UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
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{
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"name": "Unity.InputSystem.IntegrationTests",
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"references": [
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"GUID:75469ad4d38634e559750d17036d5f7c",
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"GUID:dc04f38471c3a459fb4d31124ee9127d"
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],
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"optionalUnityReferences": [
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"TestAssemblies"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": false,
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"defineConstraints": ["UNITY_INCLUDE_TESTS"],
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"versionDefines": []
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}
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