UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

@@ -0,0 +1,20 @@
namespace UnityEngine.InputSystem.LowLevel
{
/// <summary>
/// Policy defining how the Input System will react to <see cref="InputEvent"/> instances marked as
/// <see cref="InputEvent.handled"/> (Or marked handled via <see cref="InputEventPtr.handled"/>).
/// </summary>
internal enum InputEventHandledPolicy
{
/// <summary>
/// Input events will be discarded directly and not propagate for state changes.
/// </summary>
SuppressStateUpdates,
/// <summary>
/// Input events will be processed for state updates and input action interaction updates but interaction
/// event notifications will be suppressed.
/// </summary>
SuppressActionEventNotifications
}
}