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m_ObjectHideFlags: 0 @@ -915,3 +1559,4 @@ SceneRoots: - {fileID: 587582347} - {fileID: 1226977311} - {fileID: 635655862} + - {fileID: 6466388624964896293} diff --git a/Assets/Scripts/Controllers/PlayerController.cs b/Assets/Scripts/Controllers/PlayerController.cs index 760033a..1f5fa29 100644 --- a/Assets/Scripts/Controllers/PlayerController.cs +++ b/Assets/Scripts/Controllers/PlayerController.cs @@ -17,7 +17,8 @@ public class PlayerController : MonoBehaviour Managers.Input.MouseAction -= OnMouseClicked; Managers.Input.MouseAction += OnMouseClicked; - Managers.Resource.Instantiate("UI/UI_Button"); + // UI 생성 + // Managers.Resource.Instantiate("UI/UI_Button"); } public enum PlayerState diff --git a/Assets/Scripts/UI/UI_Button.cs b/Assets/Scripts/UI/UI_Button.cs index 0e88a48..b181ca0 100644 --- a/Assets/Scripts/UI/UI_Button.cs +++ b/Assets/Scripts/UI/UI_Button.cs @@ -2,6 +2,7 @@ using System; using System.Collections.Generic; using TMPro; using UnityEngine; +using UnityEngine.EventSystems; using UnityEngine.UI; public class UI_Button : UI_Base @@ -22,6 +23,11 @@ public class UI_Button : UI_Base TestObject } + enum Images + { + ItemIcon, + } + private void Start() { // Reflection @@ -29,10 +35,15 @@ public class UI_Button : UI_Base // Text 대신 TextMeshProUGUI로 변경 Bind(typeof(Texts)); Bind(typeof(GameObjects)); + Bind(typeof(Images)); // Get 호출 시에도 타입을 맞춰줍니다. // Get((int)Texts.ScoreText).text = "Bind Test"; GetText((int)Texts.ScoreText).text = "Bind Test"; + + GameObject go = GetImage((int)Images.ItemIcon).gameObject; + UI_EventHandler evt = go.GetComponent(); + evt.OnDragHandler += ((PointerEventData data) => { evt.gameObject.transform.position = data.position; }); } private int _score = 0; diff --git a/Assets/Scripts/UI/UI_EventHandler.cs b/Assets/Scripts/UI/UI_EventHandler.cs new file mode 100644 index 0000000..e206093 --- /dev/null +++ b/Assets/Scripts/UI/UI_EventHandler.cs @@ -0,0 +1,26 @@ +using System; +using UnityEngine; +using UnityEngine.EventSystems; + + +public class UI_EventHandler : MonoBehaviour, IBeginDragHandler, IDragHandler +{ + public Action OnBeginDragHandler = null; + public Action OnDragHandler = null; + + public void OnBeginDrag(PointerEventData eventData) + { + if (OnBeginDragHandler != null) + { + OnBeginDragHandler.Invoke(eventData); + } + } + + public void OnDrag(PointerEventData eventData) + { + if (OnDragHandler != null) + { + OnDragHandler.Invoke(eventData); + } + } +} diff --git a/Assets/Scripts/UI/UI_EventHandler.cs.meta b/Assets/Scripts/UI/UI_EventHandler.cs.meta new file mode 100644 index 0000000..a96c24b --- /dev/null +++ b/Assets/Scripts/UI/UI_EventHandler.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 668ca21f9fefb404388f30bd6902a7c3 \ No newline at end of file