# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Angle
labelProgrammer: shadowAngle (get)
haystackHuman: Light: Get Shadow Angle
haystackProgrammer: Light.shadowAngle (get)
favoriteKey: UnityEngine.Light.shadowAngle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"70b21ff5-dfe3-4156-864a-396a86cdafbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Angle
labelProgrammer: shadowAngle (set)
haystackHuman: Light: Set Shadow Angle
haystackProgrammer: Light.shadowAngle (set)
favoriteKey: UnityEngine.Light.shadowAngle@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowAngle
tag3: UnityEngine.Light;shadowAngle
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowAngle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"01c3cfbb-9437-4995-913a-a7a81004bbf4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Light: Get Shadows
haystackProgrammer: Light.shadows (get)
favoriteKey: UnityEngine.Light.shadows@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightShadows
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60e1e0f8-a132-424b-ae9e-a68e459af62c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Light: Set Shadows
haystackProgrammer: Light.shadows (set)
favoriteKey: UnityEngine.Light.shadows@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadows
tag3: UnityEngine.Light;shadows
valueInputTypes: UnityEngine.Light|UnityEngine.LightShadows
valueOutputTypes: UnityEngine.LightShadows
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"None","$type":"UnityEngine.LightShadows"}},"position":{"x":0.0,"y":0.0},"guid":"a914b785-a2b7-4489-a38e-4e46d7e12c70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Strength
labelProgrammer: shadowStrength (get)
haystackHuman: Light: Get Shadow Strength
haystackProgrammer: Light.shadowStrength (get)
favoriteKey: UnityEngine.Light.shadowStrength@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f467a60d-ce4e-4d7c-b788-0d82e8688186","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Strength
labelProgrammer: shadowStrength (set)
haystackHuman: Light: Set Shadow Strength
haystackProgrammer: Light.shadowStrength (set)
favoriteKey: UnityEngine.Light.shadowStrength@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowStrength
tag3: UnityEngine.Light;shadowStrength
valueInputTypes: UnityEngine.Light|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowStrength","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1b7ebae2-ac40-417d-bee7-ac6fa5a1764a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Light: Get Shadow Resolution
haystackProgrammer: Light.shadowResolution (get)
favoriteKey: UnityEngine.Light.shadowResolution@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8bd0ab9d-8413-45e3-89ff-b0e17c0c02b2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Light: Set Shadow Resolution
haystackProgrammer: Light.shadowResolution (set)
favoriteKey: UnityEngine.Light.shadowResolution@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;shadowResolution
tag3: UnityEngine.Light;shadowResolution
valueInputTypes: UnityEngine.Light|UnityEngine.Rendering.LightShadowResolution
valueOutputTypes: UnityEngine.Rendering.LightShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Low","$type":"UnityEngine.Rendering.LightShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"5f706a75-71e6-463c-98c2-123ac62f8d8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (get)
haystackHuman: Light: Get Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (get)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Single[]
unit:
{"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c197ad2e-39a8-43c3-8403-383874915b8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layer Shadow Cull Distances
labelProgrammer: layerShadowCullDistances (set)
haystackHuman: Light: Set Layer Shadow Cull Distances
haystackProgrammer: Light.layerShadowCullDistances (set)
favoriteKey: UnityEngine.Light.layerShadowCullDistances@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;layerShadowCullDistances
tag3: UnityEngine.Light;layerShadowCullDistances
valueInputTypes: UnityEngine.Light|System.Single[]
valueOutputTypes: System.Single[]
unit:
{"chainable":false,"member":{"name":"layerShadowCullDistances","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dfbd795c-a67a-4e6c-bd79-3e022e767bdf","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie Size 2D
labelProgrammer: cookieSize2D (get)
haystackHuman: Light: Get Cookie Size 2D
haystackProgrammer: Light.cookieSize2D (get)
favoriteKey: UnityEngine.Light.cookieSize2D@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize2D
tag3: UnityEngine.Light;cookieSize2D
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"cookieSize2D","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6752627-02cc-4578-a98d-5318ac8256a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie Size 2D
labelProgrammer: cookieSize2D (set)
haystackHuman: Light: Set Cookie Size 2D
haystackProgrammer: Light.cookieSize2D (set)
favoriteKey: UnityEngine.Light.cookieSize2D@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookieSize2D
tag3: UnityEngine.Light;cookieSize2D
valueInputTypes: UnityEngine.Light|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"cookieSize2D","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"5e4bcfe6-c39c-4c9a-a524-99ef6b87a45e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cookie
labelProgrammer: cookie (get)
haystackHuman: Light: Get Cookie
haystackProgrammer: Light.cookie (get)
favoriteKey: UnityEngine.Light.cookie@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Texture
unit:
{"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82ee2bd4-7a13-460d-84fd-bd0b426ec406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Cookie
labelProgrammer: cookie (set)
haystackHuman: Light: Set Cookie
haystackProgrammer: Light.cookie (set)
favoriteKey: UnityEngine.Light.cookie@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;cookie
tag3: UnityEngine.Light;cookie
valueInputTypes: UnityEngine.Light|UnityEngine.Texture
valueOutputTypes: UnityEngine.Texture
unit:
{"chainable":false,"member":{"name":"cookie","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"9bf01198-62fd-416c-b641-9a4af572e290","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Mode
labelProgrammer: renderMode (get)
haystackHuman: Light: Get Render Mode
haystackProgrammer: Light.renderMode (get)
favoriteKey: UnityEngine.Light.renderMode@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d874bb76-6386-4d19-b696-970d05e2110e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Mode
labelProgrammer: renderMode (set)
haystackHuman: Light: Set Render Mode
haystackProgrammer: Light.renderMode (set)
favoriteKey: UnityEngine.Light.renderMode@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;renderMode
tag3: UnityEngine.Light;renderMode
valueInputTypes: UnityEngine.Light|UnityEngine.LightRenderMode
valueOutputTypes: UnityEngine.LightRenderMode
unit:
{"chainable":false,"member":{"name":"renderMode","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.LightRenderMode"}},"position":{"x":0.0,"y":0.0},"guid":"a59720e2-d3c2-497f-9ca5-b5277ec3936f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Area Size
labelProgrammer: areaSize (get)
haystackHuman: Light: Get Area Size
haystackProgrammer: Light.areaSize (get)
favoriteKey: UnityEngine.Light.areaSize@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7adad6c7-e2ea-45a0-b10b-f72b4571e43d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Area Size
labelProgrammer: areaSize (set)
haystackHuman: Light: Set Area Size
haystackProgrammer: Light.areaSize (set)
favoriteKey: UnityEngine.Light.areaSize@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;areaSize
tag3: UnityEngine.Light;areaSize
valueInputTypes: UnityEngine.Light|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"areaSize","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"b6b303be-19ba-4769-bcac-36cf51a2081f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Bake Type
labelProgrammer: lightmapBakeType (get)
haystackHuman: Light: Get Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (get)
favoriteKey: UnityEngine.Light.lightmapBakeType@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f30beece-ec2d-4dd1-8142-319e444a027a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Bake Type
labelProgrammer: lightmapBakeType (set)
haystackHuman: Light: Set Lightmap Bake Type
haystackProgrammer: Light.lightmapBakeType (set)
favoriteKey: UnityEngine.Light.lightmapBakeType@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;lightmapBakeType
tag3: UnityEngine.Light;lightmapBakeType
valueInputTypes: UnityEngine.Light|UnityEngine.LightmapBakeType
valueOutputTypes: UnityEngine.LightmapBakeType
unit:
{"chainable":false,"member":{"name":"lightmapBakeType","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Mixed","$type":"UnityEngine.LightmapBakeType"}},"position":{"x":0.0,"y":0.0},"guid":"662c3a80-9dd0-4f1c-93ec-43823ba93756","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Command Buffer Count
labelProgrammer: commandBufferCount (get)
haystackHuman: Light: Get Command Buffer Count
haystackProgrammer: Light.commandBufferCount (get)
favoriteKey: UnityEngine.Light.commandBufferCount@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;commandBufferCount
tag3: UnityEngine.Light;commandBufferCount
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Int32
unit:
{"member":{"name":"commandBufferCount","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be063e0d-b300-4a03-9e9f-a03345af8ac1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light: Get Enabled
haystackProgrammer: Light.enabled (get)
favoriteKey: UnityEngine.Light.enabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e2ae7b67-a52b-48c8-80d8-dcf9fb0b16ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light: Set Enabled
haystackProgrammer: Light.enabled (set)
favoriteKey: UnityEngine.Light.enabled@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;enabled
tag3: UnityEngine.Light;enabled
valueInputTypes: UnityEngine.Light|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c6b2e233-bf9e-430a-ba79-08a5e218c7eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light: Is Active And Enabled
haystackProgrammer: Light.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Light.isActiveAndEnabled@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;isActiveAndEnabled
tag3: UnityEngine.Light;isActiveAndEnabled
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"791678aa-a921-48f9-8ed8-7a34f56097f0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light: Get Transform
haystackProgrammer: Light.transform (get)
favoriteKey: UnityEngine.Light.transform@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1064d052-3915-4cc8-a13a-c628142e2f03","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Light: Get Transform Handle
haystackProgrammer: Light.transformHandle (get)
favoriteKey: UnityEngine.Light.transformHandle@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ad291bda-ce69-4cd4-a133-7d98d0dcc21c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light: Get Game Object
haystackProgrammer: Light.gameObject (get)
favoriteKey: UnityEngine.Light.gameObject@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Light
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7496082d-3786-4e69-80cb-0788481efbd2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light: Get Tag
haystackProgrammer: Light.tag (get)
favoriteKey: UnityEngine.Light.tag@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"26e46848-c48e-4d99-a0cd-3a91a94f3eb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light: Set Tag
haystackProgrammer: Light.tag (set)
favoriteKey: UnityEngine.Light.tag@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8d7b1a10-9e49-4bec-a920-d7007885712e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light: Get Name
haystackProgrammer: Light.name (get)
favoriteKey: UnityEngine.Light.name@get
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Light","targetTypeName":"UnityEngine.Light","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e88bae76-ad8b-4788-aff8-07c27df467c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light: Set Name
haystackProgrammer: Light.name (set)
favoriteKey: UnityEngine.Light.name@set
tag1: UnityEngine.Light
tag2: UnityEngine.Light;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Light|System.String
valueOutputTypes: System.String
unit:
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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labelProgrammer: Equals (other)
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haystackHuman: Skybox: Find First Object By Type
haystackProgrammer: Skybox.FindFirstObjectByType
favoriteKey: UnityEngine.Skybox.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Skybox: Find Any Object By Type
haystackProgrammer: Skybox.FindAnyObjectByType
favoriteKey: UnityEngine.Skybox.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skybox: To String
haystackProgrammer: Skybox.ToString
favoriteKey: UnityEngine.Skybox.ToString()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skybox: Equals
haystackProgrammer: Skybox.Equals
favoriteKey: UnityEngine.Skybox.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skybox: Get Type
haystackProgrammer: Skybox.GetType
favoriteKey: UnityEngine.Skybox.GetType()@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5d794e30-d6d1-4356-bf0a-36befb253894","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skybox: Reference Equals
haystackProgrammer: Skybox.ReferenceEquals
favoriteKey: UnityEngine.Skybox.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Skybox: Get Material
haystackProgrammer: Skybox.material (get)
favoriteKey: UnityEngine.Skybox.material@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Skybox: Set Material
haystackProgrammer: Skybox.material (set)
favoriteKey: UnityEngine.Skybox.material@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;material
tag3: UnityEngine.Skybox;material
valueInputTypes: UnityEngine.Skybox|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skybox: Get Enabled
haystackProgrammer: Skybox.enabled (get)
favoriteKey: UnityEngine.Skybox.enabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skybox: Set Enabled
haystackProgrammer: Skybox.enabled (set)
favoriteKey: UnityEngine.Skybox.enabled@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;enabled
tag3: UnityEngine.Skybox;enabled
valueInputTypes: UnityEngine.Skybox|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Skybox: Is Active And Enabled
haystackProgrammer: Skybox.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Skybox.isActiveAndEnabled@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;isActiveAndEnabled
tag3: UnityEngine.Skybox;isActiveAndEnabled
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Skybox: Get Transform
haystackProgrammer: Skybox.transform (get)
favoriteKey: UnityEngine.Skybox.transform@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94ab8f6a-2c2e-4d97-b400-d19157039e08","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Skybox: Get Transform Handle
haystackProgrammer: Skybox.transformHandle (get)
favoriteKey: UnityEngine.Skybox.transformHandle@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa99b17a-3bc2-4173-b9fe-b3744d7b7129","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Skybox: Get Game Object
haystackProgrammer: Skybox.gameObject (get)
favoriteKey: UnityEngine.Skybox.gameObject@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0313824e-960c-465c-a4bd-45894cc165cf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Skybox: Get Tag
haystackProgrammer: Skybox.tag (get)
favoriteKey: UnityEngine.Skybox.tag@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6c58e5a3-e0ae-47d7-a5de-ae6827c4c48f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Skybox: Set Tag
haystackProgrammer: Skybox.tag (set)
favoriteKey: UnityEngine.Skybox.tag@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"2db60710-8ad8-4128-a4ab-3723f15d479d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Skybox: Get Name
haystackProgrammer: Skybox.name (get)
favoriteKey: UnityEngine.Skybox.name@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d5146d5a-6e07-44d1-accb-e6f7fb04ecdb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Skybox: Set Name
haystackProgrammer: Skybox.name (set)
favoriteKey: UnityEngine.Skybox.name@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Skybox|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"03496d63-9642-40e6-8e15-0cd36b27aa07","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Skybox: Get Hide Flags
haystackProgrammer: Skybox.hideFlags (get)
favoriteKey: UnityEngine.Skybox.hideFlags@get
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.Skybox","targetTypeName":"UnityEngine.Skybox","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fcef7e68-9a66-4e60-9c09-8215a5c1e36f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Skybox: Set Hide Flags
haystackProgrammer: Skybox.hideFlags (set)
favoriteKey: UnityEngine.Skybox.hideFlags@set
tag1: UnityEngine.Skybox
tag2: UnityEngine.Skybox;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Skybox|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Mesh Filter: Try Get Component
haystackProgrammer: MeshFilter.TryGetComponent
favoriteKey: UnityEngine.MeshFilter.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Mesh Filter: Get Component
haystackProgrammer: MeshFilter.GetComponent
favoriteKey: UnityEngine.MeshFilter.GetComponent(System.String)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.MeshFilter|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Mesh Filter: Get Component In Children
haystackProgrammer: MeshFilter.GetComponentInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Mesh Filter: Get Components In Children
haystackProgrammer: MeshFilter.GetComponentsInChildren
favoriteKey: UnityEngine.MeshFilter.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.MeshFilter|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
favoriteKey: UnityEngine.MeshFilter.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.MeshFilter|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Mesh Filter: Get Component In Parent
haystackProgrammer: MeshFilter.GetComponentInParent
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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haystackProgrammer: MeshFilter.GetComponentsInParent
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labelProgrammer: GetComponentsInParent (t)
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labelProgrammer: GetComponents (type)
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
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labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
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labelHuman: Send Message Upwards (Method Name, Options)
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labelHuman: Send Message (Method Name, Value)
labelProgrammer: SendMessage (methodName, value)
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haystackProgrammer: MeshFilter.SendMessage
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
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labelHuman: Broadcast Message (Method Name)
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
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labelHuman: Instantiate (Original, Position, Rotation)
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valueInputTypes: UnityEngine.MeshFilter
valueOutputTypes: UnityEngine.TransformHandle
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labelProgrammer: gameObject (get)
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haystackProgrammer: MeshFilter.gameObject (get)
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tag2: UnityEngine.MeshFilter;gameObject
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labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Mesh Filter: Get Tag
haystackProgrammer: MeshFilter.tag (get)
favoriteKey: UnityEngine.MeshFilter.tag@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
tag3: UnityEngine.Component;tag
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Mesh Filter: Set Tag
haystackProgrammer: MeshFilter.tag (set)
favoriteKey: UnityEngine.MeshFilter.tag@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;tag
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labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Mesh Filter: Get Name
haystackProgrammer: MeshFilter.name (get)
favoriteKey: UnityEngine.MeshFilter.name@get
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Mesh Filter: Set Name
haystackProgrammer: MeshFilter.name (set)
favoriteKey: UnityEngine.MeshFilter.name@set
tag1: UnityEngine.MeshFilter
tag2: UnityEngine.MeshFilter;name
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Mesh Filter: Get Hide Flags
haystackProgrammer: MeshFilter.hideFlags (get)
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tag2: UnityEngine.MeshFilter;hideFlags
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valueOutputTypes: UnityEngine.HideFlags
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
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haystackProgrammer: MeshFilter.hideFlags (set)
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valueOutputTypes: UnityEngine.HideFlags
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Update ()
labelProgrammer: Update ()
haystackHuman: Light Probe Proxy Volume: Update
haystackProgrammer: LightProbeProxyVolume.Update
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tag2: UnityEngine.LightProbeProxyVolume;Update;
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
haystackProgrammer: LightProbeProxyVolume.GetComponent
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponent(System.Type)@any
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labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
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valueOutputTypes: System.Boolean|UnityEngine.Component
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labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Light Probe Proxy Volume: Get Component
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valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Light Probe Proxy Volume: Get Component In Children
haystackProgrammer: LightProbeProxyVolume.GetComponentInChildren
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentInChildren(System.TypeSystem.Boolean)@any
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valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
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haystackProgrammer: LightProbeProxyVolume.GetComponentInChildren
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labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
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favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbeProxyVolume
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Light Probe Proxy Volume: Get Components In Children
haystackProgrammer: LightProbeProxyVolume.GetComponentsInChildren
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.LightProbeProxyVolume
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tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
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labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Light Probe Proxy Volume: Get Component In Parent
haystackProgrammer: LightProbeProxyVolume.GetComponentInParent
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valueOutputTypes: UnityEngine.Component
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labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
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haystackProgrammer: LightProbeProxyVolume.GetComponentInParent
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labelProgrammer: GetComponentsInParent (t, includeInactive)
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haystackProgrammer: LightProbeProxyVolume.GetComponentsInParent
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labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
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haystackProgrammer: LightProbeProxyVolume.GetComponentsInParent
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tag3: UnityEngine.Component;GetComponentsInParent;System.Type
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valueOutputTypes: UnityEngine.Component[]
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labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
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haystackProgrammer: LightProbeProxyVolume.GetComponents
favoriteKey: UnityEngine.LightProbeProxyVolume.GetComponents(System.Type)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Light Probe Proxy Volume: Get Components
haystackProgrammer: LightProbeProxyVolume.GetComponents
tag1: UnityEngine.LightProbeProxyVolume
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Light Probe Proxy Volume: Get Component Index
haystackProgrammer: LightProbeProxyVolume.GetComponentIndex
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tag1: UnityEngine.LightProbeProxyVolume
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Light Probe Proxy Volume: Compare Tag
haystackProgrammer: LightProbeProxyVolume.CompareTag
favoriteKey: UnityEngine.LightProbeProxyVolume.CompareTag(System.String)@any
tag1: UnityEngine.LightProbeProxyVolume
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tag3: UnityEngine.Component;CompareTag;System.String
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valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Light Probe Proxy Volume: Compare Tag
haystackProgrammer: LightProbeProxyVolume.CompareTag
favoriteKey: UnityEngine.LightProbeProxyVolume.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Light Probe Proxy Volume: Send Message Upwards
haystackProgrammer: LightProbeProxyVolume.SendMessageUpwards
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valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Grid Resolution Z
labelProgrammer: gridResolutionZ (get)
haystackHuman: Light Probe Proxy Volume: Get Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gridResolutionZ
tag3: UnityEngine.LightProbeProxyVolume;gridResolutionZ
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Grid Resolution Z
labelProgrammer: gridResolutionZ (set)
haystackHuman: Light Probe Proxy Volume: Set Grid Resolution Z
haystackProgrammer: LightProbeProxyVolume.gridResolutionZ (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.gridResolutionZ@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gridResolutionZ
tag3: UnityEngine.LightProbeProxyVolume;gridResolutionZ
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounding Box Mode
labelProgrammer: boundingBoxMode (get)
haystackHuman: Light Probe Proxy Volume: Get Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.boundingBoxMode@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;boundingBoxMode
tag3: UnityEngine.LightProbeProxyVolume;boundingBoxMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounding Box Mode
labelProgrammer: boundingBoxMode (set)
haystackHuman: Light Probe Proxy Volume: Set Bounding Box Mode
haystackProgrammer: LightProbeProxyVolume.boundingBoxMode (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.boundingBoxMode@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;boundingBoxMode
tag3: UnityEngine.LightProbeProxyVolume;boundingBoxMode
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+BoundingBoxMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+BoundingBoxMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Mode
labelProgrammer: resolutionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.resolutionMode@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;resolutionMode
tag3: UnityEngine.LightProbeProxyVolume;resolutionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Mode
labelProgrammer: resolutionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Resolution Mode
haystackProgrammer: LightProbeProxyVolume.resolutionMode (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.resolutionMode@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;resolutionMode
tag3: UnityEngine.LightProbeProxyVolume;resolutionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ResolutionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ResolutionMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Position Mode
labelProgrammer: probePositionMode (get)
haystackHuman: Light Probe Proxy Volume: Get Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.probePositionMode@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;probePositionMode
tag3: UnityEngine.LightProbeProxyVolume;probePositionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Position Mode
labelProgrammer: probePositionMode (set)
haystackHuman: Light Probe Proxy Volume: Set Probe Position Mode
haystackProgrammer: LightProbeProxyVolume.probePositionMode (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.probePositionMode@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;probePositionMode
tag3: UnityEngine.LightProbeProxyVolume;probePositionMode
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+ProbePositionMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+ProbePositionMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Refresh Mode
labelProgrammer: refreshMode (get)
haystackHuman: Light Probe Proxy Volume: Get Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.refreshMode@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;refreshMode
tag3: UnityEngine.LightProbeProxyVolume;refreshMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
unit:
{"member":{"name":"refreshMode","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9901892-862c-4765-b46c-2a4b85f1136c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Refresh Mode
labelProgrammer: refreshMode (set)
haystackHuman: Light Probe Proxy Volume: Set Refresh Mode
haystackProgrammer: LightProbeProxyVolume.refreshMode (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.refreshMode@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;refreshMode
tag3: UnityEngine.LightProbeProxyVolume;refreshMode
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+RefreshMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+RefreshMode
unit:
{"chainable":false,"member":{"name":"refreshMode","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Automatic","$type":"UnityEngine.LightProbeProxyVolume+RefreshMode"}},"position":{"x":0.0,"y":0.0},"guid":"f233c50d-90c4-44d9-9664-21e2055bb630","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Quality Mode
labelProgrammer: qualityMode (get)
haystackHuman: Light Probe Proxy Volume: Get Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.qualityMode@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;qualityMode
tag3: UnityEngine.LightProbeProxyVolume;qualityMode
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
unit:
{"member":{"name":"qualityMode","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbe1d062-abdc-4960-b809-50569a485f28","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Quality Mode
labelProgrammer: qualityMode (set)
haystackHuman: Light Probe Proxy Volume: Set Quality Mode
haystackProgrammer: LightProbeProxyVolume.qualityMode (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.qualityMode@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;qualityMode
tag3: UnityEngine.LightProbeProxyVolume;qualityMode
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+QualityMode
valueOutputTypes: UnityEngine.LightProbeProxyVolume+QualityMode
unit:
{"chainable":false,"member":{"name":"qualityMode","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Low","$type":"UnityEngine.LightProbeProxyVolume+QualityMode"}},"position":{"x":0.0,"y":0.0},"guid":"456a8267-3b0c-454c-b9d2-1e0bd4503a73","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Data Format
labelProgrammer: dataFormat (get)
haystackHuman: Light Probe Proxy Volume: Get Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.dataFormat@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;dataFormat
tag3: UnityEngine.LightProbeProxyVolume;dataFormat
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
unit:
{"member":{"name":"dataFormat","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0aef2e85-ba74-4a12-8449-d46bc0970f31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Data Format
labelProgrammer: dataFormat (set)
haystackHuman: Light Probe Proxy Volume: Set Data Format
haystackProgrammer: LightProbeProxyVolume.dataFormat (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.dataFormat@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;dataFormat
tag3: UnityEngine.LightProbeProxyVolume;dataFormat
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.LightProbeProxyVolume+DataFormat
valueOutputTypes: UnityEngine.LightProbeProxyVolume+DataFormat
unit:
{"chainable":false,"member":{"name":"dataFormat","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"HalfFloat","$type":"UnityEngine.LightProbeProxyVolume+DataFormat"}},"position":{"x":0.0,"y":0.0},"guid":"d313499a-d575-4c96-9bcd-6c9a25c7ca0a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Light Probe Proxy Volume: Get Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.enabled@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;enabled
tag3: UnityEngine.LightProbeProxyVolume;enabled
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bb89e11-dd87-4323-b52c-3c9f5683c4f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Light Probe Proxy Volume: Set Enabled
haystackProgrammer: LightProbeProxyVolume.enabled (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.enabled@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;enabled
tag3: UnityEngine.LightProbeProxyVolume;enabled
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"8957595f-577c-46c2-9fbf-8e9956ae5fa3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Light Probe Proxy Volume: Is Active And Enabled
haystackProgrammer: LightProbeProxyVolume.isActiveAndEnabled (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.isActiveAndEnabled@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;isActiveAndEnabled
tag3: UnityEngine.LightProbeProxyVolume;isActiveAndEnabled
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8aa84c0-a647-4012-9719-6f5f953c9b7f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Light Probe Proxy Volume: Get Transform
haystackProgrammer: LightProbeProxyVolume.transform (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.transform@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b2679afb-5e5d-4eb0-bfb1-b53994e32c3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Light Probe Proxy Volume: Get Transform Handle
haystackProgrammer: LightProbeProxyVolume.transformHandle (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.transformHandle@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c968049-6d51-49be-8a9e-deff1b7cd0d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Light Probe Proxy Volume: Get Game Object
haystackProgrammer: LightProbeProxyVolume.gameObject (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.gameObject@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2e221eb-f832-4e5e-bca1-aa774c67fdb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Light Probe Proxy Volume: Get Tag
haystackProgrammer: LightProbeProxyVolume.tag (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e3d9c093-5fba-4b0d-8812-b19da41ef398","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Light Probe Proxy Volume: Set Tag
haystackProgrammer: LightProbeProxyVolume.tag (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.tag@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8388411e-3b35-42c8-9c73-42267cad819e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probe Proxy Volume: Get Name
haystackProgrammer: LightProbeProxyVolume.name (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7cd4a047-02e2-4410-ad37-cb8a8d30f86f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probe Proxy Volume: Set Name
haystackProgrammer: LightProbeProxyVolume.name (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.name@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbeProxyVolume|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c544b3b8-1502-4d42-b5ff-89badb80ef4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probe Proxy Volume: Get Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (get)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@get
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49114d43-845e-46b5-834e-2b68ecc3c224","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probe Proxy Volume: Set Hide Flags
haystackProgrammer: LightProbeProxyVolume.hideFlags (set)
favoriteKey: UnityEngine.LightProbeProxyVolume.hideFlags@set
tag1: UnityEngine.LightProbeProxyVolume
tag2: UnityEngine.LightProbeProxyVolume;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbeProxyVolume|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightProbeProxyVolume","targetTypeName":"UnityEngine.LightProbeProxyVolume","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"577069b5-508d-401e-b683-c1945a0410ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Weight (Index)
labelProgrammer: GetBlendShapeWeight (index)
haystackHuman: Skinned Mesh Renderer: Get Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.GetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetBlendShapeWeight(System.Int32)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;GetBlendShapeWeight;System.Int32
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Blend Shape Weight (Index, Value)
labelProgrammer: SetBlendShapeWeight (index, value)
haystackHuman: Skinned Mesh Renderer: Set Blend Shape Weight
haystackProgrammer: SkinnedMeshRenderer.SetBlendShapeWeight
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetBlendShapeWeight(System.Int32System.Single)@any
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tag3: UnityEngine.SkinnedMeshRenderer;SetBlendShapeWeight;System.Int32;System.Single
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labelHuman: Bake Mesh (Mesh)
labelProgrammer: BakeMesh (mesh)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.Mesh)@any
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tag2: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
tag3: UnityEngine.SkinnedMeshRenderer;BakeMesh;UnityEngine.Mesh
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labelHuman: Bake Mesh (Mesh, Use Scale)
labelProgrammer: BakeMesh (mesh, useScale)
haystackHuman: Skinned Mesh Renderer: Bake Mesh
haystackProgrammer: SkinnedMeshRenderer.BakeMesh
favoriteKey: UnityEngine.SkinnedMeshRenderer.BakeMesh(UnityEngine.MeshSystem.Boolean)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer ()
labelProgrammer: GetVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetVertexBuffer()@any
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tag2: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetVertexBuffer;
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valueOutputTypes: UnityEngine.GraphicsBuffer
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labelHuman: Get Previous Vertex Buffer ()
labelProgrammer: GetPreviousVertexBuffer ()
haystackHuman: Skinned Mesh Renderer: Get Previous Vertex Buffer
haystackProgrammer: SkinnedMeshRenderer.GetPreviousVertexBuffer
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPreviousVertexBuffer()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
tag3: UnityEngine.SkinnedMeshRenderer;GetPreviousVertexBuffer;
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labelHuman: Set Shader User Value (V)
labelProgrammer: SetShaderUserValue (v)
haystackHuman: Skinned Mesh Renderer: Set Shader User Value
haystackProgrammer: SkinnedMeshRenderer.SetShaderUserValue
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetShaderUserValue(System.UInt32)@any
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tag3: UnityEngine.SkinnedMeshRenderer;SetShaderUserValue;System.UInt32
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labelHuman: Get Shader User Value ()
labelProgrammer: GetShaderUserValue ()
haystackHuman: Skinned Mesh Renderer: Get Shader User Value
haystackProgrammer: SkinnedMeshRenderer.GetShaderUserValue
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetShaderUserValue()@any
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tag2: UnityEngine.SkinnedMeshRenderer;GetShaderUserValue;
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valueOutputTypes: System.UInt32
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labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetBounds
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tag2: UnityEngine.SkinnedMeshRenderer;ResetBounds;
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labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Skinned Mesh Renderer: Reset Local Bounds
haystackProgrammer: SkinnedMeshRenderer.ResetLocalBounds
favoriteKey: UnityEngine.SkinnedMeshRenderer.ResetLocalBounds()@any
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tag2: UnityEngine.SkinnedMeshRenderer;ResetLocalBounds;
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labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Skinned Mesh Renderer: Has Property Block
haystackProgrammer: SkinnedMeshRenderer.HasPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.HasPropertyBlock()@any
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tag2: UnityEngine.SkinnedMeshRenderer;HasPropertyBlock;
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valueOutputTypes: System.Boolean
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labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
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tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
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labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Set Property Block
haystackProgrammer: SkinnedMeshRenderer.SetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
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tag2: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.SkinnedMeshRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
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labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
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tag3: UnityEngine.SkinnedMeshRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Skinned Mesh Renderer: Get Property Block
haystackProgrammer: SkinnedMeshRenderer.GetPropertyBlock
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Materials
haystackProgrammer: SkinnedMeshRenderer.GetMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Shared Materials (Materials)
labelProgrammer: SetSharedMaterials (materials)
haystackHuman: Skinned Mesh Renderer: Set Shared Materials
haystackProgrammer: SkinnedMeshRenderer.SetSharedMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Materials (Materials)
labelProgrammer: SetMaterials (materials)
haystackHuman: Skinned Mesh Renderer: Set Materials
haystackProgrammer: SkinnedMeshRenderer.SetMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shared Materials (M)
labelProgrammer: GetSharedMaterials (m)
haystackHuman: Skinned Mesh Renderer: Get Shared Materials
haystackProgrammer: SkinnedMeshRenderer.GetSharedMaterials
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Closest Reflection Probes (Result)
labelProgrammer: GetClosestReflectionProbes (result)
haystackHuman: Skinned Mesh Renderer: Get Closest Reflection Probes
haystackProgrammer: SkinnedMeshRenderer.GetClosestReflectionProbes
tag1: UnityEngine.SkinnedMeshRenderer
favoriteKey:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skinned Mesh Renderer: Get Component
haystackProgrammer: SkinnedMeshRenderer.GetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetComponent(System.Type)@any
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tag2: UnityEngine.SkinnedMeshRenderer;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Skinned Mesh Renderer: Try Get Component
haystackProgrammer: SkinnedMeshRenderer.TryGetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.TryGetComponent(System.TypeUnityEngine.Component&)@any
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tag2: UnityEngine.SkinnedMeshRenderer;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
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valueOutputTypes: System.Boolean|UnityEngine.Component
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Skinned Mesh Renderer: Get Component
haystackProgrammer: SkinnedMeshRenderer.GetComponent
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetComponent(System.String)@any
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tag2: UnityEngine.SkinnedMeshRenderer;GetComponent;System.String
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labelProgrammer: BroadcastMessage (methodName)
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labelProgrammer: GetInstanceID ()
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labelProgrammer: GetHashCode ()
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haystackProgrammer: SkinnedMeshRenderer.GetHashCode
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labelProgrammer: Equals (other)
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labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Skinned Mesh Renderer: To String
haystackProgrammer: SkinnedMeshRenderer.ToString
favoriteKey: UnityEngine.SkinnedMeshRenderer.ToString()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97420841-93dc-4a44-b6a4-3a9508ea3cd5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Skinned Mesh Renderer: Equals
haystackProgrammer: SkinnedMeshRenderer.Equals
favoriteKey: UnityEngine.SkinnedMeshRenderer.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49826aa1-bde8-434c-a38e-7abb6794a277","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Skinned Mesh Renderer: Get Type
haystackProgrammer: SkinnedMeshRenderer.GetType
favoriteKey: UnityEngine.SkinnedMeshRenderer.GetType()@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"483b4b03-5352-486b-9561-c79ba15073ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Skinned Mesh Renderer: Reference Equals
haystackProgrammer: SkinnedMeshRenderer.ReferenceEquals
favoriteKey: UnityEngine.SkinnedMeshRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0b6ee3c6-7b0e-4dea-8222-735f71808ebd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Quality
labelProgrammer: quality (get)
haystackHuman: Skinned Mesh Renderer: Get Quality
haystackProgrammer: SkinnedMeshRenderer.quality (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.quality@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;quality
tag3: UnityEngine.SkinnedMeshRenderer;quality
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.SkinQuality
unit:
{"member":{"name":"quality","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1dd0677a-03b7-4619-9cf5-ed0a080a5c39","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Quality
labelProgrammer: quality (set)
haystackHuman: Skinned Mesh Renderer: Set Quality
haystackProgrammer: SkinnedMeshRenderer.quality (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.quality@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;quality
tag3: UnityEngine.SkinnedMeshRenderer;quality
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.SkinQuality
valueOutputTypes: UnityEngine.SkinQuality
unit:
{"chainable":false,"member":{"name":"quality","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Auto","$type":"UnityEngine.SkinQuality"}},"position":{"x":0.0,"y":0.0},"guid":"97896f52-ae3a-4303-9f0c-ffbf779f0af5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Update When Offscreen
labelProgrammer: updateWhenOffscreen (get)
haystackHuman: Skinned Mesh Renderer: Get Update When Offscreen
haystackProgrammer: SkinnedMeshRenderer.updateWhenOffscreen (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.updateWhenOffscreen@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
tag3: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"updateWhenOffscreen","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b5895eb-88c6-41f9-8944-5d4bd5c11519","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Update When Offscreen
labelProgrammer: updateWhenOffscreen (set)
haystackHuman: Skinned Mesh Renderer: Set Update When Offscreen
haystackProgrammer: SkinnedMeshRenderer.updateWhenOffscreen (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.updateWhenOffscreen@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
tag3: UnityEngine.SkinnedMeshRenderer;updateWhenOffscreen
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"updateWhenOffscreen","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"92014316-eeda-4bd7-b476-526ded6396b0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Matrix Recalculation Per Render
labelProgrammer: forceMatrixRecalculationPerRender (get)
haystackHuman: Skinned Mesh Renderer: Get Force Matrix Recalculation Per Render
haystackProgrammer: SkinnedMeshRenderer.forceMatrixRecalculationPerRender (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceMatrixRecalculationPerRender@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
tag3: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceMatrixRecalculationPerRender","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21f9f17f-6934-4a87-baf4-f14da1977d86","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Matrix Recalculation Per Render
labelProgrammer: forceMatrixRecalculationPerRender (set)
haystackHuman: Skinned Mesh Renderer: Set Force Matrix Recalculation Per Render
haystackProgrammer: SkinnedMeshRenderer.forceMatrixRecalculationPerRender (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceMatrixRecalculationPerRender@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
tag3: UnityEngine.SkinnedMeshRenderer;forceMatrixRecalculationPerRender
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceMatrixRecalculationPerRender","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"80023a43-5287-4465-a166-ecf1938c4950","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Bone
labelProgrammer: rootBone (get)
haystackHuman: Skinned Mesh Renderer: Get Root Bone
haystackProgrammer: SkinnedMeshRenderer.rootBone (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rootBone@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rootBone
tag3: UnityEngine.SkinnedMeshRenderer;rootBone
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"rootBone","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b93418f4-a09d-4f83-be53-89a564596999","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Root Bone
labelProgrammer: rootBone (set)
haystackHuman: Skinned Mesh Renderer: Set Root Bone
haystackProgrammer: SkinnedMeshRenderer.rootBone (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rootBone@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rootBone
tag3: UnityEngine.SkinnedMeshRenderer;rootBone
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"rootBone","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3273c54a-e6a0-47ae-a9de-b234326bf390","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bones
labelProgrammer: bones (get)
haystackHuman: Skinned Mesh Renderer: Get Bones
haystackProgrammer: SkinnedMeshRenderer.bones (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bones@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bones
tag3: UnityEngine.SkinnedMeshRenderer;bones
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Transform[]
unit:
{"member":{"name":"bones","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25a571ba-4dcf-42c2-be4f-6d9de51abeb2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bones
labelProgrammer: bones (set)
haystackHuman: Skinned Mesh Renderer: Set Bones
haystackProgrammer: SkinnedMeshRenderer.bones (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bones@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bones
tag3: UnityEngine.SkinnedMeshRenderer;bones
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Transform[]
valueOutputTypes: UnityEngine.Transform[]
unit:
{"chainable":false,"member":{"name":"bones","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"00a87026-a843-4995-bb68-0cfa329caa25","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Mesh
labelProgrammer: sharedMesh (get)
haystackHuman: Skinned Mesh Renderer: Get Shared Mesh
haystackProgrammer: SkinnedMeshRenderer.sharedMesh (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMesh@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMesh
tag3: UnityEngine.SkinnedMeshRenderer;sharedMesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Mesh
unit:
{"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"716c26a3-8f6b-4f56-b4ac-2ab9546f0de1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Mesh
labelProgrammer: sharedMesh (set)
haystackHuman: Skinned Mesh Renderer: Set Shared Mesh
haystackProgrammer: SkinnedMeshRenderer.sharedMesh (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sharedMesh@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sharedMesh
tag3: UnityEngine.SkinnedMeshRenderer;sharedMesh
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"sharedMesh","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"fd61d38f-176a-4a76-b672-733f594a9b74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skinned Motion Vectors
labelProgrammer: skinnedMotionVectors (get)
haystackHuman: Skinned Mesh Renderer: Get Skinned Motion Vectors
haystackProgrammer: SkinnedMeshRenderer.skinnedMotionVectors (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.skinnedMotionVectors@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
tag3: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"skinnedMotionVectors","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73d796a4-7408-4628-8c3e-82201b2569b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skinned Motion Vectors
labelProgrammer: skinnedMotionVectors (set)
haystackHuman: Skinned Mesh Renderer: Set Skinned Motion Vectors
haystackProgrammer: SkinnedMeshRenderer.skinnedMotionVectors (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.skinnedMotionVectors@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
tag3: UnityEngine.SkinnedMeshRenderer;skinnedMotionVectors
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"skinnedMotionVectors","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"14bb8997-a0f4-4311-9cc8-8dc60a1cf1f2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Buffer Target
labelProgrammer: vertexBufferTarget (get)
haystackHuman: Skinned Mesh Renderer: Get Vertex Buffer Target
haystackProgrammer: SkinnedMeshRenderer.vertexBufferTarget (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.vertexBufferTarget@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
tag3: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
{"member":{"name":"vertexBufferTarget","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ab72c21-0f08-434b-8f49-04e48e6bfeb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Vertex Buffer Target
labelProgrammer: vertexBufferTarget (set)
haystackHuman: Skinned Mesh Renderer: Set Vertex Buffer Target
haystackProgrammer: SkinnedMeshRenderer.vertexBufferTarget (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.vertexBufferTarget@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
tag3: UnityEngine.SkinnedMeshRenderer;vertexBufferTarget
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.GraphicsBuffer+Target
valueOutputTypes: UnityEngine.GraphicsBuffer+Target
unit:
{"chainable":false,"member":{"name":"vertexBufferTarget","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Vertex","$type":"UnityEngine.GraphicsBuffer+Target"}},"position":{"x":0.0,"y":0.0},"guid":"56858f69-d7af-4d6e-9933-9ed011197cd1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Skinned Mesh Renderer: Get Bounds
haystackProgrammer: SkinnedMeshRenderer.bounds (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bounds@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bounds
tag3: UnityEngine.SkinnedMeshRenderer;bounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bce54fcc-dc58-41a6-94b0-7a759fc2fba8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Skinned Mesh Renderer: Set Bounds
haystackProgrammer: SkinnedMeshRenderer.bounds (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.bounds@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;bounds
tag3: UnityEngine.SkinnedMeshRenderer;bounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"270f5323-3b0b-4b1e-8342-bcf48c217510","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Skinned Mesh Renderer: Get Local Bounds
haystackProgrammer: SkinnedMeshRenderer.localBounds (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.localBounds@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;localBounds
tag3: UnityEngine.SkinnedMeshRenderer;localBounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abb720a0-c0e5-4d31-a909-20016a0b4609","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Skinned Mesh Renderer: Set Local Bounds
haystackProgrammer: SkinnedMeshRenderer.localBounds (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.localBounds@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;localBounds
tag3: UnityEngine.SkinnedMeshRenderer;localBounds
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"721f83f1-9697-4f9d-bfcb-445a60d24a34","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Skinned Mesh Renderer: Get Enabled
haystackProgrammer: SkinnedMeshRenderer.enabled (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.enabled@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;enabled
tag3: UnityEngine.SkinnedMeshRenderer;enabled
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6920235c-d5b8-44ff-a50f-998a2a10e6da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Skinned Mesh Renderer: Set Enabled
haystackProgrammer: SkinnedMeshRenderer.enabled (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.enabled@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;enabled
tag3: UnityEngine.SkinnedMeshRenderer;enabled
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6c5dba53-294d-46ae-91bd-d8977863830c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Skinned Mesh Renderer: Is Visible
haystackProgrammer: SkinnedMeshRenderer.isVisible (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.isVisible@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;isVisible
tag3: UnityEngine.SkinnedMeshRenderer;isVisible
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"340acb05-7b87-41fe-abc6-612f18b03cb4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Skinned Mesh Renderer: Get Shadow Casting Mode
haystackProgrammer: SkinnedMeshRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.shadowCastingMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
tag3: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"175c7719-b670-4b6a-b1fe-b4b00879e462","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Skinned Mesh Renderer: Set Shadow Casting Mode
haystackProgrammer: SkinnedMeshRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.shadowCastingMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
tag3: UnityEngine.SkinnedMeshRenderer;shadowCastingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"a3d56315-6fb3-4714-9742-329897866e7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Skinned Mesh Renderer: Get Receive Shadows
haystackProgrammer: SkinnedMeshRenderer.receiveShadows (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.receiveShadows@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;receiveShadows
tag3: UnityEngine.SkinnedMeshRenderer;receiveShadows
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ccfadaf-8e5d-4d1c-b4e6-d7b8526367ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Skinned Mesh Renderer: Set Receive Shadows
haystackProgrammer: SkinnedMeshRenderer.receiveShadows (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.receiveShadows@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;receiveShadows
tag3: UnityEngine.SkinnedMeshRenderer;receiveShadows
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"22c210e2-0730-4819-b8ad-daaae5b0fcd9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Skinned Mesh Renderer: Get Force Rendering Off
haystackProgrammer: SkinnedMeshRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceRenderingOff@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
tag3: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e1073b3-d195-46f5-ab49-794256e87b99","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Skinned Mesh Renderer: Set Force Rendering Off
haystackProgrammer: SkinnedMeshRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.forceRenderingOff@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
tag3: UnityEngine.SkinnedMeshRenderer;forceRenderingOff
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0a7e0396-7e94-4311-98f6-feaed1ac5440","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Skinned Mesh Renderer: Get Static Shadow Caster
haystackProgrammer: SkinnedMeshRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.staticShadowCaster@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
tag3: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"71f92294-0509-4413-8df4-eeac9b7d3cdc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Skinned Mesh Renderer: Set Static Shadow Caster
haystackProgrammer: SkinnedMeshRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.staticShadowCaster@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
tag3: UnityEngine.SkinnedMeshRenderer;staticShadowCaster
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bca25c03-0da2-471a-a6be-af314ecd9663","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Skinned Mesh Renderer: Get Motion Vector Generation Mode
haystackProgrammer: SkinnedMeshRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"77d6215b-beb4-4f53-84ad-c75fc48eefb1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Skinned Mesh Renderer: Set Motion Vector Generation Mode
haystackProgrammer: SkinnedMeshRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
tag3: UnityEngine.SkinnedMeshRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"ec915378-fd68-4d1a-a681-26875f69bdb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Skinned Mesh Renderer: Get Light Probe Usage
haystackProgrammer: SkinnedMeshRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeUsage@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"106f8d23-7a8d-4a5c-9ed7-a5418726388c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Skinned Mesh Renderer: Set Light Probe Usage
haystackProgrammer: SkinnedMeshRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.lightProbeUsage@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;lightProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"dacb4281-9210-4354-a68a-518cc9ba49ef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Skinned Mesh Renderer: Get Reflection Probe Usage
haystackProgrammer: SkinnedMeshRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.reflectionProbeUsage@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9ac894d-f6c3-4c31-ba64-46ca659d1bbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Skinned Mesh Renderer: Set Reflection Probe Usage
haystackProgrammer: SkinnedMeshRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.reflectionProbeUsage@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
tag3: UnityEngine.SkinnedMeshRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"51acd470-596c-4333-9536-ee5b7b668965","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Skinned Mesh Renderer: Get Rendering Layer Mask
haystackProgrammer: SkinnedMeshRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.renderingLayerMask@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
tag3: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b08f7eb-ec5c-4dca-acd5-817908a6466c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Skinned Mesh Renderer: Set Rendering Layer Mask
haystackProgrammer: SkinnedMeshRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.renderingLayerMask@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
tag3: UnityEngine.SkinnedMeshRenderer;renderingLayerMask
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"35b64ffa-12fd-4183-996d-312b0c5fabf3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Skinned Mesh Renderer: Get Renderer Priority
haystackProgrammer: SkinnedMeshRenderer.rendererPriority (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rendererPriority@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rendererPriority
tag3: UnityEngine.SkinnedMeshRenderer;rendererPriority
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"80e055d6-bd85-4bbc-83d0-ea4ff84bf96b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Skinned Mesh Renderer: Set Renderer Priority
haystackProgrammer: SkinnedMeshRenderer.rendererPriority (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rendererPriority@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rendererPriority
tag3: UnityEngine.SkinnedMeshRenderer;rendererPriority
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3b0e7130-e48c-4265-8e65-9d5452bb38c6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Skinned Mesh Renderer: Get Ray Tracing Mode
haystackProgrammer: SkinnedMeshRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingMode@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingMode
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a640527d-dfe6-4f9d-b54c-8d9b773cdae8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Skinned Mesh Renderer: Set Ray Tracing Mode
haystackProgrammer: SkinnedMeshRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingMode@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingMode
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingMode
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"0820e6c9-c1fa-4208-abd3-99211d032ac7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (get)
haystackHuman: Skinned Mesh Renderer: Get Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlags (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlags@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b58bb0c0-af08-4a22-91f8-cf2e045dfd23","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags
labelProgrammer: rayTracingAccelerationStructureBuildFlags (set)
haystackHuman: Skinned Mesh Renderer: Set Ray Tracing Acceleration Structure Build Flags
haystackProgrammer: SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlags (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlags@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlags
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlags
valueInputTypes: UnityEngine.SkinnedMeshRenderer|UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
valueOutputTypes: UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlags","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags"}},"position":{"x":0.0,"y":0.0},"guid":"8aea657f-9c1b-4158-9288-81a5260ac172","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (get)
haystackHuman: Skinned Mesh Renderer: Get Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlagsOverride (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlagsOverride@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"39f86005-43e7-4ebf-9282-823d8251c32f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Acceleration Structure Build Flags Override
labelProgrammer: rayTracingAccelerationStructureBuildFlagsOverride (set)
haystackHuman: Skinned Mesh Renderer: Set Ray Tracing Acceleration Structure Build Flags Override
haystackProgrammer: SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlagsOverride (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.rayTracingAccelerationStructureBuildFlagsOverride@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlagsOverride
tag3: UnityEngine.SkinnedMeshRenderer;rayTracingAccelerationStructureBuildFlagsOverride
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"rayTracingAccelerationStructureBuildFlagsOverride","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"75ff493c-5fe2-43a9-8b22-cfbb34733d58","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Layer Name
haystackProgrammer: SkinnedMeshRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerName@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerName
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b857d86b-d16e-4d8c-ba6c-105984876dc7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Layer Name
haystackProgrammer: SkinnedMeshRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerName@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerName
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerName
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c8534f40-ec6c-4a39-b6d7-6b7c4398edbc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Layer ID
haystackProgrammer: SkinnedMeshRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerID@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerID
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99787605-34a1-41fa-aca1-c93130630bdf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Layer ID
haystackProgrammer: SkinnedMeshRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingLayerID@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingLayerID
tag3: UnityEngine.SkinnedMeshRenderer;sortingLayerID
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8286adfe-f8b9-4882-83ae-478ab5d7a764","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Skinned Mesh Renderer: Get Sorting Order
haystackProgrammer: SkinnedMeshRenderer.sortingOrder (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingOrder@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingOrder
tag3: UnityEngine.SkinnedMeshRenderer;sortingOrder
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce50ac19-2fcd-4a59-8bba-0f211273a7d5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Skinned Mesh Renderer: Set Sorting Order
haystackProgrammer: SkinnedMeshRenderer.sortingOrder (set)
favoriteKey: UnityEngine.SkinnedMeshRenderer.sortingOrder@set
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;sortingOrder
tag3: UnityEngine.SkinnedMeshRenderer;sortingOrder
valueInputTypes: UnityEngine.SkinnedMeshRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a88a3df1-a4c8-4cd4-ab1a-5acd4b72e1af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is LOD 0
labelProgrammer: isLOD0 (get)
haystackHuman: Skinned Mesh Renderer: Is LOD 0
haystackProgrammer: SkinnedMeshRenderer.isLOD0 (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.isLOD0@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;isLOD0
tag3: UnityEngine.SkinnedMeshRenderer;isLOD0
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isLOD0","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f1e682b-8a85-45e8-829f-018a3e37cd91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Skinned Mesh Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: SkinnedMeshRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.SkinnedMeshRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.SkinnedMeshRenderer
tag2: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.SkinnedMeshRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.SkinnedMeshRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.SkinnedMeshRenderer","targetTypeName":"UnityEngine.SkinnedMeshRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"32d5d3f5-23ea-47a1-bcfc-186b7093a85d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


