Files
MMORPG/Assets/Scripts/Managers/UIManager.cs
2026-01-27 00:34:47 +09:00

131 lines
2.8 KiB
C#

using System.Collections.Generic;
using UnityEngine;
public class UIManager
{
int _order = 10;
Stack<UI_Popup> _popupStack = new Stack<UI_Popup>();
UI_Scene _sceneUI = null;
public GameObject Root
{
get
{
GameObject root = GameObject.Find("@UI_Root");
if (root == null)
{
root = new GameObject("@UI_Root");
}
return root;
}
}
public void SetCanvas(GameObject go, bool sort = true)
{
Canvas canvas = Util.GetOrAddComponent<Canvas>(go);
canvas.renderMode = RenderMode.ScreenSpaceOverlay;
canvas.overrideSorting = true;
if (sort)
{
canvas.sortingOrder = _order;
_order++;
}
else
{
canvas.sortingOrder = 0;
}
}
public T MakeSubItem<T>(Transform parent = null, string name = null) where T : UI_Base
{
if (string.IsNullOrEmpty(name))
{
name = typeof(T).Name;
}
GameObject go = Managers.Resource.Instantiate($"UI/SubItem/{name}");
if (parent != null)
{
go.transform.SetParent(parent);
}
return go.GetOrAddComponent<T>();
}
public T ShowSceneUI<T>(string name = null) where T : UI_Scene
{
if (string.IsNullOrEmpty(name))
{
name = typeof(T).Name;
}
GameObject go = Managers.Resource.Instantiate($"UI/Scene/{name}");
T sceneUI = Util.GetOrAddComponent<T>(go);
_sceneUI = sceneUI;
go.transform.SetParent(Root.transform);
return sceneUI;
}
public T ShowPopupUI<T>(string name = null) where T : UI_Popup
{
if (string.IsNullOrEmpty(name))
{
name = typeof(T).Name;
}
GameObject go = Managers.Resource.Instantiate($"UI/Popup/{name}");
T popup = Util.GetOrAddComponent<T>(go);
_popupStack.Push(popup);
go.transform.SetParent(Root.transform);
return popup;
}
public void ClosePopupUI(UI_Popup popup)
{
if (_popupStack.Count == 0)
{
return;
}
if (_popupStack.Peek() != popup)
{
Debug.Log("Close Popup Failed!");
return;
}
ClosePopupUI();
}
public void ClosePopupUI()
{
if (_popupStack.Count == 0)
{
return;
}
UI_Popup popup = _popupStack.Pop();
Managers.Resource.Destroy(popup.gameObject);
popup = null;
_order--;
}
public void CloseAllPopupUI()
{
while (_popupStack.Count > 0)
{
ClosePopupUI();
}
}
}