Files
MMORPG/Assets/Scripts/Managers/InputManager.cs

21 lines
302 B
C#

using System;
using UnityEngine;
public class InputManager
{
public Action KeytAction = null;
public void OnUpdate()
{
if (Input.anyKey == false)
{
return;
}
if (KeytAction != null)
{
KeytAction.Invoke();
}
}
}