diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs new file mode 100644 index 00000000..06f34366 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace TON +{ + public class IngameOptionUI : UIBase + { + // Start is called before the first frame update + void Start() + { + UIManager.Show(UIList.IngameOptionUI); + } + + // Update is called once per frame + void Update() + { + + } + } +} diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta new file mode 100644 index 00000000..1a091c24 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e7071f2c21ef22f4188e27a9d7b993b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: