UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
@@ -0,0 +1,12 @@
|
||||
using UnityEngine.InputSystem.Haptics;
|
||||
|
||||
namespace UnityEngine.InputSystem.XInput
|
||||
{
|
||||
/// <summary>
|
||||
/// Extended dual motor gamepad rumble that adds left and right trigger motors.
|
||||
/// </summary>
|
||||
public interface IXboxOneRumble : IDualMotorRumble
|
||||
{
|
||||
void SetMotorSpeeds(float lowFrequency, float highFrequency, float leftTrigger, float rightTrigger);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user