Files
cooney ce83f21c93 UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
2026-01-25 01:31:34 +09:00

29 lines
695 B
C#

using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.DualShock;
public class MotorSettings : MonoBehaviour
{
[Range(0, 1)] public float lowFrequencyMotorSpeed;
[Range(0, 1)] public float highFrequencyMotorSpeed;
public void SetMotorSpeeds()
{
var gamepad = Gamepad.current;
if (gamepad != null)
{
Debug.Log("Current gamepad: " + gamepad);
gamepad.SetMotorSpeeds(lowFrequencyMotorSpeed, highFrequencyMotorSpeed);
}
}
private void OnDisable()
{
var gamepad = Gamepad.current;
if (gamepad != null)
{
gamepad.SetMotorSpeeds(0, 0);
}
}
}