UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

@@ -0,0 +1,12 @@
#if UNITY_WEBGL || UNITY_EDITOR || PACKAGE_DOCS_GENERATION
namespace UnityEngine.InputSystem.WebGL
{
/// <summary>
/// A Joystick or Gamepad on WebGL that does not have any known mapping.
/// </summary>
public class WebGLJoystick : Joystick
{
}
}
#endif // UNITY_WEBGL || UNITY_EDITOR