# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.WheelJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"parameterNames":["original","position","rotation"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"b0119a0a-1546-448c-a977-fac4babf2e4e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
tag1: UnityEngine.WheelJoint2D
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.WheelJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"parameterNames":["original","position","rotation","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c5f77f1a-dce2-45a8-b00b-706a06882a43","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
favoriteKey: UnityEngine.WheelJoint2D.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"c6b10601-e3f9-4931-b957-f2b29ec78185","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
favoriteKey: UnityEngine.WheelJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.SceneManagement.Scene)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.SceneManagement.Scene
valueInputTypes: UnityEngine.Object|UnityEngine.SceneManagement.Scene
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","scene"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.SceneManagement.Scene"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f2f7f266-dc37-477f-aece-a558d3f04a37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
favoriteKey: UnityEngine.WheelJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"d8b7482d-8819-4870-a71d-0a2f1fc39d61","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Wheel Joint 2D: Instantiate
haystackProgrammer: WheelJoint2D.Instantiate
favoriteKey: UnityEngine.WheelJoint2D.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"274d17d4-3a31-40f7-a994-279bffc17048","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Wheel Joint 2D: Destroy
haystackProgrammer: WheelJoint2D.Destroy
favoriteKey: UnityEngine.WheelJoint2D.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"620c21c0-9e1a-4d50-9ad3-cf7b6de5c745","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Wheel Joint 2D: Destroy
haystackProgrammer: WheelJoint2D.Destroy
favoriteKey: UnityEngine.WheelJoint2D.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c9bb6182-b8f4-44ff-bab3-f9bf28763ea8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Wheel Joint 2D: Destroy Immediate
haystackProgrammer: WheelJoint2D.DestroyImmediate
favoriteKey: UnityEngine.WheelJoint2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"19f6f506-d126-493d-a9eb-4b46f53dd79a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Wheel Joint 2D: Destroy Immediate
haystackProgrammer: WheelJoint2D.DestroyImmediate
favoriteKey: UnityEngine.WheelJoint2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"d0f4de36-e5d8-47c6-bc64-5de28bc271b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Wheel Joint 2D: Find Objects By Type
haystackProgrammer: WheelJoint2D.FindObjectsByType
favoriteKey: UnityEngine.WheelJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"c371636f-a1d0-48bb-b699-2625afe2b3c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Wheel Joint 2D: Find Objects By Type
haystackProgrammer: WheelJoint2D.FindObjectsByType
tag1: UnityEngine.WheelJoint2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.WheelJoint2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.WheelJoint2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"b701d9c1-2990-4e34-9783-726320b7a7fd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Wheel Joint 2D: Dont Destroy On Load
haystackProgrammer: WheelJoint2D.DontDestroyOnLoad
favoriteKey: UnityEngine.WheelJoint2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"31c677fc-0ae1-4b2b-b107-3b12ad9cbb3d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Wheel Joint 2D: Find First Object By Type
haystackProgrammer: WheelJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.WheelJoint2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"7183bb24-55df-4a38-a15a-bc510619f5ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Wheel Joint 2D: Find Any Object By Type
haystackProgrammer: WheelJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.WheelJoint2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"fbe6d896-c2d6-4755-aa5f-4e9f93a93303","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Wheel Joint 2D: Find First Object By Type
haystackProgrammer: WheelJoint2D.FindFirstObjectByType
favoriteKey: UnityEngine.WheelJoint2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"e782c3cf-9f1a-4157-85ef-ce89099e63f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Wheel Joint 2D: Find Any Object By Type
haystackProgrammer: WheelJoint2D.FindAnyObjectByType
favoriteKey: UnityEngine.WheelJoint2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"ae10e4e4-1dd9-433b-9254-8ed1f9705ce3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Wheel Joint 2D: To String
haystackProgrammer: WheelJoint2D.ToString
favoriteKey: UnityEngine.WheelJoint2D.ToString()@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4e6d1ab-8dd4-4316-90ba-dbc455714b60","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Wheel Joint 2D: Equals
haystackProgrammer: WheelJoint2D.Equals
favoriteKey: UnityEngine.WheelJoint2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"409ad551-0e4d-4a09-a89c-78196240f617","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Wheel Joint 2D: Get Type
haystackProgrammer: WheelJoint2D.GetType
favoriteKey: UnityEngine.WheelJoint2D.GetType()@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"79ec5bd2-a794-49b3-b20c-3125e5634107","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Wheel Joint 2D: Reference Equals
haystackProgrammer: WheelJoint2D.ReferenceEquals
favoriteKey: UnityEngine.WheelJoint2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"127113aa-5823-4d5f-852f-0e6eebdc54dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Suspension
labelProgrammer: suspension (get)
haystackHuman: Wheel Joint 2D: Get Suspension
haystackProgrammer: WheelJoint2D.suspension (get)
favoriteKey: UnityEngine.WheelJoint2D.suspension@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;suspension
tag3: UnityEngine.WheelJoint2D;suspension
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.JointSuspension2D
unit:
{"member":{"name":"suspension","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bab83837-be15-4c6d-9258-0135e2ea663b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Suspension
labelProgrammer: suspension (set)
haystackHuman: Wheel Joint 2D: Set Suspension
haystackProgrammer: WheelJoint2D.suspension (set)
favoriteKey: UnityEngine.WheelJoint2D.suspension@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;suspension
tag3: UnityEngine.WheelJoint2D;suspension
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.JointSuspension2D
valueOutputTypes: UnityEngine.JointSuspension2D
unit:
{"chainable":false,"member":{"name":"suspension","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e47066d8-e676-438f-acc3-939662c8cdc0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Motor
labelProgrammer: useMotor (get)
haystackHuman: Wheel Joint 2D: Get Use Motor
haystackProgrammer: WheelJoint2D.useMotor (get)
favoriteKey: UnityEngine.WheelJoint2D.useMotor@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;useMotor
tag3: UnityEngine.WheelJoint2D;useMotor
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useMotor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"847bed04-3c97-423b-9715-98f9c6efb707","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Motor
labelProgrammer: useMotor (set)
haystackHuman: Wheel Joint 2D: Set Use Motor
haystackProgrammer: WheelJoint2D.useMotor (set)
favoriteKey: UnityEngine.WheelJoint2D.useMotor@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;useMotor
tag3: UnityEngine.WheelJoint2D;useMotor
valueInputTypes: UnityEngine.WheelJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useMotor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"569f5dc9-1474-44d4-8f2e-6d2c7ab7b723","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motor
labelProgrammer: motor (get)
haystackHuman: Wheel Joint 2D: Get Motor
haystackProgrammer: WheelJoint2D.motor (get)
favoriteKey: UnityEngine.WheelJoint2D.motor@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;motor
tag3: UnityEngine.WheelJoint2D;motor
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.JointMotor2D
unit:
{"member":{"name":"motor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85068b3c-643a-4203-91ec-a66f6cd85776","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motor
labelProgrammer: motor (set)
haystackHuman: Wheel Joint 2D: Set Motor
haystackProgrammer: WheelJoint2D.motor (set)
favoriteKey: UnityEngine.WheelJoint2D.motor@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;motor
tag3: UnityEngine.WheelJoint2D;motor
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.JointMotor2D
valueOutputTypes: UnityEngine.JointMotor2D
unit:
{"chainable":false,"member":{"name":"motor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ee876c7f-f7f6-4061-ab63-d5d796848ebc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Translation
labelProgrammer: jointTranslation (get)
haystackHuman: Wheel Joint 2D: Get Joint Translation
haystackProgrammer: WheelJoint2D.jointTranslation (get)
favoriteKey: UnityEngine.WheelJoint2D.jointTranslation@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;jointTranslation
tag3: UnityEngine.WheelJoint2D;jointTranslation
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointTranslation","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e4dcc8a-85a9-4dd4-bebf-5c603d5c6f0c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Linear Speed
labelProgrammer: jointLinearSpeed (get)
haystackHuman: Wheel Joint 2D: Get Joint Linear Speed
haystackProgrammer: WheelJoint2D.jointLinearSpeed (get)
favoriteKey: UnityEngine.WheelJoint2D.jointLinearSpeed@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;jointLinearSpeed
tag3: UnityEngine.WheelJoint2D;jointLinearSpeed
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointLinearSpeed","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05700bf8-6b2a-4265-83d2-a53ae81687c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Speed
labelProgrammer: jointSpeed (get)
haystackHuman: Wheel Joint 2D: Get Joint Speed
haystackProgrammer: WheelJoint2D.jointSpeed (get)
favoriteKey: UnityEngine.WheelJoint2D.jointSpeed@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;jointSpeed
tag3: UnityEngine.WheelJoint2D;jointSpeed
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointSpeed","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"810a979d-9dc9-456e-889a-aefebba83f9e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Joint Angle
labelProgrammer: jointAngle (get)
haystackHuman: Wheel Joint 2D: Get Joint Angle
haystackProgrammer: WheelJoint2D.jointAngle (get)
favoriteKey: UnityEngine.WheelJoint2D.jointAngle@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;jointAngle
tag3: UnityEngine.WheelJoint2D;jointAngle
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"jointAngle","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f8daf313-11ed-436d-b05e-9f392fdde192","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anchor
labelProgrammer: anchor (get)
haystackHuman: Wheel Joint 2D: Get Anchor
haystackProgrammer: WheelJoint2D.anchor (get)
favoriteKey: UnityEngine.WheelJoint2D.anchor@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;anchor
tag3: UnityEngine.WheelJoint2D;anchor
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"74df31a0-0c3a-416f-9215-0e1048a6b22b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anchor
labelProgrammer: anchor (set)
haystackHuman: Wheel Joint 2D: Set Anchor
haystackProgrammer: WheelJoint2D.anchor (set)
favoriteKey: UnityEngine.WheelJoint2D.anchor@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;anchor
tag3: UnityEngine.WheelJoint2D;anchor
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"anchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3c669a43-aa8d-4b2d-8a88-800d29fff065","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Anchor
labelProgrammer: connectedAnchor (get)
haystackHuman: Wheel Joint 2D: Get Connected Anchor
haystackProgrammer: WheelJoint2D.connectedAnchor (get)
favoriteKey: UnityEngine.WheelJoint2D.connectedAnchor@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;connectedAnchor
tag3: UnityEngine.WheelJoint2D;connectedAnchor
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b23cd62e-7595-41f2-925f-f4e26baf2282","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Anchor
labelProgrammer: connectedAnchor (set)
haystackHuman: Wheel Joint 2D: Set Connected Anchor
haystackProgrammer: WheelJoint2D.connectedAnchor (set)
favoriteKey: UnityEngine.WheelJoint2D.connectedAnchor@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;connectedAnchor
tag3: UnityEngine.WheelJoint2D;connectedAnchor
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"connectedAnchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"87dbf916-4c8e-4397-be19-e3ff311bdeef","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (get)
haystackHuman: Wheel Joint 2D: Get Auto Configure Connected Anchor
haystackProgrammer: WheelJoint2D.autoConfigureConnectedAnchor (get)
favoriteKey: UnityEngine.WheelJoint2D.autoConfigureConnectedAnchor@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.WheelJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c8be2547-5a7b-4cae-87a5-39f4d2eeb23e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Configure Connected Anchor
labelProgrammer: autoConfigureConnectedAnchor (set)
haystackHuman: Wheel Joint 2D: Set Auto Configure Connected Anchor
haystackProgrammer: WheelJoint2D.autoConfigureConnectedAnchor (set)
favoriteKey: UnityEngine.WheelJoint2D.autoConfigureConnectedAnchor@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;autoConfigureConnectedAnchor
tag3: UnityEngine.WheelJoint2D;autoConfigureConnectedAnchor
valueInputTypes: UnityEngine.WheelJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autoConfigureConnectedAnchor","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d5cf3d24-d817-48c0-92a1-8ce6376366cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Wheel Joint 2D: Get Attached Rigidbody
haystackProgrammer: WheelJoint2D.attachedRigidbody (get)
favoriteKey: UnityEngine.WheelJoint2D.attachedRigidbody@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;attachedRigidbody
tag3: UnityEngine.WheelJoint2D;attachedRigidbody
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a6fd72da-079d-4b9a-9a17-33bda301c8d4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Connected Body
labelProgrammer: connectedBody (get)
haystackHuman: Wheel Joint 2D: Get Connected Body
haystackProgrammer: WheelJoint2D.connectedBody (get)
favoriteKey: UnityEngine.WheelJoint2D.connectedBody@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;connectedBody
tag3: UnityEngine.WheelJoint2D;connectedBody
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"07521252-49d6-4a67-8f38-131e98bc853e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Connected Body
labelProgrammer: connectedBody (set)
haystackHuman: Wheel Joint 2D: Set Connected Body
haystackProgrammer: WheelJoint2D.connectedBody (set)
favoriteKey: UnityEngine.WheelJoint2D.connectedBody@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;connectedBody
tag3: UnityEngine.WheelJoint2D;connectedBody
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.Rigidbody2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"chainable":false,"member":{"name":"connectedBody","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"04495194-63ab-489a-8da6-0088803f3a43","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enable Collision
labelProgrammer: enableCollision (get)
haystackHuman: Wheel Joint 2D: Get Enable Collision
haystackProgrammer: WheelJoint2D.enableCollision (get)
favoriteKey: UnityEngine.WheelJoint2D.enableCollision@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;enableCollision
tag3: UnityEngine.WheelJoint2D;enableCollision
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9be9433-f46d-4360-b420-49e8e62b48bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enable Collision
labelProgrammer: enableCollision (set)
haystackHuman: Wheel Joint 2D: Set Enable Collision
haystackProgrammer: WheelJoint2D.enableCollision (set)
favoriteKey: UnityEngine.WheelJoint2D.enableCollision@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;enableCollision
tag3: UnityEngine.WheelJoint2D;enableCollision
valueInputTypes: UnityEngine.WheelJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enableCollision","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"587876f8-9447-4110-becf-0b3b103117f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Force
labelProgrammer: breakForce (get)
haystackHuman: Wheel Joint 2D: Get Break Force
haystackProgrammer: WheelJoint2D.breakForce (get)
favoriteKey: UnityEngine.WheelJoint2D.breakForce@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakForce
tag3: UnityEngine.WheelJoint2D;breakForce
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"23bdf6a0-6a0a-43cb-bbf7-edf99da1c406","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Force
labelProgrammer: breakForce (set)
haystackHuman: Wheel Joint 2D: Set Break Force
haystackProgrammer: WheelJoint2D.breakForce (set)
favoriteKey: UnityEngine.WheelJoint2D.breakForce@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakForce
tag3: UnityEngine.WheelJoint2D;breakForce
valueInputTypes: UnityEngine.WheelJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakForce","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c586e046-0861-4f80-9541-da94fa7e8273","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Torque
labelProgrammer: breakTorque (get)
haystackHuman: Wheel Joint 2D: Get Break Torque
haystackProgrammer: WheelJoint2D.breakTorque (get)
favoriteKey: UnityEngine.WheelJoint2D.breakTorque@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakTorque
tag3: UnityEngine.WheelJoint2D;breakTorque
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed43614f-c937-4480-b5f4-f4ec961d4f4e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Torque
labelProgrammer: breakTorque (set)
haystackHuman: Wheel Joint 2D: Set Break Torque
haystackProgrammer: WheelJoint2D.breakTorque (set)
favoriteKey: UnityEngine.WheelJoint2D.breakTorque@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakTorque
tag3: UnityEngine.WheelJoint2D;breakTorque
valueInputTypes: UnityEngine.WheelJoint2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"breakTorque","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e13c0fc8-b2ad-4b7c-8c25-49db385dd9d7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Break Action
labelProgrammer: breakAction (get)
haystackHuman: Wheel Joint 2D: Get Break Action
haystackProgrammer: WheelJoint2D.breakAction (get)
favoriteKey: UnityEngine.WheelJoint2D.breakAction@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakAction
tag3: UnityEngine.WheelJoint2D;breakAction
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0815554e-9c63-4fe9-a3bb-72811104b182","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Break Action
labelProgrammer: breakAction (set)
haystackHuman: Wheel Joint 2D: Set Break Action
haystackProgrammer: WheelJoint2D.breakAction (set)
favoriteKey: UnityEngine.WheelJoint2D.breakAction@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;breakAction
tag3: UnityEngine.WheelJoint2D;breakAction
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.JointBreakAction2D
valueOutputTypes: UnityEngine.JointBreakAction2D
unit:
{"chainable":false,"member":{"name":"breakAction","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Ignore","$type":"UnityEngine.JointBreakAction2D"}},"position":{"x":0.0,"y":0.0},"guid":"24fb9d1b-e06d-4d80-ac26-c570ad72146c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Force
labelProgrammer: reactionForce (get)
haystackHuman: Wheel Joint 2D: Get Reaction Force
haystackProgrammer: WheelJoint2D.reactionForce (get)
favoriteKey: UnityEngine.WheelJoint2D.reactionForce@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;reactionForce
tag3: UnityEngine.WheelJoint2D;reactionForce
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"reactionForce","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f7b4aaa-c94d-4211-b247-a1c919ac9f29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reaction Torque
labelProgrammer: reactionTorque (get)
haystackHuman: Wheel Joint 2D: Get Reaction Torque
haystackProgrammer: WheelJoint2D.reactionTorque (get)
favoriteKey: UnityEngine.WheelJoint2D.reactionTorque@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;reactionTorque
tag3: UnityEngine.WheelJoint2D;reactionTorque
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"reactionTorque","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47a1ff95-5699-4362-9872-829488561b81","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Wheel Joint 2D: Get Enabled
haystackProgrammer: WheelJoint2D.enabled (get)
favoriteKey: UnityEngine.WheelJoint2D.enabled@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;enabled
tag3: UnityEngine.WheelJoint2D;enabled
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.WheelJoint2D","targetTypeName":"UnityEngine.WheelJoint2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ba6f9515-b131-4ae5-9775-9a753cf792ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Wheel Joint 2D: Set Enabled
haystackProgrammer: WheelJoint2D.enabled (set)
favoriteKey: UnityEngine.WheelJoint2D.enabled@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;enabled
tag3: UnityEngine.WheelJoint2D;enabled
valueInputTypes: UnityEngine.WheelJoint2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Wheel Joint 2D: Is Active And Enabled
haystackProgrammer: WheelJoint2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.WheelJoint2D.isActiveAndEnabled@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;isActiveAndEnabled
tag3: UnityEngine.WheelJoint2D;isActiveAndEnabled
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Wheel Joint 2D: Get Transform
haystackProgrammer: WheelJoint2D.transform (get)
favoriteKey: UnityEngine.WheelJoint2D.transform@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Wheel Joint 2D: Get Transform Handle
haystackProgrammer: WheelJoint2D.transformHandle (get)
favoriteKey: UnityEngine.WheelJoint2D.transformHandle@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Wheel Joint 2D: Get Game Object
haystackProgrammer: WheelJoint2D.gameObject (get)
favoriteKey: UnityEngine.WheelJoint2D.gameObject@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Wheel Joint 2D: Get Tag
haystackProgrammer: WheelJoint2D.tag (get)
favoriteKey: UnityEngine.WheelJoint2D.tag@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Wheel Joint 2D: Set Tag
haystackProgrammer: WheelJoint2D.tag (set)
favoriteKey: UnityEngine.WheelJoint2D.tag@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.WheelJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Wheel Joint 2D: Get Name
haystackProgrammer: WheelJoint2D.name (get)
favoriteKey: UnityEngine.WheelJoint2D.name@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Wheel Joint 2D: Set Name
haystackProgrammer: WheelJoint2D.name (set)
favoriteKey: UnityEngine.WheelJoint2D.name@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.WheelJoint2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Wheel Joint 2D: Get Hide Flags
haystackProgrammer: WheelJoint2D.hideFlags (get)
favoriteKey: UnityEngine.WheelJoint2D.hideFlags@get
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.WheelJoint2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Wheel Joint 2D: Set Hide Flags
haystackProgrammer: WheelJoint2D.hideFlags (set)
favoriteKey: UnityEngine.WheelJoint2D.hideFlags@set
tag1: UnityEngine.WheelJoint2D
tag2: UnityEngine.WheelJoint2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.WheelJoint2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Effector 2D: Get Component
haystackProgrammer: Effector2D.GetComponent
favoriteKey: UnityEngine.Effector2D.GetComponent(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Effector 2D: Try Get Component
haystackProgrammer: Effector2D.TryGetComponent
favoriteKey: UnityEngine.Effector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Effector 2D: Get Component
haystackProgrammer: Effector2D.GetComponent
favoriteKey: UnityEngine.Effector2D.GetComponent(System.String)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.Effector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Effector 2D: Get Component In Children
haystackProgrammer: Effector2D.GetComponentInChildren
favoriteKey: UnityEngine.Effector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Effector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Effector 2D: Get Component In Children
haystackProgrammer: Effector2D.GetComponentInChildren
favoriteKey: UnityEngine.Effector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Effector 2D: Get Components In Children
haystackProgrammer: Effector2D.GetComponentsInChildren
favoriteKey: UnityEngine.Effector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.Effector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Effector 2D: Get Components In Children
haystackProgrammer: Effector2D.GetComponentsInChildren
favoriteKey: UnityEngine.Effector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Effector 2D: Get Component In Parent
haystackProgrammer: Effector2D.GetComponentInParent
favoriteKey: UnityEngine.Effector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Effector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Effector 2D: Get Component In Parent
haystackProgrammer: Effector2D.GetComponentInParent
favoriteKey: UnityEngine.Effector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Effector 2D: Get Components In Parent
haystackProgrammer: Effector2D.GetComponentsInParent
favoriteKey: UnityEngine.Effector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.Effector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Effector 2D: Get Components In Parent
haystackProgrammer: Effector2D.GetComponentsInParent
favoriteKey: UnityEngine.Effector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Effector 2D: Get Components
haystackProgrammer: Effector2D.GetComponents
favoriteKey: UnityEngine.Effector2D.GetComponents(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.Effector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Effector 2D: Get Components
haystackProgrammer: Effector2D.GetComponents
tag1: UnityEngine.Effector2D
favoriteKey:
UnityEngine.Effector2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Effector2D;GetComponents;System.Type;System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
UnityEngine.Effector2D|System.Type|System.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Effector 2D: Get Component Index
haystackProgrammer: Effector2D.GetComponentIndex
favoriteKey: UnityEngine.Effector2D.GetComponentIndex()@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Effector 2D: Compare Tag
haystackProgrammer: Effector2D.CompareTag
favoriteKey: UnityEngine.Effector2D.CompareTag(System.String)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.Effector2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: Effector2D.Destroy
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tag2: UnityEngine.Effector2D;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Effector 2D: Destroy
haystackProgrammer: Effector2D.Destroy
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tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Effector 2D: Destroy Immediate
haystackProgrammer: Effector2D.DestroyImmediate
favoriteKey: UnityEngine.Effector2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Effector 2D: Destroy Immediate
haystackProgrammer: Effector2D.DestroyImmediate
favoriteKey: UnityEngine.Effector2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Effector 2D: Find Objects By Type
haystackProgrammer: Effector2D.FindObjectsByType
favoriteKey: UnityEngine.Effector2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Effector 2D: Find Objects By Type
haystackProgrammer: Effector2D.FindObjectsByType
tag1: UnityEngine.Effector2D
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.Effector2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.Effector2D;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Effector 2D: Dont Destroy On Load
haystackProgrammer: Effector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.Effector2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Effector 2D: Find First Object By Type
haystackProgrammer: Effector2D.FindFirstObjectByType
favoriteKey: UnityEngine.Effector2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Effector 2D: Find Any Object By Type
haystackProgrammer: Effector2D.FindAnyObjectByType
favoriteKey: UnityEngine.Effector2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Effector 2D: Find First Object By Type
haystackProgrammer: Effector2D.FindFirstObjectByType
favoriteKey: UnityEngine.Effector2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Effector 2D: Find Any Object By Type
haystackProgrammer: Effector2D.FindAnyObjectByType
favoriteKey: UnityEngine.Effector2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Effector 2D: To String
haystackProgrammer: Effector2D.ToString
favoriteKey: UnityEngine.Effector2D.ToString()@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Effector 2D: Equals
haystackProgrammer: Effector2D.Equals
favoriteKey: UnityEngine.Effector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Effector 2D: Get Type
haystackProgrammer: Effector2D.GetType
favoriteKey: UnityEngine.Effector2D.GetType()@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Effector 2D: Reference Equals
haystackProgrammer: Effector2D.ReferenceEquals
favoriteKey: UnityEngine.Effector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Effector 2D: Get Use Collider Mask
haystackProgrammer: Effector2D.useColliderMask (get)
favoriteKey: UnityEngine.Effector2D.useColliderMask@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;useColliderMask
tag3: UnityEngine.Effector2D;useColliderMask
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Effector 2D: Set Use Collider Mask
haystackProgrammer: Effector2D.useColliderMask (set)
favoriteKey: UnityEngine.Effector2D.useColliderMask@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;useColliderMask
tag3: UnityEngine.Effector2D;useColliderMask
valueInputTypes: UnityEngine.Effector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Effector 2D: Get Collider Mask
haystackProgrammer: Effector2D.colliderMask (get)
favoriteKey: UnityEngine.Effector2D.colliderMask@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;colliderMask
tag3: UnityEngine.Effector2D;colliderMask
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Effector 2D: Set Collider Mask
haystackProgrammer: Effector2D.colliderMask (set)
favoriteKey: UnityEngine.Effector2D.colliderMask@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;colliderMask
tag3: UnityEngine.Effector2D;colliderMask
valueInputTypes: UnityEngine.Effector2D|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Effector 2D: Get Enabled
haystackProgrammer: Effector2D.enabled (get)
favoriteKey: UnityEngine.Effector2D.enabled@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;enabled
tag3: UnityEngine.Effector2D;enabled
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Effector 2D: Set Enabled
haystackProgrammer: Effector2D.enabled (set)
favoriteKey: UnityEngine.Effector2D.enabled@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;enabled
tag3: UnityEngine.Effector2D;enabled
valueInputTypes: UnityEngine.Effector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Effector 2D: Is Active And Enabled
haystackProgrammer: Effector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.Effector2D.isActiveAndEnabled@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;isActiveAndEnabled
tag3: UnityEngine.Effector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Effector 2D: Get Transform
haystackProgrammer: Effector2D.transform (get)
favoriteKey: UnityEngine.Effector2D.transform@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Effector 2D: Get Transform Handle
haystackProgrammer: Effector2D.transformHandle (get)
favoriteKey: UnityEngine.Effector2D.transformHandle@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Effector 2D: Get Game Object
haystackProgrammer: Effector2D.gameObject (get)
favoriteKey: UnityEngine.Effector2D.gameObject@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Effector 2D: Get Tag
haystackProgrammer: Effector2D.tag (get)
favoriteKey: UnityEngine.Effector2D.tag@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Effector 2D: Set Tag
haystackProgrammer: Effector2D.tag (set)
favoriteKey: UnityEngine.Effector2D.tag@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.Effector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Effector 2D: Get Name
haystackProgrammer: Effector2D.name (get)
favoriteKey: UnityEngine.Effector2D.name@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Effector 2D: Set Name
haystackProgrammer: Effector2D.name (set)
favoriteKey: UnityEngine.Effector2D.name@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.Effector2D|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Effector 2D: Get Hide Flags
haystackProgrammer: Effector2D.hideFlags (get)
favoriteKey: UnityEngine.Effector2D.hideFlags@get
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Effector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Effector 2D: Set Hide Flags
haystackProgrammer: Effector2D.hideFlags (set)
favoriteKey: UnityEngine.Effector2D.hideFlags@set
tag1: UnityEngine.Effector2D
tag2: UnityEngine.Effector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.Effector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Area Effector 2D: Get Component
haystackProgrammer: AreaEffector2D.GetComponent
favoriteKey: UnityEngine.AreaEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Area Effector 2D: Try Get Component
haystackProgrammer: AreaEffector2D.TryGetComponent
favoriteKey: UnityEngine.AreaEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Area Effector 2D: Get Component
haystackProgrammer: AreaEffector2D.GetComponent
favoriteKey: UnityEngine.AreaEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.AreaEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Area Effector 2D: Get Component In Children
haystackProgrammer: AreaEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.AreaEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AreaEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Area Effector 2D: Get Component In Children
haystackProgrammer: AreaEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.AreaEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Area Effector 2D: Get Components In Children
haystackProgrammer: AreaEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.AreaEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.AreaEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Area Effector 2D: Get Components In Children
haystackProgrammer: AreaEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.AreaEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Area Effector 2D: Get Component In Parent
haystackProgrammer: AreaEffector2D.GetComponentInParent
favoriteKey: UnityEngine.AreaEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AreaEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Area Effector 2D: Get Component In Parent
haystackProgrammer: AreaEffector2D.GetComponentInParent
favoriteKey: UnityEngine.AreaEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
haystackHuman: Area Effector 2D: Get Components In Parent
haystackProgrammer: AreaEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.AreaEffector2D.GetComponentsInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentsInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.AreaEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T)
labelProgrammer: GetComponentsInParent (t)
haystackHuman: Area Effector 2D: Get Components In Parent
haystackProgrammer: AreaEffector2D.GetComponentsInParent
favoriteKey: UnityEngine.AreaEffector2D.GetComponentsInParent(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentsInParent;System.Type
tag3: UnityEngine.Component;GetComponentsInParent;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type)
labelProgrammer: GetComponents (type)
haystackHuman: Area Effector 2D: Get Components
haystackProgrammer: AreaEffector2D.GetComponents
favoriteKey: UnityEngine.AreaEffector2D.GetComponents(System.Type)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponents;System.Type
tag3: UnityEngine.Component;GetComponents;System.Type
valueInputTypes: UnityEngine.AreaEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components (Type, Results)
labelProgrammer: GetComponents (type, results)
haystackHuman: Area Effector 2D: Get Components
haystackProgrammer: AreaEffector2D.GetComponents
tag1: UnityEngine.AreaEffector2D
favoriteKey:
UnityEngine.AreaEffector2D.GetComponents(System.TypeSystem.Collections.Generic.List`1[[UnityEngine.Component, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
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unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component Index ()
labelProgrammer: GetComponentIndex ()
haystackHuman: Area Effector 2D: Get Component Index
haystackProgrammer: AreaEffector2D.GetComponentIndex
favoriteKey: UnityEngine.AreaEffector2D.GetComponentIndex()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetComponentIndex;
tag3: UnityEngine.Component;GetComponentIndex;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Area Effector 2D: Compare Tag
haystackProgrammer: AreaEffector2D.CompareTag
favoriteKey: UnityEngine.AreaEffector2D.CompareTag(System.String)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;CompareTag;System.String
tag3: UnityEngine.Component;CompareTag;System.String
valueInputTypes: UnityEngine.AreaEffector2D|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
haystackHuman: Area Effector 2D: Compare Tag
haystackProgrammer: AreaEffector2D.CompareTag
favoriteKey: UnityEngine.AreaEffector2D.CompareTag(UnityEngine.TagHandle)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;CompareTag;UnityEngine.TagHandle
tag3: UnityEngine.Component;CompareTag;UnityEngine.TagHandle
valueInputTypes: UnityEngine.AreaEffector2D|UnityEngine.TagHandle
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
haystackHuman: Area Effector 2D: Send Message Upwards
haystackProgrammer: AreaEffector2D.SendMessageUpwards
tag1: UnityEngine.AreaEffector2D
tag3: UnityEngine.Component;SendMessageUpwards;System.String;System.Object;UnityEngine.SendMessageOptions
valueInputTypes: UnityEngine.AreaEffector2D|System.String|System.Object|UnityEngine.SendMessageOptions
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name, Value)
labelProgrammer: SendMessageUpwards (methodName, value)
haystackHuman: Area Effector 2D: Send Message Upwards
haystackProgrammer: AreaEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.AreaEffector2D.SendMessageUpwards(System.StringSystem.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Send Message Upwards (Method Name)
labelProgrammer: SendMessageUpwards (methodName)
haystackHuman: Area Effector 2D: Send Message Upwards
haystackProgrammer: AreaEffector2D.SendMessageUpwards
favoriteKey: UnityEngine.AreaEffector2D.SendMessageUpwards(System.String)@any
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tag2: UnityEngine.AreaEffector2D;SendMessageUpwards;System.String
tag3: UnityEngine.Component;SendMessageUpwards;System.String
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labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Area Effector 2D: Find Objects By Type
haystackProgrammer: AreaEffector2D.FindObjectsByType
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Area Effector 2D: Find Objects By Type
haystackProgrammer: AreaEffector2D.FindObjectsByType
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tag2:
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Area Effector 2D: Dont Destroy On Load
haystackProgrammer: AreaEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.AreaEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Area Effector 2D: Find First Object By Type
haystackProgrammer: AreaEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.AreaEffector2D.FindFirstObjectByType(System.Type)@any
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tag2: UnityEngine.AreaEffector2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Area Effector 2D: Find Any Object By Type
haystackProgrammer: AreaEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.AreaEffector2D.FindAnyObjectByType(System.Type)@any
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tag2: UnityEngine.AreaEffector2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Area Effector 2D: Find First Object By Type
haystackProgrammer: AreaEffector2D.FindFirstObjectByType
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valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Area Effector 2D: Find Any Object By Type
haystackProgrammer: AreaEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.AreaEffector2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Area Effector 2D: To String
haystackProgrammer: AreaEffector2D.ToString
favoriteKey: UnityEngine.AreaEffector2D.ToString()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
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valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Area Effector 2D: Equals
haystackProgrammer: AreaEffector2D.Equals
favoriteKey: UnityEngine.AreaEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Area Effector 2D: Get Type
haystackProgrammer: AreaEffector2D.GetType
favoriteKey: UnityEngine.AreaEffector2D.GetType()@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Area Effector 2D: Reference Equals
haystackProgrammer: AreaEffector2D.ReferenceEquals
favoriteKey: UnityEngine.AreaEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Angle
labelProgrammer: forceAngle (get)
haystackHuman: Area Effector 2D: Get Force Angle
haystackProgrammer: AreaEffector2D.forceAngle (get)
favoriteKey: UnityEngine.AreaEffector2D.forceAngle@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceAngle
tag3: UnityEngine.AreaEffector2D;forceAngle
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Angle
labelProgrammer: forceAngle (set)
haystackHuman: Area Effector 2D: Set Force Angle
haystackProgrammer: AreaEffector2D.forceAngle (set)
favoriteKey: UnityEngine.AreaEffector2D.forceAngle@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceAngle
tag3: UnityEngine.AreaEffector2D;forceAngle
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Global Angle
labelProgrammer: useGlobalAngle (get)
haystackHuman: Area Effector 2D: Get Use Global Angle
haystackProgrammer: AreaEffector2D.useGlobalAngle (get)
favoriteKey: UnityEngine.AreaEffector2D.useGlobalAngle@get
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tag2: UnityEngine.AreaEffector2D;useGlobalAngle
tag3: UnityEngine.AreaEffector2D;useGlobalAngle
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Global Angle
labelProgrammer: useGlobalAngle (set)
haystackHuman: Area Effector 2D: Set Use Global Angle
haystackProgrammer: AreaEffector2D.useGlobalAngle (set)
favoriteKey: UnityEngine.AreaEffector2D.useGlobalAngle@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useGlobalAngle
tag3: UnityEngine.AreaEffector2D;useGlobalAngle
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Area Effector 2D: Get Force Magnitude
haystackProgrammer: AreaEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.AreaEffector2D.forceMagnitude@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceMagnitude
tag3: UnityEngine.AreaEffector2D;forceMagnitude
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Area Effector 2D: Set Force Magnitude
haystackProgrammer: AreaEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.AreaEffector2D.forceMagnitude@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceMagnitude
tag3: UnityEngine.AreaEffector2D;forceMagnitude
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Area Effector 2D: Get Force Variation
haystackProgrammer: AreaEffector2D.forceVariation (get)
favoriteKey: UnityEngine.AreaEffector2D.forceVariation@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceVariation
tag3: UnityEngine.AreaEffector2D;forceVariation
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Area Effector 2D: Set Force Variation
haystackProgrammer: AreaEffector2D.forceVariation (set)
favoriteKey: UnityEngine.AreaEffector2D.forceVariation@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceVariation
tag3: UnityEngine.AreaEffector2D;forceVariation
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Area Effector 2D: Get Linear Damping
haystackProgrammer: AreaEffector2D.linearDamping (get)
favoriteKey: UnityEngine.AreaEffector2D.linearDamping@get
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tag2: UnityEngine.AreaEffector2D;linearDamping
tag3: UnityEngine.AreaEffector2D;linearDamping
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Area Effector 2D: Set Linear Damping
haystackProgrammer: AreaEffector2D.linearDamping (set)
favoriteKey: UnityEngine.AreaEffector2D.linearDamping@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;linearDamping
tag3: UnityEngine.AreaEffector2D;linearDamping
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Area Effector 2D: Get Angular Damping
haystackProgrammer: AreaEffector2D.angularDamping (get)
favoriteKey: UnityEngine.AreaEffector2D.angularDamping@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;angularDamping
tag3: UnityEngine.AreaEffector2D;angularDamping
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Area Effector 2D: Set Angular Damping
haystackProgrammer: AreaEffector2D.angularDamping (set)
favoriteKey: UnityEngine.AreaEffector2D.angularDamping@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;angularDamping
tag3: UnityEngine.AreaEffector2D;angularDamping
valueInputTypes: UnityEngine.AreaEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Area Effector 2D: Get Force Target
haystackProgrammer: AreaEffector2D.forceTarget (get)
favoriteKey: UnityEngine.AreaEffector2D.forceTarget@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceTarget
tag3: UnityEngine.AreaEffector2D;forceTarget
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Area Effector 2D: Set Force Target
haystackProgrammer: AreaEffector2D.forceTarget (set)
favoriteKey: UnityEngine.AreaEffector2D.forceTarget@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;forceTarget
tag3: UnityEngine.AreaEffector2D;forceTarget
valueInputTypes: UnityEngine.AreaEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
{"chainable":false,"member":{"name":"forceTarget","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Rigidbody","$type":"UnityEngine.EffectorSelection2D"}},"position":{"x":0.0,"y":0.0},"guid":"4632f2fe-e93f-45c5-b2b4-3bfac3a1869d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Area Effector 2D: Get Use Collider Mask
haystackProgrammer: AreaEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.AreaEffector2D.useColliderMask@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useColliderMask
tag3: UnityEngine.AreaEffector2D;useColliderMask
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"52ea9c9f-286b-4a18-83f4-1666e4d07621","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Area Effector 2D: Set Use Collider Mask
haystackProgrammer: AreaEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.AreaEffector2D.useColliderMask@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;useColliderMask
tag3: UnityEngine.AreaEffector2D;useColliderMask
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Area Effector 2D: Get Collider Mask
haystackProgrammer: AreaEffector2D.colliderMask (get)
favoriteKey: UnityEngine.AreaEffector2D.colliderMask@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;colliderMask
tag3: UnityEngine.AreaEffector2D;colliderMask
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20da00c0-91e3-429c-a0cb-f719ad85dfca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Area Effector 2D: Set Collider Mask
haystackProgrammer: AreaEffector2D.colliderMask (set)
favoriteKey: UnityEngine.AreaEffector2D.colliderMask@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;colliderMask
tag3: UnityEngine.AreaEffector2D;colliderMask
valueInputTypes: UnityEngine.AreaEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"35ee815b-2b61-42d6-ae46-a4dc67240c9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Area Effector 2D: Get Enabled
haystackProgrammer: AreaEffector2D.enabled (get)
favoriteKey: UnityEngine.AreaEffector2D.enabled@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;enabled
tag3: UnityEngine.AreaEffector2D;enabled
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6173e1bc-9f9e-44d7-b321-38fb44f0adbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Area Effector 2D: Set Enabled
haystackProgrammer: AreaEffector2D.enabled (set)
favoriteKey: UnityEngine.AreaEffector2D.enabled@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;enabled
tag3: UnityEngine.AreaEffector2D;enabled
valueInputTypes: UnityEngine.AreaEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b6c90f6-caf6-4cfc-a411-1dd95936a936","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Area Effector 2D: Is Active And Enabled
haystackProgrammer: AreaEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.AreaEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;isActiveAndEnabled
tag3: UnityEngine.AreaEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6c28100-6aa8-4493-a185-2190a4f92913","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Area Effector 2D: Get Transform
haystackProgrammer: AreaEffector2D.transform (get)
favoriteKey: UnityEngine.AreaEffector2D.transform@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"51ae1b55-93d4-4b8c-a9d7-758edd4d14ff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Area Effector 2D: Get Transform Handle
haystackProgrammer: AreaEffector2D.transformHandle (get)
favoriteKey: UnityEngine.AreaEffector2D.transformHandle@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cee5f877-2fce-4594-9ad5-73456c684981","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Area Effector 2D: Get Game Object
haystackProgrammer: AreaEffector2D.gameObject (get)
favoriteKey: UnityEngine.AreaEffector2D.gameObject@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d69a607b-8dbf-4e85-80f4-b64fd5f33a64","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Area Effector 2D: Get Tag
haystackProgrammer: AreaEffector2D.tag (get)
favoriteKey: UnityEngine.AreaEffector2D.tag@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27c9409a-6fc4-4152-9d1c-9a20b894deeb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Area Effector 2D: Set Tag
haystackProgrammer: AreaEffector2D.tag (set)
favoriteKey: UnityEngine.AreaEffector2D.tag@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.AreaEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"46044076-c4b7-4e39-b850-cc86311223dc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Area Effector 2D: Get Name
haystackProgrammer: AreaEffector2D.name (get)
favoriteKey: UnityEngine.AreaEffector2D.name@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2e41dd3-98ea-486f-864d-212bae2c1e25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Area Effector 2D: Set Name
haystackProgrammer: AreaEffector2D.name (set)
favoriteKey: UnityEngine.AreaEffector2D.name@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.AreaEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"d6cdeebc-af93-4173-a97a-00e137acb795","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Area Effector 2D: Get Hide Flags
haystackProgrammer: AreaEffector2D.hideFlags (get)
favoriteKey: UnityEngine.AreaEffector2D.hideFlags@get
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AreaEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"48f8461c-8fc4-4657-9aeb-ff82c24dec6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Area Effector 2D: Set Hide Flags
haystackProgrammer: AreaEffector2D.hideFlags (set)
favoriteKey: UnityEngine.AreaEffector2D.hideFlags@set
tag1: UnityEngine.AreaEffector2D
tag2: UnityEngine.AreaEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.AreaEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.AreaEffector2D","targetTypeName":"UnityEngine.AreaEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f996741c-8ea9-47d3-bf5e-ed704111054a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Buoyancy Effector 2D: Get Component
haystackProgrammer: BuoyancyEffector2D.GetComponent
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b8d06b9b-bd33-4736-afb0-9264df0d490f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Buoyancy Effector 2D: Try Get Component
haystackProgrammer: BuoyancyEffector2D.TryGetComponent
favoriteKey: UnityEngine.BuoyancyEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"8178ac22-4a5c-4ba8-a50d-6635d1346dfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Buoyancy Effector 2D: Get Component
haystackProgrammer: BuoyancyEffector2D.GetComponent
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.String"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"290c773d-bc03-4ba8-9709-3d6b0c606eac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Buoyancy Effector 2D: Get Component In Children
haystackProgrammer: BuoyancyEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"aa6c6585-2c85-4d3b-b6dd-ef3531b873b0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Buoyancy Effector 2D: Get Component In Children
haystackProgrammer: BuoyancyEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Buoyancy Effector 2D: Get Components In Children
haystackProgrammer: BuoyancyEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"fda317ee-b96f-4b10-8512-dd08dc4e5d04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Buoyancy Effector 2D: Get Components In Children
haystackProgrammer: BuoyancyEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Buoyancy Effector 2D: Get Component In Parent
haystackProgrammer: BuoyancyEffector2D.GetComponentInParent
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t","includeInactive"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"97be7e63-f2dd-4665-b6c0-5830b5900bd3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Buoyancy Effector 2D: Get Component In Parent
haystackProgrammer: BuoyancyEffector2D.GetComponentInParent
favoriteKey: UnityEngine.BuoyancyEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"64783d76-b225-4a65-89b5-eac5cc0e5551","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Parent (T, Include Inactive)
labelProgrammer: GetComponentsInParent (t, includeInactive)
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labelProgrammer: GetComponentIndex ()
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labelHuman: Compare Tag (Tag)
labelProgrammer: CompareTag (tag)
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labelProgrammer: CompareTag (tag)
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labelHuman: Send Message Upwards (Method Name, Value, Options)
labelProgrammer: SendMessageUpwards (methodName, value, options)
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labelHuman: Send Message Upwards (Method Name, Value)
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labelHuman: Send Message (Method Name, Value)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
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labelProgrammer: GetInstanceID ()
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labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original, Scene)
labelProgrammer: Instantiate (original, scene)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Buoyancy Effector 2D: Instantiate
haystackProgrammer: BuoyancyEffector2D.Instantiate
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Buoyancy Effector 2D: Destroy
haystackProgrammer: BuoyancyEffector2D.Destroy
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labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Buoyancy Effector 2D: Destroy
haystackProgrammer: BuoyancyEffector2D.Destroy
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labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Buoyancy Effector 2D: Destroy Immediate
haystackProgrammer: BuoyancyEffector2D.DestroyImmediate
favoriteKey: UnityEngine.BuoyancyEffector2D.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Buoyancy Effector 2D: Destroy Immediate
haystackProgrammer: BuoyancyEffector2D.DestroyImmediate
favoriteKey: UnityEngine.BuoyancyEffector2D.DestroyImmediate(UnityEngine.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Buoyancy Effector 2D: Find Objects By Type
haystackProgrammer: BuoyancyEffector2D.FindObjectsByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any
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labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Buoyancy Effector 2D: Find Objects By Type
haystackProgrammer: BuoyancyEffector2D.FindObjectsByType
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Buoyancy Effector 2D: Dont Destroy On Load
haystackProgrammer: BuoyancyEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BuoyancyEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Buoyancy Effector 2D: Find First Object By Type
haystackProgrammer: BuoyancyEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindFirstObjectByType(System.Type)@any
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Buoyancy Effector 2D: Find Any Object By Type
haystackProgrammer: BuoyancyEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.BuoyancyEffector2D.FindAnyObjectByType(System.Type)@any
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labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Buoyancy Effector 2D: Find First Object By Type
haystackProgrammer: BuoyancyEffector2D.FindFirstObjectByType
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labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Buoyancy Effector 2D: Find Any Object By Type
haystackProgrammer: BuoyancyEffector2D.FindAnyObjectByType
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labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Buoyancy Effector 2D: To String
haystackProgrammer: BuoyancyEffector2D.ToString
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Equals
haystackProgrammer: BuoyancyEffector2D.Equals
favoriteKey: UnityEngine.BuoyancyEffector2D.Equals(System.ObjectSystem.Object)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Buoyancy Effector 2D: Get Type
haystackProgrammer: BuoyancyEffector2D.GetType
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labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Buoyancy Effector 2D: Reference Equals
haystackProgrammer: BuoyancyEffector2D.ReferenceEquals
favoriteKey: UnityEngine.BuoyancyEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
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labelHuman: Get Surface Level
labelProgrammer: surfaceLevel (get)
haystackHuman: Buoyancy Effector 2D: Get Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@get
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valueOutputTypes: System.Single
unit:
{"member":{"name":"surfaceLevel","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4612a3ca-ac94-45e3-adcc-36ed5bfd0b49","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Surface Level
labelProgrammer: surfaceLevel (set)
haystackHuman: Buoyancy Effector 2D: Set Surface Level
haystackProgrammer: BuoyancyEffector2D.surfaceLevel (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.surfaceLevel@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;surfaceLevel
tag3: UnityEngine.BuoyancyEffector2D;surfaceLevel
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"surfaceLevel","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"eaf97e9f-9049-4d9e-83c8-67801fcaae4f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Buoyancy Effector 2D: Get Density
haystackProgrammer: BuoyancyEffector2D.density (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f16605c1-a029-45c8-b126-4dc19c9ecbe4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Buoyancy Effector 2D: Set Density
haystackProgrammer: BuoyancyEffector2D.density (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.density@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;density
tag3: UnityEngine.BuoyancyEffector2D;density
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"c6d3ae00-1cc1-4ff7-bc11-df052b5276f3","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Buoyancy Effector 2D: Get Linear Damping
haystackProgrammer: BuoyancyEffector2D.linearDamping (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDamping@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDamping
tag3: UnityEngine.BuoyancyEffector2D;linearDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"614b9d0a-e365-4e85-b74c-169049730ced","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Buoyancy Effector 2D: Set Linear Damping
haystackProgrammer: BuoyancyEffector2D.linearDamping (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.linearDamping@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;linearDamping
tag3: UnityEngine.BuoyancyEffector2D;linearDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"linearDamping","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bb587288-da32-4a6d-980b-ddef908264df","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Buoyancy Effector 2D: Get Angular Damping
haystackProgrammer: BuoyancyEffector2D.angularDamping (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDamping@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDamping
tag3: UnityEngine.BuoyancyEffector2D;angularDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2753ac3-1b14-4355-b76a-c36b9a0de6af","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Buoyancy Effector 2D: Set Angular Damping
haystackProgrammer: BuoyancyEffector2D.angularDamping (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.angularDamping@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;angularDamping
tag3: UnityEngine.BuoyancyEffector2D;angularDamping
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"angularDamping","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0cebdcac-3b52-4158-8c11-d1c94af08799","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Angle
labelProgrammer: flowAngle (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ca5ad69b-1d33-49d1-b0a4-670838f6e3f3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Angle
labelProgrammer: flowAngle (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Angle
haystackProgrammer: BuoyancyEffector2D.flowAngle (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowAngle@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowAngle
tag3: UnityEngine.BuoyancyEffector2D;flowAngle
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowAngle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dc101386-e04e-4a70-be2b-5eabc00678ed","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Magnitude
labelProgrammer: flowMagnitude (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ccba47d-573a-4025-81fa-5c40efd44cc6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Magnitude
labelProgrammer: flowMagnitude (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Magnitude
haystackProgrammer: BuoyancyEffector2D.flowMagnitude (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowMagnitude@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowMagnitude
tag3: UnityEngine.BuoyancyEffector2D;flowMagnitude
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowMagnitude","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0298b41b-d194-485d-8e58-abe0fc5c6f84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flow Variation
labelProgrammer: flowVariation (get)
haystackHuman: Buoyancy Effector 2D: Get Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95444c26-865e-494a-ba98-227926b517ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flow Variation
labelProgrammer: flowVariation (set)
haystackHuman: Buoyancy Effector 2D: Set Flow Variation
haystackProgrammer: BuoyancyEffector2D.flowVariation (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.flowVariation@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;flowVariation
tag3: UnityEngine.BuoyancyEffector2D;flowVariation
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flowVariation","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5605f9ca-71a0-41b3-a918-6e00a4342b23","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"50a26ac3-21ac-437b-a2fd-6352bc3b88a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Use Collider Mask
haystackProgrammer: BuoyancyEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.useColliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;useColliderMask
tag3: UnityEngine.BuoyancyEffector2D;useColliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3b084dc0-16eb-4aac-bfa1-91fd8b46c383","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Buoyancy Effector 2D: Get Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c2c8b297-0daf-4740-8a6b-fe531a924dbb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Buoyancy Effector 2D: Set Collider Mask
haystackProgrammer: BuoyancyEffector2D.colliderMask (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.colliderMask@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;colliderMask
tag3: UnityEngine.BuoyancyEffector2D;colliderMask
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"52344a7f-0dbe-4fb2-b46c-87a4193fe616","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Buoyancy Effector 2D: Get Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5b4bdf1-2466-437a-b359-8635bf37ad93","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Buoyancy Effector 2D: Set Enabled
haystackProgrammer: BuoyancyEffector2D.enabled (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.enabled@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;enabled
tag3: UnityEngine.BuoyancyEffector2D;enabled
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e9d7d97a-d57a-40a4-b6d5-a600f8f9b58e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Buoyancy Effector 2D: Is Active And Enabled
haystackProgrammer: BuoyancyEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
tag3: UnityEngine.BuoyancyEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3416608f-8301-4730-af70-59df285c5c3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Buoyancy Effector 2D: Get Transform
haystackProgrammer: BuoyancyEffector2D.transform (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transform@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdb598a2-246f-45ab-96cb-cb72e7f6af2a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Buoyancy Effector 2D: Get Transform Handle
haystackProgrammer: BuoyancyEffector2D.transformHandle (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.transformHandle@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"25f54e68-2f05-4bc4-846b-db688a35b51b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Buoyancy Effector 2D: Get Game Object
haystackProgrammer: BuoyancyEffector2D.gameObject (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.gameObject@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"af90746e-3762-41b8-8343-61a379510df1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Buoyancy Effector 2D: Get Tag
haystackProgrammer: BuoyancyEffector2D.tag (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f6940f1-670d-41ec-a2f1-2a3e0d6a2acf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Buoyancy Effector 2D: Set Tag
haystackProgrammer: BuoyancyEffector2D.tag (set)
favoriteKey: UnityEngine.BuoyancyEffector2D.tag@set
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BuoyancyEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BuoyancyEffector2D","targetTypeName":"UnityEngine.BuoyancyEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3851d78a-2d51-4974-b14d-f5e467e13451","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Buoyancy Effector 2D: Get Name
haystackProgrammer: BuoyancyEffector2D.name (get)
favoriteKey: UnityEngine.BuoyancyEffector2D.name@get
tag1: UnityEngine.BuoyancyEffector2D
tag2: UnityEngine.BuoyancyEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BuoyancyEffector2D
valueOutputTypes: System.String
unit:
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labelProgrammer: hideFlags (set)
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labelProgrammer: GetComponent (type)
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labelProgrammer: GetComponent (type)
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labelHuman: Send Message (Method Name)
labelProgrammer: SendMessage (methodName)
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labelHuman: Send Message (Method Name, Value, Options)
labelProgrammer: SendMessage (methodName, value, options)
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labelProgrammer: SendMessage (methodName, options)
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labelHuman: Broadcast Message (Method Name, Parameter, Options)
labelProgrammer: BroadcastMessage (methodName, parameter, options)
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labelHuman: Broadcast Message (Method Name, Parameter)
labelProgrammer: BroadcastMessage (methodName, parameter)
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labelHuman: Broadcast Message (Method Name)
labelProgrammer: BroadcastMessage (methodName)
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haystackProgrammer: PointEffector2D.BroadcastMessage
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labelHuman: Broadcast Message (Method Name, Options)
labelProgrammer: BroadcastMessage (methodName, options)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Entity Id ()
labelProgrammer: GetEntityId ()
haystackHuman: Point Effector 2D: Get Entity Id
haystackProgrammer: PointEffector2D.GetEntityId
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labelProgrammer: GetInstanceID ()
haystackHuman: Point Effector 2D: Get Instance ID
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Point Effector 2D: Get Hash Code
haystackProgrammer: PointEffector2D.GetHashCode
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labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Point Effector 2D: Equals
haystackProgrammer: PointEffector2D.Equals
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labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
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labelProgrammer: Instantiate (original, position, rotation, parent)
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labelProgrammer: Instantiate (original)
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labelProgrammer: Instantiate (original, scene)
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labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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valueOutputTypes: UnityEngine.Object[]
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Point Effector 2D: Dont Destroy On Load
haystackProgrammer: PointEffector2D.DontDestroyOnLoad
favoriteKey: UnityEngine.PointEffector2D.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.PointEffector2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Point Effector 2D: Find First Object By Type
haystackProgrammer: PointEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.PointEffector2D.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Point Effector 2D: Find Any Object By Type
haystackProgrammer: PointEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.PointEffector2D.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Point Effector 2D: Find First Object By Type
haystackProgrammer: PointEffector2D.FindFirstObjectByType
favoriteKey: UnityEngine.PointEffector2D.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Point Effector 2D: Find Any Object By Type
haystackProgrammer: PointEffector2D.FindAnyObjectByType
favoriteKey: UnityEngine.PointEffector2D.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Point Effector 2D: To String
haystackProgrammer: PointEffector2D.ToString
favoriteKey: UnityEngine.PointEffector2D.ToString()@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Point Effector 2D: Equals
haystackProgrammer: PointEffector2D.Equals
favoriteKey: UnityEngine.PointEffector2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Point Effector 2D: Get Type
haystackProgrammer: PointEffector2D.GetType
favoriteKey: UnityEngine.PointEffector2D.GetType()@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;GetType;
tag3: System.Object;GetType;
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valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Point Effector 2D: Reference Equals
haystackProgrammer: PointEffector2D.ReferenceEquals
favoriteKey: UnityEngine.PointEffector2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Magnitude
labelProgrammer: forceMagnitude (get)
haystackHuman: Point Effector 2D: Get Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (get)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Magnitude
labelProgrammer: forceMagnitude (set)
haystackHuman: Point Effector 2D: Set Force Magnitude
haystackProgrammer: PointEffector2D.forceMagnitude (set)
favoriteKey: UnityEngine.PointEffector2D.forceMagnitude@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMagnitude
tag3: UnityEngine.PointEffector2D;forceMagnitude
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Variation
labelProgrammer: forceVariation (get)
haystackHuman: Point Effector 2D: Get Force Variation
haystackProgrammer: PointEffector2D.forceVariation (get)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Variation
labelProgrammer: forceVariation (set)
haystackHuman: Point Effector 2D: Set Force Variation
haystackProgrammer: PointEffector2D.forceVariation (set)
favoriteKey: UnityEngine.PointEffector2D.forceVariation@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceVariation
tag3: UnityEngine.PointEffector2D;forceVariation
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Distance Scale
labelProgrammer: distanceScale (get)
haystackHuman: Point Effector 2D: Get Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (get)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Distance Scale
labelProgrammer: distanceScale (set)
haystackHuman: Point Effector 2D: Set Distance Scale
haystackProgrammer: PointEffector2D.distanceScale (set)
favoriteKey: UnityEngine.PointEffector2D.distanceScale@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;distanceScale
tag3: UnityEngine.PointEffector2D;distanceScale
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Linear Damping
labelProgrammer: linearDamping (get)
haystackHuman: Point Effector 2D: Get Linear Damping
haystackProgrammer: PointEffector2D.linearDamping (get)
favoriteKey: UnityEngine.PointEffector2D.linearDamping@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;linearDamping
tag3: UnityEngine.PointEffector2D;linearDamping
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Linear Damping
labelProgrammer: linearDamping (set)
haystackHuman: Point Effector 2D: Set Linear Damping
haystackProgrammer: PointEffector2D.linearDamping (set)
favoriteKey: UnityEngine.PointEffector2D.linearDamping@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;linearDamping
tag3: UnityEngine.PointEffector2D;linearDamping
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Angular Damping
labelProgrammer: angularDamping (get)
haystackHuman: Point Effector 2D: Get Angular Damping
haystackProgrammer: PointEffector2D.angularDamping (get)
favoriteKey: UnityEngine.PointEffector2D.angularDamping@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDamping
tag3: UnityEngine.PointEffector2D;angularDamping
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Angular Damping
labelProgrammer: angularDamping (set)
haystackHuman: Point Effector 2D: Set Angular Damping
haystackProgrammer: PointEffector2D.angularDamping (set)
favoriteKey: UnityEngine.PointEffector2D.angularDamping@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;angularDamping
tag3: UnityEngine.PointEffector2D;angularDamping
valueInputTypes: UnityEngine.PointEffector2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Source
labelProgrammer: forceSource (get)
haystackHuman: Point Effector 2D: Get Force Source
haystackProgrammer: PointEffector2D.forceSource (get)
favoriteKey: UnityEngine.PointEffector2D.forceSource@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Source
labelProgrammer: forceSource (set)
haystackHuman: Point Effector 2D: Set Force Source
haystackProgrammer: PointEffector2D.forceSource (set)
favoriteKey: UnityEngine.PointEffector2D.forceSource@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceSource
tag3: UnityEngine.PointEffector2D;forceSource
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Target
labelProgrammer: forceTarget (get)
haystackHuman: Point Effector 2D: Get Force Target
haystackProgrammer: PointEffector2D.forceTarget (get)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Target
labelProgrammer: forceTarget (set)
haystackHuman: Point Effector 2D: Set Force Target
haystackProgrammer: PointEffector2D.forceTarget (set)
favoriteKey: UnityEngine.PointEffector2D.forceTarget@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceTarget
tag3: UnityEngine.PointEffector2D;forceTarget
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorSelection2D
valueOutputTypes: UnityEngine.EffectorSelection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Mode
labelProgrammer: forceMode (get)
haystackHuman: Point Effector 2D: Get Force Mode
haystackProgrammer: PointEffector2D.forceMode (get)
favoriteKey: UnityEngine.PointEffector2D.forceMode@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Mode
labelProgrammer: forceMode (set)
haystackHuman: Point Effector 2D: Set Force Mode
haystackProgrammer: PointEffector2D.forceMode (set)
favoriteKey: UnityEngine.PointEffector2D.forceMode@set
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tag2: UnityEngine.PointEffector2D;forceMode
tag3: UnityEngine.PointEffector2D;forceMode
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.EffectorForceMode2D
valueOutputTypes: UnityEngine.EffectorForceMode2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Collider Mask
labelProgrammer: useColliderMask (get)
haystackHuman: Point Effector 2D: Get Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"02ec021e-b185-4bc6-9548-b724bc34c7cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Collider Mask
labelProgrammer: useColliderMask (set)
haystackHuman: Point Effector 2D: Set Use Collider Mask
haystackProgrammer: PointEffector2D.useColliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.useColliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;useColliderMask
tag3: UnityEngine.PointEffector2D;useColliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useColliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"84f4104a-eaae-49fe-a6ce-b2bdf8d1d886","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Collider Mask
labelProgrammer: colliderMask (get)
haystackHuman: Point Effector 2D: Get Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (get)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d31297e2-eed1-4fcd-9bca-10cf668da2c2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Collider Mask
labelProgrammer: colliderMask (set)
haystackHuman: Point Effector 2D: Set Collider Mask
haystackProgrammer: PointEffector2D.colliderMask (set)
favoriteKey: UnityEngine.PointEffector2D.colliderMask@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;colliderMask
tag3: UnityEngine.PointEffector2D;colliderMask
valueInputTypes: UnityEngine.PointEffector2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"colliderMask","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ee9a1047-d7ec-453d-ade0-f643a0473e44","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Point Effector 2D: Get Enabled
haystackProgrammer: PointEffector2D.enabled (get)
favoriteKey: UnityEngine.PointEffector2D.enabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb211223-aa46-496c-bb93-e2934dc60e0f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Point Effector 2D: Set Enabled
haystackProgrammer: PointEffector2D.enabled (set)
favoriteKey: UnityEngine.PointEffector2D.enabled@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;enabled
tag3: UnityEngine.PointEffector2D;enabled
valueInputTypes: UnityEngine.PointEffector2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1f1e22e0-e90d-4d65-87b0-f1247d07b54b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Point Effector 2D: Is Active And Enabled
haystackProgrammer: PointEffector2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.PointEffector2D.isActiveAndEnabled@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;isActiveAndEnabled
tag3: UnityEngine.PointEffector2D;isActiveAndEnabled
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"247d6df4-e8e5-4077-8945-b9e08b137e40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Point Effector 2D: Get Transform
haystackProgrammer: PointEffector2D.transform (get)
favoriteKey: UnityEngine.PointEffector2D.transform@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb573fa9-f434-40e3-b1b8-965b6e85bfee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Point Effector 2D: Get Transform Handle
haystackProgrammer: PointEffector2D.transformHandle (get)
favoriteKey: UnityEngine.PointEffector2D.transformHandle@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a5b8211d-18c6-40d8-83d6-c03a300e9aa9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Point Effector 2D: Get Game Object
haystackProgrammer: PointEffector2D.gameObject (get)
favoriteKey: UnityEngine.PointEffector2D.gameObject@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60f535ba-2c30-4c36-aaec-f205a10813da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Point Effector 2D: Get Tag
haystackProgrammer: PointEffector2D.tag (get)
favoriteKey: UnityEngine.PointEffector2D.tag@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"599806b3-66e8-4e5b-8f71-24784eb745bf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Point Effector 2D: Set Tag
haystackProgrammer: PointEffector2D.tag (set)
favoriteKey: UnityEngine.PointEffector2D.tag@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"42040e90-a445-4fb2-af15-5b4ccdde5474","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Point Effector 2D: Get Name
haystackProgrammer: PointEffector2D.name (get)
favoriteKey: UnityEngine.PointEffector2D.name@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5ec3d207-3c05-4f47-9cad-a9a1f14984a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Point Effector 2D: Set Name
haystackProgrammer: PointEffector2D.name (set)
favoriteKey: UnityEngine.PointEffector2D.name@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.PointEffector2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"47964df9-93c8-4e64-86c1-83557d9b4c3a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Point Effector 2D: Get Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (get)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@get
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0715ee97-ec46-44f8-b64b-decd08e0f454","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Point Effector 2D: Set Hide Flags
haystackProgrammer: PointEffector2D.hideFlags (set)
favoriteKey: UnityEngine.PointEffector2D.hideFlags@set
tag1: UnityEngine.PointEffector2D
tag2: UnityEngine.PointEffector2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.PointEffector2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.PointEffector2D","targetTypeName":"UnityEngine.PointEffector2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"43b7d5c2-91b0-4bfa-beec-f4ed49e1c2a9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.Type
tag3: UnityEngine.Component;GetComponent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"GetComponent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1c35f17d-8a7e-496f-a7a1-e6b27366ce19","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Try Get Component (Type, Component)
labelProgrammer: TryGetComponent (type, component)
haystackHuman: Platform Effector 2D: Try Get Component
haystackProgrammer: PlatformEffector2D.TryGetComponent
favoriteKey: UnityEngine.PlatformEffector2D.TryGetComponent(System.TypeUnityEngine.Component&)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;TryGetComponent;System.Type;UnityEngine.Component&
tag3: UnityEngine.Component;TryGetComponent;System.Type;UnityEngine.Component&
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: System.Boolean|UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["type","component"],"member":{"name":"TryGetComponent","parameterTypes":["System.Type","UnityEngine.Component&"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%type":null},"position":{"x":0.0,"y":0.0},"guid":"82f16b09-69ee-4754-8d00-f139fb5b3432","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component (Type)
labelProgrammer: GetComponent (type)
haystackHuman: Platform Effector 2D: Get Component
haystackProgrammer: PlatformEffector2D.GetComponent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponent(System.String)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponent;System.String
tag3: UnityEngine.Component;GetComponent;System.String
valueInputTypes: UnityEngine.PlatformEffector2D|System.String
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T, Include Inactive)
labelProgrammer: GetComponentInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Children (T)
labelProgrammer: GetComponentInChildren (t)
haystackHuman: Platform Effector 2D: Get Component In Children
haystackProgrammer: PlatformEffector2D.GetComponentInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInChildren;System.Type
tag3: UnityEngine.Component;GetComponentInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T, Include Inactive)
labelProgrammer: GetComponentsInChildren (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Components In Children (T)
labelProgrammer: GetComponentsInChildren (t)
haystackHuman: Platform Effector 2D: Get Components In Children
haystackProgrammer: PlatformEffector2D.GetComponentsInChildren
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentsInChildren(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentsInChildren;System.Type
tag3: UnityEngine.Component;GetComponentsInChildren;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component[]
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentsInChildren","parameterTypes":["System.Type"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"70f91601-5e61-4f99-97a6-3e5c9b147ebb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T, Include Inactive)
labelProgrammer: GetComponentInParent (t, includeInactive)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.TypeSystem.Boolean)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type;System.Boolean
tag3: UnityEngine.Component;GetComponentInParent;System.Type;System.Boolean
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type|System.Boolean
valueOutputTypes: UnityEngine.Component
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Component In Parent (T)
labelProgrammer: GetComponentInParent (t)
haystackHuman: Platform Effector 2D: Get Component In Parent
haystackProgrammer: PlatformEffector2D.GetComponentInParent
favoriteKey: UnityEngine.PlatformEffector2D.GetComponentInParent(System.Type)@any
tag1: UnityEngine.PlatformEffector2D
tag2: UnityEngine.PlatformEffector2D;GetComponentInParent;System.Type
tag3: UnityEngine.Component;GetComponentInParent;System.Type
valueInputTypes: UnityEngine.PlatformEffector2D|System.Type
valueOutputTypes: UnityEngine.Component
unit:
{"chainable":false,"parameterNames":["t"],"member":{"name":"GetComponentInParent","parameterTypes":["System.Type"],"targetType":"UnityEngine.PlatformEffector2D","targetTypeName":"UnityEngine.PlatformEffector2D","$version":"A"},"defaultValues":{"target":null,"%t":null},"position":{"x":0.0,"y":0.0},"guid":"a30a7bd6-8ff3-4cb8-bf90-563ed25423c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


