Files
MMORPG/Assets/Scripts/Scenes/GameScene.cs
2026-02-07 02:58:55 +09:00

24 lines
396 B
C#

using UnityEngine;
public class GameScene : BaseScene
{
protected override void Init()
{
base.Init();
SceneType = Define.Scene.Game;
Managers.UI.ShowSceneUI<UI_Inven>();
for(int i = 0; i < 5; i++)
{
Managers.Resource.Instantiate("UnityChan");
}
}
public override void Clear()
{
}
}