using UnityEngine; using UnityEngine.SceneManagement; public class GameOverManager : MonoBehaviour { // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } public void OnPressPlayAgain() { SceneManager.LoadScene("GameScene"); } public void OnPressMainMenu() { SceneManager.LoadScene("MainMenuScene"); } }