UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
using UnityEngine.InputSystem.Haptics;
|
||||
|
||||
namespace UnityEngine.InputSystem.DualShock
|
||||
{
|
||||
/// <summary>
|
||||
/// Extended haptics interface for DualShock controllers.
|
||||
/// </summary>
|
||||
public interface IDualShockHaptics : IDualMotorRumble
|
||||
{
|
||||
/// <summary>
|
||||
/// Set the color of the light bar on the back of the controller.
|
||||
/// </summary>
|
||||
/// <param name="color">Color to use for the light bar. Alpha component is ignored. Also,
|
||||
/// RBG values are clamped into [0..1] range.</param>
|
||||
void SetLightBarColor(Color color);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user