# ---> Unity # This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ # Recordings can get excessive in size /[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage *.unitypackage.meta *.app # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* # ---> Python # Byte-compiled / optimized / DLL files __pycache__/ *.py[cod] *$py.class # C extensions *.so # Distribution / packaging .Python build/ develop-eggs/ dist/ downloads/ eggs/ .eggs/ lib/ lib64/ parts/ sdist/ var/ wheels/ share/python-wheels/ *.egg-info/ .installed.cfg *.egg MANIFEST # PyInstaller # Usually these files are written by a python script from a template # before PyInstaller builds the exe, so as to inject date/other infos into it. *.manifest *.spec # Installer logs pip-log.txt pip-delete-this-directory.txt # Unit test / coverage reports htmlcov/ .tox/ .nox/ .coverage .coverage.* .cache nosetests.xml coverage.xml *.cover *.py,cover .hypothesis/ .pytest_cache/ cover/ # Translations *.mo *.pot # Django stuff: *.log local_settings.py db.sqlite3 db.sqlite3-journal # Flask stuff: instance/ .webassets-cache # Scrapy stuff: .scrapy # Sphinx documentation docs/_build/ # PyBuilder .pybuilder/ target/ # Jupyter Notebook .ipynb_checkpoints # IPython profile_default/ ipython_config.py # pyenv # For a library or package, you might want to ignore these files since the code is # intended to run in multiple environments; otherwise, check them in: # .python-version # pipenv # According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. # However, in case of collaboration, if having platform-specific dependencies or dependencies # having no cross-platform support, pipenv may install dependencies that don't work, or not # install all needed dependencies. #Pipfile.lock # UV # Similar to Pipfile.lock, it is generally recommended to include uv.lock in version control. # This is especially recommended for binary packages to ensure reproducibility, and is more # commonly ignored for libraries. #uv.lock # poetry # Similar to Pipfile.lock, it is generally recommended to include poetry.lock in version control. # This is especially recommended for binary packages to ensure reproducibility, and is more # commonly ignored for libraries. # https://python-poetry.org/docs/basic-usage/#commit-your-poetrylock-file-to-version-control #poetry.lock # pdm # Similar to Pipfile.lock, it is generally recommended to include pdm.lock in version control. #pdm.lock # pdm stores project-wide configurations in .pdm.toml, but it is recommended to not include it # in version control. # https://pdm.fming.dev/latest/usage/project/#working-with-version-control .pdm.toml .pdm-python .pdm-build/ # PEP 582; used by e.g. github.com/David-OConnor/pyflow and github.com/pdm-project/pdm __pypackages__/ # Celery stuff celerybeat-schedule celerybeat.pid # SageMath parsed files *.sage.py # Environments .env .venv env/ venv/ ENV/ env.bak/ venv.bak/ # Spyder project settings .spyderproject .spyproject # Rope project settings .ropeproject # mkdocs documentation /site # mypy .mypy_cache/ .dmypy.json dmypy.json # Pyre type checker .pyre/ # pytype static type analyzer .pytype/ # Cython debug symbols cython_debug/ # PyCharm # JetBrains specific template is maintained in a separate JetBrains.gitignore that can # be found at https://github.com/github/gitignore/blob/main/Global/JetBrains.gitignore # and can be added to the global gitignore or merged into this file. For a more nuclear # option (not recommended) you can uncomment the following to ignore the entire idea folder. #.idea/ # Ruff stuff: .ruff_cache/ # PyPI configuration file .pypirc # ---> JupyterNotebooks # gitignore template for Jupyter Notebooks # website: http://jupyter.org/ .ipynb_checkpoints */.ipynb_checkpoints/* # IPython profile_default/ ipython_config.py # Remove previous ipynb_checkpoints # git rm -r .ipynb_checkpoints/ ## ========================================================================= # 1. Unity Generated Folders & Files (유니티 임시/자동생성 파일 완벽 차단) # ========================================================================= # 프로젝트가 어떤 하위 폴더 구조에 있든(**/) 대소문자 구분 없이 다 잡아냅니다. **/[尝l]ibrary/ **/[Tt]emp/ **/[Vu]ser[Ss]ettings/ **/[Ll]ogs/ **/[Oo]bj/ **/[Bb]uild/ **/[Bb]uilds/ **/[Vv]2/ **/[Pp]lastic[Vv]ersion[Cc]ontrol/ unity-client/Assets/AssetInventory/ # IDE 및 에디터가 자동 생성하는 프로젝트 파일들 제외 *.sln *.csproj *.unityproj *.suo *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.opendb *.VC.db # ========================================================================= # 2. OS & IDE Specifics (맥 환경 및 개발 툴 설정 제외) # ========================================================================= # macOS 시스템 파일 .DS_Store .AppleDouble .LSOverride # VS Code, Rider 등 IDE 설정 폴더 .vs/ .idea/ .vscode/ # ========================================================================= # 3. Python AI Server (파이썬 가상환경 및 캐시 제외) # ========================================================================= **/__pycache__/ **/*.py[cod] **/*$py.class **/.pytest_cache/ **/.venv/ **/venv/ **/env/ **/.env unity-client/Assets/SPUM/ unity-client/Assets/PixelFantasy/