# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Horizontal Layout Group: Instantiate
haystackProgrammer: HorizontalLayoutGroup.Instantiate
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean

unit:
{"chainable":false,"parameterNames":["original","parent","instantiateInWorldSpace"],"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f932bfa8-e882-4755-a1dd-d203eaa9376c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Horizontal Layout Group: Destroy
haystackProgrammer: HorizontalLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"parameterNames":["obj","t"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"bc049d2d-2928-4d7c-a166-7c01aec4ba12","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Horizontal Layout Group: Destroy
haystackProgrammer: HorizontalLayoutGroup.Destroy
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"c7d00749-50dc-4320-8869-93021157c06d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Horizontal Layout Group: Destroy Immediate
haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"parameterNames":["obj","allowDestroyingAssets"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6e5ec41a-d74c-4c7d-acee-f07939e63618","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Horizontal Layout Group: Destroy Immediate
haystackProgrammer: HorizontalLayoutGroup.DestroyImmediate
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["obj"],"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"efd05adb-e2d2-4d6a-9e7e-5101c7cae9cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Sort Mode)
labelProgrammer: FindObjectsByType (type, sortMode)
haystackHuman: Horizontal Layout Group: Find Objects By Type
haystackProgrammer: HorizontalLayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
tag3: UnityEngine.Object;FindObjectsByType;System.Type;UnityEngine.FindObjectsSortMode
valueInputTypes: System.Type|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsSortMode)@any

unit:
{"chainable":false,"parameterNames":["type","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"44db7fd8-d80b-4cc5-889f-3d6bd3a837e8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Horizontal Layout Group: Find Objects By Type
haystackProgrammer: HorizontalLayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive","sortMode"],"member":{"name":"FindObjectsByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive","UnityEngine.FindObjectsSortMode"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"},"%sortMode":{"$content":"None","$type":"UnityEngine.FindObjectsSortMode"}},"position":{"x":0.0,"y":0.0},"guid":"dafde76c-ba9d-4c99-b2f9-df3f209cd3bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Horizontal Layout Group: Dont Destroy On Load
haystackProgrammer: HorizontalLayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"a86daa1f-748c-4dff-95e5-ba0b5a912eb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Horizontal Layout Group: Find First Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"0a2678a5-5524-4924-b409-69f7660f10ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Horizontal Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1d32e4b0-a200-4fb8-9da5-d570932b7091","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Layout Group: Find First Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindFirstObjectByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"46c962f4-d53f-49ad-a6b7-28476c9c60bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalLayoutGroup.FindAnyObjectByType
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.UI.HorizontalLayoutGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any

tag2:
UnityEngine.UI.HorizontalLayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"1ccb6c90-1e4c-4e49-8dc3-7251eb1a3103","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Layout Group: To String
haystackProgrammer: HorizontalLayoutGroup.ToString
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.ToString()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8be3b8cd-06ed-4bff-a645-529a64615e8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Layout Group: Equals
haystackProgrammer: HorizontalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f95a166a-4809-433e-9ee2-42e52b97bd73","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Layout Group: Get Type
haystackProgrammer: HorizontalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c32e539b-56eb-46d3-aa7e-3226777e8b8e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Layout Group: Reference Equals
haystackProgrammer: HorizontalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fb935dbd-8317-4680-aa61-441bd957c49b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Layout Group: Get Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.spacing@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f7debce6-ab5a-4bf8-8801-26e3f3e362b1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Layout Group: Set Spacing
haystackProgrammer: HorizontalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.spacing@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"spacing","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a0e535b4-dfb7-4816-88ff-565c13d67560","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"60b2df3e-ec53-4730-88eb-602cfa0ef2d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"40d86442-4340-44a9-8889-22e845b8681c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"965f8acc-648b-4665-8807-8c75b3a8b4e4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childForceExpandHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childForceExpandHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a86eed61-cfc3-4819-a4a2-55ba8cbd740c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d8d459e-9be4-4754-9b82-8fa66d7e4335","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Control Width
haystackProgrammer: HorizontalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"00e0fa66-829f-4805-ae0d-f38618b09ea7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2cbca7f9-0a87-450e-9e2b-71c37e2fc772","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Control Height
haystackProgrammer: HorizontalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childControlHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"4c700a8b-89fd-40b4-b8e1-856642811d4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1b263b74-dac2-4b57-a8bb-77f66b026dd0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c2f3bfed-879b-41a2-b70d-1b425511e499","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2720c528-76e6-4450-9cad-8fab297f018a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dcfd549a-e6bd-42d6-b665-418c40343081","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"34f04130-1b39-4fe3-8341-c562645e92a8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c91fe442-9f8c-4183-8b0f-3a4254805b3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Layout Group: Get Padding
haystackProgrammer: HorizontalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4b735c70-80f9-471f-b00b-498b4b86a523","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Layout Group: Set Padding
haystackProgrammer: HorizontalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f109c994-7553-4e3c-8d82-794ee51e482c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Layout Group: Get Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61886fc2-fc26-4b89-b1e0-3a5898ca63df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Layout Group: Set Child Alignment
haystackProgrammer: HorizontalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"74b7f4d9-c81f-4241-b907-8afd2e9aff4d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Layout Group: Get Min Width
haystackProgrammer: HorizontalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb910a5e-387c-4c84-9c4d-357ff22a9c7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Layout Group: Get Preferred Width
haystackProgrammer: HorizontalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"999fe090-1523-4c3e-96c3-0f69cf7fc583","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Layout Group: Get Flexible Width
haystackProgrammer: HorizontalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb40975a-3091-46af-852f-3bd6517163a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Layout Group: Get Min Height
haystackProgrammer: HorizontalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e5862d7b-eda0-49d3-a6eb-c07039cd8cfe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Layout Group: Get Preferred Height
haystackProgrammer: HorizontalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"115978ca-7bb4-45d7-b2e8-3c914eae52a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Layout Group: Get Flexible Height
haystackProgrammer: HorizontalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8ff42c51-a2f9-4568-abc4-1330469b6898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Layout Group: Get Layout Priority
haystackProgrammer: HorizontalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb9eedac-e27c-4880-8177-af98ff84c741","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Horizontal Layout Group: Get Destroy Cancellation Token
haystackProgrammer: HorizontalLayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5f51adbb-9666-41ba-a969-00fc5fd48dee","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"abc4f067-a704-495d-b0b7-5722b15476c5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5dc90da4-847d-4b43-9b46-657f95526546","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Horizontal Layout Group: Get Did Start
haystackProgrammer: HorizontalLayoutGroup.didStart (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.didStart@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"076849e2-665b-42a3-9b0a-3a19c79ae97f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Horizontal Layout Group: Get Did Awake
haystackProgrammer: HorizontalLayoutGroup.didAwake (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.didAwake@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04efed73-b8c6-442a-9c49-34de6ddbda82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b4d82de1-df12-4fa0-9cd0-4a20c6d970ea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"d83693e0-6824-4b31-962a-0f5977c39945","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Layout Group: Get Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97e1f304-5451-4e09-85c6-fe3fb040bebb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Layout Group: Set Enabled
haystackProgrammer: HorizontalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3662362c-b2c9-48bc-8d45-d3830261590b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Layout Group: Get Transform
haystackProgrammer: HorizontalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Horizontal Layout Group: Get Transform Handle
haystackProgrammer: HorizontalLayoutGroup.transformHandle (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.transformHandle@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Layout Group: Get Game Object
haystackProgrammer: HorizontalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Layout Group: Get Tag
haystackProgrammer: HorizontalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c427123d-8627-4253-a418-e72c92eeae5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Layout Group: Set Tag
haystackProgrammer: HorizontalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Layout Group: Get Name
haystackProgrammer: HorizontalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Layout Group: Set Name
haystackProgrammer: HorizontalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Layout Group: Get Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Layout Group: Set Hide Flags
haystackProgrammer: HorizontalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalLayoutGroup
tag2: UnityEngine.UI.HorizontalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Calculate Layout Input Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Horizontal
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Horizontal Or Vertical Layout Group: Set Layout Vertical
haystackProgrammer: HorizontalOrVerticalLayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Active
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsActive
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsActive()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Destroyed
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Invoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Horizontal Or Vertical Layout Group: Invoke Repeating
haystackProgrammer: HorizontalOrVerticalLayoutGroup.InvokeRepeating
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Single
favoriteKey:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any

tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;InvokeRepeating;System.String;System.Single;System.Single

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Cancel Invoke
haystackProgrammer: HorizontalOrVerticalLayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Is Invoking
haystackProgrammer: HorizontalOrVerticalLayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Start Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Horizontal Or Vertical Layout Group: Stop Coroutine
haystackProgrammer: HorizontalOrVerticalLayoutGroup.StopCoroutine
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelProgrammer: DestroyImmediate (obj)
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labelProgrammer: FindObjectsByType (type, sortMode)
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labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
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labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Horizontal Or Vertical Layout Group: Dont Destroy On Load
haystackProgrammer: HorizontalOrVerticalLayoutGroup.DontDestroyOnLoad
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labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Horizontal Or Vertical Layout Group: Find First Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Horizontal Or Vertical Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
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tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
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haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindFirstObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Horizontal Or Vertical Layout Group: Find Any Object By Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.FindAnyObjectByType
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.UI.HorizontalOrVerticalLayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive

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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Horizontal Or Vertical Layout Group: To String
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ToString
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ToString()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.Equals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.Equals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Horizontal Or Vertical Layout Group: Get Type
haystackProgrammer: HorizontalOrVerticalLayoutGroup.GetType
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.GetType()@any
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Horizontal Or Vertical Layout Group: Reference Equals
haystackProgrammer: HorizontalOrVerticalLayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Spacing
labelProgrammer: spacing (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@get
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Spacing
labelProgrammer: spacing (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Spacing
haystackProgrammer: HorizontalOrVerticalLayoutGroup.spacing (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.spacing@set
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;spacing
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Width
labelProgrammer: childForceExpandWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@get
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Width
labelProgrammer: childForceExpandWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandWidth@set
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Force Expand Height
labelProgrammer: childForceExpandHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@get
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tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Force Expand Height
labelProgrammer: childForceExpandHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Force Expand Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childForceExpandHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childForceExpandHeight@set
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tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childForceExpandHeight
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valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Width
labelProgrammer: childControlWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Width
labelProgrammer: childControlWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Control Height
labelProgrammer: childControlHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Control Height
labelProgrammer: childControlHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Control Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childControlHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childControlHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childControlHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Width
labelProgrammer: childScaleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Width
labelProgrammer: childScaleWidth (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleWidth (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleWidth@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7b2a33a4-53f0-4857-a614-63fa8aa406ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Scale Height
labelProgrammer: childScaleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a9c1a0cf-3767-4063-a6dd-1491e964f5df","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Scale Height
labelProgrammer: childScaleHeight (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Scale Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childScaleHeight (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childScaleHeight@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childScaleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"childScaleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"52d12ead-1d78-4590-9119-e3b9f6e557c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reverse Arrangement
labelProgrammer: reverseArrangement (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3b397717-7e11-4748-a69c-9dd1dbac8119","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reverse Arrangement
labelProgrammer: reverseArrangement (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Reverse Arrangement
haystackProgrammer: HorizontalOrVerticalLayoutGroup.reverseArrangement (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.reverseArrangement@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;reverseArrangement
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reverseArrangement","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0ea05457-7da1-4ca7-8cf7-934ffa7a6c47","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"edc36360-3341-4997-9d58-403ecebdcb4c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Padding
haystackProgrammer: HorizontalOrVerticalLayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.padding@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;padding
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1f162afa-2b7c-4756-a497-ea8f8312c9be","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95723832-962d-4fdb-b76d-91c9f82fad67","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Child Alignment
haystackProgrammer: HorizontalOrVerticalLayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.childAlignment@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"98e8ef9e-cd78-4f3b-9e2e-29d81b59707f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"93e496da-ea92-4109-89f8-4219dd9ef605","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bcd301d-d879-4282-98ba-5f7f59da36de","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Width
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae4e6b38-3d4d-43aa-af62-f78f03ec7533","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Min Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.minHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"530c15e2-63c9-4aa1-b020-933d269c56c3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Preferred Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ce19dbcb-d2cf-4fa0-a338-74bfcb3129cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Flexible Height
haystackProgrammer: HorizontalOrVerticalLayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aeb2f0b2-ce7b-41b4-9a25-b811981e9e6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Layout Priority
haystackProgrammer: HorizontalOrVerticalLayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cfa62c88-e268-40b0-97e9-5e5bf4006fe2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Destroy Cancellation Token
haystackProgrammer: HorizontalOrVerticalLayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0dba87c1-0f5b-4d06-b29d-a33d2ccf7d27","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7eda5ad6-c6db-47a0-a72c-4ba6be75328c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Use GUI Layout
haystackProgrammer: HorizontalOrVerticalLayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ab04166c-3992-405e-b3ae-145eddd53a91","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Did Start
haystackProgrammer: HorizontalOrVerticalLayoutGroup.didStart (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.didStart@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"268bfb6c-3b3c-408c-b390-ebacfd1c3726","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Did Awake
haystackProgrammer: HorizontalOrVerticalLayoutGroup.didAwake (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.didAwake@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aa182c40-4878-4a0e-87db-d52836860efb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae5a33ae-28ff-4e6a-8bd4-88b5b5fd99e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Run In Edit Mode
haystackProgrammer: HorizontalOrVerticalLayoutGroup.runInEditMode (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.runInEditMode@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"91db4e78-8a5a-4a84-8980-8b394da46a86","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a8eaf8c-09de-4a06-b219-19f99fd70268","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.enabled (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.enabled@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;enabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2aa936da-44e3-41d9-b138-d70d6961940b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Horizontal Or Vertical Layout Group: Is Active And Enabled
haystackProgrammer: HorizontalOrVerticalLayoutGroup.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.isActiveAndEnabled@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
tag3: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"57b83e8a-9d84-467b-94a7-35f36f3e0779","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transform (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transform@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Transform Handle
haystackProgrammer: HorizontalOrVerticalLayoutGroup.transformHandle (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.transformHandle@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.TransformHandle
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Game Object
haystackProgrammer: HorizontalOrVerticalLayoutGroup.gameObject (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.gameObject@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","targetTypeName":"UnityEngine.UI.HorizontalOrVerticalLayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85212789-6b7a-4e5e-b347-dee7bd2ab341","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Tag
haystackProgrammer: HorizontalOrVerticalLayoutGroup.tag (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.tag@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Name
haystackProgrammer: HorizontalOrVerticalLayoutGroup.name (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.name@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Horizontal Or Vertical Layout Group: Get Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (get)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@get
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Horizontal Or Vertical Layout Group: Set Hide Flags
haystackProgrammer: HorizontalOrVerticalLayoutGroup.hideFlags (set)
favoriteKey: UnityEngine.UI.HorizontalOrVerticalLayoutGroup.hideFlags@set
tag1: UnityEngine.UI.HorizontalOrVerticalLayoutGroup
tag2: UnityEngine.UI.HorizontalOrVerticalLayoutGroup;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.HorizontalOrVerticalLayoutGroup|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Element: Calculate Layout Input Horizontal
haystackProgrammer: LayoutElement.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Element: Calculate Layout Input Vertical
haystackProgrammer: LayoutElement.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutElement.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutElement;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Element: Is Active
haystackProgrammer: LayoutElement.IsActive
favoriteKey: UnityEngine.UI.LayoutElement.IsActive()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsActive;
tag3: UnityEngine.UI.LayoutElement;IsActive;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Element: Is Destroyed
haystackProgrammer: LayoutElement.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutElement.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsDestroyed;
tag3: UnityEngine.UI.LayoutElement;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Element: Invoke
haystackProgrammer: LayoutElement.Invoke
favoriteKey: UnityEngine.UI.LayoutElement.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Element: Invoke Repeating
haystackProgrammer: LayoutElement.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutElement.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Element: Cancel Invoke
haystackProgrammer: LayoutElement.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutElement.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Element: Is Invoking
haystackProgrammer: LayoutElement.IsInvoking
favoriteKey: UnityEngine.UI.LayoutElement.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.LayoutElement|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Layout Element: Start Coroutine
haystackProgrammer: LayoutElement.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.LayoutElement|System.Collections.IEnumerator
valueOutputTypes: UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.LayoutElement|System.Collections.IEnumerator
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Routine)
labelProgrammer: StopCoroutine (routine)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(UnityEngine.Coroutine)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;UnityEngine.Coroutine
tag3: UnityEngine.MonoBehaviour;StopCoroutine;UnityEngine.Coroutine
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.Coroutine
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop Coroutine (Method Name)
labelProgrammer: StopCoroutine (methodName)
haystackHuman: Layout Element: Stop Coroutine
haystackProgrammer: LayoutElement.StopCoroutine
favoriteKey: UnityEngine.UI.LayoutElement.StopCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StopCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Stop All Coroutines ()
labelProgrammer: StopAllCoroutines ()
haystackHuman: Layout Element: Stop All Coroutines
haystackProgrammer: LayoutElement.StopAllCoroutines
favoriteKey: UnityEngine.UI.LayoutElement.StopAllCoroutines()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;StopAllCoroutines;
tag3: UnityEngine.MonoBehaviour;StopAllCoroutines;
valueInputTypes: UnityEngine.UI.LayoutElement
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Print (Message)
labelProgrammer: print (message)
haystackHuman: Layout Element: Print
haystackProgrammer: LayoutElement.print
favoriteKey: UnityEngine.UI.LayoutElement.print(System.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;print;System.Object
tag3: UnityEngine.MonoBehaviour;print;System.Object
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tag2: UnityEngine.UI.LayoutElement;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"97e3a50b-9557-46d8-9a1f-341ed85620f0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Layout Element: Find Any Object By Type
haystackProgrammer: LayoutElement.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutElement.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"5860aaf3-7149-4321-937f-bb1109af28a6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layout Element: To String
haystackProgrammer: LayoutElement.ToString
favoriteKey: UnityEngine.UI.LayoutElement.ToString()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"86ee1bf7-3f52-4eae-9ad2-c1cd125beedb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Element: Equals
haystackProgrammer: LayoutElement.Equals
favoriteKey: UnityEngine.UI.LayoutElement.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"380e7830-8900-47e5-b2df-3dfee9aa1070","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Element: Get Type
haystackProgrammer: LayoutElement.GetType
favoriteKey: UnityEngine.UI.LayoutElement.GetType()@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"774402c0-c828-48e3-bc1e-37d5224ba6a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Element: Reference Equals
haystackProgrammer: LayoutElement.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutElement.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8ae12510-7c33-4da5-8ed3-931f5d6e0e28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ignore Layout
labelProgrammer: ignoreLayout (get)
haystackHuman: Layout Element: Get Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"73a90fce-4db1-437a-b5c3-61f30fdb43e3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ignore Layout
labelProgrammer: ignoreLayout (set)
haystackHuman: Layout Element: Set Ignore Layout
haystackProgrammer: LayoutElement.ignoreLayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.ignoreLayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;ignoreLayout
tag3: UnityEngine.UI.LayoutElement;ignoreLayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ignoreLayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f2a58fe9-aa74-462e-a542-1db7e6b5de5a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Element: Get Min Width
haystackProgrammer: LayoutElement.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"30231e52-2d0d-4a33-bef5-603300619fc9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Width
labelProgrammer: minWidth (set)
haystackHuman: Layout Element: Set Min Width
haystackProgrammer: LayoutElement.minWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.minWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minWidth
tag3: UnityEngine.UI.LayoutElement;minWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d671d8a2-ae42-4995-ae51-90407d787a90","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Element: Get Min Height
haystackProgrammer: LayoutElement.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2f70d7d0-ca7e-4e6e-8757-4dd116159e8d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Height
labelProgrammer: minHeight (set)
haystackHuman: Layout Element: Set Min Height
haystackProgrammer: LayoutElement.minHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.minHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;minHeight
tag3: UnityEngine.UI.LayoutElement;minHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d34e004c-f0e3-4191-85c7-37ff53e44193","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Element: Get Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bff89daf-5089-4bf8-aec9-a4bd5b3cbf30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Width
labelProgrammer: preferredWidth (set)
haystackHuman: Layout Element: Set Preferred Width
haystackProgrammer: LayoutElement.preferredWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredWidth
tag3: UnityEngine.UI.LayoutElement;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"31785fc2-9702-486b-8ba3-f274cb760b77","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Element: Get Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2fc755e-71ef-405a-bd59-15e5a29af1a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Preferred Height
labelProgrammer: preferredHeight (set)
haystackHuman: Layout Element: Set Preferred Height
haystackProgrammer: LayoutElement.preferredHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.preferredHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;preferredHeight
tag3: UnityEngine.UI.LayoutElement;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f233bd46-4c04-45cd-bd6a-98de61a02133","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Element: Get Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6d60904-8464-4a58-851b-1f7054cc7487","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Width
labelProgrammer: flexibleWidth (set)
haystackHuman: Layout Element: Set Flexible Width
haystackProgrammer: LayoutElement.flexibleWidth (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleWidth@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleWidth
tag3: UnityEngine.UI.LayoutElement;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"dfbac875-a237-4db9-ba2a-1b84fdcadeb2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Element: Get Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"621d3521-2c50-4c4d-a291-e17888e6255d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Flexible Height
labelProgrammer: flexibleHeight (set)
haystackHuman: Layout Element: Set Flexible Height
haystackProgrammer: LayoutElement.flexibleHeight (set)
favoriteKey: UnityEngine.UI.LayoutElement.flexibleHeight@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;flexibleHeight
tag3: UnityEngine.UI.LayoutElement;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutElement|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"15f4aa0f-4f45-4927-a898-ab7319bae057","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Element: Get Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2ed80b52-87cf-47e6-8fce-5cdad1e64696","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Layout Priority
labelProgrammer: layoutPriority (set)
haystackHuman: Layout Element: Set Layout Priority
haystackProgrammer: LayoutElement.layoutPriority (set)
favoriteKey: UnityEngine.UI.LayoutElement.layoutPriority@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;layoutPriority
tag3: UnityEngine.UI.LayoutElement;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutElement|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"72a18e55-b00b-4d71-a97c-2864dc695a93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Layout Element: Get Destroy Cancellation Token
haystackProgrammer: LayoutElement.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.LayoutElement.destroyCancellationToken@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04fa174a-41b7-4d0c-8443-b1590d072568","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Element: Get Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c211ff5d-5b48-4f6c-959c-2bde8a4d218b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Element: Set Use GUI Layout
haystackProgrammer: LayoutElement.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutElement.useGUILayout@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"21a30854-4a6e-438f-ad9e-1f0675807bdc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Start
labelProgrammer: didStart (get)
haystackHuman: Layout Element: Get Did Start
haystackProgrammer: LayoutElement.didStart (get)
favoriteKey: UnityEngine.UI.LayoutElement.didStart@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;didStart
tag3: UnityEngine.MonoBehaviour;didStart
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didStart","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f627128-ea81-4de6-8eee-c08e4fde5222","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Did Awake
labelProgrammer: didAwake (get)
haystackHuman: Layout Element: Get Did Awake
haystackProgrammer: LayoutElement.didAwake (get)
favoriteKey: UnityEngine.UI.LayoutElement.didAwake@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;didAwake
tag3: UnityEngine.MonoBehaviour;didAwake
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"didAwake","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"600b372d-f8fd-4c37-af9c-4a9da0336e1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Layout Element: Get Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (get)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ebe718db-1f16-4e6a-a280-bb28b43fdc40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Layout Element: Set Run In Edit Mode
haystackProgrammer: LayoutElement.runInEditMode (set)
favoriteKey: UnityEngine.UI.LayoutElement.runInEditMode@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Layout Element: Get Enabled
haystackProgrammer: LayoutElement.enabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc249c37-b09a-4ce0-8a94-5889d7bf5b7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Layout Element: Set Enabled
haystackProgrammer: LayoutElement.enabled (set)
favoriteKey: UnityEngine.UI.LayoutElement.enabled@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;enabled
tag3: UnityEngine.UI.LayoutElement;enabled
valueInputTypes: UnityEngine.UI.LayoutElement|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Layout Element: Is Active And Enabled
haystackProgrammer: LayoutElement.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.LayoutElement.isActiveAndEnabled@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;isActiveAndEnabled
tag3: UnityEngine.UI.LayoutElement;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Layout Element: Get Transform
haystackProgrammer: LayoutElement.transform (get)
favoriteKey: UnityEngine.UI.LayoutElement.transform@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b30d154-2771-4664-8609-f79db9cdd750","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform Handle
labelProgrammer: transformHandle (get)
haystackHuman: Layout Element: Get Transform Handle
haystackProgrammer: LayoutElement.transformHandle (get)
favoriteKey: UnityEngine.UI.LayoutElement.transformHandle@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;transformHandle
tag3: UnityEngine.Component;transformHandle
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.TransformHandle
unit:
{"member":{"name":"transformHandle","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e64019b2-9ce1-4fe7-b5aa-0d3cbd84140f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Layout Element: Get Game Object
haystackProgrammer: LayoutElement.gameObject (get)
favoriteKey: UnityEngine.UI.LayoutElement.gameObject@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bb5e3cc2-b9dd-4e4a-b693-3e58771b3bfa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Layout Element: Get Tag
haystackProgrammer: LayoutElement.tag (get)
favoriteKey: UnityEngine.UI.LayoutElement.tag@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1bc4dc1c-697e-49da-8186-f4afb56b8921","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Layout Element: Set Tag
haystackProgrammer: LayoutElement.tag (set)
favoriteKey: UnityEngine.UI.LayoutElement.tag@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"edd1ce2a-1b43-41c9-be33-10665f842df6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Layout Element: Get Name
haystackProgrammer: LayoutElement.name (get)
favoriteKey: UnityEngine.UI.LayoutElement.name@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"590a2bf1-dcb4-45e5-8fc5-6df82a62e705","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Layout Element: Set Name
haystackProgrammer: LayoutElement.name (set)
favoriteKey: UnityEngine.UI.LayoutElement.name@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.LayoutElement|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Layout Element: Get Hide Flags
haystackProgrammer: LayoutElement.hideFlags (get)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@get
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ef685290-82ac-48ce-8b25-0d353f8b6395","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Layout Element: Set Hide Flags
haystackProgrammer: LayoutElement.hideFlags (set)
favoriteKey: UnityEngine.UI.LayoutElement.hideFlags@set
tag1: UnityEngine.UI.LayoutElement
tag2: UnityEngine.UI.LayoutElement;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.LayoutElement|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutElement","targetTypeName":"UnityEngine.UI.LayoutElement","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"6de4005e-49b1-4da7-93fc-f474379d2a59","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Horizontal ()
labelProgrammer: CalculateLayoutInputHorizontal ()
haystackHuman: Layout Group: Calculate Layout Input Horizontal
haystackProgrammer: LayoutGroup.CalculateLayoutInputHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Layout Input Vertical ()
labelProgrammer: CalculateLayoutInputVertical ()
haystackHuman: Layout Group: Calculate Layout Input Vertical
haystackProgrammer: LayoutGroup.CalculateLayoutInputVertical
favoriteKey: UnityEngine.UI.LayoutGroup.CalculateLayoutInputVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
tag3: UnityEngine.UI.LayoutGroup;CalculateLayoutInputVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Horizontal ()
labelProgrammer: SetLayoutHorizontal ()
haystackHuman: Layout Group: Set Layout Horizontal
haystackProgrammer: LayoutGroup.SetLayoutHorizontal
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutHorizontal()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutHorizontal;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Layout Vertical ()
labelProgrammer: SetLayoutVertical ()
haystackHuman: Layout Group: Set Layout Vertical
haystackProgrammer: LayoutGroup.SetLayoutVertical
favoriteKey: UnityEngine.UI.LayoutGroup.SetLayoutVertical()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
tag3: UnityEngine.UI.LayoutGroup;SetLayoutVertical;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Layout Group: Is Active
haystackProgrammer: LayoutGroup.IsActive
favoriteKey: UnityEngine.UI.LayoutGroup.IsActive()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsActive;
tag3: UnityEngine.UI.LayoutGroup;IsActive;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Layout Group: Is Destroyed
haystackProgrammer: LayoutGroup.IsDestroyed
favoriteKey: UnityEngine.UI.LayoutGroup.IsDestroyed()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsDestroyed;
tag3: UnityEngine.UI.LayoutGroup;IsDestroyed;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UI.LayoutGroup
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Layout Group: Invoke
haystackProgrammer: LayoutGroup.Invoke
favoriteKey: UnityEngine.UI.LayoutGroup.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke Repeating (Method Name, Time, Repeat Rate)
labelProgrammer: InvokeRepeating (methodName, time, repeatRate)
haystackHuman: Layout Group: Invoke Repeating
haystackProgrammer: LayoutGroup.InvokeRepeating
favoriteKey: UnityEngine.UI.LayoutGroup.InvokeRepeating(System.StringSystem.SingleSystem.Single)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;InvokeRepeating;System.String;System.Single;System.Single
tag3: UnityEngine.MonoBehaviour;InvokeRepeating;System.String;System.Single;System.Single
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke (Method Name)
labelProgrammer: CancelInvoke (methodName)
haystackHuman: Layout Group: Cancel Invoke
haystackProgrammer: LayoutGroup.CancelInvoke
favoriteKey: UnityEngine.UI.LayoutGroup.CancelInvoke(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;CancelInvoke;System.String
tag3: UnityEngine.MonoBehaviour;CancelInvoke;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking (Method Name)
labelProgrammer: IsInvoking (methodName)
haystackHuman: Layout Group: Is Invoking
haystackProgrammer: LayoutGroup.IsInvoking
favoriteKey: UnityEngine.UI.LayoutGroup.IsInvoking(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;IsInvoking;System.String
tag3: UnityEngine.MonoBehaviour;IsInvoking;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name)
labelProgrammer: StartCoroutine (methodName)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.String)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName"],"member":{"name":"StartCoroutine","parameterTypes":["System.String"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"541b6ed2-6c4a-4ced-9e30-b988ecee0cb7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Method Name, Value)
labelProgrammer: StartCoroutine (methodName, value)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.StringSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.String;System.Object
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.String;System.Object
valueInputTypes: UnityEngine.UI.LayoutGroup|System.String|System.Object
valueOutputTypes: UnityEngine.Coroutine
unit:
{"chainable":false,"parameterNames":["methodName","value"],"member":{"name":"StartCoroutine","parameterTypes":["System.String","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"%methodName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"08f70552-395e-48a0-a816-8683d2f10db7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Start Coroutine (Routine)
labelProgrammer: StartCoroutine (routine)
haystackHuman: Layout Group: Start Coroutine
haystackProgrammer: LayoutGroup.StartCoroutine
favoriteKey: UnityEngine.UI.LayoutGroup.StartCoroutine(System.Collections.IEnumerator)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;StartCoroutine;System.Collections.IEnumerator
tag3: UnityEngine.MonoBehaviour;StartCoroutine;System.Collections.IEnumerator
valueInputTypes: UnityEngine.UI.LayoutGroup|System.Collections.IEnumerator
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects By Type (Type, Find Objects Inactive, Sort Mode)
labelProgrammer: FindObjectsByType (type, findObjectsInactive, sortMode)
haystackHuman: Layout Group: Find Objects By Type
haystackProgrammer: LayoutGroup.FindObjectsByType
tag1: UnityEngine.UI.LayoutGroup
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive|UnityEngine.FindObjectsSortMode
valueOutputTypes: UnityEngine.Object[]
favoriteKey:
UnityEngine.UI.LayoutGroup.FindObjectsByType(System.TypeUnityEngine.FindObjectsInactiveUnityEngine.FindObjectsSortMode)@any

tag2:
UnityEngine.UI.LayoutGroup;FindObjectsByType;System.Type;UnityEngine.FindObjectsInactive;UnityEngine.FindObjectsSortMode

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Layout Group: Dont Destroy On Load
haystackProgrammer: LayoutGroup.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.LayoutGroup.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["target"],"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"46c9490e-beae-4441-b87a-1a23a9df3d82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type)
labelProgrammer: FindFirstObjectByType (type)
haystackHuman: Layout Group: Find First Object By Type
haystackProgrammer: LayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindFirstObjectByType(System.Type)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindFirstObjectByType;System.Type
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"ee9600e1-e0bf-44cf-9473-29cdcc9a3617","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type)
labelProgrammer: FindAnyObjectByType (type)
haystackHuman: Layout Group: Find Any Object By Type
haystackProgrammer: LayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindAnyObjectByType(System.Type)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindAnyObjectByType;System.Type
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"3dd95078-8de4-4af3-8026-33fa12fd182d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find First Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindFirstObjectByType (type, findObjectsInactive)
haystackHuman: Layout Group: Find First Object By Type
haystackProgrammer: LayoutGroup.FindFirstObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindFirstObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindFirstObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindFirstObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"69bc26b0-1517-4c3d-8b2c-f1c351f4dbbc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Any Object By Type (Type, Find Objects Inactive)
labelProgrammer: FindAnyObjectByType (type, findObjectsInactive)
haystackHuman: Layout Group: Find Any Object By Type
haystackProgrammer: LayoutGroup.FindAnyObjectByType
favoriteKey: UnityEngine.UI.LayoutGroup.FindAnyObjectByType(System.TypeUnityEngine.FindObjectsInactive)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
tag3: UnityEngine.Object;FindAnyObjectByType;System.Type;UnityEngine.FindObjectsInactive
valueInputTypes: System.Type|UnityEngine.FindObjectsInactive
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"parameterNames":["type","findObjectsInactive"],"member":{"name":"FindAnyObjectByType","parameterTypes":["System.Type","UnityEngine.FindObjectsInactive"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"%type":null,"%findObjectsInactive":{"$content":"Exclude","$type":"UnityEngine.FindObjectsInactive"}},"position":{"x":0.0,"y":0.0},"guid":"50495fdf-9698-4661-911b-6a769f4301c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Layout Group: To String
haystackProgrammer: LayoutGroup.ToString
favoriteKey: UnityEngine.UI.LayoutGroup.ToString()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.String
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c197118e-4063-4e47-8dbc-bcc0b058ba70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Layout Group: Equals
haystackProgrammer: LayoutGroup.Equals
favoriteKey: UnityEngine.UI.LayoutGroup.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"27bb723c-1f50-4aab-9b01-8048f66c9649","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Layout Group: Get Type
haystackProgrammer: LayoutGroup.GetType
favoriteKey: UnityEngine.UI.LayoutGroup.GetType()@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Type
unit:
{"chainable":false,"parameterNames":[],"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0cb3449b-050d-4a55-a92d-f84f91d07b29","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Layout Group: Reference Equals
haystackProgrammer: LayoutGroup.ReferenceEquals
favoriteKey: UnityEngine.UI.LayoutGroup.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"parameterNames":["objA","objB"],"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"993d57eb-d2d2-4263-b62c-5f54b4fcd481","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Padding
labelProgrammer: padding (get)
haystackHuman: Layout Group: Get Padding
haystackProgrammer: LayoutGroup.padding (get)
favoriteKey: UnityEngine.UI.LayoutGroup.padding@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;padding
tag3: UnityEngine.UI.LayoutGroup;padding
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: UnityEngine.RectOffset
unit:
{"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dddb5a4d-b6b0-419e-80d8-9cb5c0e37355","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Padding
labelProgrammer: padding (set)
haystackHuman: Layout Group: Set Padding
haystackProgrammer: LayoutGroup.padding (set)
favoriteKey: UnityEngine.UI.LayoutGroup.padding@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;padding
tag3: UnityEngine.UI.LayoutGroup;padding
valueInputTypes: UnityEngine.UI.LayoutGroup|UnityEngine.RectOffset
valueOutputTypes: UnityEngine.RectOffset
unit:
{"chainable":false,"member":{"name":"padding","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b1da670f-4f58-477a-a413-cc0fc186a469","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Child Alignment
labelProgrammer: childAlignment (get)
haystackHuman: Layout Group: Get Child Alignment
haystackProgrammer: LayoutGroup.childAlignment (get)
favoriteKey: UnityEngine.UI.LayoutGroup.childAlignment@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;childAlignment
tag3: UnityEngine.UI.LayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bdcdc2a1-5531-446a-8530-d224cd1c3e2b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Child Alignment
labelProgrammer: childAlignment (set)
haystackHuman: Layout Group: Set Child Alignment
haystackProgrammer: LayoutGroup.childAlignment (set)
favoriteKey: UnityEngine.UI.LayoutGroup.childAlignment@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;childAlignment
tag3: UnityEngine.UI.LayoutGroup;childAlignment
valueInputTypes: UnityEngine.UI.LayoutGroup|UnityEngine.TextAnchor
valueOutputTypes: UnityEngine.TextAnchor
unit:
{"chainable":false,"member":{"name":"childAlignment","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"UpperLeft","$type":"UnityEngine.TextAnchor"}},"position":{"x":0.0,"y":0.0},"guid":"746660ad-a2fb-40fd-b479-e7fe85c945a6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Width
labelProgrammer: minWidth (get)
haystackHuman: Layout Group: Get Min Width
haystackProgrammer: LayoutGroup.minWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.minWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;minWidth
tag3: UnityEngine.UI.LayoutGroup;minWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c6afbb13-d2bb-4bb9-a263-c3056d2b4231","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Width
labelProgrammer: preferredWidth (get)
haystackHuman: Layout Group: Get Preferred Width
haystackProgrammer: LayoutGroup.preferredWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.preferredWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;preferredWidth
tag3: UnityEngine.UI.LayoutGroup;preferredWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"debd0458-5a68-4153-9c4f-e2d0c37e44cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Width
labelProgrammer: flexibleWidth (get)
haystackHuman: Layout Group: Get Flexible Width
haystackProgrammer: LayoutGroup.flexibleWidth (get)
favoriteKey: UnityEngine.UI.LayoutGroup.flexibleWidth@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;flexibleWidth
tag3: UnityEngine.UI.LayoutGroup;flexibleWidth
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleWidth","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a35d17fc-9f08-4c57-8396-96a33fc6b8cd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min Height
labelProgrammer: minHeight (get)
haystackHuman: Layout Group: Get Min Height
haystackProgrammer: LayoutGroup.minHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.minHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;minHeight
tag3: UnityEngine.UI.LayoutGroup;minHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"minHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bf1d3593-ae85-4484-aca8-3bf290ba5b5b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Preferred Height
labelProgrammer: preferredHeight (get)
haystackHuman: Layout Group: Get Preferred Height
haystackProgrammer: LayoutGroup.preferredHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.preferredHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;preferredHeight
tag3: UnityEngine.UI.LayoutGroup;preferredHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"preferredHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04ee327e-dffc-4d4c-a52e-342a9a218e25","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Flexible Height
labelProgrammer: flexibleHeight (get)
haystackHuman: Layout Group: Get Flexible Height
haystackProgrammer: LayoutGroup.flexibleHeight (get)
favoriteKey: UnityEngine.UI.LayoutGroup.flexibleHeight@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;flexibleHeight
tag3: UnityEngine.UI.LayoutGroup;flexibleHeight
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Single
unit:
{"member":{"name":"flexibleHeight","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f1fdba09-9eb6-4f29-9ac0-1ee0062e2ae2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Layout Priority
labelProgrammer: layoutPriority (get)
haystackHuman: Layout Group: Get Layout Priority
haystackProgrammer: LayoutGroup.layoutPriority (get)
favoriteKey: UnityEngine.UI.LayoutGroup.layoutPriority@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;layoutPriority
tag3: UnityEngine.UI.LayoutGroup;layoutPriority
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Int32
unit:
{"member":{"name":"layoutPriority","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b53971c-2692-4a5b-bf6b-3b5a5ae338d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Destroy Cancellation Token
labelProgrammer: destroyCancellationToken (get)
haystackHuman: Layout Group: Get Destroy Cancellation Token
haystackProgrammer: LayoutGroup.destroyCancellationToken (get)
favoriteKey: UnityEngine.UI.LayoutGroup.destroyCancellationToken@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;destroyCancellationToken
tag3: UnityEngine.MonoBehaviour;destroyCancellationToken
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Threading.CancellationToken
unit:
{"member":{"name":"destroyCancellationToken","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"136c0b0f-674b-48fb-bb6b-2603cb88864e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Layout Group: Get Use GUI Layout
haystackProgrammer: LayoutGroup.useGUILayout (get)
favoriteKey: UnityEngine.UI.LayoutGroup.useGUILayout@get
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutGroup
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d15bc45-9981-4a31-8e7e-c45624d8327a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Layout Group: Set Use GUI Layout
haystackProgrammer: LayoutGroup.useGUILayout (set)
favoriteKey: UnityEngine.UI.LayoutGroup.useGUILayout@set
tag1: UnityEngine.UI.LayoutGroup
tag2: UnityEngine.UI.LayoutGroup;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.LayoutGroup|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.LayoutGroup","targetTypeName":"UnityEngine.UI.LayoutGroup","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"53b446f4-6531-4b6d-8f37-74749d05f7a0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


