngine.Timeline.SignalReceiver;GetRegisteredSignals;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
unit:
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valueOutputTypes:
System.Collections.Generic.IEnumerable`1[[UnityEngine.Timeline.SignalAsset, Unity.Timeline, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction (Key)
labelProgrammer: GetReaction (key)
haystackHuman: Signal Receiver: Get Reaction
haystackProgrammer: SignalReceiver.GetReaction
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetReaction(UnityEngine.Timeline.SignalAsset)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetReaction;UnityEngine.Timeline.SignalAsset
tag3: UnityEngine.Timeline.SignalReceiver;GetReaction;UnityEngine.Timeline.SignalAsset
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.Timeline.SignalAsset
valueOutputTypes: UnityEngine.Events.UnityEvent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Count ()
labelProgrammer: Count ()
haystackHuman: Signal Receiver: Count
haystackProgrammer: SignalReceiver.Count
favoriteKey: UnityEngine.Timeline.SignalReceiver.Count()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Count;
tag3: UnityEngine.Timeline.SignalReceiver;Count;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Signal At Index (Idx, New Key)
labelProgrammer: ChangeSignalAtIndex (idx, newKey)
haystackHuman: Signal Receiver: Change Signal At Index
haystackProgrammer: SignalReceiver.ChangeSignalAtIndex
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Int32|UnityEngine.Timeline.SignalAsset
favoriteKey:
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tag2:
UnityEngine.Timeline.SignalReceiver;ChangeSignalAtIndex;System.Int32;UnityEngine.Timeline.SignalAsset

tag3:
UnityEngine.Timeline.SignalReceiver;ChangeSignalAtIndex;System.Int32;UnityEngine.Timeline.SignalAsset

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Remove At Index (Idx)
labelProgrammer: RemoveAtIndex (idx)
haystackHuman: Signal Receiver: Remove At Index
haystackProgrammer: SignalReceiver.RemoveAtIndex
favoriteKey: UnityEngine.Timeline.SignalReceiver.RemoveAtIndex(System.Int32)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;RemoveAtIndex;System.Int32
tag3: UnityEngine.Timeline.SignalReceiver;RemoveAtIndex;System.Int32
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Change Reaction At Index (Idx, Reaction)
labelProgrammer: ChangeReactionAtIndex (idx, reaction)
haystackHuman: Signal Receiver: Change Reaction At Index
haystackProgrammer: SignalReceiver.ChangeReactionAtIndex
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Int32|UnityEngine.Events.UnityEvent
favoriteKey:
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tag2:
UnityEngine.Timeline.SignalReceiver;ChangeReactionAtIndex;System.Int32;UnityEngine.Events.UnityEvent

tag3:
UnityEngine.Timeline.SignalReceiver;ChangeReactionAtIndex;System.Int32;UnityEngine.Events.UnityEvent

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Reaction At Index (Idx)
labelProgrammer: GetReactionAtIndex (idx)
haystackHuman: Signal Receiver: Get Reaction At Index
haystackProgrammer: SignalReceiver.GetReactionAtIndex
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetReactionAtIndex(System.Int32)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetReactionAtIndex;System.Int32
tag3: UnityEngine.Timeline.SignalReceiver;GetReactionAtIndex;System.Int32
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Int32
valueOutputTypes: UnityEngine.Events.UnityEvent
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Signal Asset At Index (Idx)
labelProgrammer: GetSignalAssetAtIndex (idx)
haystackHuman: Signal Receiver: Get Signal Asset At Index
haystackProgrammer: SignalReceiver.GetSignalAssetAtIndex
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetSignalAssetAtIndex(System.Int32)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetSignalAssetAtIndex;System.Int32
tag3: UnityEngine.Timeline.SignalReceiver;GetSignalAssetAtIndex;System.Int32
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Int32
valueOutputTypes: UnityEngine.Timeline.SignalAsset
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Signal Receiver: Is Invoking
haystackProgrammer: SignalReceiver.IsInvoking
favoriteKey: UnityEngine.Timeline.SignalReceiver.IsInvoking()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Signal Receiver: Cancel Invoke
haystackProgrammer: SignalReceiver.CancelInvoke
favoriteKey: UnityEngine.Timeline.SignalReceiver.CancelInvoke()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Signal Receiver: Invoke
haystackProgrammer: SignalReceiver.Invoke
favoriteKey: UnityEngine.Timeline.SignalReceiver.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Signal Receiver: Invoke Repeating
haystackProgrammer: SignalReceiver.InvokeRepeating
favoriteKey: UnityEngine.Timeline.SignalReceiver.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Signal Receiver: Cancel Invoke
haystackProgrammer: SignalReceiver.CancelInvoke
favoriteKey: UnityEngine.Timeline.SignalReceiver.CancelInvoke(System.String)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Signal Receiver: Is Invoking
haystackProgrammer: SignalReceiver.IsInvoking
favoriteKey: UnityEngine.Timeline.SignalReceiver.IsInvoking(System.String)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Signal Receiver: Start Coroutine
haystackProgrammer: SignalReceiver.StartCoroutine
favoriteKey: UnityEngine.Timeline.SignalReceiver.StartCoroutine(System.String)@any
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tag2: UnityEngine.Timeline.SignalReceiver;StartCoroutine;System.String
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Signal Receiver: Start Coroutine
haystackProgrammer: SignalReceiver.StartCoroutine
favoriteKey: UnityEngine.Timeline.SignalReceiver.StartCoroutine(System.StringSystem.Object)@any
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tag2: UnityEngine.Timeline.SignalReceiver;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
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valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Signal Receiver: Start Coroutine
haystackProgrammer: SignalReceiver.StartCoroutine
favoriteKey: UnityEngine.Timeline.SignalReceiver.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.Timeline.SignalReceiver
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
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labelHuman: Broadcast Message (Method Name)
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labelHuman: Broadcast Message (Method Name, Options)
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labelHuman: Get Entity Id ()
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
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haystackProgrammer: SignalReceiver.DestroyImmediate
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unitType: Unity.VisualScripting.InvokeMember
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valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Signal Receiver: Find Objects By Type
haystackProgrammer: SignalReceiver.FindObjectsByType
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Signal Receiver: Find Objects By Type
haystackProgrammer: SignalReceiver.FindObjectsByType
tag1: UnityEngine.Timeline.SignalReceiver
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Signal Receiver: Dont Destroy On Load
haystackProgrammer: SignalReceiver.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.SignalReceiver.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Signal Receiver: Find First Object By Type
haystackProgrammer: SignalReceiver.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.SignalReceiver.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Signal Receiver: Find Any Object By Type
haystackProgrammer: SignalReceiver.FindAnyObjectByType
favoriteKey: UnityEngine.Timeline.SignalReceiver.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Signal Receiver: Find First Object By Type
haystackProgrammer: SignalReceiver.FindFirstObjectByType
tag1: UnityEngine.Timeline.SignalReceiver
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.Timeline.SignalReceiver;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Signal Receiver: Find Any Object By Type
haystackProgrammer: SignalReceiver.FindAnyObjectByType
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.SignalReceiver.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Signal Receiver: To String
haystackProgrammer: SignalReceiver.ToString
favoriteKey: UnityEngine.Timeline.SignalReceiver.ToString()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Signal Receiver: Equals
haystackProgrammer: SignalReceiver.Equals
favoriteKey: UnityEngine.Timeline.SignalReceiver.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Signal Receiver: Get Type
haystackProgrammer: SignalReceiver.GetType
favoriteKey: UnityEngine.Timeline.SignalReceiver.GetType()@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Signal Receiver: Reference Equals
haystackProgrammer: SignalReceiver.ReferenceEquals
favoriteKey: UnityEngine.Timeline.SignalReceiver.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Signal Receiver: Get Destroy Cancellation Token
haystackProgrammer: SignalReceiver.destroyCancellationToken (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.destroyCancellationToken@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e77970a5-ca33-40c8-87fc-b2687531b542","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Signal Receiver: Get Use GUI Layout
haystackProgrammer: SignalReceiver.useGUILayout (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.useGUILayout@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Signal Receiver: Set Use GUI Layout
haystackProgrammer: SignalReceiver.useGUILayout (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.useGUILayout@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Signal Receiver: Get Did Start
haystackProgrammer: SignalReceiver.didStart (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.didStart@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Signal Receiver: Get Did Awake
haystackProgrammer: SignalReceiver.didAwake (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.didAwake@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Signal Receiver: Get Run In Edit Mode
haystackProgrammer: SignalReceiver.runInEditMode (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.runInEditMode@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Signal Receiver: Set Run In Edit Mode
haystackProgrammer: SignalReceiver.runInEditMode (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.runInEditMode@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Signal Receiver: Get Enabled
haystackProgrammer: SignalReceiver.enabled (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.enabled@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;enabled
tag3: UnityEngine.Timeline.SignalReceiver;enabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Signal Receiver: Set Enabled
haystackProgrammer: SignalReceiver.enabled (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.enabled@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;enabled
tag3: UnityEngine.Timeline.SignalReceiver;enabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Signal Receiver: Is Active And Enabled
haystackProgrammer: SignalReceiver.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.isActiveAndEnabled@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;isActiveAndEnabled
tag3: UnityEngine.Timeline.SignalReceiver;isActiveAndEnabled
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Signal Receiver: Get Transform
haystackProgrammer: SignalReceiver.transform (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.transform@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Signal Receiver: Get Transform Handle
haystackProgrammer: SignalReceiver.transformHandle (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.transformHandle@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Signal Receiver: Get Game Object
haystackProgrammer: SignalReceiver.gameObject (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.gameObject@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Signal Receiver: Get Tag
haystackProgrammer: SignalReceiver.tag (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.tag@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Timeline.SignalReceiver","targetTypeName":"UnityEngine.Timeline.SignalReceiver","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b719409-e459-4b8d-a7e4-a0e1c0ce6618","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Signal Receiver: Set Tag
haystackProgrammer: SignalReceiver.tag (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.tag@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Signal Receiver: Get Name
haystackProgrammer: SignalReceiver.name (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.name@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Signal Receiver: Set Name
haystackProgrammer: SignalReceiver.name (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.name@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.SignalReceiver|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Signal Receiver: Get Hide Flags
haystackProgrammer: SignalReceiver.hideFlags (get)
favoriteKey: UnityEngine.Timeline.SignalReceiver.hideFlags@get
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalReceiver
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Signal Receiver: Set Hide Flags
haystackProgrammer: SignalReceiver.hideFlags (set)
favoriteKey: UnityEngine.Timeline.SignalReceiver.hideFlags@set
tag1: UnityEngine.Timeline.SignalReceiver
tag2: UnityEngine.Timeline.SignalReceiver;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.SignalReceiver|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clips ()
labelProgrammer: GetClips ()
haystackHuman: Group Track: Get Clips
haystackProgrammer: GroupTrack.GetClips
favoriteKey: UnityEngine.Timeline.GroupTrack.GetClips()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetClips;
tag3: UnityEngine.Timeline.GroupTrack;GetClips;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Child Tracks ()
labelProgrammer: GetChildTracks ()
haystackHuman: Group Track: Get Child Tracks
haystackProgrammer: GroupTrack.GetChildTracks
favoriteKey: UnityEngine.Timeline.GroupTrack.GetChildTracks()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetChildTracks;
tag3: UnityEngine.Timeline.GroupTrack;GetChildTracks;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Curves (Curves Clip Name)
labelProgrammer: CreateCurves (curvesClipName)
haystackHuman: Group Track: Create Curves
haystackProgrammer: GroupTrack.CreateCurves
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateCurves(System.String)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateCurves;System.String
tag3: UnityEngine.Timeline.GroupTrack;CreateCurves;System.String
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Track Mixer (Graph, Go, Input Count)
labelProgrammer: CreateTrackMixer (graph, go, inputCount)
haystackHuman: Group Track: Create Track Mixer
haystackProgrammer: GroupTrack.CreateTrackMixer
tag1: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.GroupTrack.CreateTrackMixer(UnityEngine.Playables.PlayableGraphUnityEngine.GameObjectSystem.Int32)@any

tag2:
UnityEngine.Timeline.GroupTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

tag3:
UnityEngine.Timeline.GroupTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

unit:
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valueInputTypes:
UnityEngine.Timeline.GroupTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Go)
labelProgrammer: CreatePlayable (graph, go)
haystackHuman: Group Track: Create Playable
haystackProgrammer: GroupTrack.CreatePlayable
tag1: UnityEngine.Timeline.GroupTrack
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.GroupTrack.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Timeline.GroupTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Timeline.GroupTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Default Clip ()
labelProgrammer: CreateDefaultClip ()
haystackHuman: Group Track: Create Default Clip
haystackProgrammer: GroupTrack.CreateDefaultClip
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateDefaultClip()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateDefaultClip;
tag3: UnityEngine.Timeline.GroupTrack;CreateDefaultClip;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Timeline.TimelineClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CreateDefaultClip","parameterTypes":[],"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e8a403a6-0a0f-4c1b-9511-0e017e899513","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Clip (Clip)
labelProgrammer: DeleteClip (clip)
haystackHuman: Group Track: Delete Clip
haystackProgrammer: GroupTrack.DeleteClip
favoriteKey: UnityEngine.Timeline.GroupTrack.DeleteClip(UnityEngine.Timeline.TimelineClip)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
tag3: UnityEngine.Timeline.GroupTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Timeline.TimelineClip
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["clip"],"member":{"name":"DeleteClip","parameterTypes":["UnityEngine.Timeline.TimelineClip"],"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6eadf4ba-f946-4b49-81b8-cf11ff13a6ed","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Marker (Type, Time)
labelProgrammer: CreateMarker (type, time)
haystackHuman: Group Track: Create Marker
haystackProgrammer: GroupTrack.CreateMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateMarker(System.TypeSystem.Double)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateMarker;System.Type;System.Double
tag3: UnityEngine.Timeline.GroupTrack;CreateMarker;System.Type;System.Double
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Type|System.Double
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Marker (Marker)
labelProgrammer: DeleteMarker (marker)
haystackHuman: Group Track: Delete Marker
haystackProgrammer: GroupTrack.DeleteMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.DeleteMarker(UnityEngine.Timeline.IMarker)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;DeleteMarker;UnityEngine.Timeline.IMarker
tag3: UnityEngine.Timeline.GroupTrack;DeleteMarker;UnityEngine.Timeline.IMarker
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.Timeline.IMarker
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Markers ()
labelProgrammer: GetMarkers ()
haystackHuman: Group Track: Get Markers
haystackProgrammer: GroupTrack.GetMarkers
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarkers()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarkers;
tag3: UnityEngine.Timeline.GroupTrack;GetMarkers;
valueInputTypes: UnityEngine.Timeline.GroupTrack
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Marker Count ()
labelProgrammer: GetMarkerCount ()
haystackHuman: Group Track: Get Marker Count
haystackProgrammer: GroupTrack.GetMarkerCount
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarkerCount()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarkerCount;
tag3: UnityEngine.Timeline.GroupTrack;GetMarkerCount;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Marker (Idx)
labelProgrammer: GetMarker (idx)
haystackHuman: Group Track: Get Marker
haystackProgrammer: GroupTrack.GetMarker
favoriteKey: UnityEngine.Timeline.GroupTrack.GetMarker(System.Int32)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetMarker;System.Int32
tag3: UnityEngine.Timeline.GroupTrack;GetMarker;System.Int32
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Int32
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Gather Properties (Director, Driver)
labelProgrammer: GatherProperties (director, driver)
haystackHuman: Group Track: Gather Properties
haystackProgrammer: GroupTrack.GatherProperties
tag1: UnityEngine.Timeline.GroupTrack
favoriteKey:
UnityEngine.Timeline.GroupTrack.GatherProperties(UnityEngine.Playables.PlayableDirectorUnityEngine.Timeline.IPropertyCollector)@any

tag2:
UnityEngine.Timeline.GroupTrack;GatherProperties;UnityEngine.Playables.PlayableDirector;UnityEngine.Timeline.IPropertyCollector

tag3:
UnityEngine.Timeline.GroupTrack;GatherProperties;UnityEngine.Playables.PlayableDirector;UnityEngine.Timeline.IPropertyCollector

unit:
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valueInputTypes:
UnityEngine.Timeline.GroupTrack|UnityEngine.Playables.PlayableDirector|UnityEngine.Timeline.IPropertyCollector


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Can Create Track Mixer ()
labelProgrammer: CanCreateTrackMixer ()
haystackHuman: Group Track: Can Create Track Mixer
haystackProgrammer: GroupTrack.CanCreateTrackMixer
favoriteKey: UnityEngine.Timeline.GroupTrack.CanCreateTrackMixer()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CanCreateTrackMixer;
tag3: UnityEngine.Timeline.GroupTrack;CanCreateTrackMixer;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Group Track: Create Instance
haystackProgrammer: GroupTrack.CreateInstance
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateInstance(System.String)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Group Track: Create Instance
haystackProgrammer: GroupTrack.CreateInstance
favoriteKey: UnityEngine.Timeline.GroupTrack.CreateInstance(System.Type)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Group Track: Get Entity Id
haystackProgrammer: GroupTrack.GetEntityId
favoriteKey: UnityEngine.Timeline.GroupTrack.GetEntityId()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Group Track: Get Instance ID
haystackProgrammer: GroupTrack.GetInstanceID
favoriteKey: UnityEngine.Timeline.GroupTrack.GetInstanceID()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Group Track: Get Hash Code
haystackProgrammer: GroupTrack.GetHashCode
favoriteKey: UnityEngine.Timeline.GroupTrack.GetHashCode()@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Group Track: Equals
haystackProgrammer: GroupTrack.Equals
favoriteKey: UnityEngine.Timeline.GroupTrack.Equals(System.Object)@any
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Group Track: Instantiate
haystackProgrammer: GroupTrack.Instantiate
tag1: UnityEngine.Timeline.GroupTrack
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.GroupTrack.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
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unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelHuman: Find Objects By Type (Type, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
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labelProgrammer: end (get)
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unitType: Unity.VisualScripting.GetMember
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted
labelProgrammer: muted (get)
haystackHuman: Group Track: Get Muted
haystackProgrammer: GroupTrack.muted (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.muted@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;muted
tag3: UnityEngine.Timeline.GroupTrack;muted
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f825556-4a56-4b82-868b-76aa30220371","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Muted
labelProgrammer: muted (set)
haystackHuman: Group Track: Set Muted
haystackProgrammer: GroupTrack.muted (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.muted@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;muted
tag3: UnityEngine.Timeline.GroupTrack;muted
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"60601743-bc10-4464-beaf-2ab9d0cc75de","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted In Hierarchy
labelProgrammer: mutedInHierarchy (get)
haystackHuman: Group Track: Get Muted In Hierarchy
haystackProgrammer: GroupTrack.mutedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.mutedInHierarchy@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;mutedInHierarchy
tag3: UnityEngine.Timeline.GroupTrack;mutedInHierarchy
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"mutedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a01e57a8-40fd-458f-aeb0-cf95b5f4541d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Timeline Asset
labelProgrammer: timelineAsset (get)
haystackHuman: Group Track: Get Timeline Asset
haystackProgrammer: GroupTrack.timelineAsset (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.timelineAsset@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;timelineAsset
tag3: UnityEngine.Timeline.GroupTrack;timelineAsset
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Timeline.TimelineAsset
unit:
{"member":{"name":"timelineAsset","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6c0e8c1-9044-4243-8701-2832a7fea17c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Group Track: Get Parent
haystackProgrammer: GroupTrack.parent (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.parent@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;parent
tag3: UnityEngine.Timeline.GroupTrack;parent
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d13029f5-3ca4-4d51-8c03-3dbf9d4d6a53","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Empty
labelProgrammer: isEmpty (get)
haystackHuman: Group Track: Is Empty
haystackProgrammer: GroupTrack.isEmpty (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.isEmpty@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;isEmpty
tag3: UnityEngine.Timeline.GroupTrack;isEmpty
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isEmpty","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"053320cb-f1db-4afa-a70e-23c72850e255","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Clips
labelProgrammer: hasClips (get)
haystackHuman: Group Track: Has Clips
haystackProgrammer: GroupTrack.hasClips (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hasClips@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hasClips
tag3: UnityEngine.Timeline.GroupTrack;hasClips
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasClips","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4e0f2f4a-49dc-434a-8d72-2105be09ecb8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Curves
labelProgrammer: hasCurves (get)
haystackHuman: Group Track: Has Curves
haystackProgrammer: GroupTrack.hasCurves (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hasCurves@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hasCurves
tag3: UnityEngine.Timeline.GroupTrack;hasCurves
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasCurves","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c353f79e-115e-4ac2-9feb-29baaab01a28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Track
labelProgrammer: isSubTrack (get)
haystackHuman: Group Track: Is Sub Track
haystackProgrammer: GroupTrack.isSubTrack (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.isSubTrack@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;isSubTrack
tag3: UnityEngine.Timeline.GroupTrack;isSubTrack
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isSubTrack","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23b84e82-f46f-49fe-9589-33f03da1310f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Curves
labelProgrammer: curves (get)
haystackHuman: Group Track: Get Curves
haystackProgrammer: GroupTrack.curves (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.curves@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;curves
tag3: UnityEngine.Timeline.GroupTrack;curves
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"member":{"name":"curves","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3607a28-7068-4e3b-a74f-1f5e8f6efc91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Group Track: Get Locked
haystackProgrammer: GroupTrack.locked (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.locked@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;locked
tag3: UnityEngine.Timeline.GroupTrack;locked
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"81979b69-a6e2-488b-a08b-c9a836b076f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Group Track: Set Locked
haystackProgrammer: GroupTrack.locked (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.locked@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;locked
tag3: UnityEngine.Timeline.GroupTrack;locked
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0b1cad04-f7bc-4e46-ae68-16ccbe6816c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Group Track: Get Locked In Hierarchy
haystackProgrammer: GroupTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.GroupTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lockedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c048a035-8a6a-4393-a8f8-4b226e3e9a63","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Group Track: Get Supports Notifications
haystackProgrammer: GroupTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;supportsNotifications
tag3: UnityEngine.Timeline.GroupTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsNotifications","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0fb0d039-2b92-4c2c-b7db-ae1272157314","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Group Track: Get Name
haystackProgrammer: GroupTrack.name (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.name@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05115ac4-69f3-43a5-9c70-d5fb9c649451","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Group Track: Set Name
haystackProgrammer: GroupTrack.name (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.name@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.GroupTrack|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"29950eac-9681-4a74-ab88-30facb326031","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Group Track: Get Hide Flags
haystackProgrammer: GroupTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.GroupTrack.hideFlags@get
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.GroupTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0521c73a-0e23-49ba-9593-7b4dfdc47a9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Group Track: Set Hide Flags
haystackProgrammer: GroupTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.GroupTrack.hideFlags@set
tag1: UnityEngine.Timeline.GroupTrack
tag2: UnityEngine.Timeline.GroupTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.GroupTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Timeline.GroupTrack","targetTypeName":"UnityEngine.Timeline.GroupTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bcf3e3a0-4c10-4a94-8a7a-e5961413542a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Clips ()
labelProgrammer: GetClips ()
haystackHuman: Playable Track: Get Clips
haystackProgrammer: PlayableTrack.GetClips
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetClips()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetClips;
tag3: UnityEngine.Timeline.PlayableTrack;GetClips;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetClips","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1450e3c6-48f5-42e4-b996-40be869da969","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Child Tracks ()
labelProgrammer: GetChildTracks ()
haystackHuman: Playable Track: Get Child Tracks
haystackProgrammer: PlayableTrack.GetChildTracks
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetChildTracks()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetChildTracks;
tag3: UnityEngine.Timeline.PlayableTrack;GetChildTracks;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetChildTracks","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c85bfa50-4988-4cb2-8837-014ff42307d7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Curves (Curves Clip Name)
labelProgrammer: CreateCurves (curvesClipName)
haystackHuman: Playable Track: Create Curves
haystackProgrammer: PlayableTrack.CreateCurves
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateCurves(System.String)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateCurves;System.String
tag3: UnityEngine.Timeline.PlayableTrack;CreateCurves;System.String
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.String
unit:
{"chainable":false,"parameterNames":["curvesClipName"],"member":{"name":"CreateCurves","parameterTypes":["System.String"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%curvesClipName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"18cd2b26-1aef-4e0d-9cec-1e3d0e814b96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Track Mixer (Graph, Go, Input Count)
labelProgrammer: CreateTrackMixer (graph, go, inputCount)
haystackHuman: Playable Track: Create Track Mixer
haystackProgrammer: PlayableTrack.CreateTrackMixer
tag1: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.PlayableTrack.CreateTrackMixer(UnityEngine.Playables.PlayableGraphUnityEngine.GameObjectSystem.Int32)@any

tag2:
UnityEngine.Timeline.PlayableTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

tag3:
UnityEngine.Timeline.PlayableTrack;CreateTrackMixer;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject;System.Int32

unit:
{"chainable":false,"parameterNames":["graph","go","inputCount"],"member":{"name":"CreateTrackMixer","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject","System.Int32"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%go":null,"%inputCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0f298ea4-7aef-4793-8c3a-248cc95c1e4d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Timeline.PlayableTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Playable (Graph, Go)
labelProgrammer: CreatePlayable (graph, go)
haystackHuman: Playable Track: Create Playable
haystackProgrammer: PlayableTrack.CreatePlayable
tag1: UnityEngine.Timeline.PlayableTrack
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.Playables.PlayableGraph|UnityEngine.GameObject
valueOutputTypes: UnityEngine.Playables.Playable
favoriteKey:
UnityEngine.Timeline.PlayableTrack.CreatePlayable(UnityEngine.Playables.PlayableGraphUnityEngine.GameObject)@any

tag2:
UnityEngine.Timeline.PlayableTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

tag3:
UnityEngine.Timeline.PlayableTrack;CreatePlayable;UnityEngine.Playables.PlayableGraph;UnityEngine.GameObject

unit:
{"chainable":false,"parameterNames":["graph","go"],"member":{"name":"CreatePlayable","parameterTypes":["UnityEngine.Playables.PlayableGraph","UnityEngine.GameObject"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%go":null},"position":{"x":0.0,"y":0.0},"guid":"785c84cd-2351-4f50-bafd-7ad1d37d4710","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Default Clip ()
labelProgrammer: CreateDefaultClip ()
haystackHuman: Playable Track: Create Default Clip
haystackProgrammer: PlayableTrack.CreateDefaultClip
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateDefaultClip()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateDefaultClip;
tag3: UnityEngine.Timeline.PlayableTrack;CreateDefaultClip;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Timeline.TimelineClip
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"CreateDefaultClip","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c9064b5-ce08-43c0-a8a7-e28ea2215eb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Clip (Clip)
labelProgrammer: DeleteClip (clip)
haystackHuman: Playable Track: Delete Clip
haystackProgrammer: PlayableTrack.DeleteClip
favoriteKey: UnityEngine.Timeline.PlayableTrack.DeleteClip(UnityEngine.Timeline.TimelineClip)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
tag3: UnityEngine.Timeline.PlayableTrack;DeleteClip;UnityEngine.Timeline.TimelineClip
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.Timeline.TimelineClip
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["clip"],"member":{"name":"DeleteClip","parameterTypes":["UnityEngine.Timeline.TimelineClip"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8745cd75-3fb6-4f28-b6c9-ad77e61f5e12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Marker (Type, Time)
labelProgrammer: CreateMarker (type, time)
haystackHuman: Playable Track: Create Marker
haystackProgrammer: PlayableTrack.CreateMarker
favoriteKey: UnityEngine.Timeline.PlayableTrack.CreateMarker(System.TypeSystem.Double)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;CreateMarker;System.Type;System.Double
tag3: UnityEngine.Timeline.PlayableTrack;CreateMarker;System.Type;System.Double
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Type|System.Double
valueOutputTypes: UnityEngine.Timeline.IMarker
unit:
{"chainable":false,"parameterNames":["type","time"],"member":{"name":"CreateMarker","parameterTypes":["System.Type","System.Double"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"%type":null,"%time":{"$content":0.0,"$type":"System.Double"}},"position":{"x":0.0,"y":0.0},"guid":"ede4fcd1-38c5-43c5-b101-b6f3e1867cc6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Delete Marker (Marker)
labelProgrammer: DeleteMarker (marker)
haystackHuman: Playable Track: Delete Marker
haystackProgrammer: PlayableTrack.DeleteMarker
favoriteKey: UnityEngine.Timeline.PlayableTrack.DeleteMarker(UnityEngine.Timeline.IMarker)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;DeleteMarker;UnityEngine.Timeline.IMarker
tag3: UnityEngine.Timeline.PlayableTrack;DeleteMarker;UnityEngine.Timeline.IMarker
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.Timeline.IMarker
valueOutputTypes: System.Boolean
unit:
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labelProgrammer: GetMarkers ()
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labelProgrammer: GetMarkerCount ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetMarker (idx)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GatherProperties (director, driver)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CanCreateTrackMixer ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CreateInstance (className)
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haystackProgrammer: PlayableTrack.CreateInstance
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: CreateInstance (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetEntityId ()
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Playable Track: Get Instance ID
haystackProgrammer: PlayableTrack.GetInstanceID
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Playable Track: Get Hash Code
haystackProgrammer: PlayableTrack.GetHashCode
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetHashCode()@any
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tag2: UnityEngine.Timeline.PlayableTrack;GetHashCode;
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Playable Track: Equals
haystackProgrammer: PlayableTrack.Equals
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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haystackProgrammer: PlayableTrack.DontDestroyOnLoad
favoriteKey: UnityEngine.Timeline.PlayableTrack.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Playable Track: Find First Object By Type
haystackProgrammer: PlayableTrack.FindFirstObjectByType
favoriteKey: UnityEngine.Timeline.PlayableTrack.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Playable Track: Find Any Object By Type
haystackProgrammer: PlayableTrack.FindAnyObjectByType
favoriteKey: UnityEngine.Timeline.PlayableTrack.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Playable Track: Find First Object By Type
haystackProgrammer: PlayableTrack.FindFirstObjectByType
tag1: UnityEngine.Timeline.PlayableTrack
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.PlayableTrack.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.Timeline.PlayableTrack;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Playable Track: Find Any Object By Type
haystackProgrammer: PlayableTrack.FindAnyObjectByType
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.Timeline.PlayableTrack.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Playable Track: To String
haystackProgrammer: PlayableTrack.ToString
favoriteKey: UnityEngine.Timeline.PlayableTrack.ToString()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Playable Track: Equals
haystackProgrammer: PlayableTrack.Equals
favoriteKey: UnityEngine.Timeline.PlayableTrack.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"17d98da0-16b8-4458-a6f1-cdd01a41333f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Playable Track: Get Type
haystackProgrammer: PlayableTrack.GetType
favoriteKey: UnityEngine.Timeline.PlayableTrack.GetType()@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6925d9dc-6e91-42d1-b169-55ea86e510d6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Playable Track: Reference Equals
haystackProgrammer: PlayableTrack.ReferenceEquals
favoriteKey: UnityEngine.Timeline.PlayableTrack.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a03ca2ef-a28d-47eb-a5d4-a58b09d0d501","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Start
labelProgrammer: start (get)
haystackHuman: Playable Track: Get Start
haystackProgrammer: PlayableTrack.start (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.start@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;start
tag3: UnityEngine.Timeline.PlayableTrack;start
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"start","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e5c0f17-7d93-47df-b783-ddfd25bc46de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get End
labelProgrammer: end (get)
haystackHuman: Playable Track: Get End
haystackProgrammer: PlayableTrack.end (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.end@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;end
tag3: UnityEngine.Timeline.PlayableTrack;end
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"end","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"899102e1-f68f-4db0-af99-247159907a5c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Duration
labelProgrammer: duration (get)
haystackHuman: Playable Track: Get Duration
haystackProgrammer: PlayableTrack.duration (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.duration@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;duration
tag3: UnityEngine.Timeline.PlayableTrack;duration
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Double
unit:
{"member":{"name":"duration","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c5c4b581-7de3-43c9-8ebd-d010ae8cd18f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted
labelProgrammer: muted (get)
haystackHuman: Playable Track: Get Muted
haystackProgrammer: PlayableTrack.muted (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.muted@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;muted
tag3: UnityEngine.Timeline.PlayableTrack;muted
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0a71c1a-c169-48a4-b212-56f3c972407d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Muted
labelProgrammer: muted (set)
haystackHuman: Playable Track: Set Muted
haystackProgrammer: PlayableTrack.muted (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.muted@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;muted
tag3: UnityEngine.Timeline.PlayableTrack;muted
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"muted","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d40aa5f0-8fcb-4a34-98ca-72303b5d0a1d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Muted In Hierarchy
labelProgrammer: mutedInHierarchy (get)
haystackHuman: Playable Track: Get Muted In Hierarchy
haystackProgrammer: PlayableTrack.mutedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.mutedInHierarchy@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;mutedInHierarchy
tag3: UnityEngine.Timeline.PlayableTrack;mutedInHierarchy
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"mutedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f8141b0-8efc-423e-868a-9b3b48d983f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Timeline Asset
labelProgrammer: timelineAsset (get)
haystackHuman: Playable Track: Get Timeline Asset
haystackProgrammer: PlayableTrack.timelineAsset (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.timelineAsset@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;timelineAsset
tag3: UnityEngine.Timeline.PlayableTrack;timelineAsset
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Timeline.TimelineAsset
unit:
{"member":{"name":"timelineAsset","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aab8aed3-7c14-4080-9770-e553c2473366","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Parent
labelProgrammer: parent (get)
haystackHuman: Playable Track: Get Parent
haystackProgrammer: PlayableTrack.parent (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.parent@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;parent
tag3: UnityEngine.Timeline.PlayableTrack;parent
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.Playables.PlayableAsset
unit:
{"member":{"name":"parent","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7c0ba61-7c77-40ea-9862-48a8818af480","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Empty
labelProgrammer: isEmpty (get)
haystackHuman: Playable Track: Is Empty
haystackProgrammer: PlayableTrack.isEmpty (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.isEmpty@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;isEmpty
tag3: UnityEngine.Timeline.PlayableTrack;isEmpty
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isEmpty","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b0fe7259-370c-42bb-a1e1-b2f371f711c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Clips
labelProgrammer: hasClips (get)
haystackHuman: Playable Track: Has Clips
haystackProgrammer: PlayableTrack.hasClips (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hasClips@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hasClips
tag3: UnityEngine.Timeline.PlayableTrack;hasClips
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasClips","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ea6ba9c-e797-45b9-a5ba-1a2ab177030b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Has Curves
labelProgrammer: hasCurves (get)
haystackHuman: Playable Track: Has Curves
haystackProgrammer: PlayableTrack.hasCurves (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hasCurves@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hasCurves
tag3: UnityEngine.Timeline.PlayableTrack;hasCurves
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"hasCurves","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c1f1b6c0-0726-449a-9597-5973f5c8d079","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Sub Track
labelProgrammer: isSubTrack (get)
haystackHuman: Playable Track: Is Sub Track
haystackProgrammer: PlayableTrack.isSubTrack (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.isSubTrack@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;isSubTrack
tag3: UnityEngine.Timeline.PlayableTrack;isSubTrack
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Outputs
labelProgrammer: outputs (get)
haystackHuman: Playable Track: Get Outputs
haystackProgrammer: PlayableTrack.outputs (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.outputs@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;outputs
tag3: UnityEngine.Timeline.PlayableTrack;outputs
valueInputTypes: UnityEngine.Timeline.PlayableTrack
unit:
{"member":{"name":"outputs","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"87874db6-d6a3-4e79-b3ae-68806acb1ca5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Curves
labelProgrammer: curves (get)
haystackHuman: Playable Track: Get Curves
haystackProgrammer: PlayableTrack.curves (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.curves@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;curves
tag3: UnityEngine.Timeline.PlayableTrack;curves
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.AnimationClip
unit:
{"member":{"name":"curves","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f148908f-c24e-46ce-aa0a-5eb360c94577","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked
labelProgrammer: locked (get)
haystackHuman: Playable Track: Get Locked
haystackProgrammer: PlayableTrack.locked (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.locked@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;locked
tag3: UnityEngine.Timeline.PlayableTrack;locked
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3706a277-f474-4425-aa70-473ecf9d3c21","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Locked
labelProgrammer: locked (set)
haystackHuman: Playable Track: Set Locked
haystackProgrammer: PlayableTrack.locked (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.locked@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;locked
tag3: UnityEngine.Timeline.PlayableTrack;locked
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"locked","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"63efea25-1f64-47ca-8189-db9615dd9878","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Locked In Hierarchy
labelProgrammer: lockedInHierarchy (get)
haystackHuman: Playable Track: Get Locked In Hierarchy
haystackProgrammer: PlayableTrack.lockedInHierarchy (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.lockedInHierarchy@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;lockedInHierarchy
tag3: UnityEngine.Timeline.PlayableTrack;lockedInHierarchy
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"lockedInHierarchy","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2110e07d-e080-4e89-8fa6-3d588b7581aa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Supports Notifications
labelProgrammer: supportsNotifications (get)
haystackHuman: Playable Track: Get Supports Notifications
haystackProgrammer: PlayableTrack.supportsNotifications (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.supportsNotifications@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;supportsNotifications
tag3: UnityEngine.Timeline.PlayableTrack;supportsNotifications
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"supportsNotifications","parameterTypes":null,"targetType":"UnityEngine.Timeline.PlayableTrack","targetTypeName":"UnityEngine.Timeline.PlayableTrack","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e08d9d7-451a-44cb-a821-071d4381fac0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Playable Track: Get Name
haystackProgrammer: PlayableTrack.name (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.name@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Playable Track: Set Name
haystackProgrammer: PlayableTrack.name (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.name@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Timeline.PlayableTrack|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Playable Track: Get Hide Flags
haystackProgrammer: PlayableTrack.hideFlags (get)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hideFlags@get
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.PlayableTrack
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Playable Track: Set Hide Flags
haystackProgrammer: PlayableTrack.hideFlags (set)
favoriteKey: UnityEngine.Timeline.PlayableTrack.hideFlags@set
tag1: UnityEngine.Timeline.PlayableTrack
tag2: UnityEngine.Timeline.PlayableTrack;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Timeline.PlayableTrack|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Timeline Preferences: Save
haystackProgrammer: TimelinePreferences.Save
favoriteKey: TimelinePreferences.Save()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Save;
tag3: TimelinePreferences;Save;
valueInputTypes: TimelinePreferences
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Timeline Preferences: Create Instance
haystackProgrammer: TimelinePreferences.CreateInstance
favoriteKey: TimelinePreferences.CreateInstance(System.String)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Timeline Preferences: Create Instance
haystackProgrammer: TimelinePreferences.CreateInstance
favoriteKey: TimelinePreferences.CreateInstance(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Timeline Preferences: Get Entity Id
haystackProgrammer: TimelinePreferences.GetEntityId
favoriteKey: TimelinePreferences.GetEntityId()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEngine.EntityId
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Timeline Preferences: Get Instance ID
haystackProgrammer: TimelinePreferences.GetInstanceID
favoriteKey: TimelinePreferences.GetInstanceID()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Timeline Preferences: Get Hash Code
haystackProgrammer: TimelinePreferences.GetHashCode
favoriteKey: TimelinePreferences.GetHashCode()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Timeline Preferences: Equals
haystackProgrammer: TimelinePreferences.Equals
favoriteKey: TimelinePreferences.Equals(System.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: TimelinePreferences|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
tag1: TimelinePreferences
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Timeline Preferences: Instantiate
haystackProgrammer: TimelinePreferences.Instantiate
favoriteKey: TimelinePreferences.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Timeline Preferences: Destroy
haystackProgrammer: TimelinePreferences.Destroy
favoriteKey: TimelinePreferences.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Timeline Preferences: Destroy
haystackProgrammer: TimelinePreferences.Destroy
favoriteKey: TimelinePreferences.Destroy(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Timeline Preferences: Destroy Immediate
haystackProgrammer: TimelinePreferences.DestroyImmediate
favoriteKey: TimelinePreferences.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Timeline Preferences: Destroy Immediate
haystackProgrammer: TimelinePreferences.DestroyImmediate
favoriteKey: TimelinePreferences.DestroyImmediate(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Timeline Preferences: Find Objects By Type
haystackProgrammer: TimelinePreferences.FindObjectsByType
favoriteKey: TimelinePreferences.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Timeline Preferences: Find Objects By Type
haystackProgrammer: TimelinePreferences.FindObjectsByType
tag1: TimelinePreferences
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
TimelinePreferences;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Timeline Preferences: Dont Destroy On Load
haystackProgrammer: TimelinePreferences.DontDestroyOnLoad
favoriteKey: TimelinePreferences.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Timeline Preferences: Find First Object By Type
haystackProgrammer: TimelinePreferences.FindFirstObjectByType
favoriteKey: TimelinePreferences.FindFirstObjectByType(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Timeline Preferences: Find Any Object By Type
haystackProgrammer: TimelinePreferences.FindAnyObjectByType
favoriteKey: TimelinePreferences.FindAnyObjectByType(System.Type)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Timeline Preferences: Find First Object By Type
haystackProgrammer: TimelinePreferences.FindFirstObjectByType
favoriteKey: TimelinePreferences.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"cd24f213-0025-496d-99da-69a82aa40760","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Timeline Preferences: Find Any Object By Type
haystackProgrammer: TimelinePreferences.FindAnyObjectByType
favoriteKey: TimelinePreferences.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"eb35e265-fdf4-4f02-908e-7e35a5deed87","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Timeline Preferences: To String
haystackProgrammer: TimelinePreferences.ToString
favoriteKey: TimelinePreferences.ToString()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"18bf7682-c28f-4408-88c0-2a33c96c1eb9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Timeline Preferences: Equals
haystackProgrammer: TimelinePreferences.Equals
favoriteKey: TimelinePreferences.Equals(System.ObjectSystem.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"160e77c3-3236-4cd1-8473-454844ff4d95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Timeline Preferences: Get Type
haystackProgrammer: TimelinePreferences.GetType
favoriteKey: TimelinePreferences.GetType()@any
tag1: TimelinePreferences
tag2: TimelinePreferences;GetType;
tag3: System.Object;GetType;
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"df7fa64f-9295-4c1c-bbd2-d65f1d718a4c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Timeline Preferences: Reference Equals
haystackProgrammer: TimelinePreferences.ReferenceEquals
favoriteKey: TimelinePreferences.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: TimelinePreferences
tag2: TimelinePreferences;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bb213c15-e44d-43c5-8171-2656cfa357b8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Audio Scrubbing
labelProgrammer: audioScrubbing (get)
haystackHuman: Timeline Preferences: Get Audio Scrubbing
haystackProgrammer: TimelinePreferences.audioScrubbing (get)
favoriteKey: TimelinePreferences.audioScrubbing@get
tag1: TimelinePreferences
tag2: TimelinePreferences;audioScrubbing
tag3: TimelinePreferences;audioScrubbing
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"audioScrubbing","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8113c10f-3bf8-4f5f-a9dc-16c63f99de24","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Audio Scrubbing
labelProgrammer: audioScrubbing (set)
haystackHuman: Timeline Preferences: Set Audio Scrubbing
haystackProgrammer: TimelinePreferences.audioScrubbing (set)
favoriteKey: TimelinePreferences.audioScrubbing@set
tag1: TimelinePreferences
tag2: TimelinePreferences;audioScrubbing
tag3: TimelinePreferences;audioScrubbing
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"audioScrubbing","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6b4c1f88-43cf-42d7-93d9-d993830427c4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Locked To Frame
labelProgrammer: playbackLockedToFrame (get)
haystackHuman: Timeline Preferences: Get Playback Locked To Frame
haystackProgrammer: TimelinePreferences.playbackLockedToFrame (get)
favoriteKey: TimelinePreferences.playbackLockedToFrame@get
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackLockedToFrame
tag3: TimelinePreferences;playbackLockedToFrame
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"playbackLockedToFrame","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9529db69-6e72-439f-a029-8827de1c8765","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Locked To Frame
labelProgrammer: playbackLockedToFrame (set)
haystackHuman: Timeline Preferences: Set Playback Locked To Frame
haystackProgrammer: TimelinePreferences.playbackLockedToFrame (set)
favoriteKey: TimelinePreferences.playbackLockedToFrame@set
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackLockedToFrame
tag3: TimelinePreferences;playbackLockedToFrame
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"playbackLockedToFrame","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb465f1e-73c7-4623-8604-5f101b182e9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Instance
labelProgrammer: instance (get)
haystackHuman: Timeline Preferences: Get Instance
haystackProgrammer: TimelinePreferences.instance (get)
favoriteKey: TimelinePreferences.instance@get
tag1: TimelinePreferences
tag2: TimelinePreferences;instance
tag3: TimelinePreferences;instance
valueOutputTypes: TimelinePreferences
unit:
{"member":{"name":"instance","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cc83c097-f67e-4bfe-842e-f060c33b9fd1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Timeline Preferences: Get Name
haystackProgrammer: TimelinePreferences.name (get)
favoriteKey: TimelinePreferences.name@get
tag1: TimelinePreferences
tag2: TimelinePreferences;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelinePreferences
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3e657db5-b94b-44bb-9b5d-701d35a28e7c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Timeline Preferences: Set Name
haystackProgrammer: TimelinePreferences.name (set)
favoriteKey: TimelinePreferences.name@set
tag1: TimelinePreferences
tag2: TimelinePreferences;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelinePreferences|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c0f12793-1270-4da3-94da-c7bbdde0a755","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Timeline Preferences: Get Hide Flags
haystackProgrammer: TimelinePreferences.hideFlags (get)
favoriteKey: TimelinePreferences.hideFlags@get
tag1: TimelinePreferences
tag2: TimelinePreferences;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f7800b3-1fc7-4606-92cb-913d25549570","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Timeline Preferences: Set Hide Flags
haystackProgrammer: TimelinePreferences.hideFlags (set)
favoriteKey: TimelinePreferences.hideFlags@set
tag1: TimelinePreferences
tag2: TimelinePreferences;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelinePreferences|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6def4787-d2ee-489d-9774-77132bb856e6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Time Format
labelProgrammer: timeFormat (get)
haystackHuman: Timeline Preferences: Get Time Format
haystackProgrammer: TimelinePreferences.timeFormat (get)
favoriteKey: TimelinePreferences.timeFormat@get
tag1: TimelinePreferences
tag2: TimelinePreferences;timeFormat
tag3: TimelinePreferences;timeFormat
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEditor.Timeline.TimeFormat
unit:
{"member":{"name":"timeFormat","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9c13b324-bd05-4588-a37a-1d867922ec08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Time Format
labelProgrammer: timeFormat (set)
haystackHuman: Timeline Preferences: Set Time Format
haystackProgrammer: TimelinePreferences.timeFormat (set)
favoriteKey: TimelinePreferences.timeFormat@set
tag1: TimelinePreferences
tag2: TimelinePreferences;timeFormat
tag3: TimelinePreferences;timeFormat
valueInputTypes: TimelinePreferences|UnityEditor.Timeline.TimeFormat
valueOutputTypes: UnityEditor.Timeline.TimeFormat
unit:
{"chainable":false,"member":{"name":"timeFormat","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Frames","$type":"UnityEditor.Timeline.TimeFormat"}},"position":{"x":0.0,"y":0.0},"guid":"bc1ed5e3-b16f-4d52-9223-970c4eadd8f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Show Audio Waveform
labelProgrammer: showAudioWaveform (get)
haystackHuman: Timeline Preferences: Get Show Audio Waveform
haystackProgrammer: TimelinePreferences.showAudioWaveform (get)
favoriteKey: TimelinePreferences.showAudioWaveform@get
tag1: TimelinePreferences
tag2: TimelinePreferences;showAudioWaveform
tag3: TimelinePreferences;showAudioWaveform
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"showAudioWaveform","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53a54547-d725-4c9e-b9fa-f2e57b2b3386","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Show Audio Waveform
labelProgrammer: showAudioWaveform (set)
haystackHuman: Timeline Preferences: Set Show Audio Waveform
haystackProgrammer: TimelinePreferences.showAudioWaveform (set)
favoriteKey: TimelinePreferences.showAudioWaveform@set
tag1: TimelinePreferences
tag2: TimelinePreferences;showAudioWaveform
tag3: TimelinePreferences;showAudioWaveform
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"showAudioWaveform","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f79db61f-6bb1-4ced-9351-b7d70addc03a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Snap To Frame
labelProgrammer: snapToFrame (get)
haystackHuman: Timeline Preferences: Get Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (get)
favoriteKey: TimelinePreferences.snapToFrame@get
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"snapToFrame","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc5e0d4b-6cdf-4b3c-87db-37d4f45c84e7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Snap To Frame
labelProgrammer: snapToFrame (set)
haystackHuman: Timeline Preferences: Set Snap To Frame
haystackProgrammer: TimelinePreferences.snapToFrame (set)
favoriteKey: TimelinePreferences.snapToFrame@set
tag1: TimelinePreferences
tag2: TimelinePreferences;snapToFrame
tag3: TimelinePreferences;snapToFrame
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Snap
labelProgrammer: edgeSnap (get)
haystackHuman: Timeline Preferences: Get Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (get)
favoriteKey: TimelinePreferences.edgeSnap@get
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"edgeSnap","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5346824a-a215-4c5a-97fe-8ae6ad37811d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Snap
labelProgrammer: edgeSnap (set)
haystackHuman: Timeline Preferences: Set Edge Snap
haystackProgrammer: TimelinePreferences.edgeSnap (set)
favoriteKey: TimelinePreferences.edgeSnap@set
tag1: TimelinePreferences
tag2: TimelinePreferences;edgeSnap
tag3: TimelinePreferences;edgeSnap
valueInputTypes: TimelinePreferences|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"edgeSnap","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"581b6acf-2eb4-4b7b-ac0b-8a58a9a63c82","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Playback Scroll Mode
labelProgrammer: playbackScrollMode (get)
haystackHuman: Timeline Preferences: Get Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (get)
favoriteKey: TimelinePreferences.playbackScrollMode@get
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
{"member":{"name":"playbackScrollMode","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d6e5dcce-8c82-4c0a-8c5b-5beed4a2fbc0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Playback Scroll Mode
labelProgrammer: playbackScrollMode (set)
haystackHuman: Timeline Preferences: Set Playback Scroll Mode
haystackProgrammer: TimelinePreferences.playbackScrollMode (set)
favoriteKey: TimelinePreferences.playbackScrollMode@set
tag1: TimelinePreferences
tag2: TimelinePreferences;playbackScrollMode
tag3: TimelinePreferences;playbackScrollMode
valueInputTypes: TimelinePreferences|UnityEditor.Timeline.PlaybackScrollMode
valueOutputTypes: UnityEditor.Timeline.PlaybackScrollMode
unit:
{"chainable":false,"member":{"name":"playbackScrollMode","parameterTypes":null,"targetType":"TimelinePreferences","targetTypeName":"TimelinePreferences","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEditor.Timeline.PlaybackScrollMode"}},"position":{"x":0.0,"y":0.0},"guid":"5fb4dfda-4094-4bd9-8f54-6f039f1cd26d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Save ()
labelProgrammer: Save ()
haystackHuman: Timeline Project Settings: Save
haystackProgrammer: TimelineProjectSettings.Save
favoriteKey: TimelineProjectSettings.Save()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;Save;
tag3: TimelineProjectSettings;Save;
valueInputTypes: TimelineProjectSettings
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Class Name)
labelProgrammer: CreateInstance (className)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.String)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.String
tag3: UnityEngine.ScriptableObject;CreateInstance;System.String
valueInputTypes: System.String
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["className"],"member":{"name":"CreateInstance","parameterTypes":["System.String"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%className":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8ff31f2b-4403-428d-aae9-2096b11089e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Instance (Type)
labelProgrammer: CreateInstance (type)
haystackHuman: Timeline Project Settings: Create Instance
haystackProgrammer: TimelineProjectSettings.CreateInstance
favoriteKey: TimelineProjectSettings.CreateInstance(System.Type)@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;CreateInstance;System.Type
tag3: UnityEngine.ScriptableObject;CreateInstance;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.ScriptableObject
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"CreateInstance","parameterTypes":["System.Type"],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"775e0512-8d9d-4b97-a54a-73572f53caea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Timeline Project Settings: Get Entity Id
haystackProgrammer: TimelineProjectSettings.GetEntityId
favoriteKey: TimelineProjectSettings.GetEntityId()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;GetEntityId;
tag3: UnityEngine.Object;GetEntityId;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.EntityId
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetEntityId","parameterTypes":[],"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40e1f520-659b-4917-af73-220ba92a7a97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Timeline Project Settings: Get Instance ID
haystackProgrammer: TimelineProjectSettings.GetInstanceID
favoriteKey: TimelineProjectSettings.GetInstanceID()@any
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.Int32
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labelProgrammer: instance (get)
haystackHuman: Timeline Project Settings: Get Instance
haystackProgrammer: TimelineProjectSettings.instance (get)
favoriteKey: TimelineProjectSettings.instance@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;instance
tag3: TimelineProjectSettings;instance
valueOutputTypes: TimelineProjectSettings
unit:
{"member":{"name":"instance","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"535d73c6-7ef8-4f93-86c7-828655bcb0ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Timeline Project Settings: Get Name
haystackProgrammer: TimelineProjectSettings.name (get)
favoriteKey: TimelineProjectSettings.name@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86c64e92-c9e4-44f0-afb2-243dc9582224","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Timeline Project Settings: Set Name
haystackProgrammer: TimelineProjectSettings.name (set)
favoriteKey: TimelineProjectSettings.name@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: TimelineProjectSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"1f261521-4a25-4aa5-ab89-94b4c7b25049","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Timeline Project Settings: Get Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (get)
favoriteKey: TimelineProjectSettings.hideFlags@get
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"320d86fa-5ee2-4455-a6c1-0ac0a61f52e9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Timeline Project Settings: Set Hide Flags
haystackProgrammer: TimelineProjectSettings.hideFlags (set)
favoriteKey: TimelineProjectSettings.hideFlags@set
tag1: TimelineProjectSettings
tag2: TimelineProjectSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: TimelineProjectSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"TimelineProjectSettings","targetTypeName":"TimelineProjectSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4b03b8f1-112e-48fd-bca8-20966eeb10ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Aot Stubs ()
labelProgrammer: AotStubs ()
haystackHuman: Aot Dictionary: Aot Stubs
haystackProgrammer: AotDictionary.AotStubs
favoriteKey: Unity.VisualScripting.AotDictionary.AotStubs()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;AotStubs;
tag3: Unity.VisualScripting.AotDictionary;AotStubs;
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"AotStubs","parameterTypes":[],"targetType":"Unity.VisualScripting.AotDictionary","targetTypeName":"Unity.VisualScripting.AotDictionary","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e09ece02-86c9-4a98-9924-5d984668d2b3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add (Key, Value)
labelProgrammer: Add (key, value)
haystackHuman: Aot Dictionary: Add
haystackProgrammer: AotDictionary.Add
favoriteKey: Unity.VisualScripting.AotDictionary.Add(System.ObjectSystem.Object)@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Add;System.Object;System.Object
tag3: System.Collections.Specialized.OrderedDictionary;Add;System.Object;System.Object
valueInputTypes: Unity.VisualScripting.AotDictionary|System.Object
unit:
{"chainable":false,"parameterNames":["key","value"],"member":{"name":"Add","parameterTypes":["System.Object","System.Object"],"targetType":"Unity.VisualScripting.AotDictionary","targetTypeName":"Unity.VisualScripting.AotDictionary","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b441f8d9-48f9-41e7-a418-b21287b233fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear ()
labelProgrammer: Clear ()
haystackHuman: Aot Dictionary: Clear
haystackProgrammer: AotDictionary.Clear
favoriteKey: Unity.VisualScripting.AotDictionary.Clear()@any
tag1: Unity.VisualScripting.AotDictionary
tag2: Unity.VisualScripting.AotDictionary;Clear;
tag3: System.Collections.Specialized.OrderedDictionary;Clear;
valueInputTypes: Unity.VisualScripting.AotDictionary
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"Clear","parameterTypes":[],"targetType":"Unity.VisualScripting.AotDictionary","targetTypeName":"Unity.VisualScripting.AotDictionary","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9cdeefb2-7d37-4241-bf52-f98759f22da1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


