UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

@@ -0,0 +1,26 @@
namespace UnityEngine.InputSystem.XR.Haptics
{
public struct BufferedRumble
{
public HapticCapabilities capabilities { get; private set; }
InputDevice device { get; set; }
public BufferedRumble(InputDevice device)
{
if (device == null)
throw new System.ArgumentNullException(nameof(device));
this.device = device;
var command = GetHapticCapabilitiesCommand.Create();
device.ExecuteCommand(ref command);
capabilities = command.capabilities;
}
public void EnqueueRumble(byte[] samples)
{
var command = SendBufferedHapticCommand.Create(samples);
device.ExecuteCommand(ref command);
}
}
}