UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
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using System;
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namespace UnityEngine.InputSystem.Samples.RebindUI
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{
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/// <summary>
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/// Extension methods to reduce code bloat of this example.
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/// </summary>
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public static class InputActionExtensions
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{
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/// <summary>
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/// Attempts to find an action binding using its binding ID (GUID).
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/// </summary>
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/// <param name="action">The action instance, may be null.</param>
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/// <param name="bindingId">The binding ID (GUID) represented by a string.</param>
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/// <returns>Zero-based index of the binding or -1 if not found.</returns>
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public static int FindBindingById(this InputAction action, string bindingId)
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{
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if (action == null || string.IsNullOrEmpty(bindingId))
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return -1;
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var id = new Guid(bindingId);
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return action.bindings.IndexOf(x => x.id == id);
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}
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}
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}
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