UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

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using UnityEngine;
public class SimpleMultiplayerPlayer : MonoBehaviour
{
// Just add *some* kind of movement. The specifics here are not of interest. Serves just to
// demonstrate that the inputs are indeed separate.
public void OnTeleport()
{
transform.position = new Vector3(Random.Range(-75, 75), 0.5f, Random.Range(-75, 75));
}
}