UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"displayName": "UI vs. Game Input",
|
||||
"description": "An example that shows how to deal with ambiguities that may arise when overlaying interactive UI elements on top of a game scene."
|
||||
}
|
||||
Reference in New Issue
Block a user