Files
MMORPG/Assets/Scripts/Scenes/LoginScene.cs

26 lines
447 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class LoginScene : BaseScene
{
protected override void Init()
{
base.Init();
SceneType = Define.Scene.Lobby;
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Q))
{
Managers.Scene.LoadScene(Define.Scene.Game);
}
}
public override void Clear()
{
Debug.Log("LoginScene Clear!");
}
}