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cooney ce83f21c93 UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
2026-01-25 01:31:34 +09:00

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C#

#if UNITY_EDITOR
using UnityEngine.InputSystem.LowLevel;
namespace UnityEngine.InputSystem
{
/// <summary>
/// Internal interface that allows monitoring the system for problems.
/// </summary>
/// <remarks>
/// This is primarily meant to make it easier to diagnose problems in the event stream.
///
/// Note that while the diagnostics hook is only enabled in the editor, when using
/// the input debugger connected to a player it will also diagnose problems in the
/// event stream of the player.
/// </remarks>
internal interface IInputDiagnostics
{
void OnCannotFindDeviceForEvent(InputEventPtr eventPtr);
void OnEventTimestampOutdated(InputEventPtr eventPtr, InputDevice device);
void OnEventFormatMismatch(InputEventPtr eventPtr, InputDevice device);
void OnEventForDisabledDevice(InputEventPtr eventPtr, InputDevice device);
}
}
#endif