UI 자동화를 위해 바인딩 기능 구현

- 유니티 에셋 인증 오류로 meta 재생성
This commit is contained in:
2026-01-25 01:31:34 +09:00
parent 2ceb28f55d
commit ce83f21c93
1861 changed files with 377882 additions and 211 deletions

View File

@@ -1,5 +1,6 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
public class InputManager
{
@@ -10,6 +11,11 @@ public class InputManager
public void OnUpdate()
{
if (EventSystem.current.IsPointerOverGameObject())
{
return;
}
if (Input.anyKey && KeytAction != null)
{
KeytAction.Invoke();