UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

@@ -0,0 +1,21 @@
using UnityEngine.InputSystem;
////FIXME: This should be UnityEngine.InputSystem.UI
#if UNITY_DISABLE_DEFAULT_INPUT_PLUGIN_INITIALIZATION
public
#else
internal
#endif
static class UISupport
{
public static void Initialize()
{
InputSystem.RegisterLayout(@"
{
""name"" : ""VirtualMouse"",
""extend"" : ""Mouse""
}
");
}
}