fix: UnityEditor 사용하지 않도록 변경
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@@ -13,6 +13,7 @@ namespace TON
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Title,
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Lobby,
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Stage,
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Shop,
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}
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public class Main : SingletonBase<Main>
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@@ -49,7 +50,7 @@ namespace TON
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bool isSceneChangeProgress = false;
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SceneBase currentSceneController = null;
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SceneType currentSceneType = SceneType.None;
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public SceneType currentSceneType = SceneType.None;
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public void ChangeScene(SceneType sceneType, System.Action onSceneChangeCompletedCallback = null)
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{
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if (isSceneChangeProgress)
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